diff options
Diffstat (limited to 'src/tracker_panel.cpp')
-rw-r--r-- | src/tracker_panel.cpp | 62 |
1 files changed, 56 insertions, 6 deletions
diff --git a/src/tracker_panel.cpp b/src/tracker_panel.cpp index d60c1b6..27e825a 100644 --- a/src/tracker_panel.cpp +++ b/src/tracker_panel.cpp | |||
@@ -1,11 +1,15 @@ | |||
1 | #include "tracker_panel.h" | 1 | #include "tracker_panel.h" |
2 | 2 | ||
3 | #include <fmt/core.h> | ||
3 | #include <wx/dcbuffer.h> | 4 | #include <wx/dcbuffer.h> |
4 | 5 | ||
6 | #include <algorithm> | ||
7 | |||
5 | #include "ap_state.h" | 8 | #include "ap_state.h" |
6 | #include "area_popup.h" | 9 | #include "area_popup.h" |
7 | #include "game_data.h" | 10 | #include "game_data.h" |
8 | #include "global.h" | 11 | #include "global.h" |
12 | #include "godot_variant.h" | ||
9 | #include "tracker_config.h" | 13 | #include "tracker_config.h" |
10 | #include "tracker_state.h" | 14 | #include "tracker_state.h" |
11 | 15 | ||
@@ -53,6 +57,35 @@ void TrackerPanel::UpdateIndicators() { | |||
53 | Redraw(); | 57 | Redraw(); |
54 | } | 58 | } |
55 | 59 | ||
60 | void TrackerPanel::SetSavedataPath(std::string savedata_path) { | ||
61 | if (!panels_mode_) { | ||
62 | wxButton *refresh_button = new wxButton(this, wxID_ANY, "Refresh", {15, 15}); | ||
63 | refresh_button->Bind(wxEVT_BUTTON, &TrackerPanel::OnRefreshSavedata, this); | ||
64 | } | ||
65 | |||
66 | savedata_path_ = savedata_path; | ||
67 | panels_mode_ = true; | ||
68 | |||
69 | RefreshSavedata(); | ||
70 | } | ||
71 | |||
72 | void TrackerPanel::RefreshSavedata() { | ||
73 | solved_panels_.clear(); | ||
74 | |||
75 | GodotVariant godot_variant = ParseGodotFile(*savedata_path_); | ||
76 | for (const GodotVariant &panel_node : godot_variant.AsArray()) { | ||
77 | const std::vector<GodotVariant> &fields = panel_node.AsArray(); | ||
78 | if (fields[1].AsBool()) { | ||
79 | const std::vector<std::string> &nodepath = fields[0].AsNodePath(); | ||
80 | std::string key = fmt::format("{}/{}", nodepath[3], nodepath[4]); | ||
81 | solved_panels_.insert(key); | ||
82 | } | ||
83 | } | ||
84 | |||
85 | UpdateIndicators(); | ||
86 | Refresh(); | ||
87 | } | ||
88 | |||
56 | void TrackerPanel::OnPaint(wxPaintEvent &event) { | 89 | void TrackerPanel::OnPaint(wxPaintEvent &event) { |
57 | if (GetSize() != rendered_.GetSize()) { | 90 | if (GetSize() != rendered_.GetSize()) { |
58 | Redraw(); | 91 | Redraw(); |
@@ -92,6 +125,10 @@ void TrackerPanel::OnMouseMove(wxMouseEvent &event) { | |||
92 | event.Skip(); | 125 | event.Skip(); |
93 | } | 126 | } |
94 | 127 | ||
128 | void TrackerPanel::OnRefreshSavedata(wxCommandEvent &event) { | ||
129 | RefreshSavedata(); | ||
130 | } | ||
131 | |||
95 | void TrackerPanel::Redraw() { | 132 | void TrackerPanel::Redraw() { |
96 | wxSize panel_size = GetSize(); | 133 | wxSize panel_size = GetSize(); |
97 | wxSize image_size = map_image_.GetSize(); | 134 | wxSize image_size = map_image_.GetSize(); |
@@ -142,21 +179,35 @@ void TrackerPanel::Redraw() { | |||
142 | 179 | ||
143 | for (AreaIndicator &area : areas_) { | 180 | for (AreaIndicator &area : areas_) { |
144 | const MapArea &map_area = GD_GetMapArea(area.area_id); | 181 | const MapArea &map_area = GD_GetMapArea(area.area_id); |
145 | if (!AP_IsLocationVisible(map_area.classification) && | 182 | if (panels_mode_) { |
183 | area.active = map_area.has_single_panel; | ||
184 | } else if (!AP_IsLocationVisible(map_area.classification) && | ||
146 | !(map_area.hunt && GetTrackerConfig().show_hunt_panels) && | 185 | !(map_area.hunt && GetTrackerConfig().show_hunt_panels) && |
147 | !(AP_IsPaintingShuffle() && !map_area.paintings.empty())) { | 186 | !(AP_IsPaintingShuffle() && !map_area.paintings.empty())) { |
148 | area.active = false; | 187 | area.active = false; |
149 | continue; | ||
150 | } else { | 188 | } else { |
151 | area.active = true; | 189 | area.active = true; |
152 | } | 190 | } |
153 | 191 | ||
192 | if (!area.active) { | ||
193 | continue; | ||
194 | } | ||
195 | |||
154 | bool has_reachable_unchecked = false; | 196 | bool has_reachable_unchecked = false; |
155 | bool has_unreachable_unchecked = false; | 197 | bool has_unreachable_unchecked = false; |
156 | for (const Location §ion : map_area.locations) { | 198 | for (const Location §ion : map_area.locations) { |
157 | bool has_unchecked = false; | 199 | bool has_unchecked = false; |
158 | if (IsLocationWinCondition(section)) { | 200 | if (IsLocationWinCondition(section)) { |
159 | has_unchecked = !AP_HasReachedGoal(); | 201 | has_unchecked = !AP_HasReachedGoal(); |
202 | } else if (panels_mode_) { | ||
203 | if (section.single_panel) { | ||
204 | const Panel &panel = GD_GetPanel(*section.single_panel); | ||
205 | if (panel.non_counting) { | ||
206 | has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id); | ||
207 | } else { | ||
208 | has_unchecked = !solved_panels_.contains(panel.nodepath); | ||
209 | } | ||
210 | } | ||
160 | } else if (AP_IsLocationVisible(section.classification)) { | 211 | } else if (AP_IsLocationVisible(section.classification)) { |
161 | has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id); | 212 | has_unchecked = !AP_HasCheckedGameLocation(section.ap_location_id); |
162 | } else if (section.hunt && GetTrackerConfig().show_hunt_panels) { | 213 | } else if (section.hunt && GetTrackerConfig().show_hunt_panels) { |
@@ -172,12 +223,11 @@ void TrackerPanel::Redraw() { | |||
172 | } | 223 | } |
173 | } | 224 | } |
174 | 225 | ||
175 | if (AP_IsPaintingShuffle()) { | 226 | if (AP_IsPaintingShuffle() && !panels_mode_) { |
176 | for (int painting_id : map_area.paintings) { | 227 | for (int painting_id : map_area.paintings) { |
177 | const PaintingExit &painting = GD_GetPaintingExit(painting_id); | 228 | const PaintingExit &painting = GD_GetPaintingExit(painting_id); |
178 | if (!AP_IsPaintingChecked(painting.internal_id)) { | 229 | bool reachable = IsPaintingReachable(painting_id); |
179 | bool reachable = IsPaintingReachable(painting_id); | 230 | if (!reachable || !AP_IsPaintingChecked(painting.internal_id)) { |
180 | |||
181 | if (reachable) { | 231 | if (reachable) { |
182 | has_reachable_unchecked = true; | 232 | has_reachable_unchecked = true; |
183 | } else { | 233 | } else { |