| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fancier textboxes | Star Rauchenberger | 2022-03-21 | 7 | -10/+44 |
| * | no longer destroying completely unlit chunks | Star Rauchenberger | 2022-03-20 | 1 | -2/+2 |
| * | floor renders change much less when lamp drop | Star Rauchenberger | 2022-03-20 | 1 | -2/+4 |
| * | dashes should still happen when game lags | Star Rauchenberger | 2022-03-20 | 1 | -14/+1 |
| * | control instructions | Star Rauchenberger | 2022-03-20 | 6 | -1/+62 |
| * | windows resource path | Star Rauchenberger | 2022-03-20 | 1 | -0/+4 |
| * | fixed fullscreen mode on windows | Star Rauchenberger | 2022-03-20 | 3 | -5/+16 |
| * | we can build a window app! | Star Rauchenberger | 2022-03-20 | 174 | -1/+50929 |
| * | update to fmod 2.02.06 | Star Rauchenberger | 2022-03-20 | 57 | -2682/+2370 |
| * | we can now build a mac bundle! | Star Rauchenberger | 2022-03-20 | 50 | -19/+748 |
| * | fixed bug that restarts game & doubles music if you press esc while fading in | Star Rauchenberger | 2022-03-20 | 1 | -1/+3 |
| * | added credits title card | Star Rauchenberger | 2022-03-20 | 4 | -2/+5 |
| * | added fade in to new game | Star Rauchenberger | 2022-03-19 | 5 | -6/+36 |
| * | added title screen | Star Rauchenberger | 2022-03-19 | 4 | -1/+4 |
| * | added wasd movement | Star Rauchenberger | 2022-03-19 | 1 | -4/+4 |
| * | removed invalid iccp chunk from menu.png | Star Rauchenberger | 2022-03-19 | 1 | -0/+0 |
| * | menu! | Star Rauchenberger | 2022-03-19 | 36 | -21/+1073 |
| * | game tries to make sure initial cave is not tiny | Star Rauchenberger | 2022-03-19 | 2 | -10/+50 |
| * | fixed jitter while moving and zooming | Star Rauchenberger | 2022-03-19 | 3 | -11/+6 |
| * | load line lag is better | Star Rauchenberger | 2022-03-19 | 2 | -4/+37 |
| * | fixed a lot of the zoom problems | Star Rauchenberger | 2022-03-18 | 4 | -28/+44 |
| * | more wall renders | Star Rauchenberger | 2022-03-18 | 2 | -7/+29 |
| * | lotta performance improvements | Star Rauchenberger | 2022-03-17 | 4 | -97/+200 |
| * | fixed the last word in a line being removed from signs sometimes | Star Rauchenberger | 2022-03-16 | 1 | -0/+5 |
| * | signs are more common and also quieter | Star Rauchenberger | 2022-03-16 | 6 | -3/+6 |
| * | fade-in before reading a sign | Star Rauchenberger | 2022-03-16 | 1 | -0/+1 |
| * | signs can be read now! | Star Rauchenberger | 2022-03-16 | 20 | -38/+675 |
| * | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 9 | -10/+142 |
| * | instead of ticking the entire screen every lighting update we only tick a chu... | Star Rauchenberger | 2022-03-15 | 1 | -2/+6 |
| * | lit tiles in unloaded chunk should count toward total lit tiles for zooming | Star Rauchenberger | 2022-03-15 | 2 | -5/+11 |
| * | fixed chunks not loading correctly when going up and left | Star Rauchenberger | 2022-03-15 | 1 | -10/+2 |
| * | maybe made the slowdown when zoomed out much better | Star Rauchenberger | 2022-03-15 | 2 | -6/+7 |
| * | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 3 | -11/+47 |
| * | window starts in centre of screen | Star Rauchenberger | 2022-03-14 | 2 | -27/+5 |
| * | fixed weird shadows while moving | Star Rauchenberger | 2022-03-14 | 2 | -26/+2 |
| * | slightly offscreen lamp glows are rendered | Star Rauchenberger | 2022-03-14 | 1 | -2/+2 |
| * | you can quit the game during the titles | Star Rauchenberger | 2022-03-14 | 1 | -1/+5 |
| * | fixed flickering while walking | Star Rauchenberger | 2022-03-14 | 2 | -7/+18 |
| * | a lot faster now thanks to only ticking on-screen every loop | Star Rauchenberger | 2022-03-14 | 1 | -3/+8 |
| * | .at() is slower than operator[] | Star Rauchenberger | 2022-03-14 | 1 | -1/+1 |
| * | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 6 | -180/+256 |
| * | fmod splash screen | Star Rauchenberger | 2022-03-14 | 7 | -57/+151 |
| * | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 7 | -926/+942 |
| * | fixed incorrect music levels with widescreen | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
| * | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 3 | -7/+7 |
| * | fixed some input annoyances | Star Rauchenberger | 2022-03-12 | 1 | -4/+9 |
| * | slowed the player down | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
| * | fullscreen | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
| * | lamp sprite, courtesy of canaripack | Star Rauchenberger | 2022-03-12 | 3 | -32/+19 |
| * | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 6 | -88/+342 |
