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authorart0007i <art0007i@gmail.com>2024-09-24 15:11:32 +0200
committerStar Rauchenberger <fefferburbia@gmail.com>2024-09-24 09:38:26 -0400
commit738d970d26794db8bb3dcf459c4a787b624910ba (patch)
treec5ea9e5eed9ebbab72f5a6cdfc84ca684816001f /src/game_data.h
parent46f46b4caa0fbaba77ac2b2291d908d3bf81dd28 (diff)
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make paintings 1 directional and add "arrows" the "arrows" are circles because I couldn't figure out how to use the DrawPolygon function...
Diffstat (limited to 'src/game_data.h')
-rw-r--r--src/game_data.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game_data.h b/src/game_data.h index 3179365..1f6d247 100644 --- a/src/game_data.h +++ b/src/game_data.h
@@ -148,9 +148,13 @@ struct SubwayItem {
148 int y; 148 int y;
149 std::optional<int> door; 149 std::optional<int> door;
150 std::vector<std::string> paintings; 150 std::vector<std::string> paintings;
151 std::vector<std::string> tags; 151 std::vector<std::string> tags; // 2-way teleports
152 std::vector<std::string> entrances; // teleport entrances
153 std::vector<std::string> exits; // teleport exits
152 std::optional<SubwaySunwarp> sunwarp; 154 std::optional<SubwaySunwarp> sunwarp;
153 std::optional<std::string> special; 155 std::optional<std::string> special;
156
157 bool HasWarps() const;
154}; 158};
155 159
156const std::vector<MapArea>& GD_GetMapAreas(); 160const std::vector<MapArea>& GD_GetMapAreas();