/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.fourisland.fourpuzzle.database; import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.BlankEventGraphic; import com.fourisland.fourpuzzle.gamestate.mapview.event.graphic.EventGraphic; /** * * @author hatkirby */ public class GameCharacter { public GameCharacter(String name) { this.name = name; } private String name; public String getName() { return name; } public void setName(String name) { this.name = name; } private int level = 1; public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } private boolean inParty = false; public boolean isInParty() { return inParty; } public void setInParty(boolean inParty) { this.inParty = inParty; } private EventGraphic graphic = new BlankEventGraphic(); public EventGraphic getGraphic() { return graphic; } public void setGraphic(EventGraphic graphic) { this.graphic = graphic; } }