diff options
Diffstat (limited to 'src/game_data.cpp')
| -rw-r--r-- | src/game_data.cpp | 132 |
1 files changed, 84 insertions, 48 deletions
| diff --git a/src/game_data.cpp b/src/game_data.cpp index 4393373..06eb80a 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
| @@ -4,6 +4,9 @@ | |||
| 4 | #include <yaml-cpp/yaml.h> | 4 | #include <yaml-cpp/yaml.h> |
| 5 | 5 | ||
| 6 | #include <iostream> | 6 | #include <iostream> |
| 7 | #include <sstream> | ||
| 8 | |||
| 9 | #include "logger.h" | ||
| 7 | 10 | ||
| 8 | namespace { | 11 | namespace { |
| 9 | 12 | ||
| @@ -49,6 +52,9 @@ struct GameData { | |||
| 49 | 52 | ||
| 50 | std::vector<int> achievement_panels_; | 53 | std::vector<int> achievement_panels_; |
| 51 | 54 | ||
| 55 | bool loaded_area_data_ = false; | ||
| 56 | std::set<std::string> malconfigured_areas_; | ||
| 57 | |||
| 52 | GameData() { | 58 | GameData() { |
| 53 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); | 59 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); |
| 54 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); | 60 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); |
| @@ -179,7 +185,8 @@ struct GameData { | |||
| 179 | if (panel_it.second["required_panel"].IsMap()) { | 185 | if (panel_it.second["required_panel"].IsMap()) { |
| 180 | std::string rp_room = room_obj.name; | 186 | std::string rp_room = room_obj.name; |
| 181 | if (panel_it.second["required_panel"]["room"]) { | 187 | if (panel_it.second["required_panel"]["room"]) { |
| 182 | rp_room = panel_it.second["required_panel"]["room"].as<std::string>(); | 188 | rp_room = |
| 189 | panel_it.second["required_panel"]["room"].as<std::string>(); | ||
| 183 | } | 190 | } |
| 184 | 191 | ||
| 185 | panel_obj.required_panels.push_back(AddOrGetPanel( | 192 | panel_obj.required_panels.push_back(AddOrGetPanel( |
| @@ -204,7 +211,8 @@ struct GameData { | |||
| 204 | 211 | ||
| 205 | if (panel_it.second["achievement"]) { | 212 | if (panel_it.second["achievement"]) { |
| 206 | panel_obj.achievement = true; | 213 | panel_obj.achievement = true; |
| 207 | panel_obj.achievement_name = panel_it.second["achievement"].as<std::string>(); | 214 | panel_obj.achievement_name = |
| 215 | panel_it.second["achievement"].as<std::string>(); | ||
| 208 | 216 | ||
| 209 | achievement_panels_.push_back(panel_id); | 217 | achievement_panels_.push_back(panel_id); |
| 210 | } | 218 | } |
| @@ -356,71 +364,88 @@ struct GameData { | |||
| 356 | } | 364 | } |
| 357 | } | 365 | } |
| 358 | 366 | ||
| 367 | loaded_area_data_ = true; | ||
| 368 | |||
| 369 | // Only locations for the panels are kept here. | ||
| 370 | std::map<std::string, std::tuple<int, int>> locations_by_name; | ||
| 371 | |||
| 359 | for (const Panel &panel : panels_) { | 372 | for (const Panel &panel : panels_) { |
| 360 | if (panel.check) { | 373 | int room_id = panel.room; |
| 361 | int room_id = panel.room; | 374 | std::string room_name = rooms_[room_id].name; |
| 362 | std::string room_name = rooms_[room_id].name; | ||
| 363 | 375 | ||
| 364 | std::string area_name = room_name; | 376 | std::string area_name = room_name; |
| 365 | if (fold_areas.count(room_name)) { | 377 | if (fold_areas.count(room_name)) { |
| 366 | int fold_area_id = fold_areas[room_name]; | 378 | int fold_area_id = fold_areas[room_name]; |
| 367 | area_name = map_areas_[fold_area_id].name; | 379 | area_name = map_areas_[fold_area_id].name; |
| 368 | } | 380 | } |
| 369 | 381 | ||
| 370 | int area_id = AddOrGetArea(area_name); | 382 | int classification = kLOCATION_INSANITY; |
| 371 | MapArea &map_area = map_areas_[area_id]; | 383 | if (panel.check) { |
| 372 | // room field should be the original room ID | 384 | classification |= kLOCATION_NORMAL; |
| 373 | map_area.locations.push_back( | 385 | if (!panel.exclude_reduce) { |
| 374 | {.name = panel.name, | 386 | classification |= kLOCATION_REDUCED; |
| 375 | .ap_location_name = room_name + " - " + panel.name, | 387 | } |
| 376 | .room = panel.room, | ||
| 377 | .panels = {panel.id}, | ||
| 378 | .exclude_reduce = panel.exclude_reduce}); | ||
| 379 | } | 388 | } |
| 389 | |||
| 390 | int area_id = AddOrGetArea(area_name); | ||
| 391 | MapArea &map_area = map_areas_[area_id]; | ||
| 392 | // room field should be the original room ID | ||
| 393 | map_area.locations.push_back( | ||
| 394 | {.name = panel.name, | ||
| 395 | .ap_location_name = room_name + " - " + panel.name, | ||
| 396 | .room = panel.room, | ||
| 397 | .panels = {panel.id}, | ||
| 398 | .classification = classification}); | ||
| 399 | locations_by_name[map_area.locations.back().ap_location_name] = { | ||
| 400 | area_id, map_area.locations.size() - 1}; | ||
| 380 | } | 401 | } |
| 381 | 402 | ||
| 382 | for (int door_id : door_definition_order_) { | 403 | for (int door_id : door_definition_order_) { |
| 383 | const Door &door = doors_.at(door_id); | 404 | const Door &door = doors_.at(door_id); |
| 384 | 405 | ||
| 385 | if (!door.skip_location) { | 406 | if (!door.skip_location) { |
| 386 | int room_id = door.room; | 407 | int classification = kLOCATION_NORMAL; |
| 387 | std::string area_name = rooms_[room_id].name; | 408 | if (!door.exclude_reduce) { |
| 388 | std::string section_name; | 409 | classification |= kLOCATION_REDUCED; |
| 410 | } | ||
| 389 | 411 | ||
| 390 | size_t divider_pos = door.location_name.find(" - "); | 412 | if (locations_by_name.count(door.location_name)) { |
| 391 | if (divider_pos == std::string::npos) { | 413 | auto [area_id, section_id] = locations_by_name[door.location_name]; |
| 392 | section_name = door.location_name; | 414 | map_areas_[area_id].locations[section_id].classification |= |
| 415 | classification; | ||
| 393 | } else { | 416 | } else { |
| 394 | area_name = door.location_name.substr(0, divider_pos); | 417 | int room_id = door.room; |
| 395 | section_name = door.location_name.substr(divider_pos + 3); | 418 | std::string area_name = rooms_[room_id].name; |
| 396 | } | 419 | std::string section_name; |
| 420 | |||
| 421 | size_t divider_pos = door.location_name.find(" - "); | ||
| 422 | if (divider_pos == std::string::npos) { | ||
| 423 | section_name = door.location_name; | ||
| 424 | } else { | ||
| 425 | area_name = door.location_name.substr(0, divider_pos); | ||
| 426 | section_name = door.location_name.substr(divider_pos + 3); | ||
| 427 | } | ||
| 397 | 428 | ||
| 398 | if (fold_areas.count(area_name)) { | 429 | if (fold_areas.count(area_name)) { |
| 399 | int fold_area_id = fold_areas[area_name]; | 430 | int fold_area_id = fold_areas[area_name]; |
| 400 | area_name = map_areas_[fold_area_id].name; | 431 | area_name = map_areas_[fold_area_id].name; |
| 401 | } | 432 | } |
| 402 | 433 | ||
| 403 | int area_id = AddOrGetArea(area_name); | 434 | int area_id = AddOrGetArea(area_name); |
| 404 | MapArea &map_area = map_areas_[area_id]; | 435 | MapArea &map_area = map_areas_[area_id]; |
| 405 | // room field should be the original room ID | 436 | // room field should be the original room ID |
| 406 | map_area.locations.push_back({.name = section_name, | 437 | map_area.locations.push_back({.name = section_name, |
| 407 | .ap_location_name = door.location_name, | 438 | .ap_location_name = door.location_name, |
| 408 | .room = door.room, | 439 | .room = door.room, |
| 409 | .panels = door.panels, | 440 | .panels = door.panels, |
| 410 | .exclude_reduce = door.exclude_reduce}); | 441 | .classification = classification}); |
| 442 | } | ||
| 411 | } | 443 | } |
| 412 | } | 444 | } |
| 413 | 445 | ||
| 414 | for (MapArea &map_area : map_areas_) { | 446 | for (MapArea &map_area : map_areas_) { |
| 415 | bool all_exclude_reduce = true; | ||
| 416 | for (const Location &location : map_area.locations) { | 447 | for (const Location &location : map_area.locations) { |
| 417 | if (!location.exclude_reduce) { | 448 | map_area.classification |= location.classification; |
| 418 | all_exclude_reduce = false; | ||
| 419 | break; | ||
| 420 | } | ||
| 421 | } | ||
| 422 | if (all_exclude_reduce) { | ||
| 423 | map_area.exclude_reduce = true; | ||
| 424 | } | 449 | } |
| 425 | } | 450 | } |
| 426 | 451 | ||
| @@ -450,6 +475,13 @@ struct GameData { | |||
| 450 | starting_room_obj.exits.push_back( | 475 | starting_room_obj.exits.push_back( |
| 451 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), | 476 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), |
| 452 | .door = fake_pilgrim_door_id}); | 477 | .door = fake_pilgrim_door_id}); |
| 478 | |||
| 479 | // Report errors. | ||
| 480 | for (const std::string &area : malconfigured_areas_) { | ||
| 481 | std::ostringstream errstr; | ||
| 482 | errstr << "Area data not found for: " << area; | ||
| 483 | TrackerLog(errstr.str()); | ||
| 484 | } | ||
| 453 | } | 485 | } |
| 454 | 486 | ||
| 455 | int AddOrGetRoom(std::string room) { | 487 | int AddOrGetRoom(std::string room) { |
| @@ -487,6 +519,10 @@ struct GameData { | |||
| 487 | 519 | ||
| 488 | int AddOrGetArea(std::string area) { | 520 | int AddOrGetArea(std::string area) { |
| 489 | if (!area_by_id_.count(area)) { | 521 | if (!area_by_id_.count(area)) { |
| 522 | if (loaded_area_data_) { | ||
| 523 | malconfigured_areas_.insert(area); | ||
| 524 | } | ||
| 525 | |||
| 490 | int area_id = map_areas_.size(); | 526 | int area_id = map_areas_.size(); |
| 491 | area_by_id_[area] = area_id; | 527 | area_by_id_[area] = area_id; |
| 492 | map_areas_.push_back({.id = area_id, .name = area}); | 528 | map_areas_.push_back({.id = area_id, .name = area}); |
