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-rw-r--r--src/com/fourisland/frigidearth/MapViewGameState.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/com/fourisland/frigidearth/MapViewGameState.java b/src/com/fourisland/frigidearth/MapViewGameState.java index 367e340..9358f5f 100644 --- a/src/com/fourisland/frigidearth/MapViewGameState.java +++ b/src/com/fourisland/frigidearth/MapViewGameState.java
@@ -915,6 +915,9 @@ public class MapViewGameState implements GameState
915 if (grid[x][y] == Tile.Window) 915 if (grid[x][y] == Tile.Window)
916 { 916 {
917 grid[x][y] = Tile.ShatteredWindow; 917 grid[x][y] = Tile.ShatteredWindow;
918 } else if ((grid[x][y] == Tile.OpenDoor) || (grid[x][y] == Tile.ClosedDoor))
919 {
920 grid[x][y] = Tile.DirtFloor;
918 } 921 }
919 } 922 }
920 } 923 }