From a3b8f0972ea1bbaa456a0c3ae70621e91a2c3ce7 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Mon, 14 Mar 2022 17:55:38 -0400 Subject: fixed flickering while walking sort of. the (intentional) dust flicker is still there. might want to remove the player trailing dust as they walk. --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index af57b56..beabc55 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -138,7 +138,7 @@ bool Game::movePlayer(int x, int y) player_y = y; muxer.setPlayerLoc(x, y); moving = true; - moveProgress.start(66); + moveProgress.start(1000/6); dirtyLighting = true; int chunkX, chunkY, old_chunkX, old_chunkY; -- cgit 1.4.1