diff options
-rw-r--r-- | CHANGELOG.md | 14 | ||||
-rw-r--r-- | VERSION | 2 | ||||
-rw-r--r-- | src/ap_state.cpp | 21 | ||||
-rw-r--r-- | src/ap_state.h | 4 | ||||
-rw-r--r-- | src/game_data.cpp | 122 | ||||
-rw-r--r-- | src/game_data.h | 9 | ||||
-rw-r--r-- | src/subway_map.cpp | 33 | ||||
-rw-r--r-- | src/tracker_state.cpp | 95 | ||||
-rw-r--r-- | src/version.cpp | 5 | ||||
-rw-r--r-- | src/version.h | 2 |
10 files changed, 271 insertions, 36 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index cd237c6..67e32ac 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md | |||
@@ -1,5 +1,19 @@ | |||
1 | # lingo-ap-tracker Releases | 1 | # lingo-ap-tracker Releases |
2 | 2 | ||
3 | ## v0.10.6 - 2024-07-16 | ||
4 | |||
5 | - The status bar now shows the name and server for the connected slot. | ||
6 | - Fixed an issue with pilgrimage detection when paintings are shuffled and | ||
7 | paintings are not allowed for pilgrimage. | ||
8 | - Fixed an issue with pilgrimage starting from the wrong place when sunwarps are | ||
9 | shuffled. | ||
10 | - Fixed incorrect doors showing for sunwarps on subway map when sunwarps are | ||
11 | shuffled. | ||
12 | |||
13 | Download: | ||
14 | [lingo-ap-tracker-v0.10.6-win64.zip](https://files.fourisland.com/releases/lingo-ap-tracker/lingo-ap-tracker-v0.10.6-win64.zip)<br/> | ||
15 | Source: [v0.10.6](https://code.fourisland.com/lingo-ap-tracker/tag/?h=v0.10.6) | ||
16 | |||
3 | ## v0.10.5 - 2024-07-12 | 17 | ## v0.10.5 - 2024-07-12 |
4 | 18 | ||
5 | - Increased length of connection history to 10. | 19 | - Increased length of connection history to 10. |
diff --git a/VERSION b/VERSION index a6eeb03..7b63f4b 100644 --- a/VERSION +++ b/VERSION | |||
@@ -1 +1 @@ | |||
v0.10.5 \ No newline at end of file | v0.10.6 \ No newline at end of file | ||
diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 876fdd8..d501e81 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
@@ -58,6 +58,7 @@ struct APState { | |||
58 | std::optional<std::tuple<int, int>> player_pos; | 58 | std::optional<std::tuple<int, int>> player_pos; |
59 | 59 | ||
60 | DoorShuffleMode door_shuffle_mode = kNO_DOORS; | 60 | DoorShuffleMode door_shuffle_mode = kNO_DOORS; |
61 | bool group_doors = false; | ||
61 | bool color_shuffle = false; | 62 | bool color_shuffle = false; |
62 | bool painting_shuffle = false; | 63 | bool painting_shuffle = false; |
63 | int mastery_requirement = 21; | 64 | int mastery_requirement = 21; |
@@ -137,6 +138,7 @@ struct APState { | |||
137 | player_pos = std::nullopt; | 138 | player_pos = std::nullopt; |
138 | victory_data_storage_key.clear(); | 139 | victory_data_storage_key.clear(); |
139 | door_shuffle_mode = kNO_DOORS; | 140 | door_shuffle_mode = kNO_DOORS; |
141 | group_doors = false; | ||
140 | color_shuffle = false; | 142 | color_shuffle = false; |
141 | painting_shuffle = false; | 143 | painting_shuffle = false; |
142 | painting_mapping.clear(); | 144 | painting_mapping.clear(); |
@@ -221,14 +223,27 @@ struct APState { | |||
221 | RefreshTracker(false); | 223 | RefreshTracker(false); |
222 | }); | 224 | }); |
223 | 225 | ||
224 | apclient->set_slot_connected_handler([this, &connection_mutex]( | 226 | apclient->set_slot_connected_handler([this, player, server, |
227 | &connection_mutex]( | ||
225 | const nlohmann::json& slot_data) { | 228 | const nlohmann::json& slot_data) { |
226 | tracker_frame->SetStatusMessage("Connected to Archipelago!"); | 229 | tracker_frame->SetStatusMessage( |
230 | fmt::format("Connected to Archipelago! ({}@{})", player, server)); | ||
227 | TrackerLog("Connected to Archipelago!"); | 231 | TrackerLog("Connected to Archipelago!"); |
228 | 232 | ||
229 | data_storage_prefix = | 233 | data_storage_prefix = |
230 | fmt::format("Lingo_{}_", apclient->get_player_number()); | 234 | fmt::format("Lingo_{}_", apclient->get_player_number()); |
231 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); | 235 | door_shuffle_mode = slot_data["shuffle_doors"].get<DoorShuffleMode>(); |
236 | if (slot_data.contains("group_doors")) { | ||
237 | group_doors = slot_data.contains("group_doors") && | ||
238 | slot_data["group_doors"].get<int>() == 1; | ||
239 | } else { | ||
240 | // If group_doors doesn't exist yet, that means kPANELS_MODE is actually | ||
241 | // kSIMPLE_DOORS. | ||
242 | if (door_shuffle_mode == kPANELS_MODE) { | ||
243 | door_shuffle_mode = kDOORS_MODE; | ||
244 | group_doors = true; | ||
245 | } | ||
246 | } | ||
232 | color_shuffle = slot_data["shuffle_colors"].get<int>() == 1; | 247 | color_shuffle = slot_data["shuffle_colors"].get<int>() == 1; |
233 | painting_shuffle = slot_data["shuffle_paintings"].get<int>() == 1; | 248 | painting_shuffle = slot_data["shuffle_paintings"].get<int>() == 1; |
234 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); | 249 | mastery_requirement = slot_data["mastery_achievements"].get<int>(); |
@@ -525,6 +540,8 @@ std::string AP_GetItemName(int item_id) { | |||
525 | 540 | ||
526 | DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } | 541 | DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } |
527 | 542 | ||
543 | bool AP_AreDoorsGrouped() { return GetState().group_doors; } | ||
544 | |||
528 | bool AP_IsColorShuffle() { return GetState().color_shuffle; } | 545 | bool AP_IsColorShuffle() { return GetState().color_shuffle; } |
529 | 546 | ||
530 | bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } | 547 | bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } |
diff --git a/src/ap_state.h b/src/ap_state.h index 7af7395..190b21f 100644 --- a/src/ap_state.h +++ b/src/ap_state.h | |||
@@ -11,7 +11,7 @@ | |||
11 | 11 | ||
12 | class TrackerFrame; | 12 | class TrackerFrame; |
13 | 13 | ||
14 | enum DoorShuffleMode { kNO_DOORS = 0, kSIMPLE_DOORS = 1, kCOMPLEX_DOORS = 2 }; | 14 | enum DoorShuffleMode { kNO_DOORS = 0, kPANELS_MODE = 1, kDOORS_MODE = 2 }; |
15 | 15 | ||
16 | enum VictoryCondition { | 16 | enum VictoryCondition { |
17 | kTHE_END = 0, | 17 | kTHE_END = 0, |
@@ -53,6 +53,8 @@ std::string AP_GetItemName(int item_id); | |||
53 | 53 | ||
54 | DoorShuffleMode AP_GetDoorShuffleMode(); | 54 | DoorShuffleMode AP_GetDoorShuffleMode(); |
55 | 55 | ||
56 | bool AP_AreDoorsGrouped(); | ||
57 | |||
56 | bool AP_IsColorShuffle(); | 58 | bool AP_IsColorShuffle(); |
57 | 59 | ||
58 | bool AP_IsPaintingShuffle(); | 60 | bool AP_IsPaintingShuffle(); |
diff --git a/src/game_data.cpp b/src/game_data.cpp index e75170e..39ea360 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -42,6 +42,7 @@ struct GameData { | |||
42 | std::vector<Room> rooms_; | 42 | std::vector<Room> rooms_; |
43 | std::vector<Door> doors_; | 43 | std::vector<Door> doors_; |
44 | std::vector<Panel> panels_; | 44 | std::vector<Panel> panels_; |
45 | std::vector<PanelDoor> panel_doors_; | ||
45 | std::vector<MapArea> map_areas_; | 46 | std::vector<MapArea> map_areas_; |
46 | std::vector<SubwayItem> subway_items_; | 47 | std::vector<SubwayItem> subway_items_; |
47 | std::vector<PaintingExit> paintings_; | 48 | std::vector<PaintingExit> paintings_; |
@@ -49,6 +50,7 @@ struct GameData { | |||
49 | std::map<std::string, int> room_by_id_; | 50 | std::map<std::string, int> room_by_id_; |
50 | std::map<std::string, int> door_by_id_; | 51 | std::map<std::string, int> door_by_id_; |
51 | std::map<std::string, int> panel_by_id_; | 52 | std::map<std::string, int> panel_by_id_; |
53 | std::map<std::string, int> panel_doors_by_id_; | ||
52 | std::map<std::string, int> area_by_id_; | 54 | std::map<std::string, int> area_by_id_; |
53 | std::map<std::string, int> painting_by_id_; | 55 | std::map<std::string, int> painting_by_id_; |
54 | 56 | ||
@@ -109,6 +111,7 @@ struct GameData { | |||
109 | auto process_single_entrance = | 111 | auto process_single_entrance = |
110 | [this, room_id, from_room_id](const YAML::Node &option) { | 112 | [this, room_id, from_room_id](const YAML::Node &option) { |
111 | Exit exit_obj; | 113 | Exit exit_obj; |
114 | exit_obj.source_room = from_room_id; | ||
112 | exit_obj.destination_room = room_id; | 115 | exit_obj.destination_room = room_id; |
113 | 116 | ||
114 | if (option["door"]) { | 117 | if (option["door"]) { |
@@ -143,7 +146,7 @@ struct GameData { | |||
143 | switch (entrance_it.second.Type()) { | 146 | switch (entrance_it.second.Type()) { |
144 | case YAML::NodeType::Scalar: { | 147 | case YAML::NodeType::Scalar: { |
145 | // This is just "true". | 148 | // This is just "true". |
146 | rooms_[from_room_id].exits.push_back({.destination_room = room_id}); | 149 | rooms_[from_room_id].exits.push_back({.source_room = from_room_id, .destination_room = room_id}); |
147 | break; | 150 | break; |
148 | } | 151 | } |
149 | case YAML::NodeType::Map: { | 152 | case YAML::NodeType::Map: { |
@@ -424,6 +427,55 @@ struct GameData { | |||
424 | } | 427 | } |
425 | } | 428 | } |
426 | 429 | ||
430 | if (room_it.second["panel_doors"]) { | ||
431 | for (const auto &panel_door_it : room_it.second["panel_doors"]) { | ||
432 | std::string panel_door_name = panel_door_it.first.as<std::string>(); | ||
433 | int panel_door_id = | ||
434 | AddOrGetPanelDoor(rooms_[room_id].name, panel_door_name); | ||
435 | |||
436 | for (const auto &panel_node : panel_door_it.second["panels"]) { | ||
437 | int panel_id = -1; | ||
438 | |||
439 | if (panel_node.IsScalar()) { | ||
440 | panel_id = AddOrGetPanel(rooms_[room_id].name, | ||
441 | panel_node.as<std::string>()); | ||
442 | } else { | ||
443 | panel_id = AddOrGetPanel(panel_node["room"].as<std::string>(), | ||
444 | panel_node["panel"].as<std::string>()); | ||
445 | } | ||
446 | |||
447 | Panel &panel = panels_[panel_id]; | ||
448 | panel.panel_door = panel_door_id; | ||
449 | } | ||
450 | |||
451 | if (ids_config["panel_doors"] && | ||
452 | ids_config["panel_doors"][rooms_[room_id].name] && | ||
453 | ids_config["panel_doors"][rooms_[room_id].name] | ||
454 | [panel_door_name]) { | ||
455 | panel_doors_[panel_door_id].ap_item_id = | ||
456 | ids_config["panel_doors"][rooms_[room_id].name][panel_door_name] | ||
457 | .as<int>(); | ||
458 | } else { | ||
459 | wxLogError("Missing AP item ID for panel door %s - %s", | ||
460 | rooms_[room_id].name, panel_door_name); | ||
461 | } | ||
462 | |||
463 | if (panel_door_it.second["panel_group"]) { | ||
464 | std::string panel_group = | ||
465 | panel_door_it.second["panel_group"].as<std::string>(); | ||
466 | |||
467 | if (ids_config["panel_groups"] && | ||
468 | ids_config["panel_groups"][panel_group]) { | ||
469 | panel_doors_[panel_door_id].group_ap_item_id = | ||
470 | ids_config["panel_groups"][panel_group].as<int>(); | ||
471 | } else { | ||
472 | wxLogError("Missing AP item ID for panel door group %s", | ||
473 | panel_group); | ||
474 | } | ||
475 | } | ||
476 | } | ||
477 | } | ||
478 | |||
427 | if (room_it.second["paintings"]) { | 479 | if (room_it.second["paintings"]) { |
428 | for (const auto &painting : room_it.second["paintings"]) { | 480 | for (const auto &painting : room_it.second["paintings"]) { |
429 | std::string internal_id = painting["id"].as<std::string>(); | 481 | std::string internal_id = painting["id"].as<std::string>(); |
@@ -477,23 +529,47 @@ struct GameData { | |||
477 | progressive_item_name)); | 529 | progressive_item_name)); |
478 | } | 530 | } |
479 | 531 | ||
480 | int index = 1; | 532 | if (progression_it.second["doors"]) { |
481 | for (const auto &stage : progression_it.second) { | 533 | int index = 1; |
482 | int door_id = -1; | 534 | for (const auto &stage : progression_it.second["doors"]) { |
535 | int door_id = -1; | ||
483 | 536 | ||
484 | if (stage.IsScalar()) { | 537 | if (stage.IsScalar()) { |
485 | door_id = | 538 | door_id = |
486 | AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>()); | 539 | AddOrGetDoor(rooms_[room_id].name, stage.as<std::string>()); |
487 | } else { | 540 | } else { |
488 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), | 541 | door_id = AddOrGetDoor(stage["room"].as<std::string>(), |
489 | stage["door"].as<std::string>()); | 542 | stage["door"].as<std::string>()); |
543 | } | ||
544 | |||
545 | doors_[door_id].progressives.push_back( | ||
546 | {.item_name = progressive_item_name, | ||
547 | .ap_item_id = progressive_item_id, | ||
548 | .quantity = index}); | ||
549 | index++; | ||
490 | } | 550 | } |
551 | } | ||
491 | 552 | ||
492 | doors_[door_id].progressives.push_back( | 553 | if (progression_it.second["panel_doors"]) { |
493 | {.item_name = progressive_item_name, | 554 | int index = 1; |
494 | .ap_item_id = progressive_item_id, | 555 | for (const auto &stage : progression_it.second["panel_doors"]) { |
495 | .quantity = index}); | 556 | int panel_door_id = -1; |
496 | index++; | 557 | |
558 | if (stage.IsScalar()) { | ||
559 | panel_door_id = AddOrGetPanelDoor(rooms_[room_id].name, | ||
560 | stage.as<std::string>()); | ||
561 | } else { | ||
562 | panel_door_id = | ||
563 | AddOrGetPanelDoor(stage["room"].as<std::string>(), | ||
564 | stage["panel_door"].as<std::string>()); | ||
565 | } | ||
566 | |||
567 | panel_doors_[panel_door_id].progressives.push_back( | ||
568 | {.item_name = progressive_item_name, | ||
569 | .ap_item_id = progressive_item_id, | ||
570 | .quantity = index}); | ||
571 | index++; | ||
572 | } | ||
497 | } | 573 | } |
498 | } | 574 | } |
499 | } | 575 | } |
@@ -752,6 +828,18 @@ struct GameData { | |||
752 | return panel_by_id_[full_name]; | 828 | return panel_by_id_[full_name]; |
753 | } | 829 | } |
754 | 830 | ||
831 | int AddOrGetPanelDoor(std::string room, std::string panel) { | ||
832 | std::string full_name = room + " - " + panel; | ||
833 | |||
834 | if (!panel_doors_by_id_.count(full_name)) { | ||
835 | int panel_door_id = panel_doors_.size(); | ||
836 | panel_doors_by_id_[full_name] = panel_door_id; | ||
837 | panel_doors_.push_back({}); | ||
838 | } | ||
839 | |||
840 | return panel_doors_by_id_[full_name]; | ||
841 | } | ||
842 | |||
755 | int AddOrGetArea(std::string area) { | 843 | int AddOrGetArea(std::string area) { |
756 | if (!area_by_id_.count(area)) { | 844 | if (!area_by_id_.count(area)) { |
757 | if (loaded_area_data_) { | 845 | if (loaded_area_data_) { |
@@ -802,6 +890,10 @@ const std::vector<Door> &GD_GetDoors() { return GetState().doors_; } | |||
802 | 890 | ||
803 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } | 891 | const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } |
804 | 892 | ||
893 | const PanelDoor &GD_GetPanelDoor(int panel_door_id) { | ||
894 | return GetState().panel_doors_.at(panel_door_id); | ||
895 | } | ||
896 | |||
805 | int GD_GetDoorByName(const std::string &name) { | 897 | int GD_GetDoorByName(const std::string &name) { |
806 | return GetState().door_by_id_.at(name); | 898 | return GetState().door_by_id_.at(name); |
807 | } | 899 | } |
diff --git a/src/game_data.h b/src/game_data.h index b787e6f..197585c 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -55,6 +55,7 @@ struct Panel { | |||
55 | bool non_counting = false; | 55 | bool non_counting = false; |
56 | int ap_location_id = -1; | 56 | int ap_location_id = -1; |
57 | bool hunt = false; | 57 | bool hunt = false; |
58 | int panel_door = -1; | ||
58 | }; | 59 | }; |
59 | 60 | ||
60 | struct ProgressiveRequirement { | 61 | struct ProgressiveRequirement { |
@@ -82,7 +83,14 @@ struct Door { | |||
82 | DoorType type = DoorType::kNormal; | 83 | DoorType type = DoorType::kNormal; |
83 | }; | 84 | }; |
84 | 85 | ||
86 | struct PanelDoor { | ||
87 | int ap_item_id = -1; | ||
88 | int group_ap_item_id = -1; | ||
89 | std::vector<ProgressiveRequirement> progressives; | ||
90 | }; | ||
91 | |||
85 | struct Exit { | 92 | struct Exit { |
93 | int source_room; | ||
86 | int destination_room; | 94 | int destination_room; |
87 | std::optional<int> door; | 95 | std::optional<int> door; |
88 | EntranceType type = EntranceType::kNormal; | 96 | EntranceType type = EntranceType::kNormal; |
@@ -157,6 +165,7 @@ const std::vector<Door>& GD_GetDoors(); | |||
157 | const Door& GD_GetDoor(int door_id); | 165 | const Door& GD_GetDoor(int door_id); |
158 | int GD_GetDoorByName(const std::string& name); | 166 | int GD_GetDoorByName(const std::string& name); |
159 | const Panel& GD_GetPanel(int panel_id); | 167 | const Panel& GD_GetPanel(int panel_id); |
168 | const PanelDoor& GD_GetPanelDoor(int panel_door_id); | ||
160 | const PaintingExit& GD_GetPaintingExit(int painting_id); | 169 | const PaintingExit& GD_GetPaintingExit(int painting_id); |
161 | int GD_GetPaintingByName(const std::string& name); | 170 | int GD_GetPaintingByName(const std::string& name); |
162 | const std::vector<int>& GD_GetAchievementPanels(); | 171 | const std::vector<int>& GD_GetAchievementPanels(); |
diff --git a/src/subway_map.cpp b/src/subway_map.cpp index e3b844d..044e6fa 100644 --- a/src/subway_map.cpp +++ b/src/subway_map.cpp | |||
@@ -16,6 +16,29 @@ constexpr int OWL_ACTUAL_SIZE = 32; | |||
16 | 16 | ||
17 | enum class ItemDrawType { kNone, kBox, kOwl }; | 17 | enum class ItemDrawType { kNone, kBox, kOwl }; |
18 | 18 | ||
19 | namespace { | ||
20 | |||
21 | std::optional<int> GetRealSubwayDoor(const SubwayItem subway_item) { | ||
22 | std::optional<int> subway_door = subway_item.door; | ||
23 | if (AP_IsSunwarpShuffle() && subway_item.sunwarp && | ||
24 | subway_item.sunwarp->type != SubwaySunwarpType::kFinal) { | ||
25 | int sunwarp_index = subway_item.sunwarp->dots - 1; | ||
26 | if (subway_item.sunwarp->type == SubwaySunwarpType::kExit) { | ||
27 | sunwarp_index += 6; | ||
28 | } | ||
29 | |||
30 | for (const auto &[start_index, mapping] : AP_GetSunwarpMapping()) { | ||
31 | if (start_index == sunwarp_index || mapping.exit_index == sunwarp_index) { | ||
32 | subway_door = GD_GetSunwarpDoors().at(mapping.dots - 1); | ||
33 | } | ||
34 | } | ||
35 | |||
36 | return subway_door; | ||
37 | } | ||
38 | } | ||
39 | |||
40 | } // namespace | ||
41 | |||
19 | SubwayMap::SubwayMap(wxWindow *parent) : wxPanel(parent, wxID_ANY) { | 42 | SubwayMap::SubwayMap(wxWindow *parent) : wxPanel(parent, wxID_ANY) { |
20 | SetBackgroundStyle(wxBG_STYLE_PAINT); | 43 | SetBackgroundStyle(wxBG_STYLE_PAINT); |
21 | 44 | ||
@@ -267,9 +290,11 @@ void SubwayMap::OnPaint(wxPaintEvent &event) { | |||
267 | // Note that these requirements are duplicated on OnMouseClick so that it | 290 | // Note that these requirements are duplicated on OnMouseClick so that it |
268 | // knows when an item has a hover effect. | 291 | // knows when an item has a hover effect. |
269 | const SubwayItem &subway_item = GD_GetSubwayItem(*hovered_item_); | 292 | const SubwayItem &subway_item = GD_GetSubwayItem(*hovered_item_); |
270 | if (subway_item.door && !GetDoorRequirements(*subway_item.door).empty()) { | 293 | std::optional<int> subway_door = GetRealSubwayDoor(subway_item); |
294 | |||
295 | if (subway_door && !GetDoorRequirements(*subway_door).empty()) { | ||
271 | const std::map<std::string, bool> &report = | 296 | const std::map<std::string, bool> &report = |
272 | GetDoorRequirements(*subway_item.door); | 297 | GetDoorRequirements(*subway_door); |
273 | 298 | ||
274 | int acc_height = 10; | 299 | int acc_height = 10; |
275 | int col_width = 0; | 300 | int col_width = 0; |
@@ -450,7 +475,9 @@ void SubwayMap::OnMouseClick(wxMouseEvent &event) { | |||
450 | 475 | ||
451 | if (actual_hover_) { | 476 | if (actual_hover_) { |
452 | const SubwayItem &subway_item = GD_GetSubwayItem(*actual_hover_); | 477 | const SubwayItem &subway_item = GD_GetSubwayItem(*actual_hover_); |
453 | if ((subway_item.door && !GetDoorRequirements(*subway_item.door).empty()) || | 478 | std::optional<int> subway_door = GetRealSubwayDoor(subway_item); |
479 | |||
480 | if ((subway_door && !GetDoorRequirements(*subway_door).empty()) || | ||
454 | networks_.IsItemInNetwork(*hovered_item_)) { | 481 | networks_.IsItemInNetwork(*hovered_item_)) { |
455 | if (actual_hover_ != hovered_item_) { | 482 | if (actual_hover_ != hovered_item_) { |
456 | hovered_item_ = actual_hover_; | 483 | hovered_item_ = actual_hover_; |
diff --git a/src/tracker_state.cpp b/src/tracker_state.cpp index 1a2d116..66a9f94 100644 --- a/src/tracker_state.cpp +++ b/src/tracker_state.cpp | |||
@@ -1,5 +1,8 @@ | |||
1 | #include "tracker_state.h" | 1 | #include "tracker_state.h" |
2 | 2 | ||
3 | #include <fmt/core.h> | ||
4 | #include <hkutil/string.h> | ||
5 | |||
3 | #include <list> | 6 | #include <list> |
4 | #include <map> | 7 | #include <map> |
5 | #include <mutex> | 8 | #include <mutex> |
@@ -9,17 +12,19 @@ | |||
9 | 12 | ||
10 | #include "ap_state.h" | 13 | #include "ap_state.h" |
11 | #include "game_data.h" | 14 | #include "game_data.h" |
15 | #include "logger.h" | ||
12 | 16 | ||
13 | namespace { | 17 | namespace { |
14 | 18 | ||
15 | struct Requirements { | 19 | struct Requirements { |
16 | bool disabled = false; | 20 | bool disabled = false; |
17 | 21 | ||
18 | std::set<int> doors; // non-grouped, handles progressive | 22 | std::set<int> doors; // non-grouped, handles progressive |
19 | std::set<int> items; // all other items | 23 | std::set<int> panel_doors; // non-grouped, handles progressive |
20 | std::set<int> rooms; // maybe | 24 | std::set<int> items; // all other items |
21 | bool mastery = false; // maybe | 25 | std::set<int> rooms; // maybe |
22 | bool panel_hunt = false; // maybe | 26 | bool mastery = false; // maybe |
27 | bool panel_hunt = false; // maybe | ||
23 | 28 | ||
24 | void Merge(const Requirements& rhs) { | 29 | void Merge(const Requirements& rhs) { |
25 | if (rhs.disabled) { | 30 | if (rhs.disabled) { |
@@ -29,6 +34,9 @@ struct Requirements { | |||
29 | for (int id : rhs.doors) { | 34 | for (int id : rhs.doors) { |
30 | doors.insert(id); | 35 | doors.insert(id); |
31 | } | 36 | } |
37 | for (int id : rhs.panel_doors) { | ||
38 | panel_doors.insert(id); | ||
39 | } | ||
32 | for (int id : rhs.items) { | 40 | for (int id : rhs.items) { |
33 | items.insert(id); | 41 | items.insert(id); |
34 | } | 42 | } |
@@ -74,15 +82,14 @@ class RequirementCalculator { | |||
74 | requirements.doors.insert(door_obj.id); | 82 | requirements.doors.insert(door_obj.id); |
75 | break; | 83 | break; |
76 | } | 84 | } |
77 | } else if (AP_GetDoorShuffleMode() == kNO_DOORS || door_obj.skip_item) { | 85 | } else if (AP_GetDoorShuffleMode() != kDOORS_MODE || door_obj.skip_item) { |
78 | requirements.rooms.insert(door_obj.room); | 86 | requirements.rooms.insert(door_obj.room); |
79 | 87 | ||
80 | for (int panel_id : door_obj.panels) { | 88 | for (int panel_id : door_obj.panels) { |
81 | const Requirements& panel_reqs = GetPanel(panel_id); | 89 | const Requirements& panel_reqs = GetPanel(panel_id); |
82 | requirements.Merge(panel_reqs); | 90 | requirements.Merge(panel_reqs); |
83 | } | 91 | } |
84 | } else if (AP_GetDoorShuffleMode() == kSIMPLE_DOORS && | 92 | } else if (AP_AreDoorsGrouped() && !door_obj.group_name.empty()) { |
85 | !door_obj.group_name.empty()) { | ||
86 | requirements.items.insert(door_obj.group_ap_item_id); | 93 | requirements.items.insert(door_obj.group_ap_item_id); |
87 | } else { | 94 | } else { |
88 | requirements.doors.insert(door_obj.id); | 95 | requirements.doors.insert(door_obj.id); |
@@ -129,6 +136,17 @@ class RequirementCalculator { | |||
129 | requirements.items.insert(GD_GetItemIdForColor(color)); | 136 | requirements.items.insert(GD_GetItemIdForColor(color)); |
130 | } | 137 | } |
131 | } | 138 | } |
139 | |||
140 | if (panel_obj.panel_door != -1 && | ||
141 | AP_GetDoorShuffleMode() == kPANELS_MODE) { | ||
142 | const PanelDoor& panel_door_obj = GD_GetPanelDoor(panel_obj.panel_door); | ||
143 | |||
144 | if (panel_door_obj.group_ap_item_id != -1 && AP_AreDoorsGrouped()) { | ||
145 | requirements.items.insert(panel_door_obj.group_ap_item_id); | ||
146 | } else { | ||
147 | requirements.panel_doors.insert(panel_obj.panel_door); | ||
148 | } | ||
149 | } | ||
132 | 150 | ||
133 | panels_[panel_id] = requirements; | 151 | panels_[panel_id] = requirements; |
134 | } | 152 | } |
@@ -217,7 +235,9 @@ class StateCalculator { | |||
217 | PaintingExit target_painting = | 235 | PaintingExit target_painting = |
218 | GD_GetPaintingExit(GD_GetPaintingByName( | 236 | GD_GetPaintingExit(GD_GetPaintingByName( |
219 | AP_GetPaintingMapping().at(cur_painting.internal_id))); | 237 | AP_GetPaintingMapping().at(cur_painting.internal_id))); |
238 | painting_exit.source_room = cur_painting.room; | ||
220 | painting_exit.destination_room = target_painting.room; | 239 | painting_exit.destination_room = target_painting.room; |
240 | painting_exit.type = EntranceType::kPainting; | ||
221 | 241 | ||
222 | new_boundary.push_back(painting_exit); | 242 | new_boundary.push_back(painting_exit); |
223 | } | 243 | } |
@@ -244,6 +264,12 @@ class StateCalculator { | |||
244 | reachable_rooms_.insert(room_exit.destination_room); | 264 | reachable_rooms_.insert(room_exit.destination_room); |
245 | reachable_changed = true; | 265 | reachable_changed = true; |
246 | 266 | ||
267 | #ifndef NDEBUG | ||
268 | std::list<int> room_path = paths_[room_exit.source_room]; | ||
269 | room_path.push_back(room_exit.destination_room); | ||
270 | paths_[room_exit.destination_room] = room_path; | ||
271 | #endif | ||
272 | |||
247 | const Room& room_obj = GD_GetRoom(room_exit.destination_room); | 273 | const Room& room_obj = GD_GetRoom(room_exit.destination_room); |
248 | for (const Exit& out_edge : room_obj.exits) { | 274 | for (const Exit& out_edge : room_obj.exits) { |
249 | if (out_edge.type == EntranceType::kPainting && | 275 | if (out_edge.type == EntranceType::kPainting && |
@@ -282,20 +308,33 @@ class StateCalculator { | |||
282 | 308 | ||
283 | if (AP_HasEarlyColorHallways() && room_obj.name == "Starting Room") { | 309 | if (AP_HasEarlyColorHallways() && room_obj.name == "Starting Room") { |
284 | new_boundary.push_back( | 310 | new_boundary.push_back( |
285 | {.destination_room = GD_GetRoomByName("Color Hallways"), | 311 | {.source_room = room_exit.destination_room, |
312 | .destination_room = GD_GetRoomByName("Color Hallways"), | ||
286 | .type = EntranceType::kPainting}); | 313 | .type = EntranceType::kPainting}); |
287 | } | 314 | } |
288 | 315 | ||
289 | if (AP_IsPilgrimageEnabled()) { | 316 | if (AP_IsPilgrimageEnabled()) { |
290 | if (room_obj.name == "Hub Room") { | 317 | int pilgrimage_start_id = GD_GetRoomByName("Hub Room"); |
318 | if (AP_IsSunwarpShuffle()) { | ||
319 | for (const auto& [start_index, mapping] : | ||
320 | AP_GetSunwarpMapping()) { | ||
321 | if (mapping.dots == 1) { | ||
322 | pilgrimage_start_id = GD_GetRoomForSunwarp(start_index); | ||
323 | } | ||
324 | } | ||
325 | } | ||
326 | |||
327 | if (room_exit.destination_room == pilgrimage_start_id) { | ||
291 | new_boundary.push_back( | 328 | new_boundary.push_back( |
292 | {.destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | 329 | {.source_room = room_exit.destination_room, |
330 | .destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | ||
293 | .type = EntranceType::kPilgrimage}); | 331 | .type = EntranceType::kPilgrimage}); |
294 | } | 332 | } |
295 | } else { | 333 | } else { |
296 | if (room_obj.name == "Starting Room") { | 334 | if (room_obj.name == "Starting Room") { |
297 | new_boundary.push_back( | 335 | new_boundary.push_back( |
298 | {.destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | 336 | {.source_room = room_exit.destination_room, |
337 | .destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | ||
299 | .door = | 338 | .door = |
300 | GD_GetDoorByName("Pilgrim Antechamber - Sun Painting"), | 339 | GD_GetDoorByName("Pilgrim Antechamber - Sun Painting"), |
301 | .type = EntranceType::kPainting}); | 340 | .type = EntranceType::kPainting}); |
@@ -336,8 +375,22 @@ class StateCalculator { | |||
336 | return door_report_; | 375 | return door_report_; |
337 | } | 376 | } |
338 | 377 | ||
378 | std::string GetPathToRoom(int room_id) const { | ||
379 | if (!paths_.count(room_id)) { | ||
380 | return ""; | ||
381 | } | ||
382 | |||
383 | const std::list<int>& path = paths_.at(room_id); | ||
384 | std::vector<std::string> room_names; | ||
385 | for (int room_id : path) { | ||
386 | room_names.push_back(GD_GetRoom(room_id).name); | ||
387 | } | ||
388 | return hatkirby::implode(room_names, " -> "); | ||
389 | } | ||
390 | |||
339 | private: | 391 | private: |
340 | Decision IsNonGroupedDoorReachable(const Door& door_obj) { | 392 | template <typename T> |
393 | Decision IsNonGroupedDoorReachable(const T& door_obj) { | ||
341 | bool has_item = AP_HasItem(door_obj.ap_item_id); | 394 | bool has_item = AP_HasItem(door_obj.ap_item_id); |
342 | 395 | ||
343 | if (!has_item) { | 396 | if (!has_item) { |
@@ -373,6 +426,20 @@ class StateCalculator { | |||
373 | } | 426 | } |
374 | } | 427 | } |
375 | 428 | ||
429 | for (int panel_door_id : reqs.panel_doors) { | ||
430 | const PanelDoor& panel_door_obj = GD_GetPanelDoor(panel_door_id); | ||
431 | Decision decision = IsNonGroupedDoorReachable(panel_door_obj); | ||
432 | |||
433 | if (report) { | ||
434 | (*report)[AP_GetItemName(panel_door_obj.ap_item_id)] = | ||
435 | (decision == kYes); | ||
436 | } | ||
437 | |||
438 | if (decision != kYes) { | ||
439 | final_decision = decision; | ||
440 | } | ||
441 | } | ||
442 | |||
376 | for (int item_id : reqs.items) { | 443 | for (int item_id : reqs.items) { |
377 | bool has_item = AP_HasItem(item_id); | 444 | bool has_item = AP_HasItem(item_id); |
378 | if (report) { | 445 | if (report) { |
@@ -574,6 +641,8 @@ class StateCalculator { | |||
574 | std::set<int> solveable_panels_; | 641 | std::set<int> solveable_panels_; |
575 | std::set<int> reachable_paintings_; | 642 | std::set<int> reachable_paintings_; |
576 | std::map<int, std::map<std::string, bool>> door_report_; | 643 | std::map<int, std::map<std::string, bool>> door_report_; |
644 | |||
645 | std::map<int, std::list<int>> paths_; | ||
577 | }; | 646 | }; |
578 | 647 | ||
579 | } // namespace | 648 | } // namespace |
diff --git a/src/version.cpp b/src/version.cpp new file mode 100644 index 0000000..3b4d5f3 --- /dev/null +++ b/src/version.cpp | |||
@@ -0,0 +1,5 @@ | |||
1 | #include "version.h" | ||
2 | |||
3 | std::ostream& operator<<(std::ostream& out, const Version& ver) { | ||
4 | return out << "v" << ver.major << "." << ver.minor << "." << ver.revision; | ||
5 | } | ||
diff --git a/src/version.h b/src/version.h index b688e27..8f93e18 100644 --- a/src/version.h +++ b/src/version.h | |||
@@ -36,6 +36,6 @@ struct Version { | |||
36 | } | 36 | } |
37 | }; | 37 | }; |
38 | 38 | ||
39 | constexpr const Version kTrackerVersion = Version(0, 10, 5); | 39 | constexpr const Version kTrackerVersion = Version(0, 10, 6); |
40 | 40 | ||
41 | #endif /* end of include guard: VERSION_H_C757E53C */ \ No newline at end of file | 41 | #endif /* end of include guard: VERSION_H_C757E53C */ \ No newline at end of file |