/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.fourisland.fourpuzzle.gamestate.mapview.event.graphic; import com.fourisland.fourpuzzle.Direction; import java.awt.image.BufferedImage; /** * BlankEventGraphic specifies an Event without an image. * * @author hatkirby */ public class BlankEventGraphic implements EventGraphic { private Direction direction; private int animationStep; public BufferedImage getImage() { return null; } public Direction getDirection() { return direction; } public void setDirection(Direction direction) { this.direction = direction; } public int getAnimationStep() { return animationStep; } public void setAnimationStep(int animationStep) { this.animationStep = animationStep; } }