diff options
Diffstat (limited to 'src/game_data.cpp')
-rw-r--r-- | src/game_data.cpp | 604 |
1 files changed, 326 insertions, 278 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp index e15847e..8c6dd26 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -5,6 +5,8 @@ | |||
5 | 5 | ||
6 | #include <iostream> | 6 | #include <iostream> |
7 | 7 | ||
8 | namespace { | ||
9 | |||
8 | LingoColor GetColorForString(const std::string &str) { | 10 | LingoColor GetColorForString(const std::string &str) { |
9 | if (str == "black") { | 11 | if (str == "black") { |
10 | return LingoColor::kBlack; | 12 | return LingoColor::kBlack; |
@@ -30,377 +32,423 @@ LingoColor GetColorForString(const std::string &str) { | |||
30 | } | 32 | } |
31 | } | 33 | } |
32 | 34 | ||
33 | GameData::GameData() { | 35 | struct GameData { |
34 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); | 36 | std::vector<Room> rooms_; |
35 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); | 37 | std::vector<Door> doors_; |
38 | std::vector<Panel> panels_; | ||
39 | std::vector<MapArea> map_areas_; | ||
36 | 40 | ||
37 | rooms_.reserve(lingo_config.size() * 2); | 41 | std::map<std::string, int> room_by_id_; |
42 | std::map<std::string, int> door_by_id_; | ||
43 | std::map<std::string, int> panel_by_id_; | ||
44 | std::map<std::string, int> area_by_id_; | ||
38 | 45 | ||
39 | for (const auto &room_it : lingo_config) { | 46 | std::map<std::string, int> room_by_painting_; |
40 | int room_id = AddOrGetRoom(room_it.first.as<std::string>()); | ||
41 | Room &room_obj = rooms_[room_id]; | ||
42 | 47 | ||
43 | for (const auto &entrance_it : room_it.second["entrances"]) { | 48 | std::vector<int> achievement_panels_; |
44 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | ||
45 | Room &from_room_obj = rooms_[from_room_id]; | ||
46 | 49 | ||
47 | switch (entrance_it.second.Type()) { | 50 | GameData() { |
48 | case YAML::NodeType::Scalar: { | 51 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); |
49 | // This is just "true". | 52 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); |
50 | from_room_obj.exits.push_back({.destination_room = room_id}); | ||
51 | break; | ||
52 | } | ||
53 | case YAML::NodeType::Map: { | ||
54 | Exit exit_obj; | ||
55 | exit_obj.destination_room = room_id; | ||
56 | |||
57 | if (entrance_it.second["door"]) { | ||
58 | std::string door_room = room_obj.name; | ||
59 | if (entrance_it.second["room"]) { | ||
60 | door_room = entrance_it.second["room"].as<std::string>(); | ||
61 | } | ||
62 | exit_obj.door = AddOrGetDoor( | ||
63 | door_room, entrance_it.second["door"].as<std::string>()); | ||
64 | } | ||
65 | 53 | ||
66 | if (entrance_it.second["painting"]) { | 54 | rooms_.reserve(lingo_config.size() * 2); |
67 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
68 | } | ||
69 | 55 | ||
70 | from_room_obj.exits.push_back(exit_obj); | 56 | for (const auto &room_it : lingo_config) { |
71 | break; | 57 | int room_id = AddOrGetRoom(room_it.first.as<std::string>()); |
72 | } | 58 | Room &room_obj = rooms_[room_id]; |
73 | case YAML::NodeType::Sequence: { | 59 | |
74 | for (const auto &option : entrance_it.second) { | 60 | for (const auto &entrance_it : room_it.second["entrances"]) { |
61 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | ||
62 | Room &from_room_obj = rooms_[from_room_id]; | ||
63 | |||
64 | switch (entrance_it.second.Type()) { | ||
65 | case YAML::NodeType::Scalar: { | ||
66 | // This is just "true". | ||
67 | from_room_obj.exits.push_back({.destination_room = room_id}); | ||
68 | break; | ||
69 | } | ||
70 | case YAML::NodeType::Map: { | ||
75 | Exit exit_obj; | 71 | Exit exit_obj; |
76 | exit_obj.destination_room = room_id; | 72 | exit_obj.destination_room = room_id; |
77 | 73 | ||
78 | std::string door_room = room_obj.name; | 74 | if (entrance_it.second["door"]) { |
79 | if (option["room"]) { | 75 | std::string door_room = room_obj.name; |
80 | door_room = option["room"].as<std::string>(); | 76 | if (entrance_it.second["room"]) { |
77 | door_room = entrance_it.second["room"].as<std::string>(); | ||
78 | } | ||
79 | exit_obj.door = AddOrGetDoor( | ||
80 | door_room, entrance_it.second["door"].as<std::string>()); | ||
81 | } | 81 | } |
82 | exit_obj.door = | ||
83 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
84 | 82 | ||
85 | if (option["painting"]) { | 83 | if (entrance_it.second["painting"]) { |
86 | exit_obj.painting = option["painting"].as<bool>(); | 84 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); |
87 | } | 85 | } |
88 | 86 | ||
89 | from_room_obj.exits.push_back(exit_obj); | 87 | from_room_obj.exits.push_back(exit_obj); |
88 | break; | ||
90 | } | 89 | } |
90 | case YAML::NodeType::Sequence: { | ||
91 | for (const auto &option : entrance_it.second) { | ||
92 | Exit exit_obj; | ||
93 | exit_obj.destination_room = room_id; | ||
94 | |||
95 | std::string door_room = room_obj.name; | ||
96 | if (option["room"]) { | ||
97 | door_room = option["room"].as<std::string>(); | ||
98 | } | ||
99 | exit_obj.door = | ||
100 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
91 | 101 | ||
92 | break; | 102 | if (option["painting"]) { |
93 | } | 103 | exit_obj.painting = option["painting"].as<bool>(); |
94 | default: { | 104 | } |
95 | // This shouldn't happen. | ||
96 | std::cout << "Error reading game data: " << entrance_it << std::endl; | ||
97 | break; | ||
98 | } | ||
99 | } | ||
100 | } | ||
101 | 105 | ||
102 | if (room_it.second["panels"]) { | 106 | from_room_obj.exits.push_back(exit_obj); |
103 | for (const auto &panel_it : room_it.second["panels"]) { | ||
104 | int panel_id = | ||
105 | AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>()); | ||
106 | Panel &panel_obj = panels_[panel_id]; | ||
107 | |||
108 | if (panel_it.second["colors"]) { | ||
109 | if (panel_it.second["colors"].IsScalar()) { | ||
110 | panel_obj.colors.push_back( | ||
111 | GetColorForString(panel_it.second["colors"].as<std::string>())); | ||
112 | } else { | ||
113 | for (const auto &color_node : panel_it.second["colors"]) { | ||
114 | panel_obj.colors.push_back( | ||
115 | GetColorForString(color_node.as<std::string>())); | ||
116 | } | 107 | } |
108 | |||
109 | break; | ||
110 | } | ||
111 | default: { | ||
112 | // This shouldn't happen. | ||
113 | std::cout << "Error reading game data: " << entrance_it | ||
114 | << std::endl; | ||
115 | break; | ||
117 | } | 116 | } |
118 | } | 117 | } |
118 | } | ||
119 | 119 | ||
120 | if (panel_it.second["required_room"]) { | 120 | if (room_it.second["panels"]) { |
121 | if (panel_it.second["required_room"].IsScalar()) { | 121 | for (const auto &panel_it : room_it.second["panels"]) { |
122 | panel_obj.required_rooms.push_back(AddOrGetRoom( | 122 | int panel_id = |
123 | panel_it.second["required_room"].as<std::string>())); | 123 | AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>()); |
124 | } else { | 124 | Panel &panel_obj = panels_[panel_id]; |
125 | for (const auto &rr_node : panel_it.second["required_room"]) { | 125 | |
126 | panel_obj.required_rooms.push_back( | 126 | if (panel_it.second["colors"]) { |
127 | AddOrGetRoom(rr_node.as<std::string>())); | 127 | if (panel_it.second["colors"].IsScalar()) { |
128 | panel_obj.colors.push_back(GetColorForString( | ||
129 | panel_it.second["colors"].as<std::string>())); | ||
130 | } else { | ||
131 | for (const auto &color_node : panel_it.second["colors"]) { | ||
132 | panel_obj.colors.push_back( | ||
133 | GetColorForString(color_node.as<std::string>())); | ||
134 | } | ||
128 | } | 135 | } |
129 | } | 136 | } |
130 | } | ||
131 | 137 | ||
132 | if (panel_it.second["required_door"]) { | 138 | if (panel_it.second["required_room"]) { |
133 | if (panel_it.second["required_door"].IsMap()) { | 139 | if (panel_it.second["required_room"].IsScalar()) { |
134 | std::string rd_room = room_obj.name; | 140 | panel_obj.required_rooms.push_back(AddOrGetRoom( |
135 | if (panel_it.second["required_door"]["room"]) { | 141 | panel_it.second["required_room"].as<std::string>())); |
136 | rd_room = | 142 | } else { |
137 | panel_it.second["required_door"]["room"].as<std::string>(); | 143 | for (const auto &rr_node : panel_it.second["required_room"]) { |
144 | panel_obj.required_rooms.push_back( | ||
145 | AddOrGetRoom(rr_node.as<std::string>())); | ||
146 | } | ||
138 | } | 147 | } |
148 | } | ||
139 | 149 | ||
140 | panel_obj.required_doors.push_back(AddOrGetDoor( | 150 | if (panel_it.second["required_door"]) { |
141 | rd_room, | 151 | if (panel_it.second["required_door"].IsMap()) { |
142 | panel_it.second["required_door"]["door"].as<std::string>())); | ||
143 | } else { | ||
144 | for (const auto &rr_node : panel_it.second["required_door"]) { | ||
145 | std::string rd_room = room_obj.name; | 152 | std::string rd_room = room_obj.name; |
146 | if (rr_node["room"]) { | 153 | if (panel_it.second["required_door"]["room"]) { |
147 | rd_room = rr_node["room"].as<std::string>(); | 154 | rd_room = |
155 | panel_it.second["required_door"]["room"].as<std::string>(); | ||
148 | } | 156 | } |
149 | 157 | ||
150 | panel_obj.required_doors.push_back( | 158 | panel_obj.required_doors.push_back(AddOrGetDoor( |
151 | AddOrGetDoor(rd_room, rr_node["door"].as<std::string>())); | 159 | rd_room, |
160 | panel_it.second["required_door"]["door"].as<std::string>())); | ||
161 | } else { | ||
162 | for (const auto &rr_node : panel_it.second["required_door"]) { | ||
163 | std::string rd_room = room_obj.name; | ||
164 | if (rr_node["room"]) { | ||
165 | rd_room = rr_node["room"].as<std::string>(); | ||
166 | } | ||
167 | |||
168 | panel_obj.required_doors.push_back( | ||
169 | AddOrGetDoor(rd_room, rr_node["door"].as<std::string>())); | ||
170 | } | ||
152 | } | 171 | } |
153 | } | 172 | } |
154 | } | ||
155 | 173 | ||
156 | if (panel_it.second["check"]) { | 174 | if (panel_it.second["check"]) { |
157 | panel_obj.check = panel_it.second["check"].as<bool>(); | 175 | panel_obj.check = panel_it.second["check"].as<bool>(); |
158 | } | 176 | } |
159 | 177 | ||
160 | if (panel_it.second["achievement"]) { | 178 | if (panel_it.second["achievement"]) { |
161 | panel_obj.achievement = panel_it.second["achievement"].as<bool>(); | 179 | panel_obj.achievement = panel_it.second["achievement"].as<bool>(); |
162 | 180 | ||
163 | if (panel_obj.achievement) { | 181 | if (panel_obj.achievement) { |
164 | achievement_panels_.push_back(panel_id); | 182 | achievement_panels_.push_back(panel_id); |
183 | } | ||
165 | } | 184 | } |
166 | } | ||
167 | 185 | ||
168 | if (panel_it.second["exclude_reduce"]) { | 186 | if (panel_it.second["exclude_reduce"]) { |
169 | panel_obj.exclude_reduce = | 187 | panel_obj.exclude_reduce = |
170 | panel_it.second["exclude_reduce"].as<bool>(); | 188 | panel_it.second["exclude_reduce"].as<bool>(); |
189 | } | ||
171 | } | 190 | } |
172 | } | 191 | } |
173 | } | ||
174 | 192 | ||
175 | if (room_it.second["doors"]) { | 193 | if (room_it.second["doors"]) { |
176 | for (const auto &door_it : room_it.second["doors"]) { | 194 | for (const auto &door_it : room_it.second["doors"]) { |
177 | int door_id = | 195 | int door_id = |
178 | AddOrGetDoor(room_obj.name, door_it.first.as<std::string>()); | 196 | AddOrGetDoor(room_obj.name, door_it.first.as<std::string>()); |
179 | Door &door_obj = doors_[door_id]; | 197 | Door &door_obj = doors_[door_id]; |
180 | 198 | ||
181 | bool has_external_panels = false; | 199 | bool has_external_panels = false; |
182 | std::vector<std::string> panel_names; | 200 | std::vector<std::string> panel_names; |
183 | 201 | ||
184 | for (const auto &panel_node : door_it.second["panels"]) { | 202 | for (const auto &panel_node : door_it.second["panels"]) { |
185 | if (panel_node.IsScalar()) { | 203 | if (panel_node.IsScalar()) { |
186 | panel_names.push_back(panel_node.as<std::string>()); | 204 | panel_names.push_back(panel_node.as<std::string>()); |
187 | door_obj.panels.push_back( | 205 | door_obj.panels.push_back( |
188 | AddOrGetPanel(room_obj.name, panel_node.as<std::string>())); | 206 | AddOrGetPanel(room_obj.name, panel_node.as<std::string>())); |
189 | } else { | 207 | } else { |
190 | has_external_panels = true; | 208 | has_external_panels = true; |
191 | panel_names.push_back(panel_node["panel"].as<std::string>()); | 209 | panel_names.push_back(panel_node["panel"].as<std::string>()); |
192 | door_obj.panels.push_back( | 210 | door_obj.panels.push_back( |
193 | AddOrGetPanel(panel_node["room"].as<std::string>(), | 211 | AddOrGetPanel(panel_node["room"].as<std::string>(), |
194 | panel_node["panel"].as<std::string>())); | 212 | panel_node["panel"].as<std::string>())); |
213 | } | ||
195 | } | 214 | } |
196 | } | ||
197 | 215 | ||
198 | if (door_it.second["skip_location"]) { | 216 | if (door_it.second["skip_location"]) { |
199 | door_obj.skip_location = door_it.second["skip_location"].as<bool>(); | 217 | door_obj.skip_location = door_it.second["skip_location"].as<bool>(); |
200 | } | 218 | } |
201 | 219 | ||
202 | if (door_it.second["skip_item"]) { | 220 | if (door_it.second["skip_item"]) { |
203 | door_obj.skip_item = door_it.second["skip_item"].as<bool>(); | 221 | door_obj.skip_item = door_it.second["skip_item"].as<bool>(); |
204 | } | 222 | } |
205 | 223 | ||
206 | if (door_it.second["event"]) { | 224 | if (door_it.second["event"]) { |
207 | door_obj.skip_location = door_it.second["event"].as<bool>(); | 225 | door_obj.skip_location = door_it.second["event"].as<bool>(); |
208 | door_obj.skip_item = door_it.second["event"].as<bool>(); | 226 | door_obj.skip_item = door_it.second["event"].as<bool>(); |
209 | } | 227 | } |
210 | 228 | ||
211 | if (door_it.second["item_name"]) { | 229 | if (door_it.second["item_name"]) { |
212 | door_obj.item_name = door_it.second["item_name"].as<std::string>(); | 230 | door_obj.item_name = door_it.second["item_name"].as<std::string>(); |
213 | } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { | 231 | } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { |
214 | door_obj.item_name = room_obj.name + " - " + door_obj.name; | 232 | door_obj.item_name = room_obj.name + " - " + door_obj.name; |
215 | } | 233 | } |
216 | 234 | ||
217 | if (door_it.second["group"]) { | 235 | if (door_it.second["group"]) { |
218 | door_obj.group_name = door_it.second["group"].as<std::string>(); | 236 | door_obj.group_name = door_it.second["group"].as<std::string>(); |
219 | } | 237 | } |
238 | |||
239 | if (door_it.second["location_name"]) { | ||
240 | door_obj.location_name = | ||
241 | door_it.second["location_name"].as<std::string>(); | ||
242 | } else if (!door_it.second["skip_location"] && | ||
243 | !door_it.second["event"]) { | ||
244 | if (has_external_panels) { | ||
245 | std::cout | ||
246 | << room_obj.name << " - " << door_obj.name | ||
247 | << " has panels from other rooms but does not have an " | ||
248 | "explicit " | ||
249 | "location name and is not marked skip_location or event" | ||
250 | << std::endl; | ||
251 | } | ||
220 | 252 | ||
221 | if (door_it.second["location_name"]) { | 253 | door_obj.location_name = |
222 | door_obj.location_name = | 254 | room_obj.name + " - " + hatkirby::implode(panel_names, ", "); |
223 | door_it.second["location_name"].as<std::string>(); | ||
224 | } else if (!door_it.second["skip_location"] && | ||
225 | !door_it.second["event"]) { | ||
226 | if (has_external_panels) { | ||
227 | std::cout | ||
228 | << room_obj.name << " - " << door_obj.name | ||
229 | << " has panels from other rooms but does not have an explicit " | ||
230 | "location name and is not marked skip_location or event" | ||
231 | << std::endl; | ||
232 | } | 255 | } |
233 | 256 | ||
234 | door_obj.location_name = | 257 | if (door_it.second["include_reduce"]) { |
235 | room_obj.name + " - " + hatkirby::implode(panel_names, ", "); | 258 | door_obj.exclude_reduce = |
259 | !door_it.second["include_reduce"].as<bool>(); | ||
260 | } | ||
236 | } | 261 | } |
262 | } | ||
237 | 263 | ||
238 | if (door_it.second["include_reduce"]) { | 264 | if (room_it.second["paintings"]) { |
239 | door_obj.exclude_reduce = | 265 | for (const auto &painting : room_it.second["paintings"]) { |
240 | !door_it.second["include_reduce"].as<bool>(); | 266 | std::string painting_id = painting["id"].as<std::string>(); |
267 | room_by_painting_[painting_id] = room_id; | ||
268 | |||
269 | if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) { | ||
270 | PaintingExit painting_exit; | ||
271 | painting_exit.id = painting_id; | ||
272 | |||
273 | if (painting["required_door"]) { | ||
274 | std::string rd_room = room_obj.name; | ||
275 | if (painting["required_door"]["room"]) { | ||
276 | rd_room = painting["required_door"]["room"].as<std::string>(); | ||
277 | } | ||
278 | |||
279 | painting_exit.door = AddOrGetDoor( | ||
280 | rd_room, painting["required_door"]["door"].as<std::string>()); | ||
281 | } | ||
282 | |||
283 | room_obj.paintings.push_back(painting_exit); | ||
284 | } | ||
241 | } | 285 | } |
242 | } | 286 | } |
243 | } | ||
244 | 287 | ||
245 | if (room_it.second["paintings"]) { | 288 | if (room_it.second["progression"]) { |
246 | for (const auto &painting : room_it.second["paintings"]) { | 289 | for (const auto &progression_it : room_it.second["progression"]) { |
247 | std::string painting_id = painting["id"].as<std::string>(); | 290 | std::string progressive_item_name = |
248 | room_by_painting_[painting_id] = room_id; | 291 | progression_it.first.as<std::string>(); |
249 | 292 | ||
250 | if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) { | 293 | int index = 1; |
251 | PaintingExit painting_exit; | 294 | for (const auto &stage : progression_it.second) { |
252 | painting_exit.id = painting_id; | 295 | int door_id = -1; |
253 | 296 | ||
254 | if (painting["required_door"]) { | 297 | if (stage.IsScalar()) { |
255 | std::string rd_room = room_obj.name; | 298 | door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>()); |
256 | if (painting["required_door"]["room"]) { | 299 | } else { |
257 | rd_room = painting["required_door"]["room"].as<std::string>(); | 300 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), |
301 | stage["door"].as<std::string>()); | ||
258 | } | 302 | } |
259 | 303 | ||
260 | painting_exit.door = AddOrGetDoor( | 304 | doors_[door_id].progressives.push_back( |
261 | rd_room, painting["required_door"]["door"].as<std::string>()); | 305 | {.item_name = progressive_item_name, .quantity = index}); |
306 | index++; | ||
262 | } | 307 | } |
263 | |||
264 | room_obj.paintings.push_back(painting_exit); | ||
265 | } | 308 | } |
266 | } | 309 | } |
267 | } | 310 | } |
268 | 311 | ||
269 | if (room_it.second["progression"]) { | 312 | map_areas_.reserve(areas_config.size()); |
270 | for (const auto &progression_it : room_it.second["progression"]) { | 313 | |
271 | std::string progressive_item_name = | 314 | std::map<std::string, int> fold_areas; |
272 | progression_it.first.as<std::string>(); | 315 | for (const auto &area_it : areas_config) { |
316 | if (area_it.second["map"]) { | ||
317 | int area_id = AddOrGetArea(area_it.first.as<std::string>()); | ||
318 | MapArea &area_obj = map_areas_[area_id]; | ||
319 | area_obj.map_x = area_it.second["map"][0].as<int>(); | ||
320 | area_obj.map_y = area_it.second["map"][1].as<int>(); | ||
321 | } else if (area_it.second["fold_into"]) { | ||
322 | fold_areas[area_it.first.as<std::string>()] = | ||
323 | AddOrGetArea(area_it.second["fold_into"].as<std::string>()); | ||
324 | } | ||
325 | } | ||
273 | 326 | ||
274 | int index = 1; | 327 | for (const Panel &panel : panels_) { |
275 | for (const auto &stage : progression_it.second) { | 328 | if (panel.check) { |
276 | int door_id = -1; | 329 | int room_id = panel.room; |
330 | std::string room_name = rooms_[room_id].name; | ||
277 | 331 | ||
278 | if (stage.IsScalar()) { | 332 | std::string area_name = room_name; |
279 | door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>()); | 333 | if (fold_areas.count(room_name)) { |
280 | } else { | 334 | int fold_area_id = fold_areas[room_name]; |
281 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), | 335 | area_name = map_areas_[fold_area_id].name; |
282 | stage["door"].as<std::string>()); | 336 | } |
283 | } | 337 | |
338 | int area_id = AddOrGetArea(area_name); | ||
339 | MapArea &map_area = map_areas_[area_id]; | ||
340 | // room field should be the original room ID | ||
341 | map_area.locations.push_back( | ||
342 | {.name = panel.name, | ||
343 | .ap_location_name = room_name + " - " + panel.name, | ||
344 | .room = panel.room, | ||
345 | .panels = {panel.id}}); | ||
346 | } | ||
347 | } | ||
348 | |||
349 | for (const Door &door : doors_) { | ||
350 | if (!door.skip_location) { | ||
351 | int room_id = door.room; | ||
352 | std::string area_name = rooms_[room_id].name; | ||
353 | std::string section_name; | ||
354 | |||
355 | size_t divider_pos = door.location_name.find(" - "); | ||
356 | if (divider_pos == std::string::npos) { | ||
357 | section_name = door.location_name; | ||
358 | } else { | ||
359 | area_name = door.location_name.substr(0, divider_pos); | ||
360 | section_name = door.location_name.substr(divider_pos + 3); | ||
361 | } | ||
284 | 362 | ||
285 | doors_[door_id].progressives.push_back( | 363 | if (fold_areas.count(area_name)) { |
286 | {.item_name = progressive_item_name, .quantity = index}); | 364 | int fold_area_id = fold_areas[area_name]; |
287 | index++; | 365 | area_name = map_areas_[fold_area_id].name; |
288 | } | 366 | } |
367 | |||
368 | int area_id = AddOrGetArea(area_name); | ||
369 | MapArea &map_area = map_areas_[area_id]; | ||
370 | // room field should be the original room ID | ||
371 | map_area.locations.push_back({.name = section_name, | ||
372 | .ap_location_name = door.location_name, | ||
373 | .room = door.room, | ||
374 | .panels = door.panels}); | ||
289 | } | 375 | } |
290 | } | 376 | } |
291 | } | 377 | } |
292 | 378 | ||
293 | map_areas_.reserve(areas_config.size()); | 379 | int AddOrGetRoom(std::string room) { |
294 | 380 | if (!room_by_id_.count(room)) { | |
295 | std::map<std::string, int> fold_areas; | 381 | room_by_id_[room] = rooms_.size(); |
296 | for (const auto &area_it : areas_config) { | 382 | rooms_.push_back({.name = room}); |
297 | if (area_it.second["map"]) { | ||
298 | int area_id = AddOrGetArea(area_it.first.as<std::string>()); | ||
299 | MapArea &area_obj = map_areas_[area_id]; | ||
300 | area_obj.map_x = area_it.second["map"][0].as<int>(); | ||
301 | area_obj.map_y = area_it.second["map"][1].as<int>(); | ||
302 | } else if (area_it.second["fold_into"]) { | ||
303 | fold_areas[area_it.first.as<std::string>()] = | ||
304 | AddOrGetArea(area_it.second["fold_into"].as<std::string>()); | ||
305 | } | 383 | } |
306 | } | ||
307 | 384 | ||
308 | for (const Panel &panel : panels_) { | 385 | return room_by_id_[room]; |
309 | if (panel.check) { | 386 | } |
310 | int room_id = panel.room; | ||
311 | std::string room_name = rooms_[room_id].name; | ||
312 | 387 | ||
313 | std::string area_name = room_name; | 388 | int AddOrGetDoor(std::string room, std::string door) { |
314 | if (fold_areas.count(room_name)) { | 389 | std::string full_name = room + " - " + door; |
315 | int fold_area_id = fold_areas[room_name]; | ||
316 | area_name = map_areas_[fold_area_id].name; | ||
317 | } | ||
318 | 390 | ||
319 | int area_id = AddOrGetArea(area_name); | 391 | if (!door_by_id_.count(full_name)) { |
320 | MapArea &map_area = map_areas_[area_id]; | 392 | door_by_id_[full_name] = doors_.size(); |
321 | // room field should be the original room ID | 393 | doors_.push_back({.room = AddOrGetRoom(room), .name = door}); |
322 | map_area.locations.push_back( | ||
323 | {.name = panel.name, | ||
324 | .ap_location_name = room_name + " - " + panel.name, | ||
325 | .room = panel.room, | ||
326 | .panels = {panel.id}}); | ||
327 | } | 394 | } |
328 | } | ||
329 | 395 | ||
330 | for (const Door &door : doors_) { | 396 | return door_by_id_[full_name]; |
331 | if (!door.skip_location) { | 397 | } |
332 | int room_id = door.room; | ||
333 | std::string area_name = rooms_[room_id].name; | ||
334 | std::string section_name; | ||
335 | |||
336 | size_t divider_pos = door.location_name.find(" - "); | ||
337 | if (divider_pos == std::string::npos) { | ||
338 | section_name = door.location_name; | ||
339 | } else { | ||
340 | area_name = door.location_name.substr(0, divider_pos); | ||
341 | section_name = door.location_name.substr(divider_pos + 3); | ||
342 | } | ||
343 | 398 | ||
344 | if (fold_areas.count(area_name)) { | 399 | int AddOrGetPanel(std::string room, std::string panel) { |
345 | int fold_area_id = fold_areas[area_name]; | 400 | std::string full_name = room + " - " + panel; |
346 | area_name = map_areas_[fold_area_id].name; | ||
347 | } | ||
348 | 401 | ||
349 | int area_id = AddOrGetArea(area_name); | 402 | if (!panel_by_id_.count(full_name)) { |
350 | MapArea &map_area = map_areas_[area_id]; | 403 | int panel_id = panels_.size(); |
351 | // room field should be the original room ID | 404 | panel_by_id_[full_name] = panel_id; |
352 | map_area.locations.push_back({.name = section_name, | 405 | panels_.push_back( |
353 | .ap_location_name = door.location_name, | 406 | {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); |
354 | .room = door.room, | ||
355 | .panels = door.panels}); | ||
356 | } | 407 | } |
408 | |||
409 | return panel_by_id_[full_name]; | ||
357 | } | 410 | } |
358 | } | ||
359 | 411 | ||
360 | int GameData::AddOrGetRoom(std::string room) { | 412 | int AddOrGetArea(std::string area) { |
361 | if (!room_by_id_.count(room)) { | 413 | if (!area_by_id_.count(area)) { |
362 | room_by_id_[room] = rooms_.size(); | 414 | int area_id = map_areas_.size(); |
363 | rooms_.push_back({.name = room}); | 415 | area_by_id_[area] = area_id; |
416 | map_areas_.push_back({.id = area_id, .name = area}); | ||
417 | } | ||
418 | |||
419 | return area_by_id_[area]; | ||
364 | } | 420 | } |
421 | }; | ||
365 | 422 | ||
366 | return room_by_id_[room]; | 423 | GameData &GetState() { |
424 | static GameData *instance = new GameData(); | ||
425 | return *instance; | ||
367 | } | 426 | } |
368 | 427 | ||
369 | int GameData::AddOrGetDoor(std::string room, std::string door) { | 428 | } // namespace |
370 | std::string full_name = room + " - " + door; | ||
371 | 429 | ||
372 | if (!door_by_id_.count(full_name)) { | 430 | const std::vector<MapArea> &GD_GetMapAreas() { return GetState().map_areas_; } |
373 | door_by_id_[full_name] = doors_.size(); | 431 | |
374 | doors_.push_back({.room = AddOrGetRoom(room), .name = door}); | 432 | const MapArea &GD_GetMapArea(int id) { return GetState().map_areas_.at(id); } |
375 | } | ||
376 | 433 | ||
377 | return door_by_id_[full_name]; | 434 | int GD_GetRoomByName(const std::string &name) { |
435 | return GetState().room_by_id_.at(name); | ||
378 | } | 436 | } |
379 | 437 | ||
380 | int GameData::AddOrGetPanel(std::string room, std::string panel) { | 438 | const Room &GD_GetRoom(int room_id) { return GetState().rooms_.at(room_id); } |
381 | std::string full_name = room + " - " + panel; | ||
382 | 439 | ||
383 | if (!panel_by_id_.count(full_name)) { | 440 | const std::vector<Door> &GD_GetDoors() { return GetState().doors_; } |
384 | int panel_id = panels_.size(); | ||
385 | panel_by_id_[full_name] = panel_id; | ||
386 | panels_.push_back( | ||
387 | {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); | ||
388 | } | ||
389 | 441 | ||
390 | return panel_by_id_[full_name]; | 442 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } |
391 | } | ||
392 | 443 | ||
393 | int GameData::AddOrGetArea(std::string area) { | 444 | const Panel &GD_GetPanel(int panel_id) { |
394 | if (!area_by_id_.count(area)) { | 445 | return GetState().panels_.at(panel_id); |
395 | int area_id = map_areas_.size(); | 446 | } |
396 | area_by_id_[area] = area_id; | ||
397 | map_areas_.push_back({.id = area_id, .name = area}); | ||
398 | } | ||
399 | 447 | ||
400 | return area_by_id_[area]; | 448 | int GD_GetRoomForPainting(const std::string &painting_id) { |
449 | return GetState().room_by_painting_.at(painting_id); | ||
401 | } | 450 | } |
402 | 451 | ||
403 | const GameData &GetGameData() { | 452 | const std::vector<int> &GD_GetAchievementPanels() { |
404 | static GameData *instance = new GameData(); | 453 | return GetState().achievement_panels_; |
405 | return *instance; | ||
406 | } | 454 | } |