diff options
| -rw-r--r-- | ap_state.cpp | 51 | ||||
| -rw-r--r-- | ap_state.h | 5 |
2 files changed, 34 insertions, 22 deletions
| diff --git a/ap_state.cpp b/ap_state.cpp index 8400557..c901dce 100644 --- a/ap_state.cpp +++ b/ap_state.cpp | |||
| @@ -46,9 +46,7 @@ void APState::Connect(std::string server, std::string player, | |||
| 46 | std::lock_guard client_guard(client_mutex_); | 46 | std::lock_guard client_guard(client_mutex_); |
| 47 | 47 | ||
| 48 | if (apclient) { | 48 | if (apclient) { |
| 49 | apclient->reset(); | 49 | DestroyClient(); |
| 50 | delete apclient; | ||
| 51 | apclient = nullptr; | ||
| 52 | } | 50 | } |
| 53 | 51 | ||
| 54 | apclient = new APClient(ap_get_uuid(""), "Lingo", server); | 52 | apclient = new APClient(ap_get_uuid(""), "Lingo", server); |
| @@ -61,10 +59,10 @@ void APState::Connect(std::string server, std::string player, | |||
| 61 | painting_shuffle_ = false; | 59 | painting_shuffle_ = false; |
| 62 | painting_mapping_.clear(); | 60 | painting_mapping_.clear(); |
| 63 | 61 | ||
| 64 | bool connected = false; | 62 | connected_ = false; |
| 65 | bool has_connection_result = false; | 63 | has_connection_result_ = false; |
| 66 | 64 | ||
| 67 | apclient->set_room_info_handler([&]() { | 65 | apclient->set_room_info_handler([this, player, password]() { |
| 68 | tracker_frame_->SetStatusMessage( | 66 | tracker_frame_->SetStatusMessage( |
| 69 | "Connected to Archipelago server. Authenticating..."); | 67 | "Connected to Archipelago server. Authenticating..."); |
| 70 | 68 | ||
| @@ -73,7 +71,7 @@ void APState::Connect(std::string server, std::string player, | |||
| 73 | }); | 71 | }); |
| 74 | 72 | ||
| 75 | apclient->set_location_checked_handler( | 73 | apclient->set_location_checked_handler( |
| 76 | [&](const std::list<int64_t>& locations) { | 74 | [this](const std::list<int64_t>& locations) { |
| 77 | for (const int64_t location_id : locations) { | 75 | for (const int64_t location_id : locations) { |
| 78 | checked_locations_.insert(location_id); | 76 | checked_locations_.insert(location_id); |
| 79 | std::cout << "Location: " << location_id << std::endl; | 77 | std::cout << "Location: " << location_id << std::endl; |
| @@ -82,16 +80,16 @@ void APState::Connect(std::string server, std::string player, | |||
| 82 | RefreshTracker(); | 80 | RefreshTracker(); |
| 83 | }); | 81 | }); |
| 84 | 82 | ||
| 85 | apclient->set_slot_disconnected_handler([&]() { | 83 | apclient->set_slot_disconnected_handler([this]() { |
| 86 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 84 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago. Attempting to reconnect..."); |
| 87 | }); | 85 | }); |
| 88 | 86 | ||
| 89 | apclient->set_socket_disconnected_handler([&]() { | 87 | apclient->set_socket_disconnected_handler([this]() { |
| 90 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 88 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago. Attempting to reconnect..."); |
| 91 | }); | 89 | }); |
| 92 | 90 | ||
| 93 | apclient->set_items_received_handler( | 91 | apclient->set_items_received_handler( |
| 94 | [&](const std::list<APClient::NetworkItem>& items) { | 92 | [this](const std::list<APClient::NetworkItem>& items) { |
| 95 | for (const APClient::NetworkItem& item : items) { | 93 | for (const APClient::NetworkItem& item : items) { |
| 96 | // TODO: Progressive items. | 94 | // TODO: Progressive items. |
| 97 | 95 | ||
| @@ -102,7 +100,7 @@ void APState::Connect(std::string server, std::string player, | |||
| 102 | RefreshTracker(); | 100 | RefreshTracker(); |
| 103 | }); | 101 | }); |
| 104 | 102 | ||
| 105 | apclient->set_slot_connected_handler([&](const nlohmann::json& slot_data) { | 103 | apclient->set_slot_connected_handler([this](const nlohmann::json& slot_data) { |
| 106 | tracker_frame_->SetStatusMessage("Connected to Archipelago!"); | 104 | tracker_frame_->SetStatusMessage("Connected to Archipelago!"); |
| 107 | 105 | ||
| 108 | door_shuffle_mode_ = slot_data["shuffle_doors"].get<DoorShuffleMode>(); | 106 | door_shuffle_mode_ = slot_data["shuffle_doors"].get<DoorShuffleMode>(); |
| @@ -117,14 +115,14 @@ void APState::Connect(std::string server, std::string player, | |||
| 117 | } | 115 | } |
| 118 | } | 116 | } |
| 119 | 117 | ||
| 120 | connected = true; | 118 | connected_ = true; |
| 121 | has_connection_result = true; | 119 | has_connection_result_ = true; |
| 122 | }); | 120 | }); |
| 123 | 121 | ||
| 124 | apclient->set_slot_refused_handler( | 122 | apclient->set_slot_refused_handler( |
| 125 | [&](const std::list<std::string>& errors) { | 123 | [this](const std::list<std::string>& errors) { |
| 126 | connected = false; | 124 | connected_ = false; |
| 127 | has_connection_result = true; | 125 | has_connection_result_ = true; |
| 128 | 126 | ||
| 129 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 127 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); |
| 130 | 128 | ||
| @@ -162,10 +160,12 @@ void APState::Connect(std::string server, std::string player, | |||
| 162 | int timeout = 5000; // 5 seconds | 160 | int timeout = 5000; // 5 seconds |
| 163 | int interval = 100; | 161 | int interval = 100; |
| 164 | int remaining_loops = timeout / interval; | 162 | int remaining_loops = timeout / interval; |
| 165 | while (!has_connection_result) { | 163 | while (!has_connection_result_) { |
| 166 | if (interval == 0) { | 164 | if (interval == 0) { |
| 167 | connected = false; | 165 | connected_ = false; |
| 168 | has_connection_result = true; | 166 | has_connection_result_ = true; |
| 167 | |||
| 168 | DestroyClient(); | ||
| 169 | 169 | ||
| 170 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); | 170 | tracker_frame_->SetStatusMessage("Disconnected from Archipelago."); |
| 171 | 171 | ||
| @@ -178,7 +178,7 @@ void APState::Connect(std::string server, std::string player, | |||
| 178 | interval--; | 178 | interval--; |
| 179 | } | 179 | } |
| 180 | 180 | ||
| 181 | if (connected) { | 181 | if (connected_) { |
| 182 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { | 182 | for (const MapArea& map_area : GetGameData().GetMapAreas()) { |
| 183 | for (int section_id = 0; section_id < map_area.locations.size(); | 183 | for (int section_id = 0; section_id < map_area.locations.size(); |
| 184 | section_id++) { | 184 | section_id++) { |
| @@ -261,6 +261,13 @@ int64_t APState::GetItemId(const std::string& item_name) { | |||
| 261 | return ap_id; | 261 | return ap_id; |
| 262 | } | 262 | } |
| 263 | 263 | ||
| 264 | void APState::DestroyClient() { | ||
| 265 | client_active_ = false; | ||
| 266 | apclient->reset(); | ||
| 267 | delete apclient; | ||
| 268 | apclient = nullptr; | ||
| 269 | } | ||
| 270 | |||
| 264 | APState& GetAPState() { | 271 | APState& GetAPState() { |
| 265 | static APState* instance = new APState(); | 272 | static APState* instance = new APState(); |
| 266 | return *instance; | 273 | return *instance; |
| diff --git a/ap_state.h b/ap_state.h index 8f27a23..ce7bafc 100644 --- a/ap_state.h +++ b/ap_state.h | |||
| @@ -43,11 +43,16 @@ class APState { | |||
| 43 | 43 | ||
| 44 | int64_t GetItemId(const std::string& item_name); | 44 | int64_t GetItemId(const std::string& item_name); |
| 45 | 45 | ||
| 46 | void DestroyClient(); | ||
| 47 | |||
| 46 | TrackerFrame* tracker_frame_; | 48 | TrackerFrame* tracker_frame_; |
| 47 | 49 | ||
| 48 | bool client_active_ = false; | 50 | bool client_active_ = false; |
| 49 | std::mutex client_mutex_; | 51 | std::mutex client_mutex_; |
| 50 | 52 | ||
| 53 | bool connected_ = false; | ||
| 54 | bool has_connection_result_ = false; | ||
| 55 | |||
| 51 | std::set<int64_t> inventory_; | 56 | std::set<int64_t> inventory_; |
| 52 | std::set<int64_t> checked_locations_; | 57 | std::set<int64_t> checked_locations_; |
| 53 | 58 | ||
