//--------------------------------------------------------------------------------- #ifdef __cplusplus extern "C" { #endif //--------------------------------------------------------------------------------- void GetSave_EEPROM_512B(u8* data); void PutSave_EEPROM_512B(u8* data); void GetSave_EEPROM_8KB(u8* data); void PutSave_EEPROM_8KB(u8* data); void GetSave_SRAM_32KB(u8* data); void PutSave_SRAM_32KB(u8* data); void GetSave_FLASH_64KB(u8* data); void PutSave_FLASH_64KB(u8* foo); void GetSave_FLASH_128KB(u8* data); void PutSave_FLASH_128KB(u8* foo); u32 SaveSize(u8* data, s32 gamesize); //--------------------------------------------------------------------------------- #ifdef __cplusplus } // extern "C" #endif //---------------------------------------------------------------------------------