Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added movable player | Starla Insigna | 2012-06-02 | 6 | -67/+188 |
| | | | | TileGameState has been renamed to MapViewGameState. Currently, there is a an @ symbol that can be moved around by pressing the arrow keys on the keyboard. The symbol is not perfectly positioned in its tile, which is a problem. Also, it looks pretty fuzzy and bad. The tiles of the game state also now change randomly every few turns. | ||||
* | Created GameState mechanism | Starla Insigna | 2012-06-02 | 4 | -51/+152 |
| | | | | I'm using a rendering system based off of FourPuzzle's, but less ugly. This one comes with built in variable window size, so the last commit was a bit unnecessary. TileGameState is just a dummy that does what the last commit did: display randomly colored tiles. 320x240 for game size is also just a placeholder for now. | ||||
* | Added variable size tiles | Starla Insigna | 2012-06-02 | 1 | -4/+68 |
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* | Created a window | Starla Insigna | 2012-06-02 | 8 | -0/+1248 |
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* | Initial commit | Starla Insigna | 2012-06-02 | 2 | -0/+10 |