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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-12-19 22:48:41 -0500 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-12-19 22:48:41 -0500 |
| commit | 5a7559e39d2cd8306a99adbc6d39e90716b14687 (patch) | |
| tree | ab8e99c780b6a1dd6d27f0521f052e20bd7e3798 /src | |
| parent | 4f2ac8d575549501e29a7c0088293db2e5e236dd (diff) | |
| download | lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.tar.gz lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.tar.bz2 lingo-ap-tracker-5a7559e39d2cd8306a99adbc6d39e90716b14687.zip | |
Rewrote APState so connection happens on thread
The whole file is more thread-safe than before, with a few notable exceptions. This fixes a read-after-free issue where, when reconnecting after a disconnection, the client thread would attempt to lock a mutex owned and already destroyed by the main thread.
Diffstat (limited to 'src')
| -rw-r--r-- | src/ap_state.cpp | 684 | ||||
| -rw-r--r-- | src/ap_state.h | 8 |
2 files changed, 418 insertions, 274 deletions
| diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 80d96a1..908c3a8 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
| @@ -34,24 +34,31 @@ constexpr int AP_REVISION = 5; | |||
| 34 | constexpr const char* CERT_STORE_PATH = "cacert.pem"; | 34 | constexpr const char* CERT_STORE_PATH = "cacert.pem"; |
| 35 | constexpr int ITEM_HANDLING = 7; // <- all | 35 | constexpr int ITEM_HANDLING = 7; // <- all |
| 36 | 36 | ||
| 37 | constexpr int CONNECTION_TIMEOUT = 50000; // 50 seconds | ||
| 38 | constexpr int CONNECTION_BACKOFF_INTERVAL = 100; | ||
| 39 | |||
| 37 | namespace { | 40 | namespace { |
| 38 | 41 | ||
| 39 | struct APState { | 42 | struct APState { |
| 40 | std::unique_ptr<APClient> apclient; | 43 | // Initialized on main thread |
| 41 | |||
| 42 | bool initialized = false; | 44 | bool initialized = false; |
| 43 | |||
| 44 | TrackerFrame* tracker_frame = nullptr; | 45 | TrackerFrame* tracker_frame = nullptr; |
| 46 | std::list<std::string> tracked_data_storage_keys; | ||
| 45 | 47 | ||
| 46 | bool client_active = false; | 48 | // Client |
| 47 | std::string status_message = "Not connected to Archipelago."; | ||
| 48 | std::mutex client_mutex; | 49 | std::mutex client_mutex; |
| 50 | std::unique_ptr<APClient> apclient; | ||
| 51 | |||
| 52 | // Protected state | ||
| 53 | std::mutex state_mutex; | ||
| 54 | |||
| 55 | std::string status_message = "Not connected to Archipelago."; | ||
| 49 | 56 | ||
| 50 | bool connected = false; | 57 | bool connected = false; |
| 51 | bool has_connection_result = false; | 58 | std::string connection_failure; |
| 59 | int remaining_loops = 0; | ||
| 52 | 60 | ||
| 53 | std::string data_storage_prefix; | 61 | std::string data_storage_prefix; |
| 54 | std::list<std::string> tracked_data_storage_keys; | ||
| 55 | std::string victory_data_storage_key; | 62 | std::string victory_data_storage_key; |
| 56 | 63 | ||
| 57 | std::string save_name; | 64 | std::string save_name; |
| @@ -81,21 +88,175 @@ struct APState { | |||
| 81 | std::map<int, SunwarpMapping> sunwarp_mapping; | 88 | std::map<int, SunwarpMapping> sunwarp_mapping; |
| 82 | 89 | ||
| 83 | void Connect(std::string server, std::string player, std::string password) { | 90 | void Connect(std::string server, std::string player, std::string password) { |
| 91 | Initialize(); | ||
| 92 | |||
| 93 | { | ||
| 94 | std::lock_guard state_guard(state_mutex); | ||
| 95 | SetStatusMessage("Connecting to Archipelago server...."); | ||
| 96 | } | ||
| 97 | TrackerLog(fmt::format("Connecting to Archipelago server ({})...", server)); | ||
| 98 | |||
| 99 | // Creating and setting up the client has to all be done while holding the | ||
| 100 | // client mutex, so that the other thread doesn't try to poll before we add | ||
| 101 | // handlers, etc. | ||
| 102 | { | ||
| 103 | TrackerLog("Destroying old AP client..."); | ||
| 104 | |||
| 105 | std::lock_guard client_guard(client_mutex); | ||
| 106 | |||
| 107 | if (apclient) { | ||
| 108 | DestroyClient(); | ||
| 109 | } | ||
| 110 | |||
| 111 | std::string cert_store = ""; | ||
| 112 | if (std::filesystem::exists(CERT_STORE_PATH)) { | ||
| 113 | cert_store = CERT_STORE_PATH; | ||
| 114 | } | ||
| 115 | |||
| 116 | apclient = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server, | ||
| 117 | cert_store); | ||
| 118 | |||
| 119 | { | ||
| 120 | std::lock_guard state_guard(state_mutex); | ||
| 121 | |||
| 122 | connected = false; | ||
| 123 | connection_failure.clear(); | ||
| 124 | remaining_loops = CONNECTION_TIMEOUT / CONNECTION_BACKOFF_INTERVAL; | ||
| 125 | |||
| 126 | save_name.clear(); | ||
| 127 | inventory.clear(); | ||
| 128 | checked_locations.clear(); | ||
| 129 | data_storage.clear(); | ||
| 130 | player_pos = std::nullopt; | ||
| 131 | victory_data_storage_key.clear(); | ||
| 132 | door_shuffle_mode = kNO_DOORS; | ||
| 133 | group_doors = false; | ||
| 134 | color_shuffle = false; | ||
| 135 | painting_shuffle = false; | ||
| 136 | painting_mapping.clear(); | ||
| 137 | painting_codomain.clear(); | ||
| 138 | mastery_requirement = 21; | ||
| 139 | level_2_requirement = 223; | ||
| 140 | location_checks = kNORMAL_LOCATIONS; | ||
| 141 | victory_condition = kTHE_END; | ||
| 142 | early_color_hallways = false; | ||
| 143 | pilgrimage_enabled = false; | ||
| 144 | pilgrimage_allows_roof_access = false; | ||
| 145 | pilgrimage_allows_paintings = false; | ||
| 146 | sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
| 147 | sunwarp_shuffle = false; | ||
| 148 | sunwarp_mapping.clear(); | ||
| 149 | } | ||
| 150 | |||
| 151 | apclient->set_room_info_handler( | ||
| 152 | [this, player, password]() { OnRoomInfo(player, password); }); | ||
| 153 | |||
| 154 | apclient->set_location_checked_handler( | ||
| 155 | [this](const std::list<int64_t>& locations) { | ||
| 156 | OnLocationChecked(locations); | ||
| 157 | }); | ||
| 158 | |||
| 159 | apclient->set_slot_disconnected_handler( | ||
| 160 | [this]() { OnSlotDisconnected(); }); | ||
| 161 | |||
| 162 | apclient->set_socket_disconnected_handler( | ||
| 163 | [this]() { OnSocketDisconnected(); }); | ||
| 164 | |||
| 165 | apclient->set_items_received_handler( | ||
| 166 | [this](const std::list<APClient::NetworkItem>& items) { | ||
| 167 | OnItemsReceived(items); | ||
| 168 | }); | ||
| 169 | |||
| 170 | apclient->set_retrieved_handler( | ||
| 171 | [this](const std::map<std::string, nlohmann::json>& data) { | ||
| 172 | OnRetrieved(data); | ||
| 173 | }); | ||
| 174 | |||
| 175 | apclient->set_set_reply_handler( | ||
| 176 | [this](const std::string& key, const nlohmann::json& value, | ||
| 177 | const nlohmann::json&) { OnSetReply(key, value); }); | ||
| 178 | |||
| 179 | apclient->set_slot_connected_handler( | ||
| 180 | [this, player, server](const nlohmann::json& slot_data) { | ||
| 181 | OnSlotConnected(player, server, slot_data); | ||
| 182 | }); | ||
| 183 | |||
| 184 | apclient->set_slot_refused_handler( | ||
| 185 | [this](const std::list<std::string>& errors) { | ||
| 186 | OnSlotRefused(errors); | ||
| 187 | }); | ||
| 188 | } | ||
| 189 | } | ||
| 190 | |||
| 191 | std::string GetStatusMessage() { | ||
| 192 | std::lock_guard state_guard(state_mutex); | ||
| 193 | |||
| 194 | return status_message; | ||
| 195 | } | ||
| 196 | |||
| 197 | bool HasCheckedGameLocation(int location_id) { | ||
| 198 | std::lock_guard state_guard(state_mutex); | ||
| 199 | |||
| 200 | return checked_locations.count(location_id); | ||
| 201 | } | ||
| 202 | |||
| 203 | bool HasCheckedHuntPanel(int location_id) { | ||
| 204 | std::lock_guard state_guard(state_mutex); | ||
| 205 | |||
| 206 | std::string key = | ||
| 207 | fmt::format("{}Hunt|{}", data_storage_prefix, location_id); | ||
| 208 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
| 209 | } | ||
| 210 | |||
| 211 | bool HasItem(int item_id, int quantity) { | ||
| 212 | return inventory.count(item_id) && inventory.at(item_id) >= quantity; | ||
| 213 | } | ||
| 214 | |||
| 215 | bool HasAchievement(const std::string& name) { | ||
| 216 | std::lock_guard state_guard(state_mutex); | ||
| 217 | |||
| 218 | std::string key = | ||
| 219 | fmt::format("{}Achievement|{}", data_storage_prefix, name); | ||
| 220 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
| 221 | } | ||
| 222 | |||
| 223 | const std::set<std::string>& GetCheckedPaintings() { | ||
| 224 | std::lock_guard state_guard(state_mutex); | ||
| 225 | |||
| 226 | std::string key = fmt::format("{}Paintings", data_storage_prefix); | ||
| 227 | if (!data_storage.count(key)) { | ||
| 228 | data_storage[key] = std::set<std::string>(); | ||
| 229 | } | ||
| 230 | |||
| 231 | return std::any_cast<const std::set<std::string>&>(data_storage.at(key)); | ||
| 232 | } | ||
| 233 | |||
| 234 | bool IsPaintingChecked(const std::string& painting_id) { | ||
| 235 | const auto& checked_paintings = GetCheckedPaintings(); | ||
| 236 | |||
| 237 | std::lock_guard state_guard(state_mutex); | ||
| 238 | |||
| 239 | return checked_paintings.count(painting_id) || | ||
| 240 | (painting_mapping.count(painting_id) && | ||
| 241 | checked_paintings.count(painting_mapping.at(painting_id))); | ||
| 242 | } | ||
| 243 | |||
| 244 | std::string GetItemName(int id) { return apclient->get_item_name(id); } | ||
| 245 | |||
| 246 | bool HasReachedGoal() { | ||
| 247 | std::lock_guard state_guard(state_mutex); | ||
| 248 | |||
| 249 | return data_storage.count(victory_data_storage_key) && | ||
| 250 | std::any_cast<int>(data_storage.at(victory_data_storage_key)) == | ||
| 251 | 30; // CLIENT_GOAL | ||
| 252 | } | ||
| 253 | |||
| 254 | private: | ||
| 255 | void Initialize() { | ||
| 84 | if (!initialized) { | 256 | if (!initialized) { |
| 85 | TrackerLog("Initializing APState..."); | 257 | TrackerLog("Initializing APState..."); |
| 86 | 258 | ||
| 87 | std::thread([this]() { | 259 | std::thread([this]() { Thread(); }).detach(); |
| 88 | for (;;) { | ||
| 89 | { | ||
| 90 | std::lock_guard client_guard(client_mutex); | ||
| 91 | if (apclient) { | ||
| 92 | apclient->poll(); | ||
| 93 | } | ||
| 94 | } | ||
| 95 | |||
| 96 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | ||
| 97 | } | ||
| 98 | }).detach(); | ||
| 99 | 260 | ||
| 100 | for (int panel_id : GD_GetAchievementPanels()) { | 261 | for (int panel_id : GD_GetAchievementPanels()) { |
| 101 | tracked_data_storage_keys.push_back(fmt::format( | 262 | tracked_data_storage_keys.push_back(fmt::format( |
| @@ -114,130 +275,148 @@ struct APState { | |||
| 114 | 275 | ||
| 115 | initialized = true; | 276 | initialized = true; |
| 116 | } | 277 | } |
| 278 | } | ||
| 117 | 279 | ||
| 118 | { | 280 | void Thread() { |
| 119 | std::lock_guard client_guard(client_mutex); | 281 | std::string display_error; |
| 120 | SetStatusMessage("Connecting to Archipelago server...."); | ||
| 121 | } | ||
| 122 | TrackerLog(fmt::format("Connecting to Archipelago server ({})...", server)); | ||
| 123 | 282 | ||
| 124 | { | 283 | for (;;) { |
| 125 | TrackerLog("Destroying old AP client..."); | 284 | { |
| 285 | std::lock_guard client_guard(client_mutex); | ||
| 286 | if (apclient) { | ||
| 287 | apclient->poll(); | ||
| 126 | 288 | ||
| 127 | std::lock_guard client_guard(client_mutex); | 289 | { |
| 290 | std::lock_guard state_guard(state_mutex); | ||
| 128 | 291 | ||
| 129 | if (apclient) { | 292 | if (!connected) { |
| 130 | DestroyClient(); | 293 | if (!connection_failure.empty()) { |
| 294 | TrackerLog(connection_failure); | ||
| 295 | |||
| 296 | display_error = connection_failure; | ||
| 297 | connection_failure.clear(); | ||
| 298 | |||
| 299 | DestroyClient(); | ||
| 300 | } else { | ||
| 301 | remaining_loops--; | ||
| 302 | |||
| 303 | if (remaining_loops <= 0) { | ||
| 304 | DestroyClient(); | ||
| 305 | |||
| 306 | SetStatusMessage("Disconnected from Archipelago."); | ||
| 307 | TrackerLog("Timeout while connecting to Archipelago server."); | ||
| 308 | |||
| 309 | display_error = | ||
| 310 | "Timeout while connecting to Archipelago server."; | ||
| 311 | } | ||
| 312 | } | ||
| 313 | } | ||
| 314 | } | ||
| 315 | } | ||
| 131 | } | 316 | } |
| 132 | 317 | ||
| 133 | std::string cert_store = ""; | 318 | if (!display_error.empty()) { |
| 134 | if (std::filesystem::exists(CERT_STORE_PATH)) { | 319 | wxMessageBox(display_error, "Connection failed", wxOK | wxICON_ERROR); |
| 135 | cert_store = CERT_STORE_PATH; | 320 | display_error.clear(); |
| 136 | } | 321 | } |
| 137 | 322 | ||
| 138 | apclient = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server, | 323 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); |
| 139 | cert_store); | ||
| 140 | } | 324 | } |
| 325 | } | ||
| 326 | |||
| 327 | void OnRoomInfo(std::string player, std::string password) { | ||
| 328 | { | ||
| 329 | std::lock_guard state_guard(state_mutex); | ||
| 141 | 330 | ||
| 142 | save_name.clear(); | ||
| 143 | inventory.clear(); | ||
| 144 | checked_locations.clear(); | ||
| 145 | data_storage.clear(); | ||
| 146 | player_pos = std::nullopt; | ||
| 147 | victory_data_storage_key.clear(); | ||
| 148 | door_shuffle_mode = kNO_DOORS; | ||
| 149 | group_doors = false; | ||
| 150 | color_shuffle = false; | ||
| 151 | painting_shuffle = false; | ||
| 152 | painting_mapping.clear(); | ||
| 153 | painting_codomain.clear(); | ||
| 154 | mastery_requirement = 21; | ||
| 155 | level_2_requirement = 223; | ||
| 156 | location_checks = kNORMAL_LOCATIONS; | ||
| 157 | victory_condition = kTHE_END; | ||
| 158 | early_color_hallways = false; | ||
| 159 | pilgrimage_enabled = false; | ||
| 160 | pilgrimage_allows_roof_access = false; | ||
| 161 | pilgrimage_allows_paintings = false; | ||
| 162 | sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
| 163 | sunwarp_shuffle = false; | ||
| 164 | sunwarp_mapping.clear(); | ||
| 165 | |||
| 166 | std::mutex connection_mutex; | ||
| 167 | connected = false; | ||
| 168 | has_connection_result = false; | ||
| 169 | |||
| 170 | apclient->set_room_info_handler([this, player, password]() { | ||
| 171 | inventory.clear(); | 331 | inventory.clear(); |
| 172 | 332 | ||
| 173 | TrackerLog(fmt::format( | ||
| 174 | "Connected to Archipelago server. Authenticating as {} {}", player, | ||
| 175 | (password.empty() ? "without password" | ||
| 176 | : "with password " + password))); | ||
| 177 | SetStatusMessage("Connected to Archipelago server. Authenticating..."); | 333 | SetStatusMessage("Connected to Archipelago server. Authenticating..."); |
| 334 | } | ||
| 178 | 335 | ||
| 179 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, | 336 | TrackerLog(fmt::format( |
| 180 | {AP_MAJOR, AP_MINOR, AP_REVISION}); | 337 | "Connected to Archipelago server. Authenticating as {} {}", player, |
| 181 | }); | 338 | (password.empty() ? "without password" : "with password " + password))); |
| 182 | 339 | ||
| 183 | apclient->set_location_checked_handler( | 340 | apclient->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"}, |
| 184 | [this](const std::list<int64_t>& locations) { | 341 | {AP_MAJOR, AP_MINOR, AP_REVISION}); |
| 185 | for (const int64_t location_id : locations) { | 342 | } |
| 186 | checked_locations.insert(location_id); | ||
| 187 | TrackerLog(fmt::format("Location: {}", location_id)); | ||
| 188 | } | ||
| 189 | 343 | ||
| 190 | RefreshTracker(false); | 344 | void OnLocationChecked(const std::list<int64_t>& locations) { |
| 191 | }); | 345 | { |
| 346 | std::lock_guard state_guard(state_mutex); | ||
| 192 | 347 | ||
| 193 | apclient->set_slot_disconnected_handler([this]() { | 348 | for (const int64_t location_id : locations) { |
| 194 | SetStatusMessage( | 349 | checked_locations.insert(location_id); |
| 195 | "Disconnected from Archipelago. Attempting to reconnect..."); | 350 | TrackerLog(fmt::format("Location: {}", location_id)); |
| 196 | TrackerLog( | 351 | } |
| 197 | "Slot disconnected from Archipelago. Attempting to reconnect..."); | 352 | } |
| 198 | }); | ||
| 199 | 353 | ||
| 200 | apclient->set_socket_disconnected_handler([this]() { | 354 | RefreshTracker(false); |
| 201 | SetStatusMessage( | 355 | } |
| 202 | "Disconnected from Archipelago. Attempting to reconnect..."); | ||
| 203 | TrackerLog( | ||
| 204 | "Socket disconnected from Archipelago. Attempting to reconnect..."); | ||
| 205 | }); | ||
| 206 | |||
| 207 | apclient->set_items_received_handler( | ||
| 208 | [this](const std::list<APClient::NetworkItem>& items) { | ||
| 209 | for (const APClient::NetworkItem& item : items) { | ||
| 210 | inventory[item.item]++; | ||
| 211 | TrackerLog(fmt::format("Item: {}", item.item)); | ||
| 212 | } | ||
| 213 | 356 | ||
| 214 | RefreshTracker(false); | 357 | void OnSlotDisconnected() { |
| 215 | }); | 358 | std::lock_guard state_guard(state_mutex); |
| 216 | 359 | ||
| 217 | apclient->set_retrieved_handler( | 360 | SetStatusMessage( |
| 218 | [this](const std::map<std::string, nlohmann::json>& data) { | 361 | "Disconnected from Archipelago. Attempting to reconnect..."); |
| 219 | for (const auto& [key, value] : data) { | 362 | TrackerLog( |
| 220 | HandleDataStorage(key, value); | 363 | "Slot disconnected from Archipelago. Attempting to reconnect..."); |
| 221 | } | 364 | } |
| 222 | 365 | ||
| 223 | RefreshTracker(false); | 366 | void OnSocketDisconnected() { |
| 224 | }); | 367 | std::lock_guard state_guard(state_mutex); |
| 225 | 368 | ||
| 226 | apclient->set_set_reply_handler([this](const std::string& key, | 369 | SetStatusMessage( |
| 227 | const nlohmann::json& value, | 370 | "Disconnected from Archipelago. Attempting to reconnect..."); |
| 228 | const nlohmann::json&) { | 371 | TrackerLog( |
| 372 | "Socket disconnected from Archipelago. Attempting to reconnect..."); | ||
| 373 | } | ||
| 374 | |||
| 375 | void OnItemsReceived(const std::list<APClient::NetworkItem>& items) { | ||
| 376 | { | ||
| 377 | std::lock_guard state_guard(state_mutex); | ||
| 378 | |||
| 379 | for (const APClient::NetworkItem& item : items) { | ||
| 380 | inventory[item.item]++; | ||
| 381 | TrackerLog(fmt::format("Item: {}", item.item)); | ||
| 382 | } | ||
| 383 | } | ||
| 384 | |||
| 385 | RefreshTracker(false); | ||
| 386 | } | ||
| 387 | |||
| 388 | void OnRetrieved(const std::map<std::string, nlohmann::json>& data) { | ||
| 389 | { | ||
| 390 | std::lock_guard state_guard(state_mutex); | ||
| 391 | |||
| 392 | for (const auto& [key, value] : data) { | ||
| 393 | HandleDataStorage(key, value); | ||
| 394 | } | ||
| 395 | } | ||
| 396 | |||
| 397 | RefreshTracker(false); | ||
| 398 | } | ||
| 399 | |||
| 400 | void OnSetReply(const std::string& key, const nlohmann::json& value) { | ||
| 401 | { | ||
| 402 | std::lock_guard state_guard(state_mutex); | ||
| 229 | HandleDataStorage(key, value); | 403 | HandleDataStorage(key, value); |
| 230 | RefreshTracker(false); | 404 | } |
| 231 | }); | 405 | |
| 406 | RefreshTracker(false); | ||
| 407 | } | ||
| 408 | |||
| 409 | void OnSlotConnected(std::string player, std::string server, | ||
| 410 | const nlohmann::json& slot_data) { | ||
| 411 | IPC_SetTrackerSlot(server, player); | ||
| 412 | |||
| 413 | TrackerLog("Connected to Archipelago!"); | ||
| 414 | |||
| 415 | { | ||
| 416 | std::lock_guard state_guard(state_mutex); | ||
| 232 | 417 | ||
| 233 | apclient->set_slot_connected_handler([this, player, server, | ||
| 234 | &connection_mutex]( | ||
| 235 | const nlohmann::json& slot_data) { | ||
| 236 | SetStatusMessage( | 418 | SetStatusMessage( |
| 237 | fmt::format("Connected to Archipelago! ({}@{}).", player, server)); | 419 | fmt::format("Connected to Archipelago! ({}@{}).", player, server)); |
| 238 | TrackerLog("Connected to Archipelago!"); | ||
| 239 | |||
| 240 | IPC_SetTrackerSlot(server, player); | ||
| 241 | 420 | ||
| 242 | save_name = fmt::format("zzAP_{}_{}.save", apclient->get_seed(), | 421 | save_name = fmt::format("zzAP_{}_{}.save", apclient->get_seed(), |
| 243 | apclient->get_player_number()); | 422 | apclient->get_player_number()); |
| @@ -248,8 +427,8 @@ struct APState { | |||
| 248 | group_doors = slot_data.contains("group_doors") && | 427 | group_doors = slot_data.contains("group_doors") && |
| 249 | slot_data["group_doors"].get<int>() == 1; | 428 | slot_data["group_doors"].get<int>() == 1; |
| 250 | } else { | 429 | } else { |
| 251 | // If group_doors doesn't exist yet, that means kPANELS_MODE is actually | 430 | // If group_doors doesn't exist yet, that means kPANELS_MODE is |
| 252 | // kSIMPLE_DOORS. | 431 | // actually kSIMPLE_DOORS. |
| 253 | if (door_shuffle_mode == kPANELS_MODE) { | 432 | if (door_shuffle_mode == kPANELS_MODE) { |
| 254 | door_shuffle_mode = kDOORS_MODE; | 433 | door_shuffle_mode = kDOORS_MODE; |
| 255 | group_doors = true; | 434 | group_doors = true; |
| @@ -314,112 +493,53 @@ struct APState { | |||
| 314 | apclient->Get(corrected_keys); | 493 | apclient->Get(corrected_keys); |
| 315 | apclient->SetNotify(corrected_keys); | 494 | apclient->SetNotify(corrected_keys); |
| 316 | 495 | ||
| 317 | ResetReachabilityRequirements(); | 496 | connected = true; |
| 318 | RefreshTracker(true); | 497 | } |
| 319 | |||
| 320 | { | ||
| 321 | std::lock_guard connection_lock(connection_mutex); | ||
| 322 | if (!has_connection_result) { | ||
| 323 | connected = true; | ||
| 324 | has_connection_result = true; | ||
| 325 | } | ||
| 326 | } | ||
| 327 | }); | ||
| 328 | |||
| 329 | apclient->set_slot_refused_handler( | ||
| 330 | [this, &connection_mutex](const std::list<std::string>& errors) { | ||
| 331 | { | ||
| 332 | std::lock_guard connection_lock(connection_mutex); | ||
| 333 | connected = false; | ||
| 334 | has_connection_result = true; | ||
| 335 | } | ||
| 336 | |||
| 337 | SetStatusMessage("Disconnected from Archipelago."); | ||
| 338 | |||
| 339 | std::vector<std::string> error_messages; | ||
| 340 | error_messages.push_back("Could not connect to Archipelago."); | ||
| 341 | |||
| 342 | for (const std::string& error : errors) { | ||
| 343 | if (error == "InvalidSlot") { | ||
| 344 | error_messages.push_back("Invalid player name."); | ||
| 345 | } else if (error == "InvalidGame") { | ||
| 346 | error_messages.push_back( | ||
| 347 | "The specified player is not playing Lingo."); | ||
| 348 | } else if (error == "IncompatibleVersion") { | ||
| 349 | error_messages.push_back( | ||
| 350 | "The Archipelago server is not the correct version for this " | ||
| 351 | "client."); | ||
| 352 | } else if (error == "InvalidPassword") { | ||
| 353 | error_messages.push_back("Incorrect password."); | ||
| 354 | } else if (error == "InvalidItemsHandling") { | ||
| 355 | error_messages.push_back( | ||
| 356 | "Invalid item handling flag. This is a bug with the tracker. " | ||
| 357 | "Please report it to the lingo-ap-tracker GitHub."); | ||
| 358 | } else { | ||
| 359 | error_messages.push_back("Unknown error."); | ||
| 360 | } | ||
| 361 | } | ||
| 362 | |||
| 363 | std::string full_message = hatkirby::implode(error_messages, " "); | ||
| 364 | TrackerLog(full_message); | ||
| 365 | |||
| 366 | wxMessageBox(full_message, "Connection failed", wxOK | wxICON_ERROR); | ||
| 367 | }); | ||
| 368 | |||
| 369 | client_active = true; | ||
| 370 | |||
| 371 | int timeout = 5000; // 5 seconds | ||
| 372 | int interval = 100; | ||
| 373 | int remaining_loops = timeout / interval; | ||
| 374 | while (true) { | ||
| 375 | { | ||
| 376 | std::lock_guard connection_lock(connection_mutex); | ||
| 377 | if (has_connection_result) { | ||
| 378 | break; | ||
| 379 | } | ||
| 380 | } | ||
| 381 | |||
| 382 | if (interval == 0) { | ||
| 383 | DestroyClient(); | ||
| 384 | 498 | ||
| 385 | { | 499 | ResetReachabilityRequirements(); |
| 386 | std::lock_guard client_guard(client_mutex); | 500 | RefreshTracker(true); |
| 387 | SetStatusMessage("Disconnected from Archipelago."); | 501 | } |
| 388 | } | ||
| 389 | TrackerLog("Timeout while connecting to Archipelago server."); | ||
| 390 | wxMessageBox("Timeout while connecting to Archipelago server.", | ||
| 391 | "Connection failed", wxOK | wxICON_ERROR); | ||
| 392 | |||
| 393 | { | ||
| 394 | std::lock_guard connection_lock(connection_mutex); | ||
| 395 | connected = false; | ||
| 396 | has_connection_result = true; | ||
| 397 | } | ||
| 398 | 502 | ||
| 399 | break; | 503 | void OnSlotRefused(const std::list<std::string>& errors) { |
| 504 | std::vector<std::string> error_messages; | ||
| 505 | error_messages.push_back("Could not connect to Archipelago."); | ||
| 506 | |||
| 507 | for (const std::string& error : errors) { | ||
| 508 | if (error == "InvalidSlot") { | ||
| 509 | error_messages.push_back("Invalid player name."); | ||
| 510 | } else if (error == "InvalidGame") { | ||
| 511 | error_messages.push_back("The specified player is not playing Lingo."); | ||
| 512 | } else if (error == "IncompatibleVersion") { | ||
| 513 | error_messages.push_back( | ||
| 514 | "The Archipelago server is not the correct version for this " | ||
| 515 | "client."); | ||
| 516 | } else if (error == "InvalidPassword") { | ||
| 517 | error_messages.push_back("Incorrect password."); | ||
| 518 | } else if (error == "InvalidItemsHandling") { | ||
| 519 | error_messages.push_back( | ||
| 520 | "Invalid item handling flag. This is a bug with the tracker. " | ||
| 521 | "Please report it to the lingo-ap-tracker GitHub."); | ||
| 522 | } else { | ||
| 523 | error_messages.push_back("Unknown error."); | ||
| 400 | } | 524 | } |
| 401 | |||
| 402 | std::this_thread::sleep_for(std::chrono::milliseconds(100)); | ||
| 403 | |||
| 404 | interval--; | ||
| 405 | } | 525 | } |
| 406 | 526 | ||
| 407 | if (connected) { | 527 | { |
| 408 | client_active = false; | 528 | std::lock_guard state_guard(state_mutex); |
| 409 | } | 529 | connection_failure = hatkirby::implode(error_messages, " "); |
| 410 | } | ||
| 411 | 530 | ||
| 412 | std::string GetStatusMessage() { | 531 | SetStatusMessage("Disconnected from Archipelago."); |
| 413 | std::lock_guard client_guard(client_mutex); | 532 | } |
| 414 | return status_message; | ||
| 415 | } | 533 | } |
| 416 | 534 | ||
| 535 | // Assumes state mutex is locked. | ||
| 417 | void SetStatusMessage(std::string msg) { | 536 | void SetStatusMessage(std::string msg) { |
| 418 | status_message = std::move(msg); | 537 | status_message = std::move(msg); |
| 419 | 538 | ||
| 420 | tracker_frame->UpdateStatusMessage(); | 539 | tracker_frame->UpdateStatusMessage(); |
| 421 | } | 540 | } |
| 422 | 541 | ||
| 542 | // Assumes state mutex is locked. | ||
| 423 | void HandleDataStorage(const std::string& key, const nlohmann::json& value) { | 543 | void HandleDataStorage(const std::string& key, const nlohmann::json& value) { |
| 424 | if (value.is_boolean()) { | 544 | if (value.is_boolean()) { |
| 425 | data_storage[key] = value.get<bool>(); | 545 | data_storage[key] = value.get<bool>(); |
| @@ -461,46 +581,18 @@ struct APState { | |||
| 461 | } | 581 | } |
| 462 | } | 582 | } |
| 463 | 583 | ||
| 464 | bool HasCheckedGameLocation(int location_id) { | 584 | // State mutex should NOT be locked. |
| 465 | return checked_locations.count(location_id); | 585 | void RefreshTracker(bool reset) { |
| 466 | } | 586 | TrackerLog("Refreshing display..."); |
| 467 | |||
| 468 | bool HasCheckedHuntPanel(int location_id) { | ||
| 469 | std::string key = | ||
| 470 | fmt::format("{}Hunt|{}", data_storage_prefix, location_id); | ||
| 471 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
| 472 | } | ||
| 473 | |||
| 474 | bool HasItem(int item_id, int quantity) { | ||
| 475 | return inventory.count(item_id) && inventory.at(item_id) >= quantity; | ||
| 476 | } | ||
| 477 | 587 | ||
| 478 | bool HasAchievement(const std::string& name) { | 588 | std::string prev_msg; |
| 479 | std::string key = | 589 | { |
| 480 | fmt::format("{}Achievement|{}", data_storage_prefix, name); | 590 | std::lock_guard state_guard(state_mutex); |
| 481 | return data_storage.count(key) && std::any_cast<bool>(data_storage.at(key)); | ||
| 482 | } | ||
| 483 | 591 | ||
| 484 | const std::set<std::string>& GetCheckedPaintings() { | 592 | prev_msg = status_message; |
| 485 | std::string key = fmt::format("{}Paintings", data_storage_prefix); | 593 | SetStatusMessage(fmt::format("{} Recalculating...", status_message)); |
| 486 | if (!data_storage.count(key)) { | ||
| 487 | data_storage[key] = std::set<std::string>(); | ||
| 488 | } | 594 | } |
| 489 | 595 | ||
| 490 | return std::any_cast<const std::set<std::string>&>(data_storage.at(key)); | ||
| 491 | } | ||
| 492 | |||
| 493 | bool IsPaintingChecked(const std::string& painting_id) { | ||
| 494 | const auto& checked_paintings = GetCheckedPaintings(); | ||
| 495 | |||
| 496 | return checked_paintings.count(painting_id) || | ||
| 497 | (painting_mapping.count(painting_id) && | ||
| 498 | checked_paintings.count(painting_mapping.at(painting_id))); | ||
| 499 | } | ||
| 500 | |||
| 501 | void RefreshTracker(bool reset) { | ||
| 502 | TrackerLog("Refreshing display..."); | ||
| 503 | |||
| 504 | RecalculateReachability(); | 596 | RecalculateReachability(); |
| 505 | 597 | ||
| 506 | if (reset) { | 598 | if (reset) { |
| @@ -508,27 +600,15 @@ struct APState { | |||
| 508 | } else { | 600 | } else { |
| 509 | tracker_frame->UpdateIndicators(); | 601 | tracker_frame->UpdateIndicators(); |
| 510 | } | 602 | } |
| 511 | } | ||
| 512 | |||
| 513 | int64_t GetItemId(const std::string& item_name) { | ||
| 514 | int64_t ap_id = apclient->get_item_id(item_name); | ||
| 515 | if (ap_id == APClient::INVALID_NAME_ID) { | ||
| 516 | TrackerLog(fmt::format("Could not find AP item ID for {}", item_name)); | ||
| 517 | } | ||
| 518 | 603 | ||
| 519 | return ap_id; | 604 | { |
| 520 | } | 605 | std::lock_guard state_guard(state_mutex); |
| 521 | |||
| 522 | std::string GetItemName(int id) { return apclient->get_item_name(id); } | ||
| 523 | 606 | ||
| 524 | bool HasReachedGoal() { | 607 | SetStatusMessage(prev_msg); |
| 525 | return data_storage.count(victory_data_storage_key) && | 608 | } |
| 526 | std::any_cast<int>(data_storage.at(victory_data_storage_key)) == | ||
| 527 | 30; // CLIENT_GOAL | ||
| 528 | } | 609 | } |
| 529 | 610 | ||
| 530 | void DestroyClient() { | 611 | void DestroyClient() { |
| 531 | client_active = false; | ||
| 532 | apclient->reset(); | 612 | apclient->reset(); |
| 533 | apclient.reset(); | 613 | apclient.reset(); |
| 534 | } | 614 | } |
| @@ -549,7 +629,11 @@ void AP_Connect(std::string server, std::string player, std::string password) { | |||
| 549 | 629 | ||
| 550 | std::string AP_GetStatusMessage() { return GetState().GetStatusMessage(); } | 630 | std::string AP_GetStatusMessage() { return GetState().GetStatusMessage(); } |
| 551 | 631 | ||
| 552 | std::string AP_GetSaveName() { return GetState().save_name; } | 632 | std::string AP_GetSaveName() { |
| 633 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 634 | |||
| 635 | return GetState().save_name; | ||
| 636 | } | ||
| 553 | 637 | ||
| 554 | bool AP_HasCheckedGameLocation(int location_id) { | 638 | bool AP_HasCheckedGameLocation(int location_id) { |
| 555 | return GetState().HasCheckedGameLocation(location_id); | 639 | return GetState().HasCheckedGameLocation(location_id); |
| @@ -567,19 +651,37 @@ std::string AP_GetItemName(int item_id) { | |||
| 567 | return GetState().GetItemName(item_id); | 651 | return GetState().GetItemName(item_id); |
| 568 | } | 652 | } |
| 569 | 653 | ||
| 570 | DoorShuffleMode AP_GetDoorShuffleMode() { return GetState().door_shuffle_mode; } | 654 | DoorShuffleMode AP_GetDoorShuffleMode() { |
| 655 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 656 | |||
| 657 | return GetState().door_shuffle_mode; | ||
| 658 | } | ||
| 571 | 659 | ||
| 572 | bool AP_AreDoorsGrouped() { return GetState().group_doors; } | 660 | bool AP_AreDoorsGrouped() { |
| 661 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 662 | |||
| 663 | return GetState().group_doors; | ||
| 664 | } | ||
| 573 | 665 | ||
| 574 | bool AP_IsColorShuffle() { return GetState().color_shuffle; } | 666 | bool AP_IsColorShuffle() { |
| 667 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 575 | 668 | ||
| 576 | bool AP_IsPaintingShuffle() { return GetState().painting_shuffle; } | 669 | return GetState().color_shuffle; |
| 670 | } | ||
| 671 | |||
| 672 | bool AP_IsPaintingShuffle() { | ||
| 673 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 674 | |||
| 675 | return GetState().painting_shuffle; | ||
| 676 | } | ||
| 577 | 677 | ||
| 578 | const std::map<std::string, std::string>& AP_GetPaintingMapping() { | 678 | const std::map<std::string, std::string>& AP_GetPaintingMapping() { |
| 579 | return GetState().painting_mapping; | 679 | return GetState().painting_mapping; |
| 580 | } | 680 | } |
| 581 | 681 | ||
| 582 | bool AP_IsPaintingMappedTo(const std::string& painting_id) { | 682 | bool AP_IsPaintingMappedTo(const std::string& painting_id) { |
| 683 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 684 | |||
| 583 | return GetState().painting_codomain.count(painting_id); | 685 | return GetState().painting_codomain.count(painting_id); |
| 584 | } | 686 | } |
| 585 | 687 | ||
| @@ -591,11 +693,21 @@ bool AP_IsPaintingChecked(const std::string& painting_id) { | |||
| 591 | return GetState().IsPaintingChecked(painting_id); | 693 | return GetState().IsPaintingChecked(painting_id); |
| 592 | } | 694 | } |
| 593 | 695 | ||
| 594 | int AP_GetMasteryRequirement() { return GetState().mastery_requirement; } | 696 | int AP_GetMasteryRequirement() { |
| 697 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 698 | |||
| 699 | return GetState().mastery_requirement; | ||
| 700 | } | ||
| 595 | 701 | ||
| 596 | int AP_GetLevel2Requirement() { return GetState().level_2_requirement; } | 702 | int AP_GetLevel2Requirement() { |
| 703 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 704 | |||
| 705 | return GetState().level_2_requirement; | ||
| 706 | } | ||
| 597 | 707 | ||
| 598 | bool AP_IsLocationVisible(int classification) { | 708 | bool AP_IsLocationVisible(int classification) { |
| 709 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 710 | |||
| 599 | int world_state = 0; | 711 | int world_state = 0; |
| 600 | 712 | ||
| 601 | switch (GetState().location_checks) { | 713 | switch (GetState().location_checks) { |
| @@ -621,6 +733,8 @@ bool AP_IsLocationVisible(int classification) { | |||
| 621 | } | 733 | } |
| 622 | 734 | ||
| 623 | VictoryCondition AP_GetVictoryCondition() { | 735 | VictoryCondition AP_GetVictoryCondition() { |
| 736 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 737 | |||
| 624 | return GetState().victory_condition; | 738 | return GetState().victory_condition; |
| 625 | } | 739 | } |
| 626 | 740 | ||
| @@ -628,21 +742,41 @@ bool AP_HasAchievement(const std::string& achievement_name) { | |||
| 628 | return GetState().HasAchievement(achievement_name); | 742 | return GetState().HasAchievement(achievement_name); |
| 629 | } | 743 | } |
| 630 | 744 | ||
| 631 | bool AP_HasEarlyColorHallways() { return GetState().early_color_hallways; } | 745 | bool AP_HasEarlyColorHallways() { |
| 746 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 747 | |||
| 748 | return GetState().early_color_hallways; | ||
| 749 | } | ||
| 750 | |||
| 751 | bool AP_IsPilgrimageEnabled() { | ||
| 752 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 632 | 753 | ||
| 633 | bool AP_IsPilgrimageEnabled() { return GetState().pilgrimage_enabled; } | 754 | return GetState().pilgrimage_enabled; |
| 755 | } | ||
| 634 | 756 | ||
| 635 | bool AP_DoesPilgrimageAllowRoofAccess() { | 757 | bool AP_DoesPilgrimageAllowRoofAccess() { |
| 758 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 759 | |||
| 636 | return GetState().pilgrimage_allows_roof_access; | 760 | return GetState().pilgrimage_allows_roof_access; |
| 637 | } | 761 | } |
| 638 | 762 | ||
| 639 | bool AP_DoesPilgrimageAllowPaintings() { | 763 | bool AP_DoesPilgrimageAllowPaintings() { |
| 764 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 765 | |||
| 640 | return GetState().pilgrimage_allows_paintings; | 766 | return GetState().pilgrimage_allows_paintings; |
| 641 | } | 767 | } |
| 642 | 768 | ||
| 643 | SunwarpAccess AP_GetSunwarpAccess() { return GetState().sunwarp_access; } | 769 | SunwarpAccess AP_GetSunwarpAccess() { |
| 770 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 644 | 771 | ||
| 645 | bool AP_IsSunwarpShuffle() { return GetState().sunwarp_shuffle; } | 772 | return GetState().sunwarp_access; |
| 773 | } | ||
| 774 | |||
| 775 | bool AP_IsSunwarpShuffle() { | ||
| 776 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 777 | |||
| 778 | return GetState().sunwarp_shuffle; | ||
| 779 | } | ||
| 646 | 780 | ||
| 647 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { | 781 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { |
| 648 | return GetState().sunwarp_mapping; | 782 | return GetState().sunwarp_mapping; |
| @@ -651,5 +785,7 @@ const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { | |||
| 651 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } | 785 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } |
| 652 | 786 | ||
| 653 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { | 787 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { |
| 788 | std::lock_guard state_guard(GetState().state_mutex); | ||
| 789 | |||
| 654 | return GetState().player_pos; | 790 | return GetState().player_pos; |
| 655 | } | 791 | } |
| diff --git a/src/ap_state.h b/src/ap_state.h index f310ee8..a23b13d 100644 --- a/src/ap_state.h +++ b/src/ap_state.h | |||
| @@ -51,8 +51,13 @@ bool AP_HasCheckedGameLocation(int location_id); | |||
| 51 | 51 | ||
| 52 | bool AP_HasCheckedHuntPanel(int location_id); | 52 | bool AP_HasCheckedHuntPanel(int location_id); |
| 53 | 53 | ||
| 54 | // This doesn't lock the state mutex, for speed, so it must ONLY be called from | ||
| 55 | // RecalculateReachability, which is only called from the APState thread anyway. | ||
| 54 | bool AP_HasItem(int item_id, int quantity = 1); | 56 | bool AP_HasItem(int item_id, int quantity = 1); |
| 55 | 57 | ||
| 58 | // This doesn't lock the client mutex because it is ONLY to be called from | ||
| 59 | // RecalculateReachability, which is only called from within a client callback | ||
| 60 | // anyway. | ||
| 56 | std::string AP_GetItemName(int item_id); | 61 | std::string AP_GetItemName(int item_id); |
| 57 | 62 | ||
| 58 | DoorShuffleMode AP_GetDoorShuffleMode(); | 63 | DoorShuffleMode AP_GetDoorShuffleMode(); |
| @@ -63,10 +68,12 @@ bool AP_IsColorShuffle(); | |||
| 63 | 68 | ||
| 64 | bool AP_IsPaintingShuffle(); | 69 | bool AP_IsPaintingShuffle(); |
| 65 | 70 | ||
| 71 | // WARNING: Not thread-safe! | ||
| 66 | const std::map<std::string, std::string>& AP_GetPaintingMapping(); | 72 | const std::map<std::string, std::string>& AP_GetPaintingMapping(); |
| 67 | 73 | ||
| 68 | bool AP_IsPaintingMappedTo(const std::string& painting_id); | 74 | bool AP_IsPaintingMappedTo(const std::string& painting_id); |
| 69 | 75 | ||
| 76 | // WARNING: Not thread-safe! | ||
| 70 | const std::set<std::string>& AP_GetCheckedPaintings(); | 77 | const std::set<std::string>& AP_GetCheckedPaintings(); |
| 71 | 78 | ||
| 72 | bool AP_IsPaintingChecked(const std::string& painting_id); | 79 | bool AP_IsPaintingChecked(const std::string& painting_id); |
| @@ -93,6 +100,7 @@ SunwarpAccess AP_GetSunwarpAccess(); | |||
| 93 | 100 | ||
| 94 | bool AP_IsSunwarpShuffle(); | 101 | bool AP_IsSunwarpShuffle(); |
| 95 | 102 | ||
| 103 | // WARNING: Not thread-safe! | ||
| 96 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping(); | 104 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping(); |
| 97 | 105 | ||
| 98 | bool AP_HasReachedGoal(); | 106 | bool AP_HasReachedGoal(); |
