summary refs log tree commit diff stats
path: root/res/fmod/Metadata/EffectPresetFolder
ModeNameSize
-rw-r--r--{65bcb03c-3133-4e3c-9666-2a83c879aee5}.xml188log stats plain blame
15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
































































                                                                                                  
/*
 * cocos2d for iPhone: http://www.cocos2d-iphone.org
 *
 * Copyright (c) 2008-2010 Ricardo Quesada
 * Copyright (c) 2011 Zynga Inc.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */


#import <Availability.h>
#import "CCParticleSystem.h"

#define CC_MAX_PARTICLE_SIZE 64

#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED

/** CCParticleSystemPoint is a subclass of CCParticleSystem
 Attributes of a Particle System:
 * All the attributes of Particle System

 Features:
  * consumes small memory: uses 1 vertex (x,y) per particle, no need to assign tex coordinates
  * size can't be bigger than 64
  * the system can't be scaled since the particles are rendered using GL_POINT_SPRITE
 
 Limitations:
  * On 3rd gen iPhone devices and iPads, this node performs MUCH slower than CCParticleSystemQuad.
 */
@interface CCParticleSystemPoint : CCParticleSystem
{	
	// Array of (x,y,size) 
	ccPointSprite *vertices;
	// vertices buffer id
#if CC_USES_VBO
	GLuint	verticesID;
#endif
}
@end

#elif __MAC_OS_X_VERSION_MAX_ALLOWED

#import "CCParticleSystemQuad.h"

@interface CCParticleSystemPoint : CCParticleSystemQuad
@end

#endif