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authorslipstream/RoL <l33twax@yahoo.com>2017-02-20 18:29:22 +0000
committerslipstream/RoL <l33twax@yahoo.com>2017-02-20 18:29:22 +0000
commitd448823ffb540cb462548552efe4b5650e66de95 (patch)
tree8938c01996d872f3b0e764786b20ebe46d97382a /gba/source/call_into_middle_of_titlescreen_func.s
parent272a6592bace32cc4b2c5432aa3fad4066f152c6 (diff)
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Add support for almost all Gen III games
The only Gen III game unsupported should be Pokémon LeafGreen v1.1
(Japan); as it is undumped.

A couple of bugs have also been fixed.

The code has also been refactored a little; now payload code goes into
`payload.c`. The codebase is also ready for a planned future change to
include savedata structure definitions. This will be done when it's done
-- PRs to help would be appreciated!
Diffstat (limited to 'gba/source/call_into_middle_of_titlescreen_func.s')
-rw-r--r--gba/source/call_into_middle_of_titlescreen_func.s13
1 files changed, 13 insertions, 0 deletions
diff --git a/gba/source/call_into_middle_of_titlescreen_func.s b/gba/source/call_into_middle_of_titlescreen_func.s new file mode 100644 index 0000000..7908f6b --- /dev/null +++ b/gba/source/call_into_middle_of_titlescreen_func.s
@@ -0,0 +1,13 @@
1 .text
2 .code 16
3
4 .global call_into_middle_of_titlescreen_func
5 .thumb_func
6call_into_middle_of_titlescreen_func:
7 push {lr}
8 push {r4-r5}
9 @ use r4 (which already got saved to the stack) as scratch space to reserve a variable amount of stack space
10 mov r4,sp
11 sub r4,r4,r1
12 mov sp,r4
13 bx r0 \ No newline at end of file