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-rw-r--r--src/game_data.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp index 39ea360..ec8d8f5 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp
@@ -456,8 +456,8 @@ struct GameData {
456 ids_config["panel_doors"][rooms_[room_id].name][panel_door_name] 456 ids_config["panel_doors"][rooms_[room_id].name][panel_door_name]
457 .as<int>(); 457 .as<int>();
458 } else { 458 } else {
459 wxLogError("Missing AP item ID for panel door %s - %s", 459 TrackerLog(fmt::format("Missing AP item ID for panel door {} - {}",
460 rooms_[room_id].name, panel_door_name); 460 rooms_[room_id].name, panel_door_name));
461 } 461 }
462 462
463 if (panel_door_it.second["panel_group"]) { 463 if (panel_door_it.second["panel_group"]) {
@@ -469,8 +469,8 @@ struct GameData {
469 panel_doors_[panel_door_id].group_ap_item_id = 469 panel_doors_[panel_door_id].group_ap_item_id =
470 ids_config["panel_groups"][panel_group].as<int>(); 470 ids_config["panel_groups"][panel_group].as<int>();
471 } else { 471 } else {
472 wxLogError("Missing AP item ID for panel door group %s", 472 TrackerLog(fmt::format(
473 panel_group); 473 "Missing AP item ID for panel door group {}", panel_group));
474 } 474 }
475 } 475 }
476 } 476 }