diff options
Diffstat (limited to 'game_data.cpp')
-rw-r--r-- | game_data.cpp | 406 |
1 files changed, 0 insertions, 406 deletions
diff --git a/game_data.cpp b/game_data.cpp deleted file mode 100644 index e15847e..0000000 --- a/game_data.cpp +++ /dev/null | |||
@@ -1,406 +0,0 @@ | |||
1 | #include "game_data.h" | ||
2 | |||
3 | #include <hkutil/string.h> | ||
4 | #include <yaml-cpp/yaml.h> | ||
5 | |||
6 | #include <iostream> | ||
7 | |||
8 | LingoColor GetColorForString(const std::string &str) { | ||
9 | if (str == "black") { | ||
10 | return LingoColor::kBlack; | ||
11 | } else if (str == "red") { | ||
12 | return LingoColor::kRed; | ||
13 | } else if (str == "blue") { | ||
14 | return LingoColor::kBlue; | ||
15 | } else if (str == "yellow") { | ||
16 | return LingoColor::kYellow; | ||
17 | } else if (str == "orange") { | ||
18 | return LingoColor::kOrange; | ||
19 | } else if (str == "green") { | ||
20 | return LingoColor::kGreen; | ||
21 | } else if (str == "gray") { | ||
22 | return LingoColor::kGray; | ||
23 | } else if (str == "brown") { | ||
24 | return LingoColor::kBrown; | ||
25 | } else if (str == "purple") { | ||
26 | return LingoColor::kPurple; | ||
27 | } else { | ||
28 | std::cout << "Invalid color: " << str << std::endl; | ||
29 | return LingoColor::kNone; | ||
30 | } | ||
31 | } | ||
32 | |||
33 | GameData::GameData() { | ||
34 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); | ||
35 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); | ||
36 | |||
37 | rooms_.reserve(lingo_config.size() * 2); | ||
38 | |||
39 | for (const auto &room_it : lingo_config) { | ||
40 | int room_id = AddOrGetRoom(room_it.first.as<std::string>()); | ||
41 | Room &room_obj = rooms_[room_id]; | ||
42 | |||
43 | for (const auto &entrance_it : room_it.second["entrances"]) { | ||
44 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | ||
45 | Room &from_room_obj = rooms_[from_room_id]; | ||
46 | |||
47 | switch (entrance_it.second.Type()) { | ||
48 | case YAML::NodeType::Scalar: { | ||
49 | // This is just "true". | ||
50 | from_room_obj.exits.push_back({.destination_room = room_id}); | ||
51 | break; | ||
52 | } | ||
53 | case YAML::NodeType::Map: { | ||
54 | Exit exit_obj; | ||
55 | exit_obj.destination_room = room_id; | ||
56 | |||
57 | if (entrance_it.second["door"]) { | ||
58 | std::string door_room = room_obj.name; | ||
59 | if (entrance_it.second["room"]) { | ||
60 | door_room = entrance_it.second["room"].as<std::string>(); | ||
61 | } | ||
62 | exit_obj.door = AddOrGetDoor( | ||
63 | door_room, entrance_it.second["door"].as<std::string>()); | ||
64 | } | ||
65 | |||
66 | if (entrance_it.second["painting"]) { | ||
67 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
68 | } | ||
69 | |||
70 | from_room_obj.exits.push_back(exit_obj); | ||
71 | break; | ||
72 | } | ||
73 | case YAML::NodeType::Sequence: { | ||
74 | for (const auto &option : entrance_it.second) { | ||
75 | Exit exit_obj; | ||
76 | exit_obj.destination_room = room_id; | ||
77 | |||
78 | std::string door_room = room_obj.name; | ||
79 | if (option["room"]) { | ||
80 | door_room = option["room"].as<std::string>(); | ||
81 | } | ||
82 | exit_obj.door = | ||
83 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
84 | |||
85 | if (option["painting"]) { | ||
86 | exit_obj.painting = option["painting"].as<bool>(); | ||
87 | } | ||
88 | |||
89 | from_room_obj.exits.push_back(exit_obj); | ||
90 | } | ||
91 | |||
92 | break; | ||
93 | } | ||
94 | default: { | ||
95 | // This shouldn't happen. | ||
96 | std::cout << "Error reading game data: " << entrance_it << std::endl; | ||
97 | break; | ||
98 | } | ||
99 | } | ||
100 | } | ||
101 | |||
102 | if (room_it.second["panels"]) { | ||
103 | for (const auto &panel_it : room_it.second["panels"]) { | ||
104 | int panel_id = | ||
105 | AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>()); | ||
106 | Panel &panel_obj = panels_[panel_id]; | ||
107 | |||
108 | if (panel_it.second["colors"]) { | ||
109 | if (panel_it.second["colors"].IsScalar()) { | ||
110 | panel_obj.colors.push_back( | ||
111 | GetColorForString(panel_it.second["colors"].as<std::string>())); | ||
112 | } else { | ||
113 | for (const auto &color_node : panel_it.second["colors"]) { | ||
114 | panel_obj.colors.push_back( | ||
115 | GetColorForString(color_node.as<std::string>())); | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | |||
120 | if (panel_it.second["required_room"]) { | ||
121 | if (panel_it.second["required_room"].IsScalar()) { | ||
122 | panel_obj.required_rooms.push_back(AddOrGetRoom( | ||
123 | panel_it.second["required_room"].as<std::string>())); | ||
124 | } else { | ||
125 | for (const auto &rr_node : panel_it.second["required_room"]) { | ||
126 | panel_obj.required_rooms.push_back( | ||
127 | AddOrGetRoom(rr_node.as<std::string>())); | ||
128 | } | ||
129 | } | ||
130 | } | ||
131 | |||
132 | if (panel_it.second["required_door"]) { | ||
133 | if (panel_it.second["required_door"].IsMap()) { | ||
134 | std::string rd_room = room_obj.name; | ||
135 | if (panel_it.second["required_door"]["room"]) { | ||
136 | rd_room = | ||
137 | panel_it.second["required_door"]["room"].as<std::string>(); | ||
138 | } | ||
139 | |||
140 | panel_obj.required_doors.push_back(AddOrGetDoor( | ||
141 | rd_room, | ||
142 | panel_it.second["required_door"]["door"].as<std::string>())); | ||
143 | } else { | ||
144 | for (const auto &rr_node : panel_it.second["required_door"]) { | ||
145 | std::string rd_room = room_obj.name; | ||
146 | if (rr_node["room"]) { | ||
147 | rd_room = rr_node["room"].as<std::string>(); | ||
148 | } | ||
149 | |||
150 | panel_obj.required_doors.push_back( | ||
151 | AddOrGetDoor(rd_room, rr_node["door"].as<std::string>())); | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | |||
156 | if (panel_it.second["check"]) { | ||
157 | panel_obj.check = panel_it.second["check"].as<bool>(); | ||
158 | } | ||
159 | |||
160 | if (panel_it.second["achievement"]) { | ||
161 | panel_obj.achievement = panel_it.second["achievement"].as<bool>(); | ||
162 | |||
163 | if (panel_obj.achievement) { | ||
164 | achievement_panels_.push_back(panel_id); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | if (panel_it.second["exclude_reduce"]) { | ||
169 | panel_obj.exclude_reduce = | ||
170 | panel_it.second["exclude_reduce"].as<bool>(); | ||
171 | } | ||
172 | } | ||
173 | } | ||
174 | |||
175 | if (room_it.second["doors"]) { | ||
176 | for (const auto &door_it : room_it.second["doors"]) { | ||
177 | int door_id = | ||
178 | AddOrGetDoor(room_obj.name, door_it.first.as<std::string>()); | ||
179 | Door &door_obj = doors_[door_id]; | ||
180 | |||
181 | bool has_external_panels = false; | ||
182 | std::vector<std::string> panel_names; | ||
183 | |||
184 | for (const auto &panel_node : door_it.second["panels"]) { | ||
185 | if (panel_node.IsScalar()) { | ||
186 | panel_names.push_back(panel_node.as<std::string>()); | ||
187 | door_obj.panels.push_back( | ||
188 | AddOrGetPanel(room_obj.name, panel_node.as<std::string>())); | ||
189 | } else { | ||
190 | has_external_panels = true; | ||
191 | panel_names.push_back(panel_node["panel"].as<std::string>()); | ||
192 | door_obj.panels.push_back( | ||
193 | AddOrGetPanel(panel_node["room"].as<std::string>(), | ||
194 | panel_node["panel"].as<std::string>())); | ||
195 | } | ||
196 | } | ||
197 | |||
198 | if (door_it.second["skip_location"]) { | ||
199 | door_obj.skip_location = door_it.second["skip_location"].as<bool>(); | ||
200 | } | ||
201 | |||
202 | if (door_it.second["skip_item"]) { | ||
203 | door_obj.skip_item = door_it.second["skip_item"].as<bool>(); | ||
204 | } | ||
205 | |||
206 | if (door_it.second["event"]) { | ||
207 | door_obj.skip_location = door_it.second["event"].as<bool>(); | ||
208 | door_obj.skip_item = door_it.second["event"].as<bool>(); | ||
209 | } | ||
210 | |||
211 | if (door_it.second["item_name"]) { | ||
212 | door_obj.item_name = door_it.second["item_name"].as<std::string>(); | ||
213 | } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { | ||
214 | door_obj.item_name = room_obj.name + " - " + door_obj.name; | ||
215 | } | ||
216 | |||
217 | if (door_it.second["group"]) { | ||
218 | door_obj.group_name = door_it.second["group"].as<std::string>(); | ||
219 | } | ||
220 | |||
221 | if (door_it.second["location_name"]) { | ||
222 | door_obj.location_name = | ||
223 | door_it.second["location_name"].as<std::string>(); | ||
224 | } else if (!door_it.second["skip_location"] && | ||
225 | !door_it.second["event"]) { | ||
226 | if (has_external_panels) { | ||
227 | std::cout | ||
228 | << room_obj.name << " - " << door_obj.name | ||
229 | << " has panels from other rooms but does not have an explicit " | ||
230 | "location name and is not marked skip_location or event" | ||
231 | << std::endl; | ||
232 | } | ||
233 | |||
234 | door_obj.location_name = | ||
235 | room_obj.name + " - " + hatkirby::implode(panel_names, ", "); | ||
236 | } | ||
237 | |||
238 | if (door_it.second["include_reduce"]) { | ||
239 | door_obj.exclude_reduce = | ||
240 | !door_it.second["include_reduce"].as<bool>(); | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | if (room_it.second["paintings"]) { | ||
246 | for (const auto &painting : room_it.second["paintings"]) { | ||
247 | std::string painting_id = painting["id"].as<std::string>(); | ||
248 | room_by_painting_[painting_id] = room_id; | ||
249 | |||
250 | if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) { | ||
251 | PaintingExit painting_exit; | ||
252 | painting_exit.id = painting_id; | ||
253 | |||
254 | if (painting["required_door"]) { | ||
255 | std::string rd_room = room_obj.name; | ||
256 | if (painting["required_door"]["room"]) { | ||
257 | rd_room = painting["required_door"]["room"].as<std::string>(); | ||
258 | } | ||
259 | |||
260 | painting_exit.door = AddOrGetDoor( | ||
261 | rd_room, painting["required_door"]["door"].as<std::string>()); | ||
262 | } | ||
263 | |||
264 | room_obj.paintings.push_back(painting_exit); | ||
265 | } | ||
266 | } | ||
267 | } | ||
268 | |||
269 | if (room_it.second["progression"]) { | ||
270 | for (const auto &progression_it : room_it.second["progression"]) { | ||
271 | std::string progressive_item_name = | ||
272 | progression_it.first.as<std::string>(); | ||
273 | |||
274 | int index = 1; | ||
275 | for (const auto &stage : progression_it.second) { | ||
276 | int door_id = -1; | ||
277 | |||
278 | if (stage.IsScalar()) { | ||
279 | door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>()); | ||
280 | } else { | ||
281 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), | ||
282 | stage["door"].as<std::string>()); | ||
283 | } | ||
284 | |||
285 | doors_[door_id].progressives.push_back( | ||
286 | {.item_name = progressive_item_name, .quantity = index}); | ||
287 | index++; | ||
288 | } | ||
289 | } | ||
290 | } | ||
291 | } | ||
292 | |||
293 | map_areas_.reserve(areas_config.size()); | ||
294 | |||
295 | std::map<std::string, int> fold_areas; | ||
296 | for (const auto &area_it : areas_config) { | ||
297 | if (area_it.second["map"]) { | ||
298 | int area_id = AddOrGetArea(area_it.first.as<std::string>()); | ||
299 | MapArea &area_obj = map_areas_[area_id]; | ||
300 | area_obj.map_x = area_it.second["map"][0].as<int>(); | ||
301 | area_obj.map_y = area_it.second["map"][1].as<int>(); | ||
302 | } else if (area_it.second["fold_into"]) { | ||
303 | fold_areas[area_it.first.as<std::string>()] = | ||
304 | AddOrGetArea(area_it.second["fold_into"].as<std::string>()); | ||
305 | } | ||
306 | } | ||
307 | |||
308 | for (const Panel &panel : panels_) { | ||
309 | if (panel.check) { | ||
310 | int room_id = panel.room; | ||
311 | std::string room_name = rooms_[room_id].name; | ||
312 | |||
313 | std::string area_name = room_name; | ||
314 | if (fold_areas.count(room_name)) { | ||
315 | int fold_area_id = fold_areas[room_name]; | ||
316 | area_name = map_areas_[fold_area_id].name; | ||
317 | } | ||
318 | |||
319 | int area_id = AddOrGetArea(area_name); | ||
320 | MapArea &map_area = map_areas_[area_id]; | ||
321 | // room field should be the original room ID | ||
322 | map_area.locations.push_back( | ||
323 | {.name = panel.name, | ||
324 | .ap_location_name = room_name + " - " + panel.name, | ||
325 | .room = panel.room, | ||
326 | .panels = {panel.id}}); | ||
327 | } | ||
328 | } | ||
329 | |||
330 | for (const Door &door : doors_) { | ||
331 | if (!door.skip_location) { | ||
332 | int room_id = door.room; | ||
333 | std::string area_name = rooms_[room_id].name; | ||
334 | std::string section_name; | ||
335 | |||
336 | size_t divider_pos = door.location_name.find(" - "); | ||
337 | if (divider_pos == std::string::npos) { | ||
338 | section_name = door.location_name; | ||
339 | } else { | ||
340 | area_name = door.location_name.substr(0, divider_pos); | ||
341 | section_name = door.location_name.substr(divider_pos + 3); | ||
342 | } | ||
343 | |||
344 | if (fold_areas.count(area_name)) { | ||
345 | int fold_area_id = fold_areas[area_name]; | ||
346 | area_name = map_areas_[fold_area_id].name; | ||
347 | } | ||
348 | |||
349 | int area_id = AddOrGetArea(area_name); | ||
350 | MapArea &map_area = map_areas_[area_id]; | ||
351 | // room field should be the original room ID | ||
352 | map_area.locations.push_back({.name = section_name, | ||
353 | .ap_location_name = door.location_name, | ||
354 | .room = door.room, | ||
355 | .panels = door.panels}); | ||
356 | } | ||
357 | } | ||
358 | } | ||
359 | |||
360 | int GameData::AddOrGetRoom(std::string room) { | ||
361 | if (!room_by_id_.count(room)) { | ||
362 | room_by_id_[room] = rooms_.size(); | ||
363 | rooms_.push_back({.name = room}); | ||
364 | } | ||
365 | |||
366 | return room_by_id_[room]; | ||
367 | } | ||
368 | |||
369 | int GameData::AddOrGetDoor(std::string room, std::string door) { | ||
370 | std::string full_name = room + " - " + door; | ||
371 | |||
372 | if (!door_by_id_.count(full_name)) { | ||
373 | door_by_id_[full_name] = doors_.size(); | ||
374 | doors_.push_back({.room = AddOrGetRoom(room), .name = door}); | ||
375 | } | ||
376 | |||
377 | return door_by_id_[full_name]; | ||
378 | } | ||
379 | |||
380 | int GameData::AddOrGetPanel(std::string room, std::string panel) { | ||
381 | std::string full_name = room + " - " + panel; | ||
382 | |||
383 | if (!panel_by_id_.count(full_name)) { | ||
384 | int panel_id = panels_.size(); | ||
385 | panel_by_id_[full_name] = panel_id; | ||
386 | panels_.push_back( | ||
387 | {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); | ||
388 | } | ||
389 | |||
390 | return panel_by_id_[full_name]; | ||
391 | } | ||
392 | |||
393 | int GameData::AddOrGetArea(std::string area) { | ||
394 | if (!area_by_id_.count(area)) { | ||
395 | int area_id = map_areas_.size(); | ||
396 | area_by_id_[area] = area_id; | ||
397 | map_areas_.push_back({.id = area_id, .name = area}); | ||
398 | } | ||
399 | |||
400 | return area_by_id_[area]; | ||
401 | } | ||
402 | |||
403 | const GameData &GetGameData() { | ||
404 | static GameData *instance = new GameData(); | ||
405 | return *instance; | ||
406 | } | ||