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-rw-r--r--src/ap_state.cpp15
-rw-r--r--src/ap_state.h4
-rw-r--r--src/game_data.cpp119
-rw-r--r--src/game_data.h8
-rw-r--r--src/tracker_state.cpp47
-rw-r--r--src/version.cpp5
6 files changed, 174 insertions, 24 deletions
diff --git a/src/ap_state.cpp b/src/ap_state.cpp index ebc5fc9..d501e81 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp
@@ -58,6 +58,7 @@ struct APState {
58 std::optional<std::tuple<int, int>> player_pos; 58 std::optional<std::tuple<int, int>> player_pos;
59 59
60 DoorShuffleMode door_shuffle_mode = kNO_DOORS; 60 DoorShuffleMode door_shuffle_mode = kNO_DOORS;
61 bool group_doors = false;
61 bool color_shuffle = false; 62 bool color_shuffle = false;
62 bool painting_shuffle = false; 63 bool painting_shuffle = false;
63 int mastery_requirement = 21; 64 int mastery_requirement = 21;
@@ -137,6 +138,7 @@ struct APState {
137 player_pos = std::nullopt; 138 player_pos = std::nullopt;
138 victory_data_storage_key.clear(); 139 victory_data_storage_key.clear();
139 door_shuffle_mode = kNO_DOORS; 140 door_shuffle_mode = kNO_DOORS;
141 group_doors = false;
140 color_shuffle = false; 142 color_shuffle = false;
141 painting_shuffle = false; 143 painting_shuffle = false;
142 painting_mapping.clear(); 144 painting_mapping.clear();
@@ -231,6 +233,17 @@ struct APState {
231 data_storage_prefix = 233 data_storage_prefix =
232 fmt::format("Lingo_{}_", apclient->get_player_number()); 234 fmt::format("Lingo_{}_", apclient->get_player_number());
233 door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); 235 door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>();
236 if (slot_data.contains("group_doors")) {
237 group_doors = slot_data.contains("group_doors") &&
238 slot_data["group_doors"].get<int>() == 1;
239 } else {
240 // If group_doors doesn't exist yet, that means kPANELS_MODE is actually
241 // kSIMPLE_DOORS.
242 if (door_shuffle_mode == kPANELS_MODE) {
243 door_shuffle_mode = kDOORS_MODE;
244 group_doors = true;
245 }
246 }
234 color_shuffle = slot_data["shuffle_colors"].get<int>() == 1; 247 color_shuffle = slot_data["shuffle_colors"].get<int>() == 1;
235 painting_shuffle = slot_data["shuffle_paintings"].get<int>() == 1; 248 painting_shuffle = slot_data["shuffle_paintings"].get<int>() == 1;
236 mastery_requirement = slot_data["mastery_achievements"].get<int>(); 249 mastery_requirement = slot_data["mastery_achievements"].get<int>();
@@ -527,6 +540,8 @@ std::string AP_GetItemName(int item_id) {
527 540
528DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } 541DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; }
529 542
543bool AP_AreDoorsGrouped() { return GetState().group_doors; }
544
530bool AP_IsColorShuffle() { return GetState().color_shuffle; } 545bool AP_IsColorShuffle() { return GetState().color_shuffle; }
531 546
532bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } 547bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; }
diff --git a/src/ap_state.h b/src/ap_state.h index 7af7395..190b21f 100644 --- a/src/ap_state.h +++ b/src/ap_state.h
@@ -11,7 +11,7 @@
11 11
12class TrackerFrame; 12class TrackerFrame;
13 13
14enum DoorShuffleMode { kNO_DOORS = 0, kSIMPLE_DOORS = 1, kCOMPLEX_DOORS = 2 }; 14enum DoorShuffleMode { kNO_DOORS = 0, kPANELS_MODE = 1, kDOORS_MODE = 2 };
15 15
16enum VictoryCondition { 16enum VictoryCondition {
17 kTHE_END = 0, 17 kTHE_END = 0,
@@ -53,6 +53,8 @@ std::string AP_GetItemName(int item_id);
53 53
54DoorShuffleMode AP_GetDoorShuffleMode(); 54DoorShuffleMode AP_GetDoorShuffleMode();
55 55
56bool AP_AreDoorsGrouped();
57
56bool AP_IsColorShuffle(); 58bool AP_IsColorShuffle();
57 59
58bool AP_IsPaintingShuffle(); 60bool AP_IsPaintingShuffle();
diff --git a/src/game_data.cpp b/src/game_data.cpp index 4c0104f..39ea360 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp
@@ -42,6 +42,7 @@ struct GameData {
42 std::vector<Room> rooms_; 42 std::vector<Room> rooms_;
43 std::vector<Door> doors_; 43 std::vector<Door> doors_;
44 std::vector<Panel> panels_; 44 std::vector<Panel> panels_;
45 std::vector<PanelDoor> panel_doors_;
45 std::vector<MapArea> map_areas_; 46 std::vector<MapArea> map_areas_;
46 std::vector<SubwayItem> subway_items_; 47 std::vector<SubwayItem> subway_items_;
47 std::vector<PaintingExit> paintings_; 48 std::vector<PaintingExit> paintings_;
@@ -49,6 +50,7 @@ struct GameData {
49 std::map<std::string, int> room_by_id_; 50 std::map<std::string, int> room_by_id_;
50 std::map<std::string, int> door_by_id_; 51 std::map<std::string, int> door_by_id_;
51 std::map<std::string, int> panel_by_id_; 52 std::map<std::string, int> panel_by_id_;
53 std::map<std::string, int> panel_doors_by_id_;
52 std::map<std::string, int> area_by_id_; 54 std::map<std::string, int> area_by_id_;
53 std::map<std::string, int> painting_by_id_; 55 std::map<std::string, int> painting_by_id_;
54 56
@@ -425,6 +427,55 @@ struct GameData {
425 } 427 }
426 } 428 }
427 429
430 if (room_it.second["panel_doors"]) {
431 for (const auto &panel_door_it : room_it.second["panel_doors"]) {
432 std::string panel_door_name = panel_door_it.first.as<std::string>();
433 int panel_door_id =
434 AddOrGetPanelDoor(rooms_[room_id].name, panel_door_name);
435
436 for (const auto &panel_node : panel_door_it.second["panels"]) {
437 int panel_id = -1;
438
439 if (panel_node.IsScalar()) {
440 panel_id = AddOrGetPanel(rooms_[room_id].name,
441 panel_node.as<std::string>());
442 } else {
443 panel_id = AddOrGetPanel(panel_node["room"].as<std::string>(),
444 panel_node["panel"].as<std::string>());
445 }
446
447 Panel &panel = panels_[panel_id];
448 panel.panel_door = panel_door_id;
449 }
450
451 if (ids_config["panel_doors"] &&
452 ids_config["panel_doors"][rooms_[room_id].name] &&
453 ids_config["panel_doors"][rooms_[room_id].name]
454 [panel_door_name]) {
455 panel_doors_[panel_door_id].ap_item_id =
456 ids_config["panel_doors"][rooms_[room_id].name][panel_door_name]
457 .as<int>();
458 } else {
459 wxLogError("Missing AP item ID for panel door %s - %s",
460 rooms_[room_id].name, panel_door_name);
461 }
462
463 if (panel_door_it.second["panel_group"]) {
464 std::string panel_group =
465 panel_door_it.second["panel_group"].as<std::string>();
466
467 if (ids_config["panel_groups"] &&
468 ids_config["panel_groups"][panel_group]) {
469 panel_doors_[panel_door_id].group_ap_item_id =
470 ids_config["panel_groups"][panel_group].as<int>();
471 } else {
472 wxLogError("Missing AP item ID for panel door group %s",
473 panel_group);
474 }
475 }
476 }
477 }
478
428 if (room_it.second["paintings"]) { 479 if (room_it.second["paintings"]) {
429 for (const auto &painting : room_it.second["paintings"]) { 480 for (const auto &painting : room_it.second["paintings"]) {
430 std::string internal_id = painting["id"].as<std::string>(); 481 std::string internal_id = painting["id"].as<std::string>();
@@ -478,23 +529,47 @@ struct GameData {
478 progressive_item_name)); 529 progressive_item_name));
479 } 530 }
480 531
481 int index = 1; 532 if (progression_it.second["doors"]) {
482 for (const auto &stage : progression_it.second) { 533 int index = 1;
483 int door_id = -1; 534 for (const auto &stage : progression_it.second["doors"]) {
535 int door_id = -1;
484 536
485 if (stage.IsScalar()) { 537 if (stage.IsScalar()) {
486 door_id = 538 door_id =
487 AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>()); 539 AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>());
488 } else { 540 } else {
489 door_id = AddOrGetDoor(stage["room"].as<std::string>(), 541 door_id = AddOrGetDoor(stage["room"].as<std::string>(),
490 stage["door"].as<std::string>()); 542 stage["door"].as<std::string>());
543 }
544
545 doors_[door_id].progressives.push_back(
546 {.item_name = progressive_item_name,
547 .ap_item_id = progressive_item_id,
548 .quantity = index});
549 index++;
491 } 550 }
551 }
492 552
493 doors_[door_id].progressives.push_back( 553 if (progression_it.second["panel_doors"]) {
494 {.item_name = progressive_item_name, 554 int index = 1;
495 .ap_item_id = progressive_item_id, 555 for (const auto &stage : progression_it.second["panel_doors"]) {
496 .quantity = index}); 556 int panel_door_id = -1;
497 index++; 557
558 if (stage.IsScalar()) {
559 panel_door_id = AddOrGetPanelDoor(rooms_[room_id].name,
560 stage.as<std::string>());
561 } else {
562 panel_door_id =
563 AddOrGetPanelDoor(stage["room"].as<std::string>(),
564 stage["panel_door"].as<std::string>());
565 }
566
567 panel_doors_[panel_door_id].progressives.push_back(
568 {.item_name = progressive_item_name,
569 .ap_item_id = progressive_item_id,
570 .quantity = index});
571 index++;
572 }
498 } 573 }
499 } 574 }
500 } 575 }
@@ -753,6 +828,18 @@ struct GameData {
753 return panel_by_id_[full_name]; 828 return panel_by_id_[full_name];
754 } 829 }
755 830
831 int AddOrGetPanelDoor(std::string room, std::string panel) {
832 std::string full_name = room + " - " + panel;
833
834 if (!panel_doors_by_id_.count(full_name)) {
835 int panel_door_id = panel_doors_.size();
836 panel_doors_by_id_[full_name] = panel_door_id;
837 panel_doors_.push_back({});
838 }
839
840 return panel_doors_by_id_[full_name];
841 }
842
756 int AddOrGetArea(std::string area) { 843 int AddOrGetArea(std::string area) {
757 if (!area_by_id_.count(area)) { 844 if (!area_by_id_.count(area)) {
758 if (loaded_area_data_) { 845 if (loaded_area_data_) {
@@ -803,6 +890,10 @@ const std::vector<Door> &GD_GetDoors() { return GetState().doors_; }
803 890
804const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } 891const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); }
805 892
893const PanelDoor &GD_GetPanelDoor(int panel_door_id) {
894 return GetState().panel_doors_.at(panel_door_id);
895}
896
806int GD_GetDoorByName(const std::string &name) { 897int GD_GetDoorByName(const std::string &name) {
807 return GetState().door_by_id_.at(name); 898 return GetState().door_by_id_.at(name);
808} 899}
diff --git a/src/game_data.h b/src/game_data.h index 23f7b3a..197585c 100644 --- a/src/game_data.h +++ b/src/game_data.h
@@ -55,6 +55,7 @@ struct Panel {
55 bool non_counting = false; 55 bool non_counting = false;
56 int ap_location_id = -1; 56 int ap_location_id = -1;
57 bool hunt = false; 57 bool hunt = false;
58 int panel_door = -1;
58}; 59};
59 60
60struct ProgressiveRequirement { 61struct ProgressiveRequirement {
@@ -82,6 +83,12 @@ struct Door {
82 DoorType type = DoorType::kNormal; 83 DoorType type = DoorType::kNormal;
83}; 84};
84 85
86struct PanelDoor {
87 int ap_item_id = -1;
88 int group_ap_item_id = -1;
89 std::vector<ProgressiveRequirement> progressives;
90};
91
85struct Exit { 92struct Exit {
86 int source_room; 93 int source_room;
87 int destination_room; 94 int destination_room;
@@ -158,6 +165,7 @@ const std::vector<Door>& GD_GetDoors();
158const Door& GD_GetDoor(int door_id); 165const Door& GD_GetDoor(int door_id);
159int GD_GetDoorByName(const std::string& name); 166int GD_GetDoorByName(const std::string& name);
160const Panel& GD_GetPanel(int panel_id); 167const Panel& GD_GetPanel(int panel_id);
168const PanelDoor& GD_GetPanelDoor(int panel_door_id);
161const PaintingExit& GD_GetPaintingExit(int painting_id); 169const PaintingExit& GD_GetPaintingExit(int painting_id);
162int GD_GetPaintingByName(const std::string& name); 170int GD_GetPaintingByName(const std::string& name);
163const std::vector<int>& GD_GetAchievementPanels(); 171const std::vector<int>& GD_GetAchievementPanels();
diff --git a/src/tracker_state.cpp b/src/tracker_state.cpp index ba615d1..14d302b 100644 --- a/src/tracker_state.cpp +++ b/src/tracker_state.cpp
@@ -19,11 +19,12 @@ namespace {
19struct Requirements { 19struct Requirements {
20 bool disabled = false; 20 bool disabled = false;
21 21
22 std::set<int> doors; // non-grouped, handles progressive 22 std::set<int> doors; // non-grouped, handles progressive
23 std::set<int> items; // all other items 23 std::set<int> panel_doors; // non-grouped, handles progressive
24 std::set<int> rooms; // maybe 24 std::set<int> items; // all other items
25 bool mastery = false; // maybe 25 std::set<int> rooms; // maybe
26 bool panel_hunt = false; // maybe 26 bool mastery = false; // maybe
27 bool panel_hunt = false; // maybe
27 28
28 void Merge(const Requirements& rhs) { 29 void Merge(const Requirements& rhs) {
29 if (rhs.disabled) { 30 if (rhs.disabled) {
@@ -33,6 +34,9 @@ struct Requirements {
33 for (int id : rhs.doors) { 34 for (int id : rhs.doors) {
34 doors.insert(id); 35 doors.insert(id);
35 } 36 }
37 for (int id : rhs.panel_doors) {
38 panel_doors.insert(id);
39 }
36 for (int id : rhs.items) { 40 for (int id : rhs.items) {
37 items.insert(id); 41 items.insert(id);
38 } 42 }
@@ -78,15 +82,14 @@ class RequirementCalculator {
78 requirements.doors.insert(door_obj.id); 82 requirements.doors.insert(door_obj.id);
79 break; 83 break;
80 } 84 }
81 } else if (AP_GetDoorShuffleMode() == kNO_DOORS || door_obj.skip_item) { 85 } else if (AP_GetDoorShuffleMode() != kDOORS_MODE || door_obj.skip_item) {
82 requirements.rooms.insert(door_obj.room); 86 requirements.rooms.insert(door_obj.room);
83 87
84 for (int panel_id : door_obj.panels) { 88 for (int panel_id : door_obj.panels) {
85 const Requirements& panel_reqs = GetPanel(panel_id); 89 const Requirements& panel_reqs = GetPanel(panel_id);
86 requirements.Merge(panel_reqs); 90 requirements.Merge(panel_reqs);
87 } 91 }
88 } else if (AP_GetDoorShuffleMode() == kSIMPLE_DOORS && 92 } else if (AP_AreDoorsGrouped() && !door_obj.group_name.empty()) {
89 !door_obj.group_name.empty()) {
90 requirements.items.insert(door_obj.group_ap_item_id); 93 requirements.items.insert(door_obj.group_ap_item_id);
91 } else { 94 } else {
92 requirements.doors.insert(door_obj.id); 95 requirements.doors.insert(door_obj.id);
@@ -133,6 +136,17 @@ class RequirementCalculator {
133 requirements.items.insert(GD_GetItemIdForColor(color)); 136 requirements.items.insert(GD_GetItemIdForColor(color));
134 } 137 }
135 } 138 }
139
140 if (panel_obj.panel_door != -1 &&
141 AP_GetDoorShuffleMode() == kPANELS_MODE) {
142 const PanelDoor& panel_door_obj = GD_GetPanelDoor(panel_obj.panel_door);
143
144 if (panel_door_obj.group_ap_item_id != -1 && AP_AreDoorsGrouped()) {
145 requirements.items.insert(panel_door_obj.group_ap_item_id);
146 } else {
147 requirements.panel_doors.insert(panel_obj.panel_door);
148 }
149 }
136 150
137 panels_[panel_id] = requirements; 151 panels_[panel_id] = requirements;
138 } 152 }
@@ -375,7 +389,8 @@ class StateCalculator {
375 } 389 }
376 390
377 private: 391 private:
378 Decision IsNonGroupedDoorReachable(const Door& door_obj) { 392 template <typename T>
393 Decision IsNonGroupedDoorReachable(const T& door_obj) {
379 bool has_item = AP_HasItem(door_obj.ap_item_id); 394 bool has_item = AP_HasItem(door_obj.ap_item_id);
380 395
381 if (!has_item) { 396 if (!has_item) {
@@ -411,6 +426,20 @@ class StateCalculator {
411 } 426 }
412 } 427 }
413 428
429 for (int panel_door_id : reqs.panel_doors) {
430 const PanelDoor& panel_door_obj = GD_GetPanelDoor(panel_door_id);
431 Decision decision = IsNonGroupedDoorReachable(panel_door_obj);
432
433 if (report) {
434 (*report)[AP_GetItemName(panel_door_obj.ap_item_id)] =
435 (decision == kYes);
436 }
437
438 if (decision != kYes) {
439 final_decision = decision;
440 }
441 }
442
414 for (int item_id : reqs.items) { 443 for (int item_id : reqs.items) {
415 bool has_item = AP_HasItem(item_id); 444 bool has_item = AP_HasItem(item_id);
416 if (report) { 445 if (report) {
diff --git a/src/version.cpp b/src/version.cpp new file mode 100644 index 0000000..3b4d5f3 --- /dev/null +++ b/src/version.cpp
@@ -0,0 +1,5 @@
1#include "version.h"
2
3std::ostream& operator<<(std::ostream& out, const Version& ver) {
4 return out << "v" << ver.major << "." << ver.minor << "." << ver.revision;
5}