From 2cbe14faf609baee282f3fe82d4d841a24ff7e51 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sun, 3 Jun 2012 15:39:03 -0400 Subject: Changed tile size to 12x12 Characters (both in the message window and in the game, like the player and the mobs) look better now because the images themselves are 12x12, not 16x16. --- src/com/fourisland/frigidearth/Main.java | 2 +- src/com/fourisland/frigidearth/MapViewGameState.java | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/com/fourisland') diff --git a/src/com/fourisland/frigidearth/Main.java b/src/com/fourisland/frigidearth/Main.java index 2b3f5ee..ca805df 100644 --- a/src/com/fourisland/frigidearth/Main.java +++ b/src/com/fourisland/frigidearth/Main.java @@ -28,7 +28,7 @@ import javax.swing.JFrame; */ public class Main extends Canvas { - public static final int GAME_WIDTH = 640; + public static final int GAME_WIDTH = 636; public static final int GAME_HEIGHT = 480; public static final int FPS = (1000 / 60); // 60 fps diff --git a/src/com/fourisland/frigidearth/MapViewGameState.java b/src/com/fourisland/frigidearth/MapViewGameState.java index 3b2cce2..b425f2b 100644 --- a/src/com/fourisland/frigidearth/MapViewGameState.java +++ b/src/com/fourisland/frigidearth/MapViewGameState.java @@ -18,8 +18,8 @@ import java.util.List; */ public class MapViewGameState implements GameState { - private final int TILE_WIDTH = 16; - private final int TILE_HEIGHT = 16; + private final int TILE_WIDTH = 12; + private final int TILE_HEIGHT = 12; private final int GAME_WIDTH = 100; private final int GAME_HEIGHT = 100; private final int MESSAGE_HEIGHT = 5; -- cgit 1.4.1