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authorStar Rauchenberger <fefferburbia@gmail.com>2023-05-05 15:46:58 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2023-05-05 15:46:58 -0400
commit149e7c0836927e14a926a952bd1a7f0d1b49e779 (patch)
tree2c7ac89387eb890d3d345217b79929e9a23f4ecf /src/game_data.cpp
parent0dace7831673170bd31eefa6bbe6e705211d3061 (diff)
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-rw-r--r--src/game_data.cpp406
1 files changed, 406 insertions, 0 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp new file mode 100644 index 0000000..e15847e --- /dev/null +++ b/src/game_data.cpp
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1#include "game_data.h"
2
3#include <hkutil/string.h>
4#include <yaml-cpp/yaml.h>
5
6#include <iostream>
7
8LingoColor GetColorForString(const std::string &str) {
9 if (str == "black") {
10 return LingoColor::kBlack;
11 } else if (str == "red") {
12 return LingoColor::kRed;
13 } else if (str == "blue") {
14 return LingoColor::kBlue;
15 } else if (str == "yellow") {
16 return LingoColor::kYellow;
17 } else if (str == "orange") {
18 return LingoColor::kOrange;
19 } else if (str == "green") {
20 return LingoColor::kGreen;
21 } else if (str == "gray") {
22 return LingoColor::kGray;
23 } else if (str == "brown") {
24 return LingoColor::kBrown;
25 } else if (str == "purple") {
26 return LingoColor::kPurple;
27 } else {
28 std::cout << "Invalid color: " << str << std::endl;
29 return LingoColor::kNone;
30 }
31}
32
33GameData::GameData() {
34 YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml");
35 YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml");
36
37 rooms_.reserve(lingo_config.size() * 2);
38
39 for (const auto &room_it : lingo_config) {
40 int room_id = AddOrGetRoom(room_it.first.as<std::string>());
41 Room &room_obj = rooms_[room_id];
42
43 for (const auto &entrance_it : room_it.second["entrances"]) {
44 int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>());
45 Room &from_room_obj = rooms_[from_room_id];
46
47 switch (entrance_it.second.Type()) {
48 case YAML::NodeType::Scalar: {
49 // This is just "true".
50 from_room_obj.exits.push_back({.destination_room = room_id});
51 break;
52 }
53 case YAML::NodeType::Map: {
54 Exit exit_obj;
55 exit_obj.destination_room = room_id;
56
57 if (entrance_it.second["door"]) {
58 std::string door_room = room_obj.name;
59 if (entrance_it.second["room"]) {
60 door_room = entrance_it.second["room"].as<std::string>();
61 }
62 exit_obj.door = AddOrGetDoor(
63 door_room, entrance_it.second["door"].as<std::string>());
64 }
65
66 if (entrance_it.second["painting"]) {
67 exit_obj.painting = entrance_it.second["painting"].as<bool>();
68 }
69
70 from_room_obj.exits.push_back(exit_obj);
71 break;
72 }
73 case YAML::NodeType::Sequence: {
74 for (const auto &option : entrance_it.second) {
75 Exit exit_obj;
76 exit_obj.destination_room = room_id;
77
78 std::string door_room = room_obj.name;
79 if (option["room"]) {
80 door_room = option["room"].as<std::string>();
81 }
82 exit_obj.door =
83 AddOrGetDoor(door_room, option["door"].as<std::string>());
84
85 if (option["painting"]) {
86 exit_obj.painting = option["painting"].as<bool>();
87 }
88
89 from_room_obj.exits.push_back(exit_obj);
90 }
91
92 break;
93 }
94 default: {
95 // This shouldn't happen.
96 std::cout << "Error reading game data: " << entrance_it << std::endl;
97 break;
98 }
99 }
100 }
101
102 if (room_it.second["panels"]) {
103 for (const auto &panel_it : room_it.second["panels"]) {
104 int panel_id =
105 AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>());
106 Panel &panel_obj = panels_[panel_id];
107
108 if (panel_it.second["colors"]) {
109 if (panel_it.second["colors"].IsScalar()) {
110 panel_obj.colors.push_back(
111 GetColorForString(panel_it.second["colors"].as<std::string>()));
112 } else {
113 for (const auto &color_node : panel_it.second["colors"]) {
114 panel_obj.colors.push_back(
115 GetColorForString(color_node.as<std::string>()));
116 }
117 }
118 }
119
120 if (panel_it.second["required_room"]) {
121 if (panel_it.second["required_room"].IsScalar()) {
122 panel_obj.required_rooms.push_back(AddOrGetRoom(
123 panel_it.second["required_room"].as<std::string>()));
124 } else {
125 for (const auto &rr_node : panel_it.second["required_room"]) {
126 panel_obj.required_rooms.push_back(
127 AddOrGetRoom(rr_node.as<std::string>()));
128 }
129 }
130 }
131
132 if (panel_it.second["required_door"]) {
133 if (panel_it.second["required_door"].IsMap()) {
134 std::string rd_room = room_obj.name;
135 if (panel_it.second["required_door"]["room"]) {
136 rd_room =
137 panel_it.second["required_door"]["room"].as<std::string>();
138 }
139
140 panel_obj.required_doors.push_back(AddOrGetDoor(
141 rd_room,
142 panel_it.second["required_door"]["door"].as<std::string>()));
143 } else {
144 for (const auto &rr_node : panel_it.second["required_door"]) {
145 std::string rd_room = room_obj.name;
146 if (rr_node["room"]) {
147 rd_room = rr_node["room"].as<std::string>();
148 }
149
150 panel_obj.required_doors.push_back(
151 AddOrGetDoor(rd_room, rr_node["door"].as<std::string>()));
152 }
153 }
154 }
155
156 if (panel_it.second["check"]) {
157 panel_obj.check = panel_it.second["check"].as<bool>();
158 }
159
160 if (panel_it.second["achievement"]) {
161 panel_obj.achievement = panel_it.second["achievement"].as<bool>();
162
163 if (panel_obj.achievement) {
164 achievement_panels_.push_back(panel_id);
165 }
166 }
167
168 if (panel_it.second["exclude_reduce"]) {
169 panel_obj.exclude_reduce =
170 panel_it.second["exclude_reduce"].as<bool>();
171 }
172 }
173 }
174
175 if (room_it.second["doors"]) {
176 for (const auto &door_it : room_it.second["doors"]) {
177 int door_id =
178 AddOrGetDoor(room_obj.name, door_it.first.as<std::string>());
179 Door &door_obj = doors_[door_id];
180
181 bool has_external_panels = false;
182 std::vector<std::string> panel_names;
183
184 for (const auto &panel_node : door_it.second["panels"]) {
185 if (panel_node.IsScalar()) {
186 panel_names.push_back(panel_node.as<std::string>());
187 door_obj.panels.push_back(
188 AddOrGetPanel(room_obj.name, panel_node.as<std::string>()));
189 } else {
190 has_external_panels = true;
191 panel_names.push_back(panel_node["panel"].as<std::string>());
192 door_obj.panels.push_back(
193 AddOrGetPanel(panel_node["room"].as<std::string>(),
194 panel_node["panel"].as<std::string>()));
195 }
196 }
197
198 if (door_it.second["skip_location"]) {
199 door_obj.skip_location = door_it.second["skip_location"].as<bool>();
200 }
201
202 if (door_it.second["skip_item"]) {
203 door_obj.skip_item = door_it.second["skip_item"].as<bool>();
204 }
205
206 if (door_it.second["event"]) {
207 door_obj.skip_location = door_it.second["event"].as<bool>();
208 door_obj.skip_item = door_it.second["event"].as<bool>();
209 }
210
211 if (door_it.second["item_name"]) {
212 door_obj.item_name = door_it.second["item_name"].as<std::string>();
213 } else if (!door_it.second["skip_item"] && !door_it.second["event"]) {
214 door_obj.item_name = room_obj.name + " - " + door_obj.name;
215 }
216
217 if (door_it.second["group"]) {
218 door_obj.group_name = door_it.second["group"].as<std::string>();
219 }
220
221 if (door_it.second["location_name"]) {
222 door_obj.location_name =
223 door_it.second["location_name"].as<std::string>();
224 } else if (!door_it.second["skip_location"] &&
225 !door_it.second["event"]) {
226 if (has_external_panels) {
227 std::cout
228 << room_obj.name << " - " << door_obj.name
229 << " has panels from other rooms but does not have an explicit "
230 "location name and is not marked skip_location or event"
231 << std::endl;
232 }
233
234 door_obj.location_name =
235 room_obj.name + " - " + hatkirby::implode(panel_names, ", ");
236 }
237
238 if (door_it.second["include_reduce"]) {
239 door_obj.exclude_reduce =
240 !door_it.second["include_reduce"].as<bool>();
241 }
242 }
243 }
244
245 if (room_it.second["paintings"]) {
246 for (const auto &painting : room_it.second["paintings"]) {
247 std::string painting_id = painting["id"].as<std::string>();
248 room_by_painting_[painting_id] = room_id;
249
250 if (!painting["exit_only"] || !painting["exit_only"].as<bool>()) {
251 PaintingExit painting_exit;
252 painting_exit.id = painting_id;
253
254 if (painting["required_door"]) {
255 std::string rd_room = room_obj.name;
256 if (painting["required_door"]["room"]) {
257 rd_room = painting["required_door"]["room"].as<std::string>();
258 }
259
260 painting_exit.door = AddOrGetDoor(
261 rd_room, painting["required_door"]["door"].as<std::string>());
262 }
263
264 room_obj.paintings.push_back(painting_exit);
265 }
266 }
267 }
268
269 if (room_it.second["progression"]) {
270 for (const auto &progression_it : room_it.second["progression"]) {
271 std::string progressive_item_name =
272 progression_it.first.as<std::string>();
273
274 int index = 1;
275 for (const auto &stage : progression_it.second) {
276 int door_id = -1;
277
278 if (stage.IsScalar()) {
279 door_id = AddOrGetDoor(room_obj.name, stage.as<std::string>());
280 } else {
281 door_id = AddOrGetDoor(stage["room"].as<std::string>(),
282 stage["door"].as<std::string>());
283 }
284
285 doors_[door_id].progressives.push_back(
286 {.item_name = progressive_item_name, .quantity = index});
287 index++;
288 }
289 }
290 }
291 }
292
293 map_areas_.reserve(areas_config.size());
294
295 std::map<std::string, int> fold_areas;
296 for (const auto &area_it : areas_config) {
297 if (area_it.second["map"]) {
298 int area_id = AddOrGetArea(area_it.first.as<std::string>());
299 MapArea &area_obj = map_areas_[area_id];
300 area_obj.map_x = area_it.second["map"][0].as<int>();
301 area_obj.map_y = area_it.second["map"][1].as<int>();
302 } else if (area_it.second["fold_into"]) {
303 fold_areas[area_it.first.as<std::string>()] =
304 AddOrGetArea(area_it.second["fold_into"].as<std::string>());
305 }
306 }
307
308 for (const Panel &panel : panels_) {
309 if (panel.check) {
310 int room_id = panel.room;
311 std::string room_name = rooms_[room_id].name;
312
313 std::string area_name = room_name;
314 if (fold_areas.count(room_name)) {
315 int fold_area_id = fold_areas[room_name];
316 area_name = map_areas_[fold_area_id].name;
317 }
318
319 int area_id = AddOrGetArea(area_name);
320 MapArea &map_area = map_areas_[area_id];
321 // room field should be the original room ID
322 map_area.locations.push_back(
323 {.name = panel.name,
324 .ap_location_name = room_name + " - " + panel.name,
325 .room = panel.room,
326 .panels = {panel.id}});
327 }
328 }
329
330 for (const Door &door : doors_) {
331 if (!door.skip_location) {
332 int room_id = door.room;
333 std::string area_name = rooms_[room_id].name;
334 std::string section_name;
335
336 size_t divider_pos = door.location_name.find(" - ");
337 if (divider_pos == std::string::npos) {
338 section_name = door.location_name;
339 } else {
340 area_name = door.location_name.substr(0, divider_pos);
341 section_name = door.location_name.substr(divider_pos + 3);
342 }
343
344 if (fold_areas.count(area_name)) {
345 int fold_area_id = fold_areas[area_name];
346 area_name = map_areas_[fold_area_id].name;
347 }
348
349 int area_id = AddOrGetArea(area_name);
350 MapArea &map_area = map_areas_[area_id];
351 // room field should be the original room ID
352 map_area.locations.push_back({.name = section_name,
353 .ap_location_name = door.location_name,
354 .room = door.room,
355 .panels = door.panels});
356 }
357 }
358}
359
360int GameData::AddOrGetRoom(std::string room) {
361 if (!room_by_id_.count(room)) {
362 room_by_id_[room] = rooms_.size();
363 rooms_.push_back({.name = room});
364 }
365
366 return room_by_id_[room];
367}
368
369int GameData::AddOrGetDoor(std::string room, std::string door) {
370 std::string full_name = room + " - " + door;
371
372 if (!door_by_id_.count(full_name)) {
373 door_by_id_[full_name] = doors_.size();
374 doors_.push_back({.room = AddOrGetRoom(room), .name = door});
375 }
376
377 return door_by_id_[full_name];
378}
379
380int GameData::AddOrGetPanel(std::string room, std::string panel) {
381 std::string full_name = room + " - " + panel;
382
383 if (!panel_by_id_.count(full_name)) {
384 int panel_id = panels_.size();
385 panel_by_id_[full_name] = panel_id;
386 panels_.push_back(
387 {.id = panel_id, .room = AddOrGetRoom(room), .name = panel});
388 }
389
390 return panel_by_id_[full_name];
391}
392
393int GameData::AddOrGetArea(std::string area) {
394 if (!area_by_id_.count(area)) {
395 int area_id = map_areas_.size();
396 area_by_id_[area] = area_id;
397 map_areas_.push_back({.id = area_id, .name = area});
398 }
399
400 return area_by_id_[area];
401}
402
403const GameData &GetGameData() {
404 static GameData *instance = new GameData();
405 return *instance;
406}