| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | signs can be read now! | Star Rauchenberger | 2022-03-16 | 1 | -0/+96 |
| * | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 1 | -4/+18 |
| * | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 1 | -5/+31 |
| * | window starts in centre of screen | Star Rauchenberger | 2022-03-14 | 1 | -2/+5 |
| * | fixed weird shadows while moving | Star Rauchenberger | 2022-03-14 | 1 | -24/+2 |
| * | slightly offscreen lamp glows are rendered | Star Rauchenberger | 2022-03-14 | 1 | -2/+2 |
| * | fixed flickering while walking | Star Rauchenberger | 2022-03-14 | 1 | -6/+17 |
| * | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 1 | -30/+53 |
| * | fmod splash screen | Star Rauchenberger | 2022-03-14 | 1 | -45/+58 |
| * | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 1 | -1/+1 |
| * | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
| * | fullscreen | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
| * | lamp sprite, courtesy of canaripack | Star Rauchenberger | 2022-03-12 | 1 | -32/+18 |
| * | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 1 | -14/+66 |
| * | player has a sprite now thanks to world of solaria | Star Rauchenberger | 2022-03-12 | 1 | -4/+18 |
| * | dust is more of a glow than a solid colour now | Star Rauchenberger | 2022-03-12 | 1 | -1/+4 |
| * | zooming fixes | Kelly Rauchenberger | 2018-06-06 | 1 | -15/+26 |
| * | refactored so that the renderer is its own class | Kelly Rauchenberger | 2018-06-05 | 1 | -0/+309 |
