diff options
Diffstat (limited to 'ap_state.cpp')
-rw-r--r-- | ap_state.cpp | 51 |
1 files changed, 29 insertions, 22 deletions
diff --git a/ap_state.cpp b/ap_state.cpp index 8400557..c901dce 100644 --- a/ap_state.cpp +++ b/ap_state.cpp | |||
@@ -46,9 +46,7 @@ void APState::Connect(std::string server, std::string player, | |||
46 | std::lock_guard client_guard(client_mutex_); | 46 | std::lock_guard client_guard(client_mutex_); |
47 | 47 | ||
48 | if (apclient) { | 48 | if (apclient) { |
49 | apclient->reset(); | 49 | DestroyClient(); |
50 | delete apclient; | ||
51 | apclient = nullptr; | ||
52 | } | 50 | } |
53 | 51 | ||
54 | apclient = new APClient(ap_get_uuid(""), "Lingo", server); | 52 | apclient = new APClient(ap_get_uuid(""), "Lingo", server); |
@@ -61,10 +59,10 @@ void APState::Connect(std::string server, std::string player, | |||
61 | painting_shuffle_ = false; | 59 | painting_shuffle_ = false; |
62 | painting_mapping_.clear(); | 60 | painting_mapping_.clear(); |
63 | 61 | ||
64 | bool connected = false; | 62 | connected_ = false; |
65 | bool has_connection_result = false; | 63 | has_connection_result_ = false; |
66 | 64 | ||
67 | apclient->set_room_info_handler([&]() { | 65 | apclient->set_room_info_handler([this, player, password]() { |
68 | tracker_frame_->SetStatusMessage( | 66 | tracker_frame_->SetStatusMessage( |
69 | "Connected to Archipelago server. Authenticating..."); | 67 | "Connected to Archipelago server. Authenticating..."); |
70 | 68 | ||
@@ -73,7 +71,7 @@ void APState::Connect(std::string server, std::string player, | |||
73 | }); | 71 | }); |
74 | 72 | ||
75 | apclient->set_location_checked_handler( | 73 | apclient->set_location_checked_handler( |
76 | [&](const std::list<int64_t>& locations) { | 74 | [this](const std::list<int64_t>& locations) { |
77 | for (const int64_t location_id : locations) { | 75 | for (const int64_t location_id : locations) { |
78 | checked_locations_.insert(location_id); | 76 | checked_locations_.insert(location_id); |
79 | std::cout << "Location: " << location_id << std::endl; | 77 | std::cout << "Location: " << location_id << std::endl; |
@@ -82,16 +80,16 @@ void APState::Connect(std::string server, std::string player, | |||
82 | RefreshTracker(); | 80 | RefreshTracker(); |
83 | }); | 81 | }); |
84 | 82 | ||
85 | apclient->set_slot_disconnected_handler([&]() { | 83 | apclient->set_slot_disconnected_handler([this]() { |
86 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 84 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago. Attempting to reconnect..."); |
87 | }); | 85 | }); |
88 | 86 | ||
89 | apclient->set_socket_disconnected_handler([&]() { | 87 | apclient->set_socket_disconnected_handler([this]() { |
90 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 88 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago. Attempting to reconnect..."); |
91 | }); | 89 | }); |
92 | 90 | ||
93 | apclient->set_items_received_handler( | 91 | apclient->set_items_received_handler( |
94 | [&](const std::list<APClient::NetworkItem>& items) { | 92 | [this](const std::list<APClient::NetworkItem>& items) { |
95 | for (const APClient::NetworkItem& item : items) { | 93 | for (const APClient::NetworkItem& item : items) { |
96 | // TODO: Progressive items. | 94 | // TODO: Progressive items. |
97 | 95 | ||
@@ -102,7 +100,7 @@ void APState::Connect(std::string server, std::string player, | |||
102 | RefreshTracker(); | 100 | RefreshTracker(); |
103 | }); | 101 | }); |
104 | 102 | ||
105 | apclient->set_slot_connected_handler([&](const nlohmann::json& slot_data) { | 103 | apclient->set_slot_connected_handler([this](const nlohmann::json& slot_data) { |
106 | tracker_frame_->SetStatusMessage("Connected to Archipelago!"); | 104 | tracker_frame_->SetStatusMessage("Connected to Archipelago!"); |
107 | 105 | ||
108 | door_shuffle_mode_ = slot_data["shuffle_doors"].get<DoorShuffleMode>(); | 106 | door_shuffle_mode_ = slot_data["shuffle_doors"].get<DoorShuffleMode>(); |
@@ -117,14 +115,14 @@ void APState::Connect(std::string server, std::string player, | |||
117 | } | 115 | } |
118 | } | 116 | } |
119 | 117 | ||
120 | connected = true; | 118 | connected_ = true; |
121 | has_connection_result = true; | 119 | has_connection_result_ = true; |
122 | }); | 120 | }); |
123 | 121 | ||
124 | apclient->set_slot_refused_handler( | 122 | apclient->set_slot_refused_handler( |
125 | [&](const std::list<std::string>& errors) { | 123 | [this](const std::list<std::string>& errors) { |
126 | connected = false; | 124 | connected_ = false; |
127 | has_connection_result = true; | 125 | has_connection_result_ = true; |
128 | 126 | ||
129 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 127 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); |
130 | 128 | ||
@@ -162,10 +160,12 @@ void APState::Connect(std::string server, std::string player, | |||
162 | int timeout = 5000; // 5 seconds | 160 | int timeout = 5000; // 5 seconds |
163 | int interval = 100; | 161 | int interval = 100; |
164 | int remaining_loops = timeout / interval; | 162 | int remaining_loops = timeout / interval; |
165 | while (!has_connection_result) { | 163 | while (!has_connection_result_) { |
166 | if (interval == 0) { | 164 | if (interval == 0) { |
167 | connected = false; | 165 | connected_ = false; |
168 | has_connection_result = true; | 166 | has_connection_result_ = true; |
167 | |||
168 | DestroyClient(); | ||
169 | 169 | ||
170 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 170 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); |
171 | 171 | ||
@@ -178,7 +178,7 @@ void APState::Connect(std::string server, std::string player, | |||
178 | interval--; | 178 | interval--; |
179 | } | 179 | } |
180 | 180 | ||
181 | if (connected) { | 181 | if (connected_) { |
182 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { | 182 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { |
183 | for (int section_id = 0; section_id < map_area.locations.size(); | 183 | for (int section_id = 0; section_id < map_area.locations.size(); |
184 | section_id++) { | 184 | section_id++) { |
@@ -261,6 +261,13 @@ int64_t APState::GetItemId(const std::string& item_name) { | |||
261 | return ap_id; | 261 | return ap_id; |
262 | } | 262 | } |
263 | 263 | ||
264 | void APState::DestroyClient() { | ||
265 | client_active_ = false; | ||
266 | apclient->reset(); | ||
267 | delete apclient; | ||
268 | apclient = nullptr; | ||
269 | } | ||
270 | |||
264 | APState& GetAPState() { | 271 | APState& GetAPState() { |
265 | static APState* instance = new APState(); | 272 | static APState* instance = new APState(); |
266 | return *instance; | 273 | return *instance; |