From 7a678440fab1b68000e384bb9b37b92f71a108b2 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 12 Mar 2022 22:51:27 -0500 Subject: 16:9 widescreen, and fullscreen is less weird now --- src/game.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/game.h') diff --git a/src/game.h b/src/game.h index c91a001..9feb774 100644 --- a/src/game.h +++ b/src/game.h @@ -11,13 +11,13 @@ #include "animation.h" #include "interpolation.h" -const int GAME_WIDTH = 640*2; -const int GAME_HEIGHT = 480*2; +const int GAME_WIDTH = 1280;//640*2; +const int GAME_HEIGHT = 720;//480*2; const int TILE_WIDTH = 8*2; const int TILE_HEIGHT = TILE_WIDTH; -const int INIT_ZOOM = 10; -const int ZOOM_X_FACTOR = 8; -const int ZOOM_Y_FACTOR = 6; +const int INIT_ZOOM = 5; +const int ZOOM_X_FACTOR = 16; +const int ZOOM_Y_FACTOR = 9; const int RADIUS = 8; constexpr int TilesetIndex(int x, int y) { -- cgit 1.4.1