diff options
-rwxr-xr-x | assets/areas.yaml | 132 | ||||
-rw-r--r-- | src/ap_state.cpp | 22 | ||||
-rw-r--r-- | src/ap_state.h | 4 | ||||
-rw-r--r-- | src/area_popup.cpp | 23 | ||||
-rw-r--r-- | src/area_popup.h | 2 | ||||
-rw-r--r-- | src/game_data.cpp | 132 | ||||
-rw-r--r-- | src/game_data.h | 8 | ||||
-rw-r--r-- | src/tracker_panel.cpp | 16 |
8 files changed, 263 insertions, 76 deletions
diff --git a/assets/areas.yaml b/assets/areas.yaml index 501db5a..1df2771 100755 --- a/assets/areas.yaml +++ b/assets/areas.yaml | |||
@@ -9,12 +9,20 @@ | |||
9 | map: [1589, 1029] | 9 | map: [1589, 1029] |
10 | Hub Room: | 10 | Hub Room: |
11 | map: [1589, 924] | 11 | map: [1589, 924] |
12 | Dead End Area: | ||
13 | map: [1785, 1125] | ||
12 | Pilgrim Room: | 14 | Pilgrim Room: |
13 | map: [1493, 1564] | 15 | map: [1493, 1564] |
16 | Pilgrim Antechamber: | ||
17 | fold_into: Pilgrim Room | ||
14 | Crossroads: | 18 | Crossroads: |
15 | map: [1294, 720] | 19 | map: [1294, 720] |
20 | Lost Area: | ||
21 | fold_into: Crossroads | ||
16 | Amen Name Area: | 22 | Amen Name Area: |
17 | fold_into: Crossroads | 23 | fold_into: Crossroads |
24 | Suits Area: | ||
25 | map: [1566, 322] | ||
18 | The Tenacious: | 26 | The Tenacious: |
19 | map: [1589, 780] | 27 | map: [1589, 780] |
20 | Warts Straw Area: | 28 | Warts Straw Area: |
@@ -25,6 +33,12 @@ | |||
25 | map: [1766, 700] | 33 | map: [1766, 700] |
26 | Hallway Room: | 34 | Hallway Room: |
27 | map: [573, 1631] | 35 | map: [573, 1631] |
36 | Hallway Room (2): | ||
37 | fold_into: Hallway Room | ||
38 | Hallway Room (3): | ||
39 | fold_into: Hallway Room | ||
40 | Hallway Room (4): | ||
41 | fold_into: Hallway Room | ||
28 | Dread Hallway: | 42 | Dread Hallway: |
29 | fold_into: Outside The Agreeable | 43 | fold_into: Outside The Agreeable |
30 | The Agreeable: | 44 | The Agreeable: |
@@ -35,10 +49,16 @@ | |||
35 | map: [2251, 600] | 49 | map: [2251, 600] |
36 | The Fearless: | 50 | The Fearless: |
37 | map: [1790, 2220] | 51 | map: [1790, 2220] |
52 | The Fearless (First Floor): | ||
53 | fold_into: The Fearless | ||
54 | The Fearless (Second Floor): | ||
55 | fold_into: The Fearless | ||
38 | The Observant: | 56 | The Observant: |
39 | map: [2252, 193] | 57 | map: [2252, 193] |
40 | The Incomparable: | 58 | The Incomparable: |
41 | map: [2642, 872] | 59 | map: [2642, 872] |
60 | Eight Room: | ||
61 | fold_into: The Incomparable | ||
42 | Orange Tower First Floor: | 62 | Orange Tower First Floor: |
43 | map: [1285, 928] | 63 | map: [1285, 928] |
44 | Color Hunt: | 64 | Color Hunt: |
@@ -47,6 +67,8 @@ | |||
47 | map: [1935, 1575] | 67 | map: [1935, 1575] |
48 | Orange Tower Fourth Floor: | 68 | Orange Tower Fourth Floor: |
49 | map: [1365, 394] | 69 | map: [1365, 394] |
70 | Hot Crusts Area: | ||
71 | fold_into: Orange Tower Fourth Floor | ||
50 | Orange Tower Fifth Floor: | 72 | Orange Tower Fifth Floor: |
51 | map: [1252, 1259] | 73 | map: [1252, 1259] |
52 | Orange Tower Seventh Floor: | 74 | Orange Tower Seventh Floor: |
@@ -55,8 +77,32 @@ | |||
55 | map: [1587, 2000] | 77 | map: [1587, 2000] |
56 | Courtyard: | 78 | Courtyard: |
57 | map: [863, 387] | 79 | map: [863, 387] |
80 | First Second Third Fourth: | ||
81 | fold_into: Courtyard | ||
82 | Yellow Backside Area: | ||
83 | fold_into: Courtyard | ||
58 | The Colorful: | 84 | The Colorful: |
59 | map: [863, 200] | 85 | map: [863, 200] |
86 | The Colorful (Black): | ||
87 | fold_into: The Colorful | ||
88 | The Colorful (Blue): | ||
89 | fold_into: The Colorful | ||
90 | The Colorful (Brown): | ||
91 | fold_into: The Colorful | ||
92 | The Colorful (Gray): | ||
93 | fold_into: The Colorful | ||
94 | The Colorful (Green): | ||
95 | fold_into: The Colorful | ||
96 | The Colorful (Orange): | ||
97 | fold_into: The Colorful | ||
98 | The Colorful (Purple): | ||
99 | fold_into: The Colorful | ||
100 | The Colorful (Red): | ||
101 | fold_into: The Colorful | ||
102 | The Colorful (White): | ||
103 | fold_into: The Colorful | ||
104 | The Colorful (Yellow): | ||
105 | fold_into: The Colorful | ||
60 | Welcome Back Area: | 106 | Welcome Back Area: |
61 | map: [1472, 1233] | 107 | map: [1472, 1233] |
62 | Owl Hallway: | 108 | Owl Hallway: |
@@ -85,24 +131,96 @@ | |||
85 | map: [1845, 1883] | 131 | map: [1845, 1883] |
86 | The Bearer: | 132 | The Bearer: |
87 | map: [2155, 1764] | 133 | map: [2155, 1764] |
134 | Bearer Side Area: | ||
135 | fold_into: The Bearer | ||
136 | The Bearer (East): | ||
137 | fold_into: The Bearer | ||
138 | The Bearer (North): | ||
139 | fold_into: The Bearer | ||
140 | The Bearer (South): | ||
141 | fold_into: The Bearer | ||
142 | The Bearer (West): | ||
143 | fold_into: The Bearer | ||
88 | The Steady: | 144 | The Steady: |
89 | map: [2121, 2182] | 145 | map: [2121, 2182] |
146 | The Steady (Amber): | ||
147 | fold_into: The Steady | ||
148 | The Steady (Amethyst): | ||
149 | fold_into: The Steady | ||
150 | The Steady (Blueberry): | ||
151 | fold_into: The Steady | ||
152 | The Steady (Carnation): | ||
153 | fold_into: The Steady | ||
154 | The Steady (Cherry): | ||
155 | fold_into: The Steady | ||
156 | The Steady (Emerald): | ||
157 | fold_into: The Steady | ||
158 | The Steady (Lemon): | ||
159 | fold_into: The Steady | ||
160 | The Steady (Lilac): | ||
161 | fold_into: The Steady | ||
162 | The Steady (Lime): | ||
163 | fold_into: The Steady | ||
164 | The Steady (Orange): | ||
165 | fold_into: The Steady | ||
166 | The Steady (Plum): | ||
167 | fold_into: The Steady | ||
168 | The Steady (Rose): | ||
169 | fold_into: The Steady | ||
170 | The Steady (Ruby): | ||
171 | fold_into: The Steady | ||
172 | The Steady (Sapphire): | ||
173 | fold_into: The Steady | ||
174 | The Steady (Sunflower): | ||
175 | fold_into: The Steady | ||
176 | The Steady (Topaz): | ||
177 | fold_into: The Steady | ||
90 | Knight Night Room: | 178 | Knight Night Room: |
91 | map: [1990, 1322] | 179 | map: [1990, 1322] |
180 | Knight Night (Final): | ||
181 | fold_into: Knight Night Room | ||
182 | Knight Night (Outer Ring): | ||
183 | fold_into: Knight Night Room | ||
184 | Knight Night (Right Lower Segment): | ||
185 | fold_into: Knight Night Room | ||
186 | Knight Night (Right Upper Segment): | ||
187 | fold_into: Knight Night Room | ||
188 | Knight Night Exit: | ||
189 | fold_into: Knight Night Room | ||
92 | The Artistic: | 190 | The Artistic: |
93 | map: [1151, 1793] | 191 | map: [1151, 1793] |
94 | The Artistic (Smiley): | 192 | The Artistic (Smiley): |
95 | fold_into: The Artistic | 193 | fold_into: The Artistic |
194 | The Artistic (Apple): | ||
195 | fold_into: The Artistic | ||
196 | The Artistic (Hint Room): | ||
197 | fold_into: The Artistic | ||
198 | The Artistic (Lattice): | ||
199 | fold_into: The Artistic | ||
200 | The Artistic (Panda): | ||
201 | fold_into: The Artistic | ||
96 | The Discerning: | 202 | The Discerning: |
97 | map: [1098, 807] | 203 | map: [1098, 807] |
98 | The Ecstatic: | 204 | The Ecstatic: |
99 | map: [972, 805] | 205 | map: [972, 805] |
100 | The Eyes They See: | 206 | The Eyes They See: |
101 | map: [955, 933] | 207 | map: [955, 933] |
208 | Far Window: | ||
209 | fold_into: The Eyes They See | ||
102 | Outside The Wondrous: | 210 | Outside The Wondrous: |
103 | map: [691, 524] | 211 | map: [691, 524] |
104 | The Wondrous: | 212 | The Wondrous: |
105 | map: [648, 338] | 213 | map: [648, 338] |
214 | The Wondrous (Bookcase): | ||
215 | fold_into: The Wondrous | ||
216 | The Wondrous (Chandelier): | ||
217 | fold_into: The Wondrous | ||
218 | The Wondrous (Table): | ||
219 | fold_into: The Wondrous | ||
220 | The Wondrous (Window): | ||
221 | fold_into: The Wondrous | ||
222 | Arrow Garden: | ||
223 | map: [555, 155] | ||
106 | Elements Area: | 224 | Elements Area: |
107 | map: [908, 1632] | 225 | map: [908, 1632] |
108 | The Wanderer: | 226 | The Wanderer: |
@@ -117,8 +235,14 @@ | |||
117 | map: [1587, 1492] | 235 | map: [1587, 1492] |
118 | Rhyme Room (Target): | 236 | Rhyme Room (Target): |
119 | fold_into: Rhyme Room | 237 | fold_into: Rhyme Room |
238 | Rhyme Room (Circle): | ||
239 | fold_into: Rhyme Room | ||
240 | Rhyme Room (Looped Square): | ||
241 | fold_into: Rhyme Room | ||
120 | Room Room: | 242 | Room Room: |
121 | map: [2553, 2153] | 243 | map: [2553, 2153] |
244 | Cellar: | ||
245 | fold_into: Room Room | ||
122 | Outside The Wise: | 246 | Outside The Wise: |
123 | map: [1087, 1986] | 247 | map: [1087, 1986] |
124 | The Wise: | 248 | The Wise: |
@@ -129,5 +253,13 @@ | |||
129 | map: [1368, 2103] | 253 | map: [1368, 2103] |
130 | Art Gallery: | 254 | Art Gallery: |
131 | map: [2474, 1366] | 255 | map: [2474, 1366] |
256 | Art Gallery (Second Floor): | ||
257 | fold_into: Art Gallery | ||
258 | Art Gallery (Third Floor): | ||
259 | fold_into: Art Gallery | ||
260 | Art Gallery (Fourth Floor): | ||
261 | fold_into: Art Gallery | ||
132 | Challenge Room: | 262 | Challenge Room: |
133 | map: [1486, 1357] | 263 | map: [1486, 1357] |
264 | Roof: | ||
265 | map: [227, 1271] | ||
diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 02f1f5a..ced4f83 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
@@ -62,7 +62,7 @@ struct APState { | |||
62 | bool painting_shuffle = false; | 62 | bool painting_shuffle = false; |
63 | int mastery_requirement = 21; | 63 | int mastery_requirement = 21; |
64 | int level_2_requirement = 223; | 64 | int level_2_requirement = 223; |
65 | bool reduce_checks = false; | 65 | LocationChecks location_checks = kNORMAL_LOCATIONS; |
66 | VictoryCondition victory_condition = kTHE_END; | 66 | VictoryCondition victory_condition = kTHE_END; |
67 | 67 | ||
68 | std::map<std::string, std::string> painting_mapping; | 68 | std::map<std::string, std::string> painting_mapping; |
@@ -122,7 +122,7 @@ struct APState { | |||
122 | painting_mapping.clear(); | 122 | painting_mapping.clear(); |
123 | mastery_requirement = 21; | 123 | mastery_requirement = 21; |
124 | level_2_requirement = 223; | 124 | level_2_requirement = 223; |
125 | reduce_checks = false; | 125 | location_checks = kNORMAL_LOCATIONS; |
126 | victory_condition = kTHE_END; | 126 | victory_condition = kTHE_END; |
127 | 127 | ||
128 | connected = false; | 128 | connected = false; |
@@ -209,12 +209,11 @@ struct APState { | |||
209 | data_storage_prefix = | 209 | data_storage_prefix = |
210 | "Lingo_" + std::to_string(apclient->get_player_number()) + "_"; | 210 | "Lingo_" + std::to_string(apclient->get_player_number()) + "_"; |
211 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); | 211 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); |
212 | color_shuffle = slot_data["shuffle_colors"].get<bool>(); | 212 | color_shuffle = slot_data["shuffle_colors"].get<int>() == 1; |
213 | painting_shuffle = slot_data["shuffle_paintings"].get<bool>(); | 213 | painting_shuffle = slot_data["shuffle_paintings"].get<int>() == 1; |
214 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); | 214 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); |
215 | level_2_requirement = slot_data["level_2_requirement"].get<int>(); | 215 | level_2_requirement = slot_data["level_2_requirement"].get<int>(); |
216 | reduce_checks = (door_shuffle_mode == kNO_DOORS) && | 216 | location_checks = slot_data["location_checks"].get<LocationChecks>(); |
217 | slot_data["reduce_checks"].get<bool>(); | ||
218 | victory_condition = | 217 | victory_condition = |
219 | slot_data["victory_condition"].get<VictoryCondition>(); | 218 | slot_data["victory_condition"].get<VictoryCondition>(); |
220 | 219 | ||
@@ -444,7 +443,16 @@ int AP_GetMasteryRequirement() { return GetState().mastery_requirement; } | |||
444 | 443 | ||
445 | int AP_GetLevel2Requirement() { return GetState().level_2_requirement; } | 444 | int AP_GetLevel2Requirement() { return GetState().level_2_requirement; } |
446 | 445 | ||
447 | bool AP_IsReduceChecks() { return GetState().reduce_checks; } | 446 | bool AP_IsLocationVisible(int classification) { |
447 | switch (GetState().location_checks) { | ||
448 | case kNORMAL_LOCATIONS: | ||
449 | return classification & kLOCATION_NORMAL; | ||
450 | case kREDUCED_LOCATIONS: | ||
451 | return classification & kLOCATION_REDUCED; | ||
452 | case kPANELSANITY: | ||
453 | return classification & kLOCATION_INSANITY; | ||
454 | } | ||
455 | } | ||
448 | 456 | ||
449 | VictoryCondition AP_GetVictoryCondition() { | 457 | VictoryCondition AP_GetVictoryCondition() { |
450 | return GetState().victory_condition; | 458 | return GetState().victory_condition; |
diff --git a/src/ap_state.h b/src/ap_state.h index fb5c969..e9b9f92 100644 --- a/src/ap_state.h +++ b/src/ap_state.h | |||
@@ -12,6 +12,8 @@ enum DoorShuffleMode { kNO_DOORS = 0, kSIMPLE_DOORS = 1, kCOMPLEX_DOORS = 2 }; | |||
12 | 12 | ||
13 | enum VictoryCondition { kTHE_END = 0, kTHE_MASTER = 1, kLEVEL_2 = 2 }; | 13 | enum VictoryCondition { kTHE_END = 0, kTHE_MASTER = 1, kLEVEL_2 = 2 }; |
14 | 14 | ||
15 | enum LocationChecks { kNORMAL_LOCATIONS = 0, kREDUCED_LOCATIONS = 1, kPANELSANITY = 2 }; | ||
16 | |||
15 | void AP_SetTrackerFrame(TrackerFrame* tracker_frame); | 17 | void AP_SetTrackerFrame(TrackerFrame* tracker_frame); |
16 | 18 | ||
17 | void AP_Connect(std::string server, std::string player, std::string password); | 19 | void AP_Connect(std::string server, std::string player, std::string password); |
@@ -34,7 +36,7 @@ int AP_GetMasteryRequirement(); | |||
34 | 36 | ||
35 | int AP_GetLevel2Requirement(); | 37 | int AP_GetLevel2Requirement(); |
36 | 38 | ||
37 | bool AP_IsReduceChecks(); | 39 | bool AP_IsLocationVisible(int classification); |
38 | 40 | ||
39 | VictoryCondition AP_GetVictoryCondition(); | 41 | VictoryCondition AP_GetVictoryCondition(); |
40 | 42 | ||
diff --git a/src/area_popup.cpp b/src/area_popup.cpp index a3ac588..28554d0 100644 --- a/src/area_popup.cpp +++ b/src/area_popup.cpp | |||
@@ -5,7 +5,7 @@ | |||
5 | #include "tracker_state.h" | 5 | #include "tracker_state.h" |
6 | 6 | ||
7 | AreaPopup::AreaPopup(wxWindow* parent, int area_id) | 7 | AreaPopup::AreaPopup(wxWindow* parent, int area_id) |
8 | : wxPanel(parent, wxID_ANY), area_id_(area_id) { | 8 | : wxScrolledWindow(parent, wxID_ANY), area_id_(area_id) { |
9 | const MapArea& map_area = GD_GetMapArea(area_id); | 9 | const MapArea& map_area = GD_GetMapArea(area_id); |
10 | 10 | ||
11 | wxFlexGridSizer* section_sizer = new wxFlexGridSizer(2, 10, 10); | 11 | wxFlexGridSizer* section_sizer = new wxFlexGridSizer(2, 10, 10); |
@@ -34,6 +34,7 @@ AreaPopup::AreaPopup(wxWindow* parent, int area_id) | |||
34 | top_sizer->Add(section_sizer, wxSizerFlags().DoubleBorder(wxALL).Expand()); | 34 | top_sizer->Add(section_sizer, wxSizerFlags().DoubleBorder(wxALL).Expand()); |
35 | 35 | ||
36 | SetSizerAndFit(top_sizer); | 36 | SetSizerAndFit(top_sizer); |
37 | SetScrollRate(5, 5); | ||
37 | 38 | ||
38 | SetBackgroundColour(*wxBLACK); | 39 | SetBackgroundColour(*wxBLACK); |
39 | Hide(); | 40 | Hide(); |
@@ -44,18 +45,16 @@ void AreaPopup::UpdateIndicators() { | |||
44 | for (int section_id = 0; section_id < map_area.locations.size(); | 45 | for (int section_id = 0; section_id < map_area.locations.size(); |
45 | section_id++) { | 46 | section_id++) { |
46 | const Location& location = map_area.locations.at(section_id); | 47 | const Location& location = map_area.locations.at(section_id); |
47 | if (location.exclude_reduce) { | 48 | wxSizer* container_sizer = |
48 | wxSizer* container_sizer = | 49 | section_labels_[section_id]->GetContainingSizer(); |
49 | section_labels_[section_id]->GetContainingSizer(); | ||
50 | 50 | ||
51 | if (AP_IsReduceChecks()) { | 51 | if (!AP_IsLocationVisible(location.classification)) { |
52 | container_sizer->Hide(section_labels_[section_id]); | 52 | container_sizer->Hide(section_labels_[section_id]); |
53 | container_sizer->Hide(eye_indicators_[section_id]); | 53 | container_sizer->Hide(eye_indicators_[section_id]); |
54 | continue; | 54 | continue; |
55 | } else { | 55 | } else { |
56 | container_sizer->Show(section_labels_[section_id]); | 56 | container_sizer->Show(section_labels_[section_id]); |
57 | container_sizer->Show(eye_indicators_[section_id]); | 57 | container_sizer->Show(eye_indicators_[section_id]); |
58 | } | ||
59 | } | 58 | } |
60 | 59 | ||
61 | bool checked = AP_HasCheckedGameLocation(area_id_, section_id); | 60 | bool checked = AP_HasCheckedGameLocation(area_id_, section_id); |
diff --git a/src/area_popup.h b/src/area_popup.h index b602b63..d5f6a50 100644 --- a/src/area_popup.h +++ b/src/area_popup.h | |||
@@ -9,7 +9,7 @@ | |||
9 | 9 | ||
10 | #include "eye_indicator.h" | 10 | #include "eye_indicator.h" |
11 | 11 | ||
12 | class AreaPopup : public wxPanel { | 12 | class AreaPopup : public wxScrolledWindow { |
13 | public: | 13 | public: |
14 | AreaPopup(wxWindow* parent, int area_id); | 14 | AreaPopup(wxWindow* parent, int area_id); |
15 | 15 | ||
diff --git a/src/game_data.cpp b/src/game_data.cpp index 4393373..06eb80a 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -4,6 +4,9 @@ | |||
4 | #include <yaml-cpp/yaml.h> | 4 | #include <yaml-cpp/yaml.h> |
5 | 5 | ||
6 | #include <iostream> | 6 | #include <iostream> |
7 | #include <sstream> | ||
8 | |||
9 | #include "logger.h" | ||
7 | 10 | ||
8 | namespace { | 11 | namespace { |
9 | 12 | ||
@@ -49,6 +52,9 @@ struct GameData { | |||
49 | 52 | ||
50 | std::vector<int> achievement_panels_; | 53 | std::vector<int> achievement_panels_; |
51 | 54 | ||
55 | bool loaded_area_data_ = false; | ||
56 | std::set<std::string> malconfigured_areas_; | ||
57 | |||
52 | GameData() { | 58 | GameData() { |
53 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); | 59 | YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml"); |
54 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); | 60 | YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml"); |
@@ -179,7 +185,8 @@ struct GameData { | |||
179 | if (panel_it.second["required_panel"].IsMap()) { | 185 | if (panel_it.second["required_panel"].IsMap()) { |
180 | std::string rp_room = room_obj.name; | 186 | std::string rp_room = room_obj.name; |
181 | if (panel_it.second["required_panel"]["room"]) { | 187 | if (panel_it.second["required_panel"]["room"]) { |
182 | rp_room = panel_it.second["required_panel"]["room"].as<std::string>(); | 188 | rp_room = |
189 | panel_it.second["required_panel"]["room"].as<std::string>(); | ||
183 | } | 190 | } |
184 | 191 | ||
185 | panel_obj.required_panels.push_back(AddOrGetPanel( | 192 | panel_obj.required_panels.push_back(AddOrGetPanel( |
@@ -204,7 +211,8 @@ struct GameData { | |||
204 | 211 | ||
205 | if (panel_it.second["achievement"]) { | 212 | if (panel_it.second["achievement"]) { |
206 | panel_obj.achievement = true; | 213 | panel_obj.achievement = true; |
207 | panel_obj.achievement_name = panel_it.second["achievement"].as<std::string>(); | 214 | panel_obj.achievement_name = |
215 | panel_it.second["achievement"].as<std::string>(); | ||
208 | 216 | ||
209 | achievement_panels_.push_back(panel_id); | 217 | achievement_panels_.push_back(panel_id); |
210 | } | 218 | } |
@@ -356,71 +364,88 @@ struct GameData { | |||
356 | } | 364 | } |
357 | } | 365 | } |
358 | 366 | ||
367 | loaded_area_data_ = true; | ||
368 | |||
369 | // Only locations for the panels are kept here. | ||
370 | std::map<std::string, std::tuple<int, int>> locations_by_name; | ||
371 | |||
359 | for (const Panel &panel : panels_) { | 372 | for (const Panel &panel : panels_) { |
360 | if (panel.check) { | 373 | int room_id = panel.room; |
361 | int room_id = panel.room; | 374 | std::string room_name = rooms_[room_id].name; |
362 | std::string room_name = rooms_[room_id].name; | ||
363 | 375 | ||
364 | std::string area_name = room_name; | 376 | std::string area_name = room_name; |
365 | if (fold_areas.count(room_name)) { | 377 | if (fold_areas.count(room_name)) { |
366 | int fold_area_id = fold_areas[room_name]; | 378 | int fold_area_id = fold_areas[room_name]; |
367 | area_name = map_areas_[fold_area_id].name; | 379 | area_name = map_areas_[fold_area_id].name; |
368 | } | 380 | } |
369 | 381 | ||
370 | int area_id = AddOrGetArea(area_name); | 382 | int classification = kLOCATION_INSANITY; |
371 | MapArea &map_area = map_areas_[area_id]; | 383 | if (panel.check) { |
372 | // room field should be the original room ID | 384 | classification |= kLOCATION_NORMAL; |
373 | map_area.locations.push_back( | 385 | if (!panel.exclude_reduce) { |
374 | {.name = panel.name, | 386 | classification |= kLOCATION_REDUCED; |
375 | .ap_location_name = room_name + " - " + panel.name, | 387 | } |
376 | .room = panel.room, | ||
377 | .panels = {panel.id}, | ||
378 | .exclude_reduce = panel.exclude_reduce}); | ||
379 | } | 388 | } |
389 | |||
390 | int area_id = AddOrGetArea(area_name); | ||
391 | MapArea &map_area = map_areas_[area_id]; | ||
392 | // room field should be the original room ID | ||
393 | map_area.locations.push_back( | ||
394 | {.name = panel.name, | ||
395 | .ap_location_name = room_name + " - " + panel.name, | ||
396 | .room = panel.room, | ||
397 | .panels = {panel.id}, | ||
398 | .classification = classification}); | ||
399 | locations_by_name[map_area.locations.back().ap_location_name] = { | ||
400 | area_id, map_area.locations.size() - 1}; | ||
380 | } | 401 | } |
381 | 402 | ||
382 | for (int door_id : door_definition_order_) { | 403 | for (int door_id : door_definition_order_) { |
383 | const Door &door = doors_.at(door_id); | 404 | const Door &door = doors_.at(door_id); |
384 | 405 | ||
385 | if (!door.skip_location) { | 406 | if (!door.skip_location) { |
386 | int room_id = door.room; | 407 | int classification = kLOCATION_NORMAL; |
387 | std::string area_name = rooms_[room_id].name; | 408 | if (!door.exclude_reduce) { |
388 | std::string section_name; | 409 | classification |= kLOCATION_REDUCED; |
410 | } | ||
389 | 411 | ||
390 | size_t divider_pos = door.location_name.find(" - "); | 412 | if (locations_by_name.count(door.location_name)) { |
391 | if (divider_pos == std::string::npos) { | 413 | auto [area_id, section_id] = locations_by_name[door.location_name]; |
392 | section_name = door.location_name; | 414 | map_areas_[area_id].locations[section_id].classification |= |
415 | classification; | ||
393 | } else { | 416 | } else { |
394 | area_name = door.location_name.substr(0, divider_pos); | 417 | int room_id = door.room; |
395 | section_name = door.location_name.substr(divider_pos + 3); | 418 | std::string area_name = rooms_[room_id].name; |
396 | } | 419 | std::string section_name; |
420 | |||
421 | size_t divider_pos = door.location_name.find(" - "); | ||
422 | if (divider_pos == std::string::npos) { | ||
423 | section_name = door.location_name; | ||
424 | } else { | ||
425 | area_name = door.location_name.substr(0, divider_pos); | ||
426 | section_name = door.location_name.substr(divider_pos + 3); | ||
427 | } | ||
397 | 428 | ||
398 | if (fold_areas.count(area_name)) { | 429 | if (fold_areas.count(area_name)) { |
399 | int fold_area_id = fold_areas[area_name]; | 430 | int fold_area_id = fold_areas[area_name]; |
400 | area_name = map_areas_[fold_area_id].name; | 431 | area_name = map_areas_[fold_area_id].name; |
401 | } | 432 | } |
402 | 433 | ||
403 | int area_id = AddOrGetArea(area_name); | 434 | int area_id = AddOrGetArea(area_name); |
404 | MapArea &map_area = map_areas_[area_id]; | 435 | MapArea &map_area = map_areas_[area_id]; |
405 | // room field should be the original room ID | 436 | // room field should be the original room ID |
406 | map_area.locations.push_back({.name = section_name, | 437 | map_area.locations.push_back({.name = section_name, |
407 | .ap_location_name = door.location_name, | 438 | .ap_location_name = door.location_name, |
408 | .room = door.room, | 439 | .room = door.room, |
409 | .panels = door.panels, | 440 | .panels = door.panels, |
410 | .exclude_reduce = door.exclude_reduce}); | 441 | .classification = classification}); |
442 | } | ||
411 | } | 443 | } |
412 | } | 444 | } |
413 | 445 | ||
414 | for (MapArea &map_area : map_areas_) { | 446 | for (MapArea &map_area : map_areas_) { |
415 | bool all_exclude_reduce = true; | ||
416 | for (const Location &location : map_area.locations) { | 447 | for (const Location &location : map_area.locations) { |
417 | if (!location.exclude_reduce) { | 448 | map_area.classification |= location.classification; |
418 | all_exclude_reduce = false; | ||
419 | break; | ||
420 | } | ||
421 | } | ||
422 | if (all_exclude_reduce) { | ||
423 | map_area.exclude_reduce = true; | ||
424 | } | 449 | } |
425 | } | 450 | } |
426 | 451 | ||
@@ -450,6 +475,13 @@ struct GameData { | |||
450 | starting_room_obj.exits.push_back( | 475 | starting_room_obj.exits.push_back( |
451 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), | 476 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), |
452 | .door = fake_pilgrim_door_id}); | 477 | .door = fake_pilgrim_door_id}); |
478 | |||
479 | // Report errors. | ||
480 | for (const std::string &area : malconfigured_areas_) { | ||
481 | std::ostringstream errstr; | ||
482 | errstr << "Area data not found for: " << area; | ||
483 | TrackerLog(errstr.str()); | ||
484 | } | ||
453 | } | 485 | } |
454 | 486 | ||
455 | int AddOrGetRoom(std::string room) { | 487 | int AddOrGetRoom(std::string room) { |
@@ -487,6 +519,10 @@ struct GameData { | |||
487 | 519 | ||
488 | int AddOrGetArea(std::string area) { | 520 | int AddOrGetArea(std::string area) { |
489 | if (!area_by_id_.count(area)) { | 521 | if (!area_by_id_.count(area)) { |
522 | if (loaded_area_data_) { | ||
523 | malconfigured_areas_.insert(area); | ||
524 | } | ||
525 | |||
490 | int area_id = map_areas_.size(); | 526 | int area_id = map_areas_.size(); |
491 | area_by_id_[area] = area_id; | 527 | area_by_id_[area] = area_id; |
492 | map_areas_.push_back({.id = area_id, .name = area}); | 528 | map_areas_.push_back({.id = area_id, .name = area}); |
diff --git a/src/game_data.h b/src/game_data.h index 959d5c8..d9c909b 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -19,6 +19,10 @@ enum class LingoColor { | |||
19 | kGray | 19 | kGray |
20 | }; | 20 | }; |
21 | 21 | ||
22 | constexpr int kLOCATION_NORMAL = 1; | ||
23 | constexpr int kLOCATION_REDUCED = 2; | ||
24 | constexpr int kLOCATION_INSANITY = 4; | ||
25 | |||
22 | struct Panel { | 26 | struct Panel { |
23 | int id; | 27 | int id; |
24 | int room; | 28 | int room; |
@@ -76,7 +80,7 @@ struct Location { | |||
76 | std::string ap_location_name; | 80 | std::string ap_location_name; |
77 | int room; | 81 | int room; |
78 | std::vector<int> panels; | 82 | std::vector<int> panels; |
79 | bool exclude_reduce = false; | 83 | int classification = 0; |
80 | }; | 84 | }; |
81 | 85 | ||
82 | struct MapArea { | 86 | struct MapArea { |
@@ -85,7 +89,7 @@ struct MapArea { | |||
85 | std::vector<Location> locations; | 89 | std::vector<Location> locations; |
86 | int map_x; | 90 | int map_x; |
87 | int map_y; | 91 | int map_y; |
88 | bool exclude_reduce = false; | 92 | int classification = 0; |
89 | }; | 93 | }; |
90 | 94 | ||
91 | const std::vector<MapArea>& GD_GetMapAreas(); | 95 | const std::vector<MapArea>& GD_GetMapAreas(); |
diff --git a/src/tracker_panel.cpp b/src/tracker_panel.cpp index 90b8eb9..40d3ced 100644 --- a/src/tracker_panel.cpp +++ b/src/tracker_panel.cpp | |||
@@ -52,9 +52,9 @@ void TrackerPanel::OnPaint(wxPaintEvent &event) { | |||
52 | 52 | ||
53 | void TrackerPanel::OnMouseMove(wxMouseEvent &event) { | 53 | void TrackerPanel::OnMouseMove(wxMouseEvent &event) { |
54 | for (AreaIndicator &area : areas_) { | 54 | for (AreaIndicator &area : areas_) { |
55 | if (area.active && | 55 | if (area.active && area.real_x1 <= event.GetX() && |
56 | area.real_x1 <= event.GetX() && event.GetX() < area.real_x2 && | 56 | event.GetX() < area.real_x2 && area.real_y1 <= event.GetY() && |
57 | area.real_y1 <= event.GetY() && event.GetY() < area.real_y2) { | 57 | event.GetY() < area.real_y2) { |
58 | area.popup->Show(); | 58 | area.popup->Show(); |
59 | } else { | 59 | } else { |
60 | area.popup->Hide(); | 60 | area.popup->Hide(); |
@@ -95,7 +95,7 @@ void TrackerPanel::Redraw() { | |||
95 | const wxBrush *brush_color = wxGREY_BRUSH; | 95 | const wxBrush *brush_color = wxGREY_BRUSH; |
96 | 96 | ||
97 | const MapArea &map_area = GD_GetMapArea(area.area_id); | 97 | const MapArea &map_area = GD_GetMapArea(area.area_id); |
98 | if (map_area.exclude_reduce && AP_IsReduceChecks()) { | 98 | if (!AP_IsLocationVisible(map_area.classification)) { |
99 | area.active = false; | 99 | area.active = false; |
100 | continue; | 100 | continue; |
101 | } else { | 101 | } else { |
@@ -106,7 +106,9 @@ void TrackerPanel::Redraw() { | |||
106 | bool has_unreachable_unchecked = false; | 106 | bool has_unreachable_unchecked = false; |
107 | for (int section_id = 0; section_id < map_area.locations.size(); | 107 | for (int section_id = 0; section_id < map_area.locations.size(); |
108 | section_id++) { | 108 | section_id++) { |
109 | if (!AP_HasCheckedGameLocation(area.area_id, section_id)) { | 109 | if (AP_IsLocationVisible( |
110 | map_area.locations.at(section_id).classification) && | ||
111 | !AP_HasCheckedGameLocation(area.area_id, section_id)) { | ||
110 | if (IsLocationReachable(area.area_id, section_id)) { | 112 | if (IsLocationReachable(area.area_id, section_id)) { |
111 | has_reachable_unchecked = true; | 113 | has_reachable_unchecked = true; |
112 | } else { | 114 | } else { |
@@ -146,6 +148,10 @@ void TrackerPanel::Redraw() { | |||
146 | final_x + map_area.map_x * final_width / image_size.GetWidth(); | 148 | final_x + map_area.map_x * final_width / image_size.GetWidth(); |
147 | int popup_y = | 149 | int popup_y = |
148 | final_y + map_area.map_y * final_width / image_size.GetWidth(); | 150 | final_y + map_area.map_y * final_width / image_size.GetWidth(); |
151 | |||
152 | area.popup->SetMaxSize(panel_size); | ||
153 | area.popup->GetSizer()->Fit(area.popup); | ||
154 | |||
149 | if (popup_x + area.popup->GetSize().GetWidth() > panel_size.GetWidth()) { | 155 | if (popup_x + area.popup->GetSize().GetWidth() > panel_size.GetWidth()) { |
150 | popup_x = panel_size.GetWidth() - area.popup->GetSize().GetWidth(); | 156 | popup_x = panel_size.GetWidth() - area.popup->GetSize().GetWidth(); |
151 | } | 157 | } |