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* zooming fixesKelly Rauchenberger2018-06-061-15/+26
| | | | when zooming out, the view center stays the same (shifted by map edges). when zooming in, the view center becomes the player position at the start of zoom. the boundary of player movement is now also set to the target view area at start of zoom.
* refactored so that the renderer is its own classKelly Rauchenberger2018-06-051-0/+309