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* added signs (which can't be read yet)Star Rauchenberger2022-03-161-2/+3
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* lit tiles in unloaded chunk should count toward total lit tiles for zoomingStar Rauchenberger2022-03-151-0/+9
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* fixed chunks not loading correctly when going up and leftStar Rauchenberger2022-03-151-10/+2
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* window starts in centre of screenStar Rauchenberger2022-03-141-25/+0
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* .at() is slower than operator[]Star Rauchenberger2022-03-141-1/+1
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* map is now "infinite" using chunks that dynamically load like in diamond&pearlStar Rauchenberger2022-03-141-24/+160
| | | | game is also slow as shit now
* abstracted map data into a class to allow for zooming outKelly Rauchenberger2018-05-291-0/+127