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* Fixed bug where Fallen.Map.legalMoves would allow moving off the edge of the map HEAD masterKelly Rauchenberger2013-04-021-1/+1
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* Got rid of pure functional randomness and started using IO monadKelly Rauchenberger2013-04-023-40/+42
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* Cleaned up FunMapKelly Rauchenberger2013-04-021-5/+5
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* Moved alternate implementation of Map into seperate moduleKelly Rauchenberger2013-04-012-12/+56
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* Initial commitKelly Rauchenberger2013-04-016-0/+222
Haskell version now has most of the functionality from the C++ version, except for color, and overworld generation is REALLY slow.