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-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java4
-rw-r--r--src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/AutomaticViewpoint.java11
2 files changed, 8 insertions, 7 deletions
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java index 342b65f..43cf626 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/event/SpecialEvent.java
@@ -188,8 +188,8 @@ public class SpecialEvent {
188 /** 188 /**
189 * Pans the viewpoint the the specified tile location 189 * Pans the viewpoint the the specified tile location
190 * 190 *
191 * @param x The x coordinate of the tile to pan to 191 * @param x The x coordinate of the tile in the top-left corner to pan to
192 * @param y The y coordinate of the tile to pan to 192 * @param y The y coordinate of the tile in the top-left corner to pan to
193 * @param length How long (in milliseconds) it will take to pan 193 * @param length How long (in milliseconds) it will take to pan
194 * @param block If true, the game will wait for the pan to complete 194 * @param block If true, the game will wait for the pan to complete
195 * before executing any more commands 195 * before executing any more commands
diff --git a/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/AutomaticViewpoint.java b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/AutomaticViewpoint.java index fbd7e03..1f8a796 100644 --- a/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/AutomaticViewpoint.java +++ b/src/com/fourisland/fourpuzzle/gamestate/mapview/viewpoint/AutomaticViewpoint.java
@@ -17,21 +17,22 @@ import java.awt.Point;
17public class AutomaticViewpoint implements Viewpoint { 17public class AutomaticViewpoint implements Viewpoint {
18 18
19 private Map map; 19 private Map map;
20 private Point heroLoc; 20 private Point heroLoc = new Point();
21 private Point viewpoint; 21 private Point viewpoint;
22 22
23 public AutomaticViewpoint(Map map) 23 public AutomaticViewpoint(Map map)
24 { 24 {
25 this.map = map; 25 this.map = map;
26 heroLoc = Game.getHeroEvent().getLocation(); 26
27 refresh(); 27 refresh();
28 } 28 }
29 29
30 private void refresh() 30 private void refresh()
31 { 31 {
32 int x,y; 32 int x,y;
33
33 HeroEvent hero = Game.getHeroEvent(); 34 HeroEvent hero = Game.getHeroEvent();
34 heroLoc = hero.getLocation(); 35 heroLoc.setLocation(hero.getLocation());
35 36
36 Point endLoc = new Point(hero.getLocation()); 37 Point endLoc = new Point(hero.getLocation());
37 if (hero.isMoving()) 38 if (hero.isMoving())
@@ -76,7 +77,7 @@ public class AutomaticViewpoint implements Viewpoint {
76 77
77 public int getX() 78 public int getX()
78 { 79 {
79 if (Game.getHeroEvent().getLocation().equals(heroLoc)) 80 if (!Game.getHeroEvent().getLocation().equals(heroLoc) || Game.getHeroEvent().isMoving())
80 { 81 {
81 refresh(); 82 refresh();
82 } 83 }
@@ -86,7 +87,7 @@ public class AutomaticViewpoint implements Viewpoint {
86 87
87 public int getY() 88 public int getY()
88 { 89 {
89 if (!Game.getHeroEvent().getLocation().equals(heroLoc)) 90 if (!Game.getHeroEvent().getLocation().equals(heroLoc) || Game.getHeroEvent().isMoving())
90 { 91 {
91 refresh(); 92 refresh();
92 } 93 }