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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2016-05-02 22:57:13 -0400 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2016-05-02 22:57:13 -0400 |
| commit | 330f75e663c22e1198a92fd134865ada98c3957b (patch) | |
| tree | b78f8aa762fcc93c14a0905546b694cddaaa3041 /matrix3x3.cpp | |
| download | infinite-330f75e663c22e1198a92fd134865ada98c3957b.tar.gz infinite-330f75e663c22e1198a92fd134865ada98c3957b.tar.bz2 infinite-330f75e663c22e1198a92fd134865ada98c3957b.zip | |
Initial commit
Diffstat (limited to 'matrix3x3.cpp')
| -rw-r--r-- | matrix3x3.cpp | 271 |
1 files changed, 271 insertions, 0 deletions
| diff --git a/matrix3x3.cpp b/matrix3x3.cpp new file mode 100644 index 0000000..cb3d892 --- /dev/null +++ b/matrix3x3.cpp | |||
| @@ -0,0 +1,271 @@ | |||
| 1 | #include "matrix3x3.h" | ||
| 2 | #include <iostream> | ||
| 3 | #include <cmath> | ||
| 4 | #include <vector> | ||
| 5 | #include <cassert> | ||
| 6 | |||
| 7 | Matrix3x3::Matrix3x3() | ||
| 8 | { | ||
| 9 | |||
| 10 | } | ||
| 11 | |||
| 12 | Matrix3x3::Matrix3x3(std::initializer_list<Vector3D> vals) | ||
| 13 | { | ||
| 14 | std::vector<Vector3D> _entries(vals); | ||
| 15 | assert(_entries.size() == 3); | ||
| 16 | |||
| 17 | entries[0] = _entries[0]; | ||
| 18 | entries[1] = _entries[1]; | ||
| 19 | entries[2] = _entries[2]; | ||
| 20 | } | ||
| 21 | |||
| 22 | double& Matrix3x3::operator()(int i, int j) | ||
| 23 | { | ||
| 24 | return entries[j][i]; | ||
| 25 | } | ||
| 26 | |||
| 27 | const double& Matrix3x3::operator()(int i, int j) const | ||
| 28 | { | ||
| 29 | return entries[j][i]; | ||
| 30 | } | ||
| 31 | |||
| 32 | Vector3D& Matrix3x3::operator[](int j) | ||
| 33 | { | ||
| 34 | return entries[j]; | ||
| 35 | } | ||
| 36 | |||
| 37 | const Vector3D& Matrix3x3::operator[](int j) const | ||
| 38 | { | ||
| 39 | return entries[j]; | ||
| 40 | } | ||
| 41 | |||
| 42 | void Matrix3x3::zero(double val) | ||
| 43 | { | ||
| 44 | // sets all elements to val | ||
| 45 | entries[0] = entries[1] = entries[2] = Vector3D( val, val, val ); | ||
| 46 | } | ||
| 47 | |||
| 48 | double Matrix3x3::det() const | ||
| 49 | { | ||
| 50 | const Matrix3x3& A( *this ); | ||
| 51 | |||
| 52 | return -A(0,2)*A(1,1)*A(2,0) + A(0,1)*A(1,2)*A(2,0) + | ||
| 53 | A(0,2)*A(1,0)*A(2,1) - A(0,0)*A(1,2)*A(2,1) - | ||
| 54 | A(0,1)*A(1,0)*A(2,2) + A(0,0)*A(1,1)*A(2,2) ; | ||
| 55 | } | ||
| 56 | |||
| 57 | double Matrix3x3::norm() const | ||
| 58 | { | ||
| 59 | return sqrt( entries[0].norm2() + | ||
| 60 | entries[1].norm2() + | ||
| 61 | entries[2].norm2() ); | ||
| 62 | } | ||
| 63 | |||
| 64 | Matrix3x3 Matrix3x3::operator-() const | ||
| 65 | { | ||
| 66 | const Matrix3x3& A( *this ); | ||
| 67 | Matrix3x3 B; | ||
| 68 | |||
| 69 | B(0,0) = -A(0,0); B(0,1) = -A(0,1); B(0,2) = -A(0,2); | ||
| 70 | B(1,0) = -A(1,0); B(1,1) = -A(1,1); B(1,2) = -A(1,2); | ||
| 71 | B(2,0) = -A(2,0); B(2,1) = -A(2,1); B(2,2) = -A(2,2); | ||
| 72 | |||
| 73 | return B; | ||
| 74 | } | ||
| 75 | |||
| 76 | void Matrix3x3::operator+=(const Matrix3x3& B) | ||
| 77 | { | ||
| 78 | Matrix3x3& A( *this ); | ||
| 79 | double* Aij = (double*) &A; | ||
| 80 | const double* Bij = (const double*) &B; | ||
| 81 | |||
| 82 | *Aij++ += *Bij++; | ||
| 83 | *Aij++ += *Bij++; | ||
| 84 | *Aij++ += *Bij++; | ||
| 85 | *Aij++ += *Bij++; | ||
| 86 | *Aij++ += *Bij++; | ||
| 87 | *Aij++ += *Bij++; | ||
| 88 | *Aij++ += *Bij++; | ||
| 89 | *Aij++ += *Bij++; | ||
| 90 | *Aij++ += *Bij++; | ||
| 91 | } | ||
| 92 | |||
| 93 | Matrix3x3 Matrix3x3::operator-(const Matrix3x3& B) const | ||
| 94 | { | ||
| 95 | const Matrix3x3& A( *this ); | ||
| 96 | Matrix3x3 C; | ||
| 97 | |||
| 98 | for( int i = 0; i < 3; i++ ) | ||
| 99 | for( int j = 0; j < 3; j++ ) | ||
| 100 | { | ||
| 101 | C(i,j) = A(i,j) - B(i,j); | ||
| 102 | } | ||
| 103 | |||
| 104 | return C; | ||
| 105 | } | ||
| 106 | |||
| 107 | Matrix3x3 Matrix3x3::operator*(double c) const | ||
| 108 | { | ||
| 109 | const Matrix3x3& A( *this ); | ||
| 110 | Matrix3x3 B; | ||
| 111 | |||
| 112 | for( int i = 0; i < 3; i++ ) | ||
| 113 | for( int j = 0; j < 3; j++ ) | ||
| 114 | { | ||
| 115 | B(i,j) = c*A(i,j); | ||
| 116 | } | ||
| 117 | |||
| 118 | return B; | ||
| 119 | } | ||
| 120 | |||
| 121 | Matrix3x3 operator*(double c, const Matrix3x3& A) | ||
| 122 | { | ||
| 123 | Matrix3x3 cA; | ||
| 124 | const double* Aij = (const double*) &A; | ||
| 125 | double* cAij = (double*) &cA; | ||
| 126 | |||
| 127 | *cAij++ = c * (*Aij++); | ||
| 128 | *cAij++ = c * (*Aij++); | ||
| 129 | *cAij++ = c * (*Aij++); | ||
| 130 | *cAij++ = c * (*Aij++); | ||
| 131 | *cAij++ = c * (*Aij++); | ||
| 132 | *cAij++ = c * (*Aij++); | ||
| 133 | *cAij++ = c * (*Aij++); | ||
| 134 | *cAij++ = c * (*Aij++); | ||
| 135 | *cAij++ = c * (*Aij++); | ||
| 136 | |||
| 137 | return cA; | ||
| 138 | } | ||
| 139 | |||
| 140 | Matrix3x3 Matrix3x3::operator*(const Matrix3x3& B) const | ||
| 141 | { | ||
| 142 | const Matrix3x3& A( *this ); | ||
| 143 | Matrix3x3 C; | ||
| 144 | |||
| 145 | for( int i = 0; i < 3; i++ ) | ||
| 146 | for( int j = 0; j < 3; j++ ) | ||
| 147 | { | ||
| 148 | C(i,j) = 0.; | ||
| 149 | |||
| 150 | for( int k = 0; k < 3; k++ ) | ||
| 151 | { | ||
| 152 | C(i,j) += A(i,k)*B(k,j); | ||
| 153 | } | ||
| 154 | } | ||
| 155 | |||
| 156 | return C; | ||
| 157 | } | ||
| 158 | |||
| 159 | Vector3D Matrix3x3::operator*(const Vector3D& x) const | ||
| 160 | { | ||
| 161 | return x[0]*entries[0] + | ||
| 162 | x[1]*entries[1] + | ||
| 163 | x[2]*entries[2] ; | ||
| 164 | } | ||
| 165 | |||
| 166 | Matrix3x3 Matrix3x3::T() const | ||
| 167 | { | ||
| 168 | const Matrix3x3& A( *this ); | ||
| 169 | Matrix3x3 B; | ||
| 170 | |||
| 171 | for( int i = 0; i < 3; i++ ) | ||
| 172 | for( int j = 0; j < 3; j++ ) | ||
| 173 | { | ||
| 174 | B(i,j) = A(j,i); | ||
| 175 | } | ||
| 176 | |||
| 177 | return B; | ||
| 178 | } | ||
| 179 | |||
| 180 | Matrix3x3 Matrix3x3::inv() const | ||
| 181 | { | ||
| 182 | const Matrix3x3& A( *this ); | ||
| 183 | Matrix3x3 B; | ||
| 184 | |||
| 185 | B(0,0) = -A(1,2)*A(2,1) + A(1,1)*A(2,2); B(0,1) = A(0,2)*A(2,1) - A(0,1)*A(2,2); B(0,2) = -A(0,2)*A(1,1) + A(0,1)*A(1,2); | ||
| 186 | B(1,0) = A(1,2)*A(2,0) - A(1,0)*A(2,2); B(1,1) = -A(0,2)*A(2,0) + A(0,0)*A(2,2); B(1,2) = A(0,2)*A(1,0) - A(0,0)*A(1,2); | ||
| 187 | B(2,0) = -A(1,1)*A(2,0) + A(1,0)*A(2,1); B(2,1) = A(0,1)*A(2,0) - A(0,0)*A(2,1); B(2,2) = -A(0,1)*A(1,0) + A(0,0)*A(1,1); | ||
| 188 | |||
| 189 | B /= det(); | ||
| 190 | |||
| 191 | return B; | ||
| 192 | } | ||
| 193 | |||
| 194 | void Matrix3x3::operator/=(double x) | ||
| 195 | { | ||
| 196 | Matrix3x3& A( *this ); | ||
| 197 | double rx = 1./x; | ||
| 198 | |||
| 199 | for( int i = 0; i < 3; i++ ) | ||
| 200 | for( int j = 0; j < 3; j++ ) | ||
| 201 | { | ||
| 202 | A( i, j ) *= rx; | ||
| 203 | } | ||
| 204 | } | ||
| 205 | |||
| 206 | Matrix3x3 Matrix3x3::identity() | ||
| 207 | { | ||
| 208 | Matrix3x3 B; | ||
| 209 | |||
| 210 | B(0,0) = 1.; B(0,1) = 0.; B(0,2) = 0.; | ||
| 211 | B(1,0) = 0.; B(1,1) = 1.; B(1,2) = 0.; | ||
| 212 | B(2,0) = 0.; B(2,1) = 0.; B(2,2) = 1.; | ||
| 213 | |||
| 214 | return B; | ||
| 215 | } | ||
| 216 | |||
| 217 | Matrix3x3 Matrix3x3::crossProduct(const Vector3D& u) | ||
| 218 | { | ||
| 219 | Matrix3x3 B; | ||
| 220 | |||
| 221 | B(0,0) = 0.; B(0,1) = -u.z; B(0,2) = u.y; | ||
| 222 | B(1,0) = u.z; B(1,1) = 0.; B(1,2) = -u.x; | ||
| 223 | B(2,0) = -u.y; B(2,1) = u.x; B(2,2) = 0.; | ||
| 224 | |||
| 225 | return B; | ||
| 226 | } | ||
| 227 | |||
| 228 | Matrix3x3 outer(const Vector3D& u, const Vector3D& v) | ||
| 229 | { | ||
| 230 | Matrix3x3 B; | ||
| 231 | double* Bij = (double*) &B; | ||
| 232 | |||
| 233 | *Bij++ = u.x*v.x; | ||
| 234 | *Bij++ = u.y*v.x; | ||
| 235 | *Bij++ = u.z*v.x; | ||
| 236 | *Bij++ = u.x*v.y; | ||
| 237 | *Bij++ = u.y*v.y; | ||
| 238 | *Bij++ = u.z*v.y; | ||
| 239 | *Bij++ = u.x*v.z; | ||
| 240 | *Bij++ = u.y*v.z; | ||
| 241 | *Bij++ = u.z*v.z; | ||
| 242 | |||
| 243 | return B; | ||
| 244 | } | ||
| 245 | |||
| 246 | std::ostream& operator<<(std::ostream& os, const Matrix3x3& A) | ||
| 247 | { | ||
| 248 | for (int i = 0; i < 3; i++) | ||
| 249 | { | ||
| 250 | os << "[ "; | ||
| 251 | |||
| 252 | for (int j = 0; j < 3; j++) | ||
| 253 | { | ||
| 254 | os << A(i,j) << " "; | ||
| 255 | } | ||
| 256 | |||
| 257 | os << "]" << std::endl; | ||
| 258 | } | ||
| 259 | |||
| 260 | return os; | ||
| 261 | } | ||
| 262 | |||
| 263 | Vector3D& Matrix3x3::column(int i) | ||
| 264 | { | ||
| 265 | return entries[i]; | ||
| 266 | } | ||
| 267 | |||
| 268 | const Vector3D& Matrix3x3::column(int i) const | ||
| 269 | { | ||
| 270 | return entries[i]; | ||
| 271 | } | ||
