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* Converted GameCharacter's graphic store methodStarla Insigna2009-01-272-18/+9
| | | | Previously, GameCharacter (HeroEvent's backend) stored it's graphic as a graphic/offset combination. However, the EventGraphic class is the correct way to store it.
* Fixed "walk-thru-me" bugStarla Insigna2009-01-279-43/+133
| | | | Previously, Map's checkForCollision did not properly check collision and would allow an event to initiate movement to a location another event was already moving to (but wasn't at yet).
* Replaced checked exceptions with RuntimeExceptionStarla Insigna2009-01-2443-194/+320
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* Extended GameCharacters from ArrayListStarla Insigna2009-01-244-47/+37
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* Fixed MoveEvent bugStarla Insigna2009-01-198-48/+147
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* Imported sourcesStarla Insigna2009-01-1753-0/+3218