diff options
| author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-04-27 12:48:19 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-04-27 12:48:19 -0400 |
| commit | 2f66b91fbc595fd19acc481567cb9946501e6d92 (patch) | |
| tree | e5c9835ea2762474cdbe8395a90d2346845b6532 /src | |
| parent | 004fb711a86d91985d8e94e1b87089db2ac2cadc (diff) | |
| parent | 9e71e02add40d0108204d0d18ae921e6b82cd77c (diff) | |
| download | lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.tar.gz lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.tar.bz2 lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.zip | |
Merge branch 'main' into panels
Diffstat (limited to 'src')
| -rw-r--r-- | src/ap_state.cpp | 55 | ||||
| -rw-r--r-- | src/ap_state.h | 40 | ||||
| -rw-r--r-- | src/game_data.cpp | 132 | ||||
| -rw-r--r-- | src/game_data.h | 22 | ||||
| -rw-r--r-- | src/global.cpp | 2 | ||||
| -rw-r--r-- | src/tracker_panel.h | 2 | ||||
| -rw-r--r-- | src/tracker_state.cpp | 444 | ||||
| -rw-r--r-- | src/version.h | 2 |
8 files changed, 494 insertions, 205 deletions
| diff --git a/src/ap_state.cpp b/src/ap_state.cpp index 62c9f3f..4fd241a 100644 --- a/src/ap_state.cpp +++ b/src/ap_state.cpp | |||
| @@ -65,8 +65,14 @@ struct APState { | |||
| 65 | LocationChecks location_checks = kNORMAL_LOCATIONS; | 65 | LocationChecks location_checks = kNORMAL_LOCATIONS; |
| 66 | VictoryCondition victory_condition = kTHE_END; | 66 | VictoryCondition victory_condition = kTHE_END; |
| 67 | bool early_color_hallways = false; | 67 | bool early_color_hallways = false; |
| 68 | bool pilgrimage_enabled = false; | ||
| 69 | bool pilgrimage_allows_roof_access = false; | ||
| 70 | bool pilgrimage_allows_paintings = false; | ||
| 71 | SunwarpAccess sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
| 72 | bool sunwarp_shuffle = false; | ||
| 68 | 73 | ||
| 69 | std::map<std::string, std::string> painting_mapping; | 74 | std::map<std::string, std::string> painting_mapping; |
| 75 | std::map<int, SunwarpMapping> sunwarp_mapping; | ||
| 70 | 76 | ||
| 71 | void Connect(std::string server, std::string player, std::string password) { | 77 | void Connect(std::string server, std::string player, std::string password) { |
| 72 | if (!initialized) { | 78 | if (!initialized) { |
| @@ -138,6 +144,12 @@ struct APState { | |||
| 138 | location_checks = kNORMAL_LOCATIONS; | 144 | location_checks = kNORMAL_LOCATIONS; |
| 139 | victory_condition = kTHE_END; | 145 | victory_condition = kTHE_END; |
| 140 | early_color_hallways = false; | 146 | early_color_hallways = false; |
| 147 | pilgrimage_enabled = false; | ||
| 148 | pilgrimage_allows_roof_access = false; | ||
| 149 | pilgrimage_allows_paintings = false; | ||
| 150 | sunwarp_access = kSUNWARP_ACCESS_NORMAL; | ||
| 151 | sunwarp_shuffle = false; | ||
| 152 | sunwarp_mapping.clear(); | ||
| 141 | 153 | ||
| 142 | connected = false; | 154 | connected = false; |
| 143 | has_connection_result = false; | 155 | has_connection_result = false; |
| @@ -234,6 +246,19 @@ struct APState { | |||
| 234 | slot_data["victory_condition"].get<VictoryCondition>(); | 246 | slot_data["victory_condition"].get<VictoryCondition>(); |
| 235 | early_color_hallways = slot_data.contains("early_color_hallways") && | 247 | early_color_hallways = slot_data.contains("early_color_hallways") && |
| 236 | slot_data["early_color_hallways"].get<int>() == 1; | 248 | slot_data["early_color_hallways"].get<int>() == 1; |
| 249 | pilgrimage_enabled = slot_data.contains("enable_pilgrimage") && | ||
| 250 | slot_data["enable_pilgrimage"].get<int>() == 1; | ||
| 251 | pilgrimage_allows_roof_access = | ||
| 252 | slot_data.contains("pilgrimage_allows_roof_access") && | ||
| 253 | slot_data["pilgrimage_allows_roof_access"].get<int>() == 1; | ||
| 254 | pilgrimage_allows_paintings = | ||
| 255 | slot_data.contains("pilgrimage_allows_paintings") && | ||
| 256 | slot_data["pilgrimage_allows_paintings"].get<int>() == 1; | ||
| 257 | sunwarp_access = slot_data.contains("sunwarp_access") | ||
| 258 | ? slot_data["sunwarp_access"].get<SunwarpAccess>() | ||
| 259 | : kSUNWARP_ACCESS_NORMAL; | ||
| 260 | sunwarp_shuffle = slot_data.contains("shuffle_sunwarps") && | ||
| 261 | slot_data["shuffle_sunwarps"].get<int>() == 1; | ||
| 237 | 262 | ||
| 238 | if (painting_shuffle && slot_data.contains("painting_entrance_to_exit")) { | 263 | if (painting_shuffle && slot_data.contains("painting_entrance_to_exit")) { |
| 239 | painting_mapping.clear(); | 264 | painting_mapping.clear(); |
| @@ -244,6 +269,18 @@ struct APState { | |||
| 244 | } | 269 | } |
| 245 | } | 270 | } |
| 246 | 271 | ||
| 272 | if (sunwarp_shuffle && slot_data.contains("sunwarp_permutation")) { | ||
| 273 | std::vector<int> inverted_sunwarps; | ||
| 274 | for (const auto& item : slot_data["sunwarp_permutation"]) { | ||
| 275 | inverted_sunwarps.push_back(item); | ||
| 276 | } | ||
| 277 | |||
| 278 | for (int i = 0; i < 6; i++) { | ||
| 279 | sunwarp_mapping[inverted_sunwarps[i]] = SunwarpMapping{ | ||
| 280 | .dots = i + 1, .exit_index = inverted_sunwarps[i + 6]}; | ||
| 281 | } | ||
| 282 | } | ||
| 283 | |||
| 247 | connected = true; | 284 | connected = true; |
| 248 | has_connection_result = true; | 285 | has_connection_result = true; |
| 249 | 286 | ||
| @@ -476,6 +513,24 @@ bool AP_HasAchievement(const std::string& achievement_name) { | |||
| 476 | 513 | ||
| 477 | bool AP_HasEarlyColorHallways() { return GetState().early_color_hallways; } | 514 | bool AP_HasEarlyColorHallways() { return GetState().early_color_hallways; } |
| 478 | 515 | ||
| 516 | bool AP_IsPilgrimageEnabled() { return GetState().pilgrimage_enabled; } | ||
| 517 | |||
| 518 | bool AP_DoesPilgrimageAllowRoofAccess() { | ||
| 519 | return GetState().pilgrimage_allows_roof_access; | ||
| 520 | } | ||
| 521 | |||
| 522 | bool AP_DoesPilgrimageAllowPaintings() { | ||
| 523 | return GetState().pilgrimage_allows_paintings; | ||
| 524 | } | ||
| 525 | |||
| 526 | SunwarpAccess AP_GetSunwarpAccess() { return GetState().sunwarp_access; } | ||
| 527 | |||
| 528 | bool AP_IsSunwarpShuffle() { return GetState().sunwarp_shuffle; } | ||
| 529 | |||
| 530 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping() { | ||
| 531 | return GetState().sunwarp_mapping; | ||
| 532 | } | ||
| 533 | |||
| 479 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } | 534 | bool AP_HasReachedGoal() { return GetState().HasReachedGoal(); } |
| 480 | 535 | ||
| 481 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { | 536 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition() { |
| diff --git a/src/ap_state.h b/src/ap_state.h index 5c37b56..c514489 100644 --- a/src/ap_state.h +++ b/src/ap_state.h | |||
| @@ -12,9 +12,31 @@ class TrackerFrame; | |||
| 12 | 12 | ||
| 13 | enum DoorShuffleMode { kNO_DOORS = 0, kPANELS_MODE = 1, kDOORS_MODE = 2 }; | 13 | enum DoorShuffleMode { kNO_DOORS = 0, kPANELS_MODE = 1, kDOORS_MODE = 2 }; |
| 14 | 14 | ||
| 15 | enum VictoryCondition { kTHE_END = 0, kTHE_MASTER = 1, kLEVEL_2 = 2 }; | 15 | enum VictoryCondition { |
| 16 | 16 | kTHE_END = 0, | |
| 17 | enum LocationChecks { kNORMAL_LOCATIONS = 0, kREDUCED_LOCATIONS = 1, kPANELSANITY = 2 }; | 17 | kTHE_MASTER = 1, |
| 18 | kLEVEL_2 = 2, | ||
| 19 | kPILGRIMAGE = 3 | ||
| 20 | }; | ||
| 21 | |||
| 22 | enum LocationChecks { | ||
| 23 | kNORMAL_LOCATIONS = 0, | ||
| 24 | kREDUCED_LOCATIONS = 1, | ||
| 25 | kPANELSANITY = 2 | ||
| 26 | }; | ||
| 27 | |||
| 28 | enum SunwarpAccess { | ||
| 29 | kSUNWARP_ACCESS_NORMAL = 0, | ||
| 30 | kSUNWARP_ACCESS_DISABLED = 1, | ||
| 31 | kSUNWARP_ACCESS_UNLOCK = 2, | ||
| 32 | kSUNWARP_ACCESS_INDIVIDUAL = 3, | ||
| 33 | kSUNWARP_ACCESS_PROGRESSIVE = 4 | ||
| 34 | }; | ||
| 35 | |||
| 36 | struct SunwarpMapping { | ||
| 37 | int dots; | ||
| 38 | int exit_index; | ||
| 39 | }; | ||
| 18 | 40 | ||
| 19 | void AP_SetTrackerFrame(TrackerFrame* tracker_frame); | 41 | void AP_SetTrackerFrame(TrackerFrame* tracker_frame); |
| 20 | 42 | ||
| @@ -48,6 +70,18 @@ bool AP_HasAchievement(const std::string& achievement_name); | |||
| 48 | 70 | ||
| 49 | bool AP_HasEarlyColorHallways(); | 71 | bool AP_HasEarlyColorHallways(); |
| 50 | 72 | ||
| 73 | bool AP_IsPilgrimageEnabled(); | ||
| 74 | |||
| 75 | bool AP_DoesPilgrimageAllowRoofAccess(); | ||
| 76 | |||
| 77 | bool AP_DoesPilgrimageAllowPaintings(); | ||
| 78 | |||
| 79 | SunwarpAccess AP_GetSunwarpAccess(); | ||
| 80 | |||
| 81 | bool AP_IsSunwarpShuffle(); | ||
| 82 | |||
| 83 | const std::map<int, SunwarpMapping>& AP_GetSunwarpMapping(); | ||
| 84 | |||
| 51 | bool AP_HasReachedGoal(); | 85 | bool AP_HasReachedGoal(); |
| 52 | 86 | ||
| 53 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition(); | 87 | std::optional<std::tuple<int, int>> AP_GetPlayerPosition(); |
| diff --git a/src/game_data.cpp b/src/game_data.cpp index eece8d7..0567623 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
| @@ -55,11 +55,14 @@ struct GameData { | |||
| 55 | std::vector<int> door_definition_order_; | 55 | std::vector<int> door_definition_order_; |
| 56 | 56 | ||
| 57 | std::map<std::string, int> room_by_painting_; | 57 | std::map<std::string, int> room_by_painting_; |
| 58 | std::map<int, int> room_by_sunwarp_; | ||
| 58 | 59 | ||
| 59 | std::vector<int> achievement_panels_; | 60 | std::vector<int> achievement_panels_; |
| 60 | 61 | ||
| 61 | std::map<LingoColor, int> ap_id_by_color_; | 62 | std::map<LingoColor, int> ap_id_by_color_; |
| 62 | 63 | ||
| 64 | std::vector<int> sunwarp_doors_; | ||
| 65 | |||
| 63 | bool loaded_area_data_ = false; | 66 | bool loaded_area_data_ = false; |
| 64 | std::set<std::string> malconfigured_areas_; | 67 | std::set<std::string> malconfigured_areas_; |
| 65 | 68 | ||
| @@ -68,8 +71,6 @@ struct GameData { | |||
| 68 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); | 71 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); |
| 69 | YAML::Node areas_config = | 72 | YAML::Node areas_config = |
| 70 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); | 73 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); |
| 71 | YAML::Node pilgrimage_config = | ||
| 72 | YAML::LoadFile(GetAbsolutePath("assets/pilgrimage.yaml")); | ||
| 73 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); | 74 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); |
| 74 | 75 | ||
| 75 | auto init_color_id = [this, &ids_config](const std::string &color_name) { | 76 | auto init_color_id = [this, &ids_config](const std::string &color_name) { |
| @@ -104,6 +105,40 @@ struct GameData { | |||
| 104 | for (const auto &entrance_it : room_it.second["entrances"]) { | 105 | for (const auto &entrance_it : room_it.second["entrances"]) { |
| 105 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | 106 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); |
| 106 | 107 | ||
| 108 | auto process_single_entrance = | ||
| 109 | [this, room_id, from_room_id](const YAML::Node &option) { | ||
| 110 | Exit exit_obj; | ||
| 111 | exit_obj.destination_room = room_id; | ||
| 112 | |||
| 113 | if (option["door"]) { | ||
| 114 | std::string door_room = rooms_[room_id].name; | ||
| 115 | if (option["room"]) { | ||
| 116 | door_room = option["room"].as<std::string>(); | ||
| 117 | } | ||
| 118 | exit_obj.door = | ||
| 119 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
| 120 | } | ||
| 121 | |||
| 122 | if (option["painting"] && option["painting"].as<bool>()) { | ||
| 123 | exit_obj.type = EntranceType::kPainting; | ||
| 124 | } | ||
| 125 | |||
| 126 | if (option["sunwarp"] && option["sunwarp"].as<bool>()) { | ||
| 127 | exit_obj.type = EntranceType::kSunwarp; | ||
| 128 | } | ||
| 129 | |||
| 130 | if (option["warp"] && option["warp"].as<bool>()) { | ||
| 131 | exit_obj.type = EntranceType::kWarp; | ||
| 132 | } | ||
| 133 | |||
| 134 | if (rooms_[from_room_id].name == "Crossroads" && | ||
| 135 | rooms_[room_id].name == "Roof") { | ||
| 136 | exit_obj.type = EntranceType::kCrossroadsRoofAccess; | ||
| 137 | } | ||
| 138 | |||
| 139 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 140 | }; | ||
| 141 | |||
| 107 | switch (entrance_it.second.Type()) { | 142 | switch (entrance_it.second.Type()) { |
| 108 | case YAML::NodeType::Scalar: { | 143 | case YAML::NodeType::Scalar: { |
| 109 | // This is just "true". | 144 | // This is just "true". |
| @@ -111,42 +146,12 @@ struct GameData { | |||
| 111 | break; | 146 | break; |
| 112 | } | 147 | } |
| 113 | case YAML::NodeType::Map: { | 148 | case YAML::NodeType::Map: { |
| 114 | Exit exit_obj; | 149 | process_single_entrance(entrance_it.second); |
| 115 | exit_obj.destination_room = room_id; | ||
| 116 | |||
| 117 | if (entrance_it.second["door"]) { | ||
| 118 | std::string door_room = rooms_[room_id].name; | ||
| 119 | if (entrance_it.second["room"]) { | ||
| 120 | door_room = entrance_it.second["room"].as<std::string>(); | ||
| 121 | } | ||
| 122 | exit_obj.door = AddOrGetDoor( | ||
| 123 | door_room, entrance_it.second["door"].as<std::string>()); | ||
| 124 | } | ||
| 125 | |||
| 126 | if (entrance_it.second["painting"]) { | ||
| 127 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
| 128 | } | ||
| 129 | |||
| 130 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 131 | break; | 150 | break; |
| 132 | } | 151 | } |
| 133 | case YAML::NodeType::Sequence: { | 152 | case YAML::NodeType::Sequence: { |
| 134 | for (const auto &option : entrance_it.second) { | 153 | for (const auto &option : entrance_it.second) { |
| 135 | Exit exit_obj; | 154 | process_single_entrance(option); |
| 136 | exit_obj.destination_room = room_id; | ||
| 137 | |||
| 138 | std::string door_room = rooms_[room_id].name; | ||
| 139 | if (option["room"]) { | ||
| 140 | door_room = option["room"].as<std::string>(); | ||
| 141 | } | ||
| 142 | exit_obj.door = | ||
| 143 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
| 144 | |||
| 145 | if (option["painting"]) { | ||
| 146 | exit_obj.painting = option["painting"].as<bool>(); | ||
| 147 | } | ||
| 148 | |||
| 149 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 150 | } | 155 | } |
| 151 | 156 | ||
| 152 | break; | 157 | break; |
| @@ -407,6 +412,14 @@ struct GameData { | |||
| 407 | doors_[door_id].exclude_reduce = | 412 | doors_[door_id].exclude_reduce = |
| 408 | !door_it.second["include_reduce"].as<bool>(); | 413 | !door_it.second["include_reduce"].as<bool>(); |
| 409 | } | 414 | } |
| 415 | |||
| 416 | if (doors_[door_id].name.ends_with(" Sunwarp")) { | ||
| 417 | sunwarp_doors_.push_back(door_id); | ||
| 418 | doors_[door_id].type = DoorType::kSunwarp; | ||
| 419 | } else if (doors_[door_id].item_name == | ||
| 420 | "Pilgrim Room - Sun Painting") { | ||
| 421 | doors_[door_id].type = DoorType::kSunPainting; | ||
| 422 | } | ||
| 410 | } | 423 | } |
| 411 | } | 424 | } |
| 412 | 425 | ||
| @@ -487,6 +500,18 @@ struct GameData { | |||
| 487 | } | 500 | } |
| 488 | } | 501 | } |
| 489 | 502 | ||
| 503 | if (room_it.second["sunwarps"]) { | ||
| 504 | for (const auto &sunwarp : room_it.second["sunwarps"]) { | ||
| 505 | int index = sunwarp["dots"].as<int>() - 1; | ||
| 506 | if (sunwarp["direction"].as<std::string>() == "exit") { | ||
| 507 | index += 6; | ||
| 508 | } | ||
| 509 | |||
| 510 | rooms_[room_id].sunwarps.push_back(index); | ||
| 511 | room_by_sunwarp_[index] = room_id; | ||
| 512 | } | ||
| 513 | } | ||
| 514 | |||
| 490 | if (room_it.second["progression"]) { | 515 | if (room_it.second["progression"]) { |
| 491 | for (const auto &progression_it : room_it.second["progression"]) { | 516 | for (const auto &progression_it : room_it.second["progression"]) { |
| 492 | std::string progressive_item_name = | 517 | std::string progressive_item_name = |
| @@ -654,33 +679,6 @@ struct GameData { | |||
| 654 | } | 679 | } |
| 655 | } | 680 | } |
| 656 | 681 | ||
| 657 | // Set up fake pilgrimage. | ||
| 658 | int fake_pilgrim_panel_id = | ||
| 659 | AddOrGetPanel("Starting Room", "!! Fake Pilgrimage Panel"); | ||
| 660 | Panel &fake_pilgrim_panel_obj = panels_[fake_pilgrim_panel_id]; | ||
| 661 | fake_pilgrim_panel_obj.non_counting = true; | ||
| 662 | |||
| 663 | for (const auto &config_node : pilgrimage_config) { | ||
| 664 | fake_pilgrim_panel_obj.required_doors.push_back( | ||
| 665 | AddOrGetDoor(config_node["room"].as<std::string>(), | ||
| 666 | config_node["door"].as<std::string>())); | ||
| 667 | } | ||
| 668 | |||
| 669 | int fake_pilgrim_door_id = | ||
| 670 | AddOrGetDoor("Starting Room", "!! Fake Pilgrimage Door"); | ||
| 671 | Door &fake_pilgrim_door_obj = doors_[fake_pilgrim_door_id]; | ||
| 672 | fake_pilgrim_door_obj.panels.push_back(fake_pilgrim_panel_id); | ||
| 673 | fake_pilgrim_door_obj.skip_location = true; | ||
| 674 | fake_pilgrim_door_obj.skip_item = true; | ||
| 675 | fake_pilgrim_door_obj.is_event = true; | ||
| 676 | |||
| 677 | int starting_room_id = AddOrGetRoom("Starting Room"); | ||
| 678 | Room &starting_room_obj = rooms_[starting_room_id]; | ||
| 679 | starting_room_obj.panels.push_back(fake_pilgrim_panel_id); | ||
| 680 | starting_room_obj.exits.push_back( | ||
| 681 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), | ||
| 682 | .door = fake_pilgrim_door_id}); | ||
| 683 | |||
| 684 | // Report errors. | 682 | // Report errors. |
| 685 | for (const std::string &area : malconfigured_areas_) { | 683 | for (const std::string &area : malconfigured_areas_) { |
| 686 | std::ostringstream errstr; | 684 | std::ostringstream errstr; |
| @@ -774,6 +772,10 @@ const PanelDoor &GD_GetPanelDoor(int panel_door_id) { | |||
| 774 | return GetState().panel_doors_.at(panel_door_id); | 772 | return GetState().panel_doors_.at(panel_door_id); |
| 775 | } | 773 | } |
| 776 | 774 | ||
| 775 | int GD_GetDoorByName(const std::string &name) { | ||
| 776 | return GetState().door_by_id_.at(name); | ||
| 777 | } | ||
| 778 | |||
| 777 | const Panel &GD_GetPanel(int panel_id) { | 779 | const Panel &GD_GetPanel(int panel_id) { |
| 778 | return GetState().panels_.at(panel_id); | 780 | return GetState().panels_.at(panel_id); |
| 779 | } | 781 | } |
| @@ -789,3 +791,11 @@ const std::vector<int> &GD_GetAchievementPanels() { | |||
| 789 | int GD_GetItemIdForColor(LingoColor color) { | 791 | int GD_GetItemIdForColor(LingoColor color) { |
| 790 | return GetState().ap_id_by_color_.at(color); | 792 | return GetState().ap_id_by_color_.at(color); |
| 791 | } | 793 | } |
| 794 | |||
| 795 | const std::vector<int> &GD_GetSunwarpDoors() { | ||
| 796 | return GetState().sunwarp_doors_; | ||
| 797 | } | ||
| 798 | |||
| 799 | int GD_GetRoomForSunwarp(int index) { | ||
| 800 | return GetState().room_by_sunwarp_.at(index); | ||
| 801 | } | ||
| diff --git a/src/game_data.h b/src/game_data.h index aa5ac19..09824d7 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
| @@ -23,6 +23,21 @@ constexpr int kLOCATION_NORMAL = 1; | |||
| 23 | constexpr int kLOCATION_REDUCED = 2; | 23 | constexpr int kLOCATION_REDUCED = 2; |
| 24 | constexpr int kLOCATION_INSANITY = 4; | 24 | constexpr int kLOCATION_INSANITY = 4; |
| 25 | 25 | ||
| 26 | enum class EntranceType { | ||
| 27 | kNormal, | ||
| 28 | kPainting, | ||
| 29 | kSunwarp, | ||
| 30 | kWarp, | ||
| 31 | kPilgrimage, | ||
| 32 | kCrossroadsRoofAccess, | ||
| 33 | }; | ||
| 34 | |||
| 35 | enum class DoorType { | ||
| 36 | kNormal, | ||
| 37 | kSunwarp, | ||
| 38 | kSunPainting, | ||
| 39 | }; | ||
| 40 | |||
| 26 | struct Panel { | 41 | struct Panel { |
| 27 | int id; | 42 | int id; |
| 28 | int room; | 43 | int room; |
| @@ -62,6 +77,7 @@ struct Door { | |||
| 62 | int ap_item_id = -1; | 77 | int ap_item_id = -1; |
| 63 | int group_ap_item_id = -1; | 78 | int group_ap_item_id = -1; |
| 64 | int ap_location_id = -1; | 79 | int ap_location_id = -1; |
| 80 | DoorType type = DoorType::kNormal; | ||
| 65 | }; | 81 | }; |
| 66 | 82 | ||
| 67 | struct PanelDoor { | 83 | struct PanelDoor { |
| @@ -73,7 +89,7 @@ struct PanelDoor { | |||
| 73 | struct Exit { | 89 | struct Exit { |
| 74 | int destination_room; | 90 | int destination_room; |
| 75 | std::optional<int> door; | 91 | std::optional<int> door; |
| 76 | bool painting = false; | 92 | EntranceType type = EntranceType::kNormal; |
| 77 | }; | 93 | }; |
| 78 | 94 | ||
| 79 | struct PaintingExit { | 95 | struct PaintingExit { |
| @@ -85,6 +101,7 @@ struct Room { | |||
| 85 | std::string name; | 101 | std::string name; |
| 86 | std::vector<Exit> exits; | 102 | std::vector<Exit> exits; |
| 87 | std::vector<PaintingExit> paintings; | 103 | std::vector<PaintingExit> paintings; |
| 104 | std::vector<int> sunwarps; | ||
| 88 | std::vector<int> panels; | 105 | std::vector<int> panels; |
| 89 | }; | 106 | }; |
| 90 | 107 | ||
| @@ -114,10 +131,13 @@ int GD_GetRoomByName(const std::string& name); | |||
| 114 | const Room& GD_GetRoom(int room_id); | 131 | const Room& GD_GetRoom(int room_id); |
| 115 | const std::vector<Door>& GD_GetDoors(); | 132 | const std::vector<Door>& GD_GetDoors(); |
| 116 | const Door& GD_GetDoor(int door_id); | 133 | const Door& GD_GetDoor(int door_id); |
| 134 | int GD_GetDoorByName(const std::string& name); | ||
| 117 | const Panel& GD_GetPanel(int panel_id); | 135 | const Panel& GD_GetPanel(int panel_id); |
| 118 | const PanelDoor& GD_GetPanelDoor(int panel_door_id); | 136 | const PanelDoor& GD_GetPanelDoor(int panel_door_id); |
| 119 | int GD_GetRoomForPainting(const std::string& painting_id); | 137 | int GD_GetRoomForPainting(const std::string& painting_id); |
| 120 | const std::vector<int>& GD_GetAchievementPanels(); | 138 | const std::vector<int>& GD_GetAchievementPanels(); |
| 121 | int GD_GetItemIdForColor(LingoColor color); | 139 | int GD_GetItemIdForColor(LingoColor color); |
| 140 | const std::vector<int>& GD_GetSunwarpDoors(); | ||
| 141 | int GD_GetRoomForSunwarp(int index); | ||
| 122 | 142 | ||
| 123 | #endif /* end of include guard: GAME_DATA_H_9C42AC51 */ | 143 | #endif /* end of include guard: GAME_DATA_H_9C42AC51 */ |
| diff --git a/src/global.cpp b/src/global.cpp index bd0dcaa..1eb3f8d 100644 --- a/src/global.cpp +++ b/src/global.cpp | |||
| @@ -36,5 +36,7 @@ bool IsLocationWinCondition(const Location& location) { | |||
| 36 | "Orange Tower Seventh Floor - THE MASTER"; | 36 | "Orange Tower Seventh Floor - THE MASTER"; |
| 37 | case kLEVEL_2: | 37 | case kLEVEL_2: |
| 38 | return location.ap_location_name == "Second Room - LEVEL 2"; | 38 | return location.ap_location_name == "Second Room - LEVEL 2"; |
| 39 | case kPILGRIMAGE: | ||
| 40 | return location.ap_location_name == "Pilgrim Antechamber - PILGRIM"; | ||
| 39 | } | 41 | } |
| 40 | } | 42 | } |
| diff --git a/src/tracker_panel.h b/src/tracker_panel.h index b26d971..06ec7a0 100644 --- a/src/tracker_panel.h +++ b/src/tracker_panel.h | |||
| @@ -25,7 +25,7 @@ class TrackerPanel : public wxPanel { | |||
| 25 | int real_y2 = 0; | 25 | int real_y2 = 0; |
| 26 | bool active = true; | 26 | bool active = true; |
| 27 | }; | 27 | }; |
| 28 | 28 | ||
| 29 | void OnPaint(wxPaintEvent &event); | 29 | void OnPaint(wxPaintEvent &event); |
| 30 | void OnMouseMove(wxMouseEvent &event); | 30 | void OnMouseMove(wxMouseEvent &event); |
| 31 | 31 | ||
| diff --git a/src/tracker_state.cpp b/src/tracker_state.cpp index 9d2c6d1..d3dde0d 100644 --- a/src/tracker_state.cpp +++ b/src/tracker_state.cpp | |||
| @@ -24,27 +24,151 @@ TrackerState& GetState() { | |||
| 24 | return *instance; | 24 | return *instance; |
| 25 | } | 25 | } |
| 26 | 26 | ||
| 27 | Decision IsDoorReachable_Helper(int door_id, | 27 | class StateCalculator; |
| 28 | const std::set<int>& reachable_rooms, | ||
| 29 | const std::set<int>& solveable_panels) { | ||
| 30 | const Door& door_obj = GD_GetDoor(door_id); | ||
| 31 | 28 | ||
| 32 | if (AP_GetDoorShuffleMode() != kDOORS_MODE || door_obj.skip_item) { | 29 | struct StateCalculatorOptions { |
| 33 | if (!reachable_rooms.count(door_obj.room)) { | 30 | std::string start = "Menu"; |
| 34 | return kMaybe; | 31 | bool pilgrimage = false; |
| 35 | } | 32 | StateCalculator* parent = nullptr; |
| 33 | }; | ||
| 36 | 34 | ||
| 37 | for (int panel_id : door_obj.panels) { | 35 | class StateCalculator { |
| 38 | if (!solveable_panels.count(panel_id)) { | 36 | public: |
| 39 | return kMaybe; | 37 | StateCalculator() = default; |
| 38 | |||
| 39 | explicit StateCalculator(StateCalculatorOptions options) | ||
| 40 | : options_(options) {} | ||
| 41 | |||
| 42 | void Calculate() { | ||
| 43 | std::list<int> panel_boundary; | ||
| 44 | std::list<Exit> flood_boundary; | ||
| 45 | flood_boundary.push_back( | ||
| 46 | {.destination_room = GD_GetRoomByName(options_.start)}); | ||
| 47 | |||
| 48 | bool reachable_changed = true; | ||
| 49 | while (reachable_changed) { | ||
| 50 | reachable_changed = false; | ||
| 51 | |||
| 52 | std::list<int> new_panel_boundary; | ||
| 53 | for (int panel_id : panel_boundary) { | ||
| 54 | if (solveable_panels_.count(panel_id)) { | ||
| 55 | continue; | ||
| 56 | } | ||
| 57 | |||
| 58 | Decision panel_reachable = IsPanelReachable(panel_id); | ||
| 59 | if (panel_reachable == kYes) { | ||
| 60 | solveable_panels_.insert(panel_id); | ||
| 61 | reachable_changed = true; | ||
| 62 | } else if (panel_reachable == kMaybe) { | ||
| 63 | new_panel_boundary.push_back(panel_id); | ||
| 64 | } | ||
| 40 | } | 65 | } |
| 66 | |||
| 67 | std::list<Exit> new_boundary; | ||
| 68 | for (const Exit& room_exit : flood_boundary) { | ||
| 69 | if (reachable_rooms_.count(room_exit.destination_room)) { | ||
| 70 | continue; | ||
| 71 | } | ||
| 72 | |||
| 73 | bool valid_transition = false; | ||
| 74 | |||
| 75 | Decision exit_usable = IsExitUsable(room_exit); | ||
| 76 | if (exit_usable == kYes) { | ||
| 77 | valid_transition = true; | ||
| 78 | } else if (exit_usable == kMaybe) { | ||
| 79 | new_boundary.push_back(room_exit); | ||
| 80 | } | ||
| 81 | |||
| 82 | if (valid_transition) { | ||
| 83 | reachable_rooms_.insert(room_exit.destination_room); | ||
| 84 | reachable_changed = true; | ||
| 85 | |||
| 86 | const Room& room_obj = GD_GetRoom(room_exit.destination_room); | ||
| 87 | for (const Exit& out_edge : room_obj.exits) { | ||
| 88 | if (out_edge.type == EntranceType::kPainting && | ||
| 89 | AP_IsPaintingShuffle()) { | ||
| 90 | continue; | ||
| 91 | } | ||
| 92 | |||
| 93 | if (out_edge.type == EntranceType::kSunwarp && | ||
| 94 | AP_IsSunwarpShuffle()) { | ||
| 95 | continue; | ||
| 96 | } | ||
| 97 | |||
| 98 | new_boundary.push_back(out_edge); | ||
| 99 | } | ||
| 100 | |||
| 101 | if (AP_IsPaintingShuffle()) { | ||
| 102 | for (const PaintingExit& out_edge : room_obj.paintings) { | ||
| 103 | if (AP_GetPaintingMapping().count(out_edge.id)) { | ||
| 104 | Exit painting_exit; | ||
| 105 | painting_exit.destination_room = GD_GetRoomForPainting( | ||
| 106 | AP_GetPaintingMapping().at(out_edge.id)); | ||
| 107 | painting_exit.door = out_edge.door; | ||
| 108 | |||
| 109 | new_boundary.push_back(painting_exit); | ||
| 110 | } | ||
| 111 | } | ||
| 112 | } | ||
| 113 | |||
| 114 | if (AP_IsSunwarpShuffle()) { | ||
| 115 | for (int index : room_obj.sunwarps) { | ||
| 116 | if (AP_GetSunwarpMapping().count(index)) { | ||
| 117 | const SunwarpMapping& sm = AP_GetSunwarpMapping().at(index); | ||
| 118 | |||
| 119 | Exit sunwarp_exit; | ||
| 120 | sunwarp_exit.destination_room = | ||
| 121 | GD_GetRoomForSunwarp(sm.exit_index); | ||
| 122 | sunwarp_exit.door = GD_GetSunwarpDoors().at(sm.dots - 1); | ||
| 123 | |||
| 124 | new_boundary.push_back(sunwarp_exit); | ||
| 125 | } | ||
| 126 | } | ||
| 127 | } | ||
| 128 | |||
| 129 | if (AP_HasEarlyColorHallways() && room_obj.name == "Starting Room") { | ||
| 130 | new_boundary.push_back( | ||
| 131 | {.destination_room = GD_GetRoomByName("Outside The Undeterred"), | ||
| 132 | .type = EntranceType::kPainting}); | ||
| 133 | } | ||
| 134 | |||
| 135 | if (AP_IsPilgrimageEnabled()) { | ||
| 136 | if (room_obj.name == "Hub Room") { | ||
| 137 | new_boundary.push_back( | ||
| 138 | {.destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | ||
| 139 | .type = EntranceType::kPilgrimage}); | ||
| 140 | } | ||
| 141 | } else { | ||
| 142 | if (room_obj.name == "Starting Room") { | ||
| 143 | new_boundary.push_back( | ||
| 144 | {.destination_room = GD_GetRoomByName("Pilgrim Antechamber"), | ||
| 145 | .door = | ||
| 146 | GD_GetDoorByName("Pilgrim Antechamber - Sun Painting"), | ||
| 147 | .type = EntranceType::kPainting}); | ||
| 148 | } | ||
| 149 | } | ||
| 150 | |||
| 151 | for (int panel_id : room_obj.panels) { | ||
| 152 | new_panel_boundary.push_back(panel_id); | ||
| 153 | } | ||
| 154 | } | ||
| 155 | } | ||
| 156 | |||
| 157 | flood_boundary = new_boundary; | ||
| 158 | panel_boundary = new_panel_boundary; | ||
| 41 | } | 159 | } |
| 160 | } | ||
| 42 | 161 | ||
| 43 | return kYes; | 162 | const std::set<int>& GetReachableRooms() const { return reachable_rooms_; } |
| 44 | } else if (AP_GetDoorShuffleMode() == kDOORS_MODE && AP_AreDoorsGrouped() && | 163 | |
| 45 | !door_obj.group_name.empty()) { | 164 | const std::map<int, Decision>& GetDoorDecisions() const { |
| 46 | return AP_HasItem(door_obj.group_ap_item_id) ? kYes : kNo; | 165 | return door_decisions_; |
| 47 | } else { | 166 | } |
| 167 | |||
| 168 | const std::set<int>& GetSolveablePanels() const { return solveable_panels_; } | ||
| 169 | |||
| 170 | private: | ||
| 171 | Decision IsNonGroupedDoorReachable(const Door& door_obj) { | ||
| 48 | bool has_item = AP_HasItem(door_obj.ap_item_id); | 172 | bool has_item = AP_HasItem(door_obj.ap_item_id); |
| 49 | 173 | ||
| 50 | if (!has_item) { | 174 | if (!has_item) { |
| @@ -58,75 +182,125 @@ Decision IsDoorReachable_Helper(int door_id, | |||
| 58 | 182 | ||
| 59 | return has_item ? kYes : kNo; | 183 | return has_item ? kYes : kNo; |
| 60 | } | 184 | } |
| 61 | } | ||
| 62 | 185 | ||
| 63 | Decision IsPanelReachable_Helper(int panel_id, | 186 | Decision IsDoorReachable_Helper(int door_id) { |
| 64 | const std::set<int>& reachable_rooms, | 187 | const Door& door_obj = GD_GetDoor(door_id); |
| 65 | const std::set<int>& solveable_panels) { | 188 | |
| 66 | const Panel& panel_obj = GD_GetPanel(panel_id); | 189 | if (!AP_IsPilgrimageEnabled() && door_obj.type == DoorType::kSunPainting) { |
| 190 | return AP_HasItem(door_obj.ap_item_id) ? kYes : kNo; | ||
| 191 | } else if (door_obj.type == DoorType::kSunwarp) { | ||
| 192 | switch (AP_GetSunwarpAccess()) { | ||
| 193 | case kSUNWARP_ACCESS_NORMAL: | ||
| 194 | return kYes; | ||
| 195 | case kSUNWARP_ACCESS_DISABLED: | ||
| 196 | return kNo; | ||
| 197 | case kSUNWARP_ACCESS_UNLOCK: | ||
| 198 | return AP_HasItem(door_obj.group_ap_item_id) ? kYes : kNo; | ||
| 199 | case kSUNWARP_ACCESS_INDIVIDUAL: | ||
| 200 | case kSUNWARP_ACCESS_PROGRESSIVE: | ||
| 201 | return IsNonGroupedDoorReachable(door_obj); | ||
| 202 | } | ||
| 203 | } else if (AP_GetDoorShuffleMode() != kDOORS_MODE || door_obj.skip_item) { | ||
| 204 | if (!reachable_rooms_.count(door_obj.room)) { | ||
| 205 | return kMaybe; | ||
| 206 | } | ||
| 67 | 207 | ||
| 68 | if (!reachable_rooms.count(panel_obj.room)) { | 208 | for (int panel_id : door_obj.panels) { |
| 69 | return kMaybe; | 209 | if (!solveable_panels_.count(panel_id)) { |
| 210 | return kMaybe; | ||
| 211 | } | ||
| 212 | } | ||
| 213 | |||
| 214 | return kYes; | ||
| 215 | } else if ((AP_GetDoorShuffleMode() == kDOORS_MODE && AP_AreDoorsGrouped() && | ||
| 216 | !door_obj.group_name.empty()) { | ||
| 217 | return AP_HasItem(door_obj.group_ap_item_id) ? kYes : kNo; | ||
| 218 | } else { | ||
| 219 | return IsNonGroupedDoorReachable(door_obj); | ||
| 220 | } | ||
| 70 | } | 221 | } |
| 71 | 222 | ||
| 72 | if (panel_obj.name == "THE MASTER") { | 223 | Decision IsDoorReachable(int door_id) { |
| 73 | int achievements_accessible = 0; | 224 | if (options_.parent) { |
| 225 | return options_.parent->IsDoorReachable(door_id); | ||
| 226 | } | ||
| 74 | 227 | ||
| 75 | for (int achieve_id : GD_GetAchievementPanels()) { | 228 | if (door_decisions_.count(door_id)) { |
| 76 | if (solveable_panels.count(achieve_id)) { | 229 | return door_decisions_.at(door_id); |
| 77 | achievements_accessible++; | 230 | } |
| 78 | 231 | ||
| 79 | if (achievements_accessible >= AP_GetMasteryRequirement()) { | 232 | Decision result = IsDoorReachable_Helper(door_id); |
| 80 | break; | 233 | if (result != kMaybe) { |
| 81 | } | 234 | door_decisions_[door_id] = result; |
| 82 | } | ||
| 83 | } | 235 | } |
| 84 | 236 | ||
| 85 | return (achievements_accessible >= AP_GetMasteryRequirement()) ? kYes | 237 | return result; |
| 86 | : kMaybe; | ||
| 87 | } | 238 | } |
| 88 | 239 | ||
| 89 | if ((panel_obj.name == "ANOTHER TRY" || panel_obj.name == "LEVEL 2") && | 240 | Decision IsPanelReachable(int panel_id) { |
| 90 | AP_GetLevel2Requirement() > 1) { | 241 | const Panel& panel_obj = GD_GetPanel(panel_id); |
| 91 | int counting_panels_accessible = 0; | ||
| 92 | 242 | ||
| 93 | for (int solved_panel_id : solveable_panels) { | 243 | if (!reachable_rooms_.count(panel_obj.room)) { |
| 94 | const Panel& solved_panel = GD_GetPanel(solved_panel_id); | 244 | return kMaybe; |
| 245 | } | ||
| 95 | 246 | ||
| 96 | if (!solved_panel.non_counting) { | 247 | if (panel_obj.name == "THE MASTER") { |
| 97 | counting_panels_accessible++; | 248 | int achievements_accessible = 0; |
| 249 | |||
| 250 | for (int achieve_id : GD_GetAchievementPanels()) { | ||
| 251 | if (solveable_panels_.count(achieve_id)) { | ||
| 252 | achievements_accessible++; | ||
| 253 | |||
| 254 | if (achievements_accessible >= AP_GetMasteryRequirement()) { | ||
| 255 | break; | ||
| 256 | } | ||
| 257 | } | ||
| 98 | } | 258 | } |
| 259 | |||
| 260 | return (achievements_accessible >= AP_GetMasteryRequirement()) ? kYes | ||
| 261 | : kMaybe; | ||
| 99 | } | 262 | } |
| 100 | 263 | ||
| 101 | return (counting_panels_accessible >= AP_GetLevel2Requirement() - 1) | 264 | if ((panel_obj.name == "ANOTHER TRY" || panel_obj.name == "LEVEL 2") && |
| 102 | ? kYes | 265 | AP_GetLevel2Requirement() > 1) { |
| 103 | : kMaybe; | 266 | int counting_panels_accessible = 0; |
| 104 | } | ||
| 105 | 267 | ||
| 106 | for (int room_id : panel_obj.required_rooms) { | 268 | for (int solved_panel_id : solveable_panels_) { |
| 107 | if (!reachable_rooms.count(room_id)) { | 269 | const Panel& solved_panel = GD_GetPanel(solved_panel_id); |
| 108 | return kMaybe; | 270 | |
| 271 | if (!solved_panel.non_counting) { | ||
| 272 | counting_panels_accessible++; | ||
| 273 | } | ||
| 274 | } | ||
| 275 | |||
| 276 | return (counting_panels_accessible >= AP_GetLevel2Requirement() - 1) | ||
| 277 | ? kYes | ||
| 278 | : kMaybe; | ||
| 109 | } | 279 | } |
| 110 | } | ||
| 111 | 280 | ||
| 112 | for (int door_id : panel_obj.required_doors) { | 281 | for (int room_id : panel_obj.required_rooms) { |
| 113 | Decision door_reachable = | 282 | if (!reachable_rooms_.count(room_id)) { |
| 114 | IsDoorReachable_Helper(door_id, reachable_rooms, solveable_panels); | 283 | return kMaybe; |
| 115 | if (door_reachable == kNo) { | 284 | } |
| 116 | const Door& door_obj = GD_GetDoor(door_id); | ||
| 117 | return (door_obj.is_event || AP_GetDoorShuffleMode() == kNO_DOORS) | ||
| 118 | ? kMaybe | ||
| 119 | : kNo; | ||
| 120 | } else if (door_reachable == kMaybe) { | ||
| 121 | return kMaybe; | ||
| 122 | } | 285 | } |
| 123 | } | ||
| 124 | 286 | ||
| 125 | for (int panel_id : panel_obj.required_panels) { | 287 | for (int door_id : panel_obj.required_doors) { |
| 126 | if (!solveable_panels.count(panel_id)) { | 288 | Decision door_reachable = IsDoorReachable(door_id); |
| 127 | return kMaybe; | 289 | if (door_reachable == kNo) { |
| 290 | const Door& door_obj = GD_GetDoor(door_id); | ||
| 291 | return (door_obj.is_event || AP_GetDoorShuffleMode() == kNO_DOORS) | ||
| 292 | ? kMaybe | ||
| 293 | : kNo; | ||
| 294 | } else if (door_reachable == kMaybe) { | ||
| 295 | return kMaybe; | ||
| 296 | } | ||
| 297 | } | ||
| 298 | |||
| 299 | for (int panel_id : panel_obj.required_panels) { | ||
| 300 | if (!solveable_panels_.count(panel_id)) { | ||
| 301 | return kMaybe; | ||
| 302 | } | ||
| 128 | } | 303 | } |
| 129 | } | ||
| 130 | 304 | ||
| 131 | if (AP_IsColorShuffle()) { | 305 | if (AP_IsColorShuffle()) { |
| 132 | for (LingoColor color : panel_obj.colors) { | 306 | for (LingoColor color : panel_obj.colors) { |
| @@ -156,98 +330,92 @@ Decision IsPanelReachable_Helper(int panel_id, | |||
| 156 | 330 | ||
| 157 | return has_item ? kYes : kNo; | 331 | return has_item ? kYes : kNo; |
| 158 | } | 332 | } |
| 159 | } | ||
| 160 | 333 | ||
| 161 | return kYes; | 334 | return kYes; |
| 162 | } | ||
| 163 | |||
| 164 | } // namespace | ||
| 165 | |||
| 166 | void RecalculateReachability() { | ||
| 167 | std::set<int> reachable_rooms; | ||
| 168 | std::set<int> solveable_panels; | ||
| 169 | |||
| 170 | std::list<int> panel_boundary; | ||
| 171 | std::list<Exit> flood_boundary; | ||
| 172 | flood_boundary.push_back({.destination_room = GD_GetRoomByName("Menu")}); | ||
| 173 | |||
| 174 | if (AP_HasEarlyColorHallways()) { | ||
| 175 | flood_boundary.push_back( | ||
| 176 | {.destination_room = GD_GetRoomByName("Outside The Undeterred")}); | ||
| 177 | } | 335 | } |
| 178 | 336 | ||
| 179 | bool reachable_changed = true; | 337 | Decision IsExitUsable(const Exit& room_exit) { |
| 180 | while (reachable_changed) { | 338 | if (room_exit.type == EntranceType::kPilgrimage) { |
| 181 | reachable_changed = false; | 339 | if (options_.pilgrimage || !AP_IsPilgrimageEnabled()) { |
| 340 | return kNo; | ||
| 341 | } | ||
| 182 | 342 | ||
| 183 | std::list<int> new_panel_boundary; | 343 | if (AP_GetSunwarpAccess() != kSUNWARP_ACCESS_NORMAL) { |
| 184 | for (int panel_id : panel_boundary) { | 344 | for (int door_id : GD_GetSunwarpDoors()) { |
| 185 | if (solveable_panels.count(panel_id)) { | 345 | Decision sub_decision = IsDoorReachable(door_id); |
| 186 | continue; | 346 | if (sub_decision != kYes) { |
| 347 | return sub_decision; | ||
| 348 | } | ||
| 349 | } | ||
| 187 | } | 350 | } |
| 188 | 351 | ||
| 189 | Decision panel_reachable = | 352 | static const std::vector<std::tuple<std::string, std::string>> |
| 190 | IsPanelReachable_Helper(panel_id, reachable_rooms, solveable_panels); | 353 | pilgrimage_pairs = { |
| 191 | if (panel_reachable == kYes) { | 354 | {"Crossroads", "Hot Crusts Area"}, |
| 192 | solveable_panels.insert(panel_id); | 355 | // {"Orange Tower Third Floor", "Orange Tower Third Floor"}, |
| 193 | reachable_changed = true; | 356 | {"Outside The Initiated", "Orange Tower First Floor"}, |
| 194 | } else if (panel_reachable == kMaybe) { | 357 | {"Outside The Undeterred", "Orange Tower Fourth Floor"}, |
| 195 | new_panel_boundary.push_back(panel_id); | 358 | {"Color Hunt", "Outside The Agreeable"}}; |
| 359 | |||
| 360 | for (const auto& [from_room, to_room] : pilgrimage_pairs) { | ||
| 361 | StateCalculator pilgrimage_calculator( | ||
| 362 | {.start = from_room, .pilgrimage = true, .parent = this}); | ||
| 363 | pilgrimage_calculator.Calculate(); | ||
| 364 | |||
| 365 | if (!pilgrimage_calculator.GetReachableRooms().count( | ||
| 366 | GD_GetRoomByName(to_room))) { | ||
| 367 | return kMaybe; | ||
| 368 | } | ||
| 196 | } | 369 | } |
| 370 | |||
| 371 | return kYes; | ||
| 197 | } | 372 | } |
| 198 | 373 | ||
| 199 | std::list<Exit> new_boundary; | 374 | if (options_.pilgrimage) { |
| 200 | for (const Exit& room_exit : flood_boundary) { | 375 | if (room_exit.type == EntranceType::kWarp || |
| 201 | if (reachable_rooms.count(room_exit.destination_room)) { | 376 | room_exit.type == EntranceType::kSunwarp) { |
| 202 | continue; | 377 | return kNo; |
| 378 | } | ||
| 379 | if (room_exit.type == EntranceType::kCrossroadsRoofAccess && | ||
| 380 | !AP_DoesPilgrimageAllowRoofAccess()) { | ||
| 381 | return kNo; | ||
| 203 | } | 382 | } |
| 383 | if (room_exit.type == EntranceType::kPainting && | ||
| 384 | !AP_DoesPilgrimageAllowPaintings()) { | ||
| 385 | return kNo; | ||
| 386 | } | ||
| 387 | } | ||
| 204 | 388 | ||
| 205 | bool valid_transition = false; | 389 | if (room_exit.type == EntranceType::kSunwarp) { |
| 206 | if (room_exit.door.has_value()) { | 390 | if (AP_GetSunwarpAccess() == kSUNWARP_ACCESS_NORMAL) { |
| 207 | Decision door_reachable = IsDoorReachable_Helper( | 391 | return kYes; |
| 208 | *room_exit.door, reachable_rooms, solveable_panels); | 392 | } else if (AP_GetSunwarpAccess() == kSUNWARP_ACCESS_DISABLED) { |
| 209 | if (door_reachable == kYes) { | 393 | return kNo; |
| 210 | valid_transition = true; | ||
| 211 | } else if (door_reachable == kMaybe) { | ||
| 212 | new_boundary.push_back(room_exit); | ||
| 213 | } | ||
| 214 | } else { | ||
| 215 | valid_transition = true; | ||
| 216 | } | 394 | } |
| 395 | } | ||
| 217 | 396 | ||
| 218 | if (valid_transition) { | 397 | if (room_exit.door.has_value()) { |
| 219 | reachable_rooms.insert(room_exit.destination_room); | 398 | return IsDoorReachable(*room_exit.door); |
| 220 | reachable_changed = true; | 399 | } |
| 221 | 400 | ||
| 222 | const Room& room_obj = GD_GetRoom(room_exit.destination_room); | 401 | return kYes; |
| 223 | for (const Exit& out_edge : room_obj.exits) { | 402 | } |
| 224 | if (!out_edge.painting || !AP_IsPaintingShuffle()) { | ||
| 225 | new_boundary.push_back(out_edge); | ||
| 226 | } | ||
| 227 | } | ||
| 228 | 403 | ||
| 229 | if (AP_IsPaintingShuffle()) { | 404 | StateCalculatorOptions options_; |
| 230 | for (const PaintingExit& out_edge : room_obj.paintings) { | ||
| 231 | if (AP_GetPaintingMapping().count(out_edge.id)) { | ||
| 232 | Exit painting_exit; | ||
| 233 | painting_exit.destination_room = GD_GetRoomForPainting( | ||
| 234 | AP_GetPaintingMapping().at(out_edge.id)); | ||
| 235 | painting_exit.door = out_edge.door; | ||
| 236 | 405 | ||
| 237 | new_boundary.push_back(painting_exit); | 406 | std::set<int> reachable_rooms_; |
| 238 | } | 407 | std::map<int, Decision> door_decisions_; |
| 239 | } | 408 | std::set<int> solveable_panels_; |
| 240 | } | 409 | }; |
| 241 | 410 | ||
| 242 | for (int panel_id : room_obj.panels) { | 411 | } // namespace |
| 243 | new_panel_boundary.push_back(panel_id); | ||
| 244 | } | ||
| 245 | } | ||
| 246 | } | ||
| 247 | 412 | ||
| 248 | flood_boundary = new_boundary; | 413 | void RecalculateReachability() { |
| 249 | panel_boundary = new_panel_boundary; | 414 | StateCalculator state_calculator; |
| 250 | } | 415 | state_calculator.Calculate(); |
| 416 | |||
| 417 | const std::set<int>& reachable_rooms = state_calculator.GetReachableRooms(); | ||
| 418 | const std::set<int>& solveable_panels = state_calculator.GetSolveablePanels(); | ||
| 251 | 419 | ||
| 252 | std::map<int, bool> new_reachability; | 420 | std::map<int, bool> new_reachability; |
| 253 | for (const MapArea& map_area : GD_GetMapAreas()) { | 421 | for (const MapArea& map_area : GD_GetMapAreas()) { |
| diff --git a/src/version.h b/src/version.h index 859fc69..db75351 100644 --- a/src/version.h +++ b/src/version.h | |||
| @@ -33,6 +33,6 @@ struct Version { | |||
| 33 | 33 | ||
| 34 | std::ostream& operator<<(std::ostream& out, const Version& ver); | 34 | std::ostream& operator<<(std::ostream& out, const Version& ver); |
| 35 | 35 | ||
| 36 | constexpr const Version kTrackerVersion = Version(0, 8, 0); | 36 | constexpr const Version kTrackerVersion = Version(0, 9, 0); |
| 37 | 37 | ||
| 38 | #endif /* end of include guard: VERSION_H_C757E53C */ \ No newline at end of file | 38 | #endif /* end of include guard: VERSION_H_C757E53C */ \ No newline at end of file |
