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* Fixed wonky charactersStarla Insigna2012-06-021-0/+1
| | | | Instead of rendering a font, characters are now taken from a character map. Also, tick() was removed from GameState because it is only ever called after processInput() and so there's no real point in having separate methods.
* Created a windowStarla Insigna2012-06-021-0/+8
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* Initial commitStarla Insigna2012-06-021-0/+6