From f0a7403875a840f2eedcf03aec53461eb1fbdc1a Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Mon, 4 Jun 2012 11:29:41 -0400 Subject: Fixed experience bug Previously, you needed 1001 exp to grow a level. This has been fixed. --- src/com/fourisland/frigidearth/MapViewGameState.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/fourisland/frigidearth/MapViewGameState.java b/src/com/fourisland/frigidearth/MapViewGameState.java index b77803b..732f340 100644 --- a/src/com/fourisland/frigidearth/MapViewGameState.java +++ b/src/com/fourisland/frigidearth/MapViewGameState.java @@ -795,7 +795,7 @@ public class MapViewGameState implements GameState experience += (mob.getBaseExperience()/level); mobs.remove(mob); - if (experience > 1000) + if (experience >= 1000) { level++; experience -= 1000; -- cgit 1.4.1