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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-04-27 12:48:19 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-04-27 12:48:19 -0400 |
| commit | 2f66b91fbc595fd19acc481567cb9946501e6d92 (patch) | |
| tree | e5c9835ea2762474cdbe8395a90d2346845b6532 /src/game_data.cpp | |
| parent | 004fb711a86d91985d8e94e1b87089db2ac2cadc (diff) | |
| parent | 9e71e02add40d0108204d0d18ae921e6b82cd77c (diff) | |
| download | lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.tar.gz lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.tar.bz2 lingo-ap-tracker-2f66b91fbc595fd19acc481567cb9946501e6d92.zip | |
Merge branch 'main' into panels
Diffstat (limited to 'src/game_data.cpp')
| -rw-r--r-- | src/game_data.cpp | 132 |
1 files changed, 71 insertions, 61 deletions
| diff --git a/src/game_data.cpp b/src/game_data.cpp index eece8d7..0567623 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
| @@ -55,11 +55,14 @@ struct GameData { | |||
| 55 | std::vector<int> door_definition_order_; | 55 | std::vector<int> door_definition_order_; |
| 56 | 56 | ||
| 57 | std::map<std::string, int> room_by_painting_; | 57 | std::map<std::string, int> room_by_painting_; |
| 58 | std::map<int, int> room_by_sunwarp_; | ||
| 58 | 59 | ||
| 59 | std::vector<int> achievement_panels_; | 60 | std::vector<int> achievement_panels_; |
| 60 | 61 | ||
| 61 | std::map<LingoColor, int> ap_id_by_color_; | 62 | std::map<LingoColor, int> ap_id_by_color_; |
| 62 | 63 | ||
| 64 | std::vector<int> sunwarp_doors_; | ||
| 65 | |||
| 63 | bool loaded_area_data_ = false; | 66 | bool loaded_area_data_ = false; |
| 64 | std::set<std::string> malconfigured_areas_; | 67 | std::set<std::string> malconfigured_areas_; |
| 65 | 68 | ||
| @@ -68,8 +71,6 @@ struct GameData { | |||
| 68 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); | 71 | YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); |
| 69 | YAML::Node areas_config = | 72 | YAML::Node areas_config = |
| 70 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); | 73 | YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); |
| 71 | YAML::Node pilgrimage_config = | ||
| 72 | YAML::LoadFile(GetAbsolutePath("assets/pilgrimage.yaml")); | ||
| 73 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); | 74 | YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); |
| 74 | 75 | ||
| 75 | auto init_color_id = [this, &ids_config](const std::string &color_name) { | 76 | auto init_color_id = [this, &ids_config](const std::string &color_name) { |
| @@ -104,6 +105,40 @@ struct GameData { | |||
| 104 | for (const auto &entrance_it : room_it.second["entrances"]) { | 105 | for (const auto &entrance_it : room_it.second["entrances"]) { |
| 105 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); | 106 | int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>()); |
| 106 | 107 | ||
| 108 | auto process_single_entrance = | ||
| 109 | [this, room_id, from_room_id](const YAML::Node &option) { | ||
| 110 | Exit exit_obj; | ||
| 111 | exit_obj.destination_room = room_id; | ||
| 112 | |||
| 113 | if (option["door"]) { | ||
| 114 | std::string door_room = rooms_[room_id].name; | ||
| 115 | if (option["room"]) { | ||
| 116 | door_room = option["room"].as<std::string>(); | ||
| 117 | } | ||
| 118 | exit_obj.door = | ||
| 119 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
| 120 | } | ||
| 121 | |||
| 122 | if (option["painting"] && option["painting"].as<bool>()) { | ||
| 123 | exit_obj.type = EntranceType::kPainting; | ||
| 124 | } | ||
| 125 | |||
| 126 | if (option["sunwarp"] && option["sunwarp"].as<bool>()) { | ||
| 127 | exit_obj.type = EntranceType::kSunwarp; | ||
| 128 | } | ||
| 129 | |||
| 130 | if (option["warp"] && option["warp"].as<bool>()) { | ||
| 131 | exit_obj.type = EntranceType::kWarp; | ||
| 132 | } | ||
| 133 | |||
| 134 | if (rooms_[from_room_id].name == "Crossroads" && | ||
| 135 | rooms_[room_id].name == "Roof") { | ||
| 136 | exit_obj.type = EntranceType::kCrossroadsRoofAccess; | ||
| 137 | } | ||
| 138 | |||
| 139 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 140 | }; | ||
| 141 | |||
| 107 | switch (entrance_it.second.Type()) { | 142 | switch (entrance_it.second.Type()) { |
| 108 | case YAML::NodeType::Scalar: { | 143 | case YAML::NodeType::Scalar: { |
| 109 | // This is just "true". | 144 | // This is just "true". |
| @@ -111,42 +146,12 @@ struct GameData { | |||
| 111 | break; | 146 | break; |
| 112 | } | 147 | } |
| 113 | case YAML::NodeType::Map: { | 148 | case YAML::NodeType::Map: { |
| 114 | Exit exit_obj; | 149 | process_single_entrance(entrance_it.second); |
| 115 | exit_obj.destination_room = room_id; | ||
| 116 | |||
| 117 | if (entrance_it.second["door"]) { | ||
| 118 | std::string door_room = rooms_[room_id].name; | ||
| 119 | if (entrance_it.second["room"]) { | ||
| 120 | door_room = entrance_it.second["room"].as<std::string>(); | ||
| 121 | } | ||
| 122 | exit_obj.door = AddOrGetDoor( | ||
| 123 | door_room, entrance_it.second["door"].as<std::string>()); | ||
| 124 | } | ||
| 125 | |||
| 126 | if (entrance_it.second["painting"]) { | ||
| 127 | exit_obj.painting = entrance_it.second["painting"].as<bool>(); | ||
| 128 | } | ||
| 129 | |||
| 130 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 131 | break; | 150 | break; |
| 132 | } | 151 | } |
| 133 | case YAML::NodeType::Sequence: { | 152 | case YAML::NodeType::Sequence: { |
| 134 | for (const auto &option : entrance_it.second) { | 153 | for (const auto &option : entrance_it.second) { |
| 135 | Exit exit_obj; | 154 | process_single_entrance(option); |
| 136 | exit_obj.destination_room = room_id; | ||
| 137 | |||
| 138 | std::string door_room = rooms_[room_id].name; | ||
| 139 | if (option["room"]) { | ||
| 140 | door_room = option["room"].as<std::string>(); | ||
| 141 | } | ||
| 142 | exit_obj.door = | ||
| 143 | AddOrGetDoor(door_room, option["door"].as<std::string>()); | ||
| 144 | |||
| 145 | if (option["painting"]) { | ||
| 146 | exit_obj.painting = option["painting"].as<bool>(); | ||
| 147 | } | ||
| 148 | |||
| 149 | rooms_[from_room_id].exits.push_back(exit_obj); | ||
| 150 | } | 155 | } |
| 151 | 156 | ||
| 152 | break; | 157 | break; |
| @@ -407,6 +412,14 @@ struct GameData { | |||
| 407 | doors_[door_id].exclude_reduce = | 412 | doors_[door_id].exclude_reduce = |
| 408 | !door_it.second["include_reduce"].as<bool>(); | 413 | !door_it.second["include_reduce"].as<bool>(); |
| 409 | } | 414 | } |
| 415 | |||
| 416 | if (doors_[door_id].name.ends_with(" Sunwarp")) { | ||
| 417 | sunwarp_doors_.push_back(door_id); | ||
| 418 | doors_[door_id].type = DoorType::kSunwarp; | ||
| 419 | } else if (doors_[door_id].item_name == | ||
| 420 | "Pilgrim Room - Sun Painting") { | ||
| 421 | doors_[door_id].type = DoorType::kSunPainting; | ||
| 422 | } | ||
| 410 | } | 423 | } |
| 411 | } | 424 | } |
| 412 | 425 | ||
| @@ -487,6 +500,18 @@ struct GameData { | |||
| 487 | } | 500 | } |
| 488 | } | 501 | } |
| 489 | 502 | ||
| 503 | if (room_it.second["sunwarps"]) { | ||
| 504 | for (const auto &sunwarp : room_it.second["sunwarps"]) { | ||
| 505 | int index = sunwarp["dots"].as<int>() - 1; | ||
| 506 | if (sunwarp["direction"].as<std::string>() == "exit") { | ||
| 507 | index += 6; | ||
| 508 | } | ||
| 509 | |||
| 510 | rooms_[room_id].sunwarps.push_back(index); | ||
| 511 | room_by_sunwarp_[index] = room_id; | ||
| 512 | } | ||
| 513 | } | ||
| 514 | |||
| 490 | if (room_it.second["progression"]) { | 515 | if (room_it.second["progression"]) { |
| 491 | for (const auto &progression_it : room_it.second["progression"]) { | 516 | for (const auto &progression_it : room_it.second["progression"]) { |
| 492 | std::string progressive_item_name = | 517 | std::string progressive_item_name = |
| @@ -654,33 +679,6 @@ struct GameData { | |||
| 654 | } | 679 | } |
| 655 | } | 680 | } |
| 656 | 681 | ||
| 657 | // Set up fake pilgrimage. | ||
| 658 | int fake_pilgrim_panel_id = | ||
| 659 | AddOrGetPanel("Starting Room", "!! Fake Pilgrimage Panel"); | ||
| 660 | Panel &fake_pilgrim_panel_obj = panels_[fake_pilgrim_panel_id]; | ||
| 661 | fake_pilgrim_panel_obj.non_counting = true; | ||
| 662 | |||
| 663 | for (const auto &config_node : pilgrimage_config) { | ||
| 664 | fake_pilgrim_panel_obj.required_doors.push_back( | ||
| 665 | AddOrGetDoor(config_node["room"].as<std::string>(), | ||
| 666 | config_node["door"].as<std::string>())); | ||
| 667 | } | ||
| 668 | |||
| 669 | int fake_pilgrim_door_id = | ||
| 670 | AddOrGetDoor("Starting Room", "!! Fake Pilgrimage Door"); | ||
| 671 | Door &fake_pilgrim_door_obj = doors_[fake_pilgrim_door_id]; | ||
| 672 | fake_pilgrim_door_obj.panels.push_back(fake_pilgrim_panel_id); | ||
| 673 | fake_pilgrim_door_obj.skip_location = true; | ||
| 674 | fake_pilgrim_door_obj.skip_item = true; | ||
| 675 | fake_pilgrim_door_obj.is_event = true; | ||
| 676 | |||
| 677 | int starting_room_id = AddOrGetRoom("Starting Room"); | ||
| 678 | Room &starting_room_obj = rooms_[starting_room_id]; | ||
| 679 | starting_room_obj.panels.push_back(fake_pilgrim_panel_id); | ||
| 680 | starting_room_obj.exits.push_back( | ||
| 681 | Exit{.destination_room = AddOrGetRoom("Pilgrim Antechamber"), | ||
| 682 | .door = fake_pilgrim_door_id}); | ||
| 683 | |||
| 684 | // Report errors. | 682 | // Report errors. |
| 685 | for (const std::string &area : malconfigured_areas_) { | 683 | for (const std::string &area : malconfigured_areas_) { |
| 686 | std::ostringstream errstr; | 684 | std::ostringstream errstr; |
| @@ -774,6 +772,10 @@ const PanelDoor &GD_GetPanelDoor(int panel_door_id) { | |||
| 774 | return GetState().panel_doors_.at(panel_door_id); | 772 | return GetState().panel_doors_.at(panel_door_id); |
| 775 | } | 773 | } |
| 776 | 774 | ||
| 775 | int GD_GetDoorByName(const std::string &name) { | ||
| 776 | return GetState().door_by_id_.at(name); | ||
| 777 | } | ||
| 778 | |||
| 777 | const Panel &GD_GetPanel(int panel_id) { | 779 | const Panel &GD_GetPanel(int panel_id) { |
| 778 | return GetState().panels_.at(panel_id); | 780 | return GetState().panels_.at(panel_id); |
| 779 | } | 781 | } |
| @@ -789,3 +791,11 @@ const std::vector<int> &GD_GetAchievementPanels() { | |||
| 789 | int GD_GetItemIdForColor(LingoColor color) { | 791 | int GD_GetItemIdForColor(LingoColor color) { |
| 790 | return GetState().ap_id_by_color_.at(color); | 792 | return GetState().ap_id_by_color_.at(color); |
| 791 | } | 793 | } |
| 794 | |||
| 795 | const std::vector<int> &GD_GetSunwarpDoors() { | ||
| 796 | return GetState().sunwarp_doors_; | ||
| 797 | } | ||
| 798 | |||
| 799 | int GD_GetRoomForSunwarp(int index) { | ||
| 800 | return GetState().room_by_sunwarp_.at(index); | ||
| 801 | } | ||
