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Diffstat (limited to 'vendor/SDL2/include/SDL_opengl.h')
-rw-r--r-- | vendor/SDL2/include/SDL_opengl.h | 2183 |
1 files changed, 2183 insertions, 0 deletions
diff --git a/vendor/SDL2/include/SDL_opengl.h b/vendor/SDL2/include/SDL_opengl.h new file mode 100644 index 0000000..9aed503 --- /dev/null +++ b/vendor/SDL2/include/SDL_opengl.h | |||
@@ -0,0 +1,2183 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * \file SDL_opengl.h | ||
24 | * | ||
25 | * This is a simple file to encapsulate the OpenGL API headers. | ||
26 | */ | ||
27 | |||
28 | /** | ||
29 | * \def NO_SDL_GLEXT | ||
30 | * | ||
31 | * Define this if you have your own version of glext.h and want to disable the | ||
32 | * version included in SDL_opengl.h. | ||
33 | */ | ||
34 | |||
35 | #ifndef SDL_opengl_h_ | ||
36 | #define SDL_opengl_h_ | ||
37 | |||
38 | #include "SDL_config.h" | ||
39 | |||
40 | #ifndef __IPHONEOS__ /* No OpenGL on iOS. */ | ||
41 | |||
42 | /* | ||
43 | * Mesa 3-D graphics library | ||
44 | * | ||
45 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. | ||
46 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. | ||
47 | * | ||
48 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
49 | * copy of this software and associated documentation files (the "Software"), | ||
50 | * to deal in the Software without restriction, including without limitation | ||
51 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
52 | * and/or sell copies of the Software, and to permit persons to whom the | ||
53 | * Software is furnished to do so, subject to the following conditions: | ||
54 | * | ||
55 | * The above copyright notice and this permission notice shall be included | ||
56 | * in all copies or substantial portions of the Software. | ||
57 | * | ||
58 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
59 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
60 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
61 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
62 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
63 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
64 | * OTHER DEALINGS IN THE SOFTWARE. | ||
65 | */ | ||
66 | |||
67 | |||
68 | #ifndef __gl_h_ | ||
69 | #define __gl_h_ | ||
70 | |||
71 | #if defined(USE_MGL_NAMESPACE) | ||
72 | #include "gl_mangle.h" | ||
73 | #endif | ||
74 | |||
75 | |||
76 | /********************************************************************** | ||
77 | * Begin system-specific stuff. | ||
78 | */ | ||
79 | |||
80 | #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) | ||
81 | #define __WIN32__ | ||
82 | #endif | ||
83 | |||
84 | #if defined(__WIN32__) && !defined(__CYGWIN__) | ||
85 | # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ | ||
86 | # define GLAPI __declspec(dllexport) | ||
87 | # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ | ||
88 | # define GLAPI __declspec(dllimport) | ||
89 | # else /* for use with static link lib build of Win32 edition only */ | ||
90 | # define GLAPI extern | ||
91 | # endif /* _STATIC_MESA support */ | ||
92 | # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ | ||
93 | # define GLAPIENTRY | ||
94 | # else | ||
95 | # define GLAPIENTRY __stdcall | ||
96 | # endif | ||
97 | #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ | ||
98 | # define GLAPI extern | ||
99 | # define GLAPIENTRY __stdcall | ||
100 | #elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */ | ||
101 | # define GLAPI extern | ||
102 | # define GLAPIENTRY _System | ||
103 | # define APIENTRY _System | ||
104 | # if defined(__GNUC__) && !defined(_System) | ||
105 | # define _System | ||
106 | # endif | ||
107 | #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) | ||
108 | # define GLAPI __attribute__((visibility("default"))) | ||
109 | # define GLAPIENTRY | ||
110 | #endif /* WIN32 && !CYGWIN */ | ||
111 | |||
112 | /* | ||
113 | * WINDOWS: Include windows.h here to define APIENTRY. | ||
114 | * It is also useful when applications include this file by | ||
115 | * including only glut.h, since glut.h depends on windows.h. | ||
116 | * Applications needing to include windows.h with parms other | ||
117 | * than "WIN32_LEAN_AND_MEAN" may include windows.h before | ||
118 | * glut.h or gl.h. | ||
119 | */ | ||
120 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) | ||
121 | #ifndef WIN32_LEAN_AND_MEAN | ||
122 | #define WIN32_LEAN_AND_MEAN 1 | ||
123 | #endif | ||
124 | #ifndef NOMINMAX /* don't define min() and max(). */ | ||
125 | #define NOMINMAX | ||
126 | #endif | ||
127 | #include <windows.h> | ||
128 | #endif | ||
129 | |||
130 | #ifndef GLAPI | ||
131 | #define GLAPI extern | ||
132 | #endif | ||
133 | |||
134 | #ifndef GLAPIENTRY | ||
135 | #define GLAPIENTRY | ||
136 | #endif | ||
137 | |||
138 | #ifndef APIENTRY | ||
139 | #define APIENTRY GLAPIENTRY | ||
140 | #endif | ||
141 | |||
142 | /* "P" suffix to be used for a pointer to a function */ | ||
143 | #ifndef APIENTRYP | ||
144 | #define APIENTRYP APIENTRY * | ||
145 | #endif | ||
146 | |||
147 | #ifndef GLAPIENTRYP | ||
148 | #define GLAPIENTRYP GLAPIENTRY * | ||
149 | #endif | ||
150 | |||
151 | #if defined(PRAGMA_EXPORT_SUPPORTED) | ||
152 | #pragma export on | ||
153 | #endif | ||
154 | |||
155 | /* | ||
156 | * End system-specific stuff. | ||
157 | **********************************************************************/ | ||
158 | |||
159 | |||
160 | |||
161 | #ifdef __cplusplus | ||
162 | extern "C" { | ||
163 | #endif | ||
164 | |||
165 | |||
166 | |||
167 | #define GL_VERSION_1_1 1 | ||
168 | #define GL_VERSION_1_2 1 | ||
169 | #define GL_VERSION_1_3 1 | ||
170 | #define GL_ARB_imaging 1 | ||
171 | |||
172 | |||
173 | /* | ||
174 | * Datatypes | ||
175 | */ | ||
176 | typedef unsigned int GLenum; | ||
177 | typedef unsigned char GLboolean; | ||
178 | typedef unsigned int GLbitfield; | ||
179 | typedef void GLvoid; | ||
180 | typedef signed char GLbyte; /* 1-byte signed */ | ||
181 | typedef short GLshort; /* 2-byte signed */ | ||
182 | typedef int GLint; /* 4-byte signed */ | ||
183 | typedef unsigned char GLubyte; /* 1-byte unsigned */ | ||
184 | typedef unsigned short GLushort; /* 2-byte unsigned */ | ||
185 | typedef unsigned int GLuint; /* 4-byte unsigned */ | ||
186 | typedef int GLsizei; /* 4-byte signed */ | ||
187 | typedef float GLfloat; /* single precision float */ | ||
188 | typedef float GLclampf; /* single precision float in [0,1] */ | ||
189 | typedef double GLdouble; /* double precision float */ | ||
190 | typedef double GLclampd; /* double precision float in [0,1] */ | ||
191 | |||
192 | |||
193 | |||
194 | /* | ||
195 | * Constants | ||
196 | */ | ||
197 | |||
198 | /* Boolean values */ | ||
199 | #define GL_FALSE 0 | ||
200 | #define GL_TRUE 1 | ||
201 | |||
202 | /* Data types */ | ||
203 | #define GL_BYTE 0x1400 | ||
204 | #define GL_UNSIGNED_BYTE 0x1401 | ||
205 | #define GL_SHORT 0x1402 | ||
206 | #define GL_UNSIGNED_SHORT 0x1403 | ||
207 | #define GL_INT 0x1404 | ||
208 | #define GL_UNSIGNED_INT 0x1405 | ||
209 | #define GL_FLOAT 0x1406 | ||
210 | #define GL_2_BYTES 0x1407 | ||
211 | #define GL_3_BYTES 0x1408 | ||
212 | #define GL_4_BYTES 0x1409 | ||
213 | #define GL_DOUBLE 0x140A | ||
214 | |||
215 | /* Primitives */ | ||
216 | #define GL_POINTS 0x0000 | ||
217 | #define GL_LINES 0x0001 | ||
218 | #define GL_LINE_LOOP 0x0002 | ||
219 | #define GL_LINE_STRIP 0x0003 | ||
220 | #define GL_TRIANGLES 0x0004 | ||
221 | #define GL_TRIANGLE_STRIP 0x0005 | ||
222 | #define GL_TRIANGLE_FAN 0x0006 | ||
223 | #define GL_QUADS 0x0007 | ||
224 | #define GL_QUAD_STRIP 0x0008 | ||
225 | #define GL_POLYGON 0x0009 | ||
226 | |||
227 | /* Vertex Arrays */ | ||
228 | #define GL_VERTEX_ARRAY 0x8074 | ||
229 | #define GL_NORMAL_ARRAY 0x8075 | ||
230 | #define GL_COLOR_ARRAY 0x8076 | ||
231 | #define GL_INDEX_ARRAY 0x8077 | ||
232 | #define GL_TEXTURE_COORD_ARRAY 0x8078 | ||
233 | #define GL_EDGE_FLAG_ARRAY 0x8079 | ||
234 | #define GL_VERTEX_ARRAY_SIZE 0x807A | ||
235 | #define GL_VERTEX_ARRAY_TYPE 0x807B | ||
236 | #define GL_VERTEX_ARRAY_STRIDE 0x807C | ||
237 | #define GL_NORMAL_ARRAY_TYPE 0x807E | ||
238 | #define GL_NORMAL_ARRAY_STRIDE 0x807F | ||
239 | #define GL_COLOR_ARRAY_SIZE 0x8081 | ||
240 | #define GL_COLOR_ARRAY_TYPE 0x8082 | ||
241 | #define GL_COLOR_ARRAY_STRIDE 0x8083 | ||
242 | #define GL_INDEX_ARRAY_TYPE 0x8085 | ||
243 | #define GL_INDEX_ARRAY_STRIDE 0x8086 | ||
244 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 | ||
245 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 | ||
246 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A | ||
247 | #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C | ||
248 | #define GL_VERTEX_ARRAY_POINTER 0x808E | ||
249 | #define GL_NORMAL_ARRAY_POINTER 0x808F | ||
250 | #define GL_COLOR_ARRAY_POINTER 0x8090 | ||
251 | #define GL_INDEX_ARRAY_POINTER 0x8091 | ||
252 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 | ||
253 | #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 | ||
254 | #define GL_V2F 0x2A20 | ||
255 | #define GL_V3F 0x2A21 | ||
256 | #define GL_C4UB_V2F 0x2A22 | ||
257 | #define GL_C4UB_V3F 0x2A23 | ||
258 | #define GL_C3F_V3F 0x2A24 | ||
259 | #define GL_N3F_V3F 0x2A25 | ||
260 | #define GL_C4F_N3F_V3F 0x2A26 | ||
261 | #define GL_T2F_V3F 0x2A27 | ||
262 | #define GL_T4F_V4F 0x2A28 | ||
263 | #define GL_T2F_C4UB_V3F 0x2A29 | ||
264 | #define GL_T2F_C3F_V3F 0x2A2A | ||
265 | #define GL_T2F_N3F_V3F 0x2A2B | ||
266 | #define GL_T2F_C4F_N3F_V3F 0x2A2C | ||
267 | #define GL_T4F_C4F_N3F_V4F 0x2A2D | ||
268 | |||
269 | /* Matrix Mode */ | ||
270 | #define GL_MATRIX_MODE 0x0BA0 | ||
271 | #define GL_MODELVIEW 0x1700 | ||
272 | #define GL_PROJECTION 0x1701 | ||
273 | #define GL_TEXTURE 0x1702 | ||
274 | |||
275 | /* Points */ | ||
276 | #define GL_POINT_SMOOTH 0x0B10 | ||
277 | #define GL_POINT_SIZE 0x0B11 | ||
278 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 | ||
279 | #define GL_POINT_SIZE_RANGE 0x0B12 | ||
280 | |||
281 | /* Lines */ | ||
282 | #define GL_LINE_SMOOTH 0x0B20 | ||
283 | #define GL_LINE_STIPPLE 0x0B24 | ||
284 | #define GL_LINE_STIPPLE_PATTERN 0x0B25 | ||
285 | #define GL_LINE_STIPPLE_REPEAT 0x0B26 | ||
286 | #define GL_LINE_WIDTH 0x0B21 | ||
287 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 | ||
288 | #define GL_LINE_WIDTH_RANGE 0x0B22 | ||
289 | |||
290 | /* Polygons */ | ||
291 | #define GL_POINT 0x1B00 | ||
292 | #define GL_LINE 0x1B01 | ||
293 | #define GL_FILL 0x1B02 | ||
294 | #define GL_CW 0x0900 | ||
295 | #define GL_CCW 0x0901 | ||
296 | #define GL_FRONT 0x0404 | ||
297 | #define GL_BACK 0x0405 | ||
298 | #define GL_POLYGON_MODE 0x0B40 | ||
299 | #define GL_POLYGON_SMOOTH 0x0B41 | ||
300 | #define GL_POLYGON_STIPPLE 0x0B42 | ||
301 | #define GL_EDGE_FLAG 0x0B43 | ||
302 | #define GL_CULL_FACE 0x0B44 | ||
303 | #define GL_CULL_FACE_MODE 0x0B45 | ||
304 | #define GL_FRONT_FACE 0x0B46 | ||
305 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | ||
306 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | ||
307 | #define GL_POLYGON_OFFSET_POINT 0x2A01 | ||
308 | #define GL_POLYGON_OFFSET_LINE 0x2A02 | ||
309 | #define GL_POLYGON_OFFSET_FILL 0x8037 | ||
310 | |||
311 | /* Display Lists */ | ||
312 | #define GL_COMPILE 0x1300 | ||
313 | #define GL_COMPILE_AND_EXECUTE 0x1301 | ||
314 | #define GL_LIST_BASE 0x0B32 | ||
315 | #define GL_LIST_INDEX 0x0B33 | ||
316 | #define GL_LIST_MODE 0x0B30 | ||
317 | |||
318 | /* Depth buffer */ | ||
319 | #define GL_NEVER 0x0200 | ||
320 | #define GL_LESS 0x0201 | ||
321 | #define GL_EQUAL 0x0202 | ||
322 | #define GL_LEQUAL 0x0203 | ||
323 | #define GL_GREATER 0x0204 | ||
324 | #define GL_NOTEQUAL 0x0205 | ||
325 | #define GL_GEQUAL 0x0206 | ||
326 | #define GL_ALWAYS 0x0207 | ||
327 | #define GL_DEPTH_TEST 0x0B71 | ||
328 | #define GL_DEPTH_BITS 0x0D56 | ||
329 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | ||
330 | #define GL_DEPTH_FUNC 0x0B74 | ||
331 | #define GL_DEPTH_RANGE 0x0B70 | ||
332 | #define GL_DEPTH_WRITEMASK 0x0B72 | ||
333 | #define GL_DEPTH_COMPONENT 0x1902 | ||
334 | |||
335 | /* Lighting */ | ||
336 | #define GL_LIGHTING 0x0B50 | ||
337 | #define GL_LIGHT0 0x4000 | ||
338 | #define GL_LIGHT1 0x4001 | ||
339 | #define GL_LIGHT2 0x4002 | ||
340 | #define GL_LIGHT3 0x4003 | ||
341 | #define GL_LIGHT4 0x4004 | ||
342 | #define GL_LIGHT5 0x4005 | ||
343 | #define GL_LIGHT6 0x4006 | ||
344 | #define GL_LIGHT7 0x4007 | ||
345 | #define GL_SPOT_EXPONENT 0x1205 | ||
346 | #define GL_SPOT_CUTOFF 0x1206 | ||
347 | #define GL_CONSTANT_ATTENUATION 0x1207 | ||
348 | #define GL_LINEAR_ATTENUATION 0x1208 | ||
349 | #define GL_QUADRATIC_ATTENUATION 0x1209 | ||
350 | #define GL_AMBIENT 0x1200 | ||
351 | #define GL_DIFFUSE 0x1201 | ||
352 | #define GL_SPECULAR 0x1202 | ||
353 | #define GL_SHININESS 0x1601 | ||
354 | #define GL_EMISSION 0x1600 | ||
355 | #define GL_POSITION 0x1203 | ||
356 | #define GL_SPOT_DIRECTION 0x1204 | ||
357 | #define GL_AMBIENT_AND_DIFFUSE 0x1602 | ||
358 | #define GL_COLOR_INDEXES 0x1603 | ||
359 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 | ||
360 | #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 | ||
361 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53 | ||
362 | #define GL_FRONT_AND_BACK 0x0408 | ||
363 | #define GL_SHADE_MODEL 0x0B54 | ||
364 | #define GL_FLAT 0x1D00 | ||
365 | #define GL_SMOOTH 0x1D01 | ||
366 | #define GL_COLOR_MATERIAL 0x0B57 | ||
367 | #define GL_COLOR_MATERIAL_FACE 0x0B55 | ||
368 | #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 | ||
369 | #define GL_NORMALIZE 0x0BA1 | ||
370 | |||
371 | /* User clipping planes */ | ||
372 | #define GL_CLIP_PLANE0 0x3000 | ||
373 | #define GL_CLIP_PLANE1 0x3001 | ||
374 | #define GL_CLIP_PLANE2 0x3002 | ||
375 | #define GL_CLIP_PLANE3 0x3003 | ||
376 | #define GL_CLIP_PLANE4 0x3004 | ||
377 | #define GL_CLIP_PLANE5 0x3005 | ||
378 | |||
379 | /* Accumulation buffer */ | ||
380 | #define GL_ACCUM_RED_BITS 0x0D58 | ||
381 | #define GL_ACCUM_GREEN_BITS 0x0D59 | ||
382 | #define GL_ACCUM_BLUE_BITS 0x0D5A | ||
383 | #define GL_ACCUM_ALPHA_BITS 0x0D5B | ||
384 | #define GL_ACCUM_CLEAR_VALUE 0x0B80 | ||
385 | #define GL_ACCUM 0x0100 | ||
386 | #define GL_ADD 0x0104 | ||
387 | #define GL_LOAD 0x0101 | ||
388 | #define GL_MULT 0x0103 | ||
389 | #define GL_RETURN 0x0102 | ||
390 | |||
391 | /* Alpha testing */ | ||
392 | #define GL_ALPHA_TEST 0x0BC0 | ||
393 | #define GL_ALPHA_TEST_REF 0x0BC2 | ||
394 | #define GL_ALPHA_TEST_FUNC 0x0BC1 | ||
395 | |||
396 | /* Blending */ | ||
397 | #define GL_BLEND 0x0BE2 | ||
398 | #define GL_BLEND_SRC 0x0BE1 | ||
399 | #define GL_BLEND_DST 0x0BE0 | ||
400 | #define GL_ZERO 0 | ||
401 | #define GL_ONE 1 | ||
402 | #define GL_SRC_COLOR 0x0300 | ||
403 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | ||
404 | #define GL_SRC_ALPHA 0x0302 | ||
405 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | ||
406 | #define GL_DST_ALPHA 0x0304 | ||
407 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | ||
408 | #define GL_DST_COLOR 0x0306 | ||
409 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | ||
410 | #define GL_SRC_ALPHA_SATURATE 0x0308 | ||
411 | |||
412 | /* Render Mode */ | ||
413 | #define GL_FEEDBACK 0x1C01 | ||
414 | #define GL_RENDER 0x1C00 | ||
415 | #define GL_SELECT 0x1C02 | ||
416 | |||
417 | /* Feedback */ | ||
418 | #define GL_2D 0x0600 | ||
419 | #define GL_3D 0x0601 | ||
420 | #define GL_3D_COLOR 0x0602 | ||
421 | #define GL_3D_COLOR_TEXTURE 0x0603 | ||
422 | #define GL_4D_COLOR_TEXTURE 0x0604 | ||
423 | #define GL_POINT_TOKEN 0x0701 | ||
424 | #define GL_LINE_TOKEN 0x0702 | ||
425 | #define GL_LINE_RESET_TOKEN 0x0707 | ||
426 | #define GL_POLYGON_TOKEN 0x0703 | ||
427 | #define GL_BITMAP_TOKEN 0x0704 | ||
428 | #define GL_DRAW_PIXEL_TOKEN 0x0705 | ||
429 | #define GL_COPY_PIXEL_TOKEN 0x0706 | ||
430 | #define GL_PASS_THROUGH_TOKEN 0x0700 | ||
431 | #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 | ||
432 | #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 | ||
433 | #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 | ||
434 | |||
435 | /* Selection */ | ||
436 | #define GL_SELECTION_BUFFER_POINTER 0x0DF3 | ||
437 | #define GL_SELECTION_BUFFER_SIZE 0x0DF4 | ||
438 | |||
439 | /* Fog */ | ||
440 | #define GL_FOG 0x0B60 | ||
441 | #define GL_FOG_MODE 0x0B65 | ||
442 | #define GL_FOG_DENSITY 0x0B62 | ||
443 | #define GL_FOG_COLOR 0x0B66 | ||
444 | #define GL_FOG_INDEX 0x0B61 | ||
445 | #define GL_FOG_START 0x0B63 | ||
446 | #define GL_FOG_END 0x0B64 | ||
447 | #define GL_LINEAR 0x2601 | ||
448 | #define GL_EXP 0x0800 | ||
449 | #define GL_EXP2 0x0801 | ||
450 | |||
451 | /* Logic Ops */ | ||
452 | #define GL_LOGIC_OP 0x0BF1 | ||
453 | #define GL_INDEX_LOGIC_OP 0x0BF1 | ||
454 | #define GL_COLOR_LOGIC_OP 0x0BF2 | ||
455 | #define GL_LOGIC_OP_MODE 0x0BF0 | ||
456 | #define GL_CLEAR 0x1500 | ||
457 | #define GL_SET 0x150F | ||
458 | #define GL_COPY 0x1503 | ||
459 | #define GL_COPY_INVERTED 0x150C | ||
460 | #define GL_NOOP 0x1505 | ||
461 | #define GL_INVERT 0x150A | ||
462 | #define GL_AND 0x1501 | ||
463 | #define GL_NAND 0x150E | ||
464 | #define GL_OR 0x1507 | ||
465 | #define GL_NOR 0x1508 | ||
466 | #define GL_XOR 0x1506 | ||
467 | #define GL_EQUIV 0x1509 | ||
468 | #define GL_AND_REVERSE 0x1502 | ||
469 | #define GL_AND_INVERTED 0x1504 | ||
470 | #define GL_OR_REVERSE 0x150B | ||
471 | #define GL_OR_INVERTED 0x150D | ||
472 | |||
473 | /* Stencil */ | ||
474 | #define GL_STENCIL_BITS 0x0D57 | ||
475 | #define GL_STENCIL_TEST 0x0B90 | ||
476 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | ||
477 | #define GL_STENCIL_FUNC 0x0B92 | ||
478 | #define GL_STENCIL_VALUE_MASK 0x0B93 | ||
479 | #define GL_STENCIL_FAIL 0x0B94 | ||
480 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | ||
481 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | ||
482 | #define GL_STENCIL_REF 0x0B97 | ||
483 | #define GL_STENCIL_WRITEMASK 0x0B98 | ||
484 | #define GL_STENCIL_INDEX 0x1901 | ||
485 | #define GL_KEEP 0x1E00 | ||
486 | #define GL_REPLACE 0x1E01 | ||
487 | #define GL_INCR 0x1E02 | ||
488 | #define GL_DECR 0x1E03 | ||
489 | |||
490 | /* Buffers, Pixel Drawing/Reading */ | ||
491 | #define GL_NONE 0 | ||
492 | #define GL_LEFT 0x0406 | ||
493 | #define GL_RIGHT 0x0407 | ||
494 | /*GL_FRONT 0x0404 */ | ||
495 | /*GL_BACK 0x0405 */ | ||
496 | /*GL_FRONT_AND_BACK 0x0408 */ | ||
497 | #define GL_FRONT_LEFT 0x0400 | ||
498 | #define GL_FRONT_RIGHT 0x0401 | ||
499 | #define GL_BACK_LEFT 0x0402 | ||
500 | #define GL_BACK_RIGHT 0x0403 | ||
501 | #define GL_AUX0 0x0409 | ||
502 | #define GL_AUX1 0x040A | ||
503 | #define GL_AUX2 0x040B | ||
504 | #define GL_AUX3 0x040C | ||
505 | #define GL_COLOR_INDEX 0x1900 | ||
506 | #define GL_RED 0x1903 | ||
507 | #define GL_GREEN 0x1904 | ||
508 | #define GL_BLUE 0x1905 | ||
509 | #define GL_ALPHA 0x1906 | ||
510 | #define GL_LUMINANCE 0x1909 | ||
511 | #define GL_LUMINANCE_ALPHA 0x190A | ||
512 | #define GL_ALPHA_BITS 0x0D55 | ||
513 | #define GL_RED_BITS 0x0D52 | ||
514 | #define GL_GREEN_BITS 0x0D53 | ||
515 | #define GL_BLUE_BITS 0x0D54 | ||
516 | #define GL_INDEX_BITS 0x0D51 | ||
517 | #define GL_SUBPIXEL_BITS 0x0D50 | ||
518 | #define GL_AUX_BUFFERS 0x0C00 | ||
519 | #define GL_READ_BUFFER 0x0C02 | ||
520 | #define GL_DRAW_BUFFER 0x0C01 | ||
521 | #define GL_DOUBLEBUFFER 0x0C32 | ||
522 | #define GL_STEREO 0x0C33 | ||
523 | #define GL_BITMAP 0x1A00 | ||
524 | #define GL_COLOR 0x1800 | ||
525 | #define GL_DEPTH 0x1801 | ||
526 | #define GL_STENCIL 0x1802 | ||
527 | #define GL_DITHER 0x0BD0 | ||
528 | #define GL_RGB 0x1907 | ||
529 | #define GL_RGBA 0x1908 | ||
530 | |||
531 | /* Implementation limits */ | ||
532 | #define GL_MAX_LIST_NESTING 0x0B31 | ||
533 | #define GL_MAX_EVAL_ORDER 0x0D30 | ||
534 | #define GL_MAX_LIGHTS 0x0D31 | ||
535 | #define GL_MAX_CLIP_PLANES 0x0D32 | ||
536 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | ||
537 | #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 | ||
538 | #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 | ||
539 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 | ||
540 | #define GL_MAX_NAME_STACK_DEPTH 0x0D37 | ||
541 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 | ||
542 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 | ||
543 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | ||
544 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B | ||
545 | |||
546 | /* Gets */ | ||
547 | #define GL_ATTRIB_STACK_DEPTH 0x0BB0 | ||
548 | #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 | ||
549 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | ||
550 | #define GL_COLOR_WRITEMASK 0x0C23 | ||
551 | #define GL_CURRENT_INDEX 0x0B01 | ||
552 | #define GL_CURRENT_COLOR 0x0B00 | ||
553 | #define GL_CURRENT_NORMAL 0x0B02 | ||
554 | #define GL_CURRENT_RASTER_COLOR 0x0B04 | ||
555 | #define GL_CURRENT_RASTER_DISTANCE 0x0B09 | ||
556 | #define GL_CURRENT_RASTER_INDEX 0x0B05 | ||
557 | #define GL_CURRENT_RASTER_POSITION 0x0B07 | ||
558 | #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 | ||
559 | #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 | ||
560 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03 | ||
561 | #define GL_INDEX_CLEAR_VALUE 0x0C20 | ||
562 | #define GL_INDEX_MODE 0x0C30 | ||
563 | #define GL_INDEX_WRITEMASK 0x0C21 | ||
564 | #define GL_MODELVIEW_MATRIX 0x0BA6 | ||
565 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 | ||
566 | #define GL_NAME_STACK_DEPTH 0x0D70 | ||
567 | #define GL_PROJECTION_MATRIX 0x0BA7 | ||
568 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4 | ||
569 | #define GL_RENDER_MODE 0x0C40 | ||
570 | #define GL_RGBA_MODE 0x0C31 | ||
571 | #define GL_TEXTURE_MATRIX 0x0BA8 | ||
572 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5 | ||
573 | #define GL_VIEWPORT 0x0BA2 | ||
574 | |||
575 | /* Evaluators */ | ||
576 | #define GL_AUTO_NORMAL 0x0D80 | ||
577 | #define GL_MAP1_COLOR_4 0x0D90 | ||
578 | #define GL_MAP1_INDEX 0x0D91 | ||
579 | #define GL_MAP1_NORMAL 0x0D92 | ||
580 | #define GL_MAP1_TEXTURE_COORD_1 0x0D93 | ||
581 | #define GL_MAP1_TEXTURE_COORD_2 0x0D94 | ||
582 | #define GL_MAP1_TEXTURE_COORD_3 0x0D95 | ||
583 | #define GL_MAP1_TEXTURE_COORD_4 0x0D96 | ||
584 | #define GL_MAP1_VERTEX_3 0x0D97 | ||
585 | #define GL_MAP1_VERTEX_4 0x0D98 | ||
586 | #define GL_MAP2_COLOR_4 0x0DB0 | ||
587 | #define GL_MAP2_INDEX 0x0DB1 | ||
588 | #define GL_MAP2_NORMAL 0x0DB2 | ||
589 | #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 | ||
590 | #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 | ||
591 | #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 | ||
592 | #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 | ||
593 | #define GL_MAP2_VERTEX_3 0x0DB7 | ||
594 | #define GL_MAP2_VERTEX_4 0x0DB8 | ||
595 | #define GL_MAP1_GRID_DOMAIN 0x0DD0 | ||
596 | #define GL_MAP1_GRID_SEGMENTS 0x0DD1 | ||
597 | #define GL_MAP2_GRID_DOMAIN 0x0DD2 | ||
598 | #define GL_MAP2_GRID_SEGMENTS 0x0DD3 | ||
599 | #define GL_COEFF 0x0A00 | ||
600 | #define GL_ORDER 0x0A01 | ||
601 | #define GL_DOMAIN 0x0A02 | ||
602 | |||
603 | /* Hints */ | ||
604 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 | ||
605 | #define GL_POINT_SMOOTH_HINT 0x0C51 | ||
606 | #define GL_LINE_SMOOTH_HINT 0x0C52 | ||
607 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 | ||
608 | #define GL_FOG_HINT 0x0C54 | ||
609 | #define GL_DONT_CARE 0x1100 | ||
610 | #define GL_FASTEST 0x1101 | ||
611 | #define GL_NICEST 0x1102 | ||
612 | |||
613 | /* Scissor box */ | ||
614 | #define GL_SCISSOR_BOX 0x0C10 | ||
615 | #define GL_SCISSOR_TEST 0x0C11 | ||
616 | |||
617 | /* Pixel Mode / Transfer */ | ||
618 | #define GL_MAP_COLOR 0x0D10 | ||
619 | #define GL_MAP_STENCIL 0x0D11 | ||
620 | #define GL_INDEX_SHIFT 0x0D12 | ||
621 | #define GL_INDEX_OFFSET 0x0D13 | ||
622 | #define GL_RED_SCALE 0x0D14 | ||
623 | #define GL_RED_BIAS 0x0D15 | ||
624 | #define GL_GREEN_SCALE 0x0D18 | ||
625 | #define GL_GREEN_BIAS 0x0D19 | ||
626 | #define GL_BLUE_SCALE 0x0D1A | ||
627 | #define GL_BLUE_BIAS 0x0D1B | ||
628 | #define GL_ALPHA_SCALE 0x0D1C | ||
629 | #define GL_ALPHA_BIAS 0x0D1D | ||
630 | #define GL_DEPTH_SCALE 0x0D1E | ||
631 | #define GL_DEPTH_BIAS 0x0D1F | ||
632 | #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 | ||
633 | #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 | ||
634 | #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 | ||
635 | #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 | ||
636 | #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 | ||
637 | #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 | ||
638 | #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 | ||
639 | #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 | ||
640 | #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 | ||
641 | #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 | ||
642 | #define GL_PIXEL_MAP_S_TO_S 0x0C71 | ||
643 | #define GL_PIXEL_MAP_I_TO_I 0x0C70 | ||
644 | #define GL_PIXEL_MAP_I_TO_R 0x0C72 | ||
645 | #define GL_PIXEL_MAP_I_TO_G 0x0C73 | ||
646 | #define GL_PIXEL_MAP_I_TO_B 0x0C74 | ||
647 | #define GL_PIXEL_MAP_I_TO_A 0x0C75 | ||
648 | #define GL_PIXEL_MAP_R_TO_R 0x0C76 | ||
649 | #define GL_PIXEL_MAP_G_TO_G 0x0C77 | ||
650 | #define GL_PIXEL_MAP_B_TO_B 0x0C78 | ||
651 | #define GL_PIXEL_MAP_A_TO_A 0x0C79 | ||
652 | #define GL_PACK_ALIGNMENT 0x0D05 | ||
653 | #define GL_PACK_LSB_FIRST 0x0D01 | ||
654 | #define GL_PACK_ROW_LENGTH 0x0D02 | ||
655 | #define GL_PACK_SKIP_PIXELS 0x0D04 | ||
656 | #define GL_PACK_SKIP_ROWS 0x0D03 | ||
657 | #define GL_PACK_SWAP_BYTES 0x0D00 | ||
658 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | ||
659 | #define GL_UNPACK_LSB_FIRST 0x0CF1 | ||
660 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | ||
661 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | ||
662 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | ||
663 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 | ||
664 | #define GL_ZOOM_X 0x0D16 | ||
665 | #define GL_ZOOM_Y 0x0D17 | ||
666 | |||
667 | /* Texture mapping */ | ||
668 | #define GL_TEXTURE_ENV 0x2300 | ||
669 | #define GL_TEXTURE_ENV_MODE 0x2200 | ||
670 | #define GL_TEXTURE_1D 0x0DE0 | ||
671 | #define GL_TEXTURE_2D 0x0DE1 | ||
672 | #define GL_TEXTURE_WRAP_S 0x2802 | ||
673 | #define GL_TEXTURE_WRAP_T 0x2803 | ||
674 | #define GL_TEXTURE_MAG_FILTER 0x2800 | ||
675 | #define GL_TEXTURE_MIN_FILTER 0x2801 | ||
676 | #define GL_TEXTURE_ENV_COLOR 0x2201 | ||
677 | #define GL_TEXTURE_GEN_S 0x0C60 | ||
678 | #define GL_TEXTURE_GEN_T 0x0C61 | ||
679 | #define GL_TEXTURE_GEN_R 0x0C62 | ||
680 | #define GL_TEXTURE_GEN_Q 0x0C63 | ||
681 | #define GL_TEXTURE_GEN_MODE 0x2500 | ||
682 | #define GL_TEXTURE_BORDER_COLOR 0x1004 | ||
683 | #define GL_TEXTURE_WIDTH 0x1000 | ||
684 | #define GL_TEXTURE_HEIGHT 0x1001 | ||
685 | #define GL_TEXTURE_BORDER 0x1005 | ||
686 | #define GL_TEXTURE_COMPONENTS 0x1003 | ||
687 | #define GL_TEXTURE_RED_SIZE 0x805C | ||
688 | #define GL_TEXTURE_GREEN_SIZE 0x805D | ||
689 | #define GL_TEXTURE_BLUE_SIZE 0x805E | ||
690 | #define GL_TEXTURE_ALPHA_SIZE 0x805F | ||
691 | #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 | ||
692 | #define GL_TEXTURE_INTENSITY_SIZE 0x8061 | ||
693 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | ||
694 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | ||
695 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | ||
696 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | ||
697 | #define GL_OBJECT_LINEAR 0x2401 | ||
698 | #define GL_OBJECT_PLANE 0x2501 | ||
699 | #define GL_EYE_LINEAR 0x2400 | ||
700 | #define GL_EYE_PLANE 0x2502 | ||
701 | #define GL_SPHERE_MAP 0x2402 | ||
702 | #define GL_DECAL 0x2101 | ||
703 | #define GL_MODULATE 0x2100 | ||
704 | #define GL_NEAREST 0x2600 | ||
705 | #define GL_REPEAT 0x2901 | ||
706 | #define GL_CLAMP 0x2900 | ||
707 | #define GL_S 0x2000 | ||
708 | #define GL_T 0x2001 | ||
709 | #define GL_R 0x2002 | ||
710 | #define GL_Q 0x2003 | ||
711 | |||
712 | /* Utility */ | ||
713 | #define GL_VENDOR 0x1F00 | ||
714 | #define GL_RENDERER 0x1F01 | ||
715 | #define GL_VERSION 0x1F02 | ||
716 | #define GL_EXTENSIONS 0x1F03 | ||
717 | |||
718 | /* Errors */ | ||
719 | #define GL_NO_ERROR 0 | ||
720 | #define GL_INVALID_ENUM 0x0500 | ||
721 | #define GL_INVALID_VALUE 0x0501 | ||
722 | #define GL_INVALID_OPERATION 0x0502 | ||
723 | #define GL_STACK_OVERFLOW 0x0503 | ||
724 | #define GL_STACK_UNDERFLOW 0x0504 | ||
725 | #define GL_OUT_OF_MEMORY 0x0505 | ||
726 | |||
727 | /* glPush/PopAttrib bits */ | ||
728 | #define GL_CURRENT_BIT 0x00000001 | ||
729 | #define GL_POINT_BIT 0x00000002 | ||
730 | #define GL_LINE_BIT 0x00000004 | ||
731 | #define GL_POLYGON_BIT 0x00000008 | ||
732 | #define GL_POLYGON_STIPPLE_BIT 0x00000010 | ||
733 | #define GL_PIXEL_MODE_BIT 0x00000020 | ||
734 | #define GL_LIGHTING_BIT 0x00000040 | ||
735 | #define GL_FOG_BIT 0x00000080 | ||
736 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | ||
737 | #define GL_ACCUM_BUFFER_BIT 0x00000200 | ||
738 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | ||
739 | #define GL_VIEWPORT_BIT 0x00000800 | ||
740 | #define GL_TRANSFORM_BIT 0x00001000 | ||
741 | #define GL_ENABLE_BIT 0x00002000 | ||
742 | #define GL_COLOR_BUFFER_BIT 0x00004000 | ||
743 | #define GL_HINT_BIT 0x00008000 | ||
744 | #define GL_EVAL_BIT 0x00010000 | ||
745 | #define GL_LIST_BIT 0x00020000 | ||
746 | #define GL_TEXTURE_BIT 0x00040000 | ||
747 | #define GL_SCISSOR_BIT 0x00080000 | ||
748 | #define GL_ALL_ATTRIB_BITS 0x000FFFFF | ||
749 | |||
750 | |||
751 | /* OpenGL 1.1 */ | ||
752 | #define GL_PROXY_TEXTURE_1D 0x8063 | ||
753 | #define GL_PROXY_TEXTURE_2D 0x8064 | ||
754 | #define GL_TEXTURE_PRIORITY 0x8066 | ||
755 | #define GL_TEXTURE_RESIDENT 0x8067 | ||
756 | #define GL_TEXTURE_BINDING_1D 0x8068 | ||
757 | #define GL_TEXTURE_BINDING_2D 0x8069 | ||
758 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | ||
759 | #define GL_ALPHA4 0x803B | ||
760 | #define GL_ALPHA8 0x803C | ||
761 | #define GL_ALPHA12 0x803D | ||
762 | #define GL_ALPHA16 0x803E | ||
763 | #define GL_LUMINANCE4 0x803F | ||
764 | #define GL_LUMINANCE8 0x8040 | ||
765 | #define GL_LUMINANCE12 0x8041 | ||
766 | #define GL_LUMINANCE16 0x8042 | ||
767 | #define GL_LUMINANCE4_ALPHA4 0x8043 | ||
768 | #define GL_LUMINANCE6_ALPHA2 0x8044 | ||
769 | #define GL_LUMINANCE8_ALPHA8 0x8045 | ||
770 | #define GL_LUMINANCE12_ALPHA4 0x8046 | ||
771 | #define GL_LUMINANCE12_ALPHA12 0x8047 | ||
772 | #define GL_LUMINANCE16_ALPHA16 0x8048 | ||
773 | #define GL_INTENSITY 0x8049 | ||
774 | #define GL_INTENSITY4 0x804A | ||
775 | #define GL_INTENSITY8 0x804B | ||
776 | #define GL_INTENSITY12 0x804C | ||
777 | #define GL_INTENSITY16 0x804D | ||
778 | #define GL_R3_G3_B2 0x2A10 | ||
779 | #define GL_RGB4 0x804F | ||
780 | #define GL_RGB5 0x8050 | ||
781 | #define GL_RGB8 0x8051 | ||
782 | #define GL_RGB10 0x8052 | ||
783 | #define GL_RGB12 0x8053 | ||
784 | #define GL_RGB16 0x8054 | ||
785 | #define GL_RGBA2 0x8055 | ||
786 | #define GL_RGBA4 0x8056 | ||
787 | #define GL_RGB5_A1 0x8057 | ||
788 | #define GL_RGBA8 0x8058 | ||
789 | #define GL_RGB10_A2 0x8059 | ||
790 | #define GL_RGBA12 0x805A | ||
791 | #define GL_RGBA16 0x805B | ||
792 | #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 | ||
793 | #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 | ||
794 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF | ||
795 | #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF | ||
796 | |||
797 | |||
798 | |||
799 | /* | ||
800 | * Miscellaneous | ||
801 | */ | ||
802 | |||
803 | GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); | ||
804 | |||
805 | GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); | ||
806 | |||
807 | GLAPI void GLAPIENTRY glClear( GLbitfield mask ); | ||
808 | |||
809 | GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); | ||
810 | |||
811 | GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); | ||
812 | |||
813 | GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); | ||
814 | |||
815 | GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); | ||
816 | |||
817 | GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); | ||
818 | |||
819 | GLAPI void GLAPIENTRY glCullFace( GLenum mode ); | ||
820 | |||
821 | GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); | ||
822 | |||
823 | GLAPI void GLAPIENTRY glPointSize( GLfloat size ); | ||
824 | |||
825 | GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); | ||
826 | |||
827 | GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); | ||
828 | |||
829 | GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); | ||
830 | |||
831 | GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); | ||
832 | |||
833 | GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); | ||
834 | |||
835 | GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); | ||
836 | |||
837 | GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); | ||
838 | |||
839 | GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); | ||
840 | |||
841 | GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); | ||
842 | |||
843 | GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); | ||
844 | |||
845 | GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); | ||
846 | |||
847 | GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); | ||
848 | |||
849 | GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); | ||
850 | |||
851 | GLAPI void GLAPIENTRY glEnable( GLenum cap ); | ||
852 | |||
853 | GLAPI void GLAPIENTRY glDisable( GLenum cap ); | ||
854 | |||
855 | GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); | ||
856 | |||
857 | |||
858 | GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ | ||
859 | |||
860 | GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ | ||
861 | |||
862 | |||
863 | GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); | ||
864 | |||
865 | GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); | ||
866 | |||
867 | GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); | ||
868 | |||
869 | GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); | ||
870 | |||
871 | |||
872 | GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); | ||
873 | |||
874 | GLAPI void GLAPIENTRY glPopAttrib( void ); | ||
875 | |||
876 | |||
877 | GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ | ||
878 | |||
879 | GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ | ||
880 | |||
881 | |||
882 | GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); | ||
883 | |||
884 | GLAPI GLenum GLAPIENTRY glGetError( void ); | ||
885 | |||
886 | GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); | ||
887 | |||
888 | GLAPI void GLAPIENTRY glFinish( void ); | ||
889 | |||
890 | GLAPI void GLAPIENTRY glFlush( void ); | ||
891 | |||
892 | GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); | ||
893 | |||
894 | |||
895 | /* | ||
896 | * Depth Buffer | ||
897 | */ | ||
898 | |||
899 | GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); | ||
900 | |||
901 | GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); | ||
902 | |||
903 | GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); | ||
904 | |||
905 | GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); | ||
906 | |||
907 | |||
908 | /* | ||
909 | * Accumulation Buffer | ||
910 | */ | ||
911 | |||
912 | GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); | ||
913 | |||
914 | GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); | ||
915 | |||
916 | |||
917 | /* | ||
918 | * Transformation | ||
919 | */ | ||
920 | |||
921 | GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); | ||
922 | |||
923 | GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, | ||
924 | GLdouble bottom, GLdouble top, | ||
925 | GLdouble near_val, GLdouble far_val ); | ||
926 | |||
927 | GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, | ||
928 | GLdouble bottom, GLdouble top, | ||
929 | GLdouble near_val, GLdouble far_val ); | ||
930 | |||
931 | GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, | ||
932 | GLsizei width, GLsizei height ); | ||
933 | |||
934 | GLAPI void GLAPIENTRY glPushMatrix( void ); | ||
935 | |||
936 | GLAPI void GLAPIENTRY glPopMatrix( void ); | ||
937 | |||
938 | GLAPI void GLAPIENTRY glLoadIdentity( void ); | ||
939 | |||
940 | GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); | ||
941 | GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); | ||
942 | |||
943 | GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); | ||
944 | GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); | ||
945 | |||
946 | GLAPI void GLAPIENTRY glRotated( GLdouble angle, | ||
947 | GLdouble x, GLdouble y, GLdouble z ); | ||
948 | GLAPI void GLAPIENTRY glRotatef( GLfloat angle, | ||
949 | GLfloat x, GLfloat y, GLfloat z ); | ||
950 | |||
951 | GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); | ||
952 | GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); | ||
953 | |||
954 | GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); | ||
955 | GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); | ||
956 | |||
957 | |||
958 | /* | ||
959 | * Display Lists | ||
960 | */ | ||
961 | |||
962 | GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); | ||
963 | |||
964 | GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); | ||
965 | |||
966 | GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); | ||
967 | |||
968 | GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); | ||
969 | |||
970 | GLAPI void GLAPIENTRY glEndList( void ); | ||
971 | |||
972 | GLAPI void GLAPIENTRY glCallList( GLuint list ); | ||
973 | |||
974 | GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, | ||
975 | const GLvoid *lists ); | ||
976 | |||
977 | GLAPI void GLAPIENTRY glListBase( GLuint base ); | ||
978 | |||
979 | |||
980 | /* | ||
981 | * Drawing Functions | ||
982 | */ | ||
983 | |||
984 | GLAPI void GLAPIENTRY glBegin( GLenum mode ); | ||
985 | |||
986 | GLAPI void GLAPIENTRY glEnd( void ); | ||
987 | |||
988 | |||
989 | GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); | ||
990 | GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); | ||
991 | GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); | ||
992 | GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); | ||
993 | |||
994 | GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); | ||
995 | GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); | ||
996 | GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); | ||
997 | GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); | ||
998 | |||
999 | GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); | ||
1000 | GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); | ||
1001 | GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); | ||
1002 | GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); | ||
1003 | |||
1004 | GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); | ||
1005 | GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); | ||
1006 | GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); | ||
1007 | GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); | ||
1008 | |||
1009 | GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); | ||
1010 | GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); | ||
1011 | GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); | ||
1012 | GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); | ||
1013 | |||
1014 | GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); | ||
1015 | GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); | ||
1016 | GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); | ||
1017 | GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); | ||
1018 | |||
1019 | |||
1020 | GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); | ||
1021 | GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); | ||
1022 | GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); | ||
1023 | GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); | ||
1024 | GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); | ||
1025 | |||
1026 | GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); | ||
1027 | GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); | ||
1028 | GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); | ||
1029 | GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); | ||
1030 | GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); | ||
1031 | |||
1032 | |||
1033 | GLAPI void GLAPIENTRY glIndexd( GLdouble c ); | ||
1034 | GLAPI void GLAPIENTRY glIndexf( GLfloat c ); | ||
1035 | GLAPI void GLAPIENTRY glIndexi( GLint c ); | ||
1036 | GLAPI void GLAPIENTRY glIndexs( GLshort c ); | ||
1037 | GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ | ||
1038 | |||
1039 | GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); | ||
1040 | GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); | ||
1041 | GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); | ||
1042 | GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); | ||
1043 | GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ | ||
1044 | |||
1045 | GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); | ||
1046 | GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); | ||
1047 | GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); | ||
1048 | GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); | ||
1049 | GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); | ||
1050 | GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); | ||
1051 | GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); | ||
1052 | GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); | ||
1053 | |||
1054 | GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, | ||
1055 | GLbyte blue, GLbyte alpha ); | ||
1056 | GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, | ||
1057 | GLdouble blue, GLdouble alpha ); | ||
1058 | GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, | ||
1059 | GLfloat blue, GLfloat alpha ); | ||
1060 | GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, | ||
1061 | GLint blue, GLint alpha ); | ||
1062 | GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, | ||
1063 | GLshort blue, GLshort alpha ); | ||
1064 | GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, | ||
1065 | GLubyte blue, GLubyte alpha ); | ||
1066 | GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, | ||
1067 | GLuint blue, GLuint alpha ); | ||
1068 | GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, | ||
1069 | GLushort blue, GLushort alpha ); | ||
1070 | |||
1071 | |||
1072 | GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); | ||
1073 | GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); | ||
1074 | GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); | ||
1075 | GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); | ||
1076 | GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); | ||
1077 | GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); | ||
1078 | GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); | ||
1079 | GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); | ||
1080 | |||
1081 | GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); | ||
1082 | GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); | ||
1083 | GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); | ||
1084 | GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); | ||
1085 | GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); | ||
1086 | GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); | ||
1087 | GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); | ||
1088 | GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); | ||
1089 | |||
1090 | |||
1091 | GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); | ||
1092 | GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); | ||
1093 | GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); | ||
1094 | GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); | ||
1095 | |||
1096 | GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); | ||
1097 | GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); | ||
1098 | GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); | ||
1099 | GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); | ||
1100 | |||
1101 | GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); | ||
1102 | GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); | ||
1103 | GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); | ||
1104 | GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); | ||
1105 | |||
1106 | GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); | ||
1107 | GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); | ||
1108 | GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); | ||
1109 | GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); | ||
1110 | |||
1111 | GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); | ||
1112 | GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); | ||
1113 | GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); | ||
1114 | GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); | ||
1115 | |||
1116 | GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); | ||
1117 | GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); | ||
1118 | GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); | ||
1119 | GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); | ||
1120 | |||
1121 | GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); | ||
1122 | GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); | ||
1123 | GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); | ||
1124 | GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); | ||
1125 | |||
1126 | GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); | ||
1127 | GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); | ||
1128 | GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); | ||
1129 | GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); | ||
1130 | |||
1131 | |||
1132 | GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); | ||
1133 | GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); | ||
1134 | GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); | ||
1135 | GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); | ||
1136 | |||
1137 | GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); | ||
1138 | GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); | ||
1139 | GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); | ||
1140 | GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); | ||
1141 | |||
1142 | GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); | ||
1143 | GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); | ||
1144 | GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); | ||
1145 | GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); | ||
1146 | |||
1147 | GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); | ||
1148 | GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); | ||
1149 | GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); | ||
1150 | GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); | ||
1151 | |||
1152 | GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); | ||
1153 | GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); | ||
1154 | GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); | ||
1155 | GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); | ||
1156 | |||
1157 | GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); | ||
1158 | GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); | ||
1159 | GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); | ||
1160 | GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); | ||
1161 | |||
1162 | |||
1163 | GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); | ||
1164 | GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); | ||
1165 | GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); | ||
1166 | GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); | ||
1167 | |||
1168 | |||
1169 | GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); | ||
1170 | GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); | ||
1171 | GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); | ||
1172 | GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); | ||
1173 | |||
1174 | |||
1175 | /* | ||
1176 | * Vertex Arrays (1.1) | ||
1177 | */ | ||
1178 | |||
1179 | GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, | ||
1180 | GLsizei stride, const GLvoid *ptr ); | ||
1181 | |||
1182 | GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, | ||
1183 | const GLvoid *ptr ); | ||
1184 | |||
1185 | GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, | ||
1186 | GLsizei stride, const GLvoid *ptr ); | ||
1187 | |||
1188 | GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, | ||
1189 | const GLvoid *ptr ); | ||
1190 | |||
1191 | GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, | ||
1192 | GLsizei stride, const GLvoid *ptr ); | ||
1193 | |||
1194 | GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); | ||
1195 | |||
1196 | GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); | ||
1197 | |||
1198 | GLAPI void GLAPIENTRY glArrayElement( GLint i ); | ||
1199 | |||
1200 | GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); | ||
1201 | |||
1202 | GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, | ||
1203 | GLenum type, const GLvoid *indices ); | ||
1204 | |||
1205 | GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, | ||
1206 | const GLvoid *pointer ); | ||
1207 | |||
1208 | /* | ||
1209 | * Lighting | ||
1210 | */ | ||
1211 | |||
1212 | GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); | ||
1213 | |||
1214 | GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); | ||
1215 | GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); | ||
1216 | GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, | ||
1217 | const GLfloat *params ); | ||
1218 | GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, | ||
1219 | const GLint *params ); | ||
1220 | |||
1221 | GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, | ||
1222 | GLfloat *params ); | ||
1223 | GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, | ||
1224 | GLint *params ); | ||
1225 | |||
1226 | GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); | ||
1227 | GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); | ||
1228 | GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); | ||
1229 | GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); | ||
1230 | |||
1231 | GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); | ||
1232 | GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); | ||
1233 | GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); | ||
1234 | GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); | ||
1235 | |||
1236 | GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); | ||
1237 | GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); | ||
1238 | |||
1239 | GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); | ||
1240 | |||
1241 | |||
1242 | /* | ||
1243 | * Raster functions | ||
1244 | */ | ||
1245 | |||
1246 | GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); | ||
1247 | |||
1248 | GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); | ||
1249 | GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); | ||
1250 | |||
1251 | GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); | ||
1252 | GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); | ||
1253 | |||
1254 | GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, | ||
1255 | const GLfloat *values ); | ||
1256 | GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, | ||
1257 | const GLuint *values ); | ||
1258 | GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, | ||
1259 | const GLushort *values ); | ||
1260 | |||
1261 | GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); | ||
1262 | GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); | ||
1263 | GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); | ||
1264 | |||
1265 | GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, | ||
1266 | GLfloat xorig, GLfloat yorig, | ||
1267 | GLfloat xmove, GLfloat ymove, | ||
1268 | const GLubyte *bitmap ); | ||
1269 | |||
1270 | GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, | ||
1271 | GLsizei width, GLsizei height, | ||
1272 | GLenum format, GLenum type, | ||
1273 | GLvoid *pixels ); | ||
1274 | |||
1275 | GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, | ||
1276 | GLenum format, GLenum type, | ||
1277 | const GLvoid *pixels ); | ||
1278 | |||
1279 | GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, | ||
1280 | GLsizei width, GLsizei height, | ||
1281 | GLenum type ); | ||
1282 | |||
1283 | /* | ||
1284 | * Stenciling | ||
1285 | */ | ||
1286 | |||
1287 | GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); | ||
1288 | |||
1289 | GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); | ||
1290 | |||
1291 | GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); | ||
1292 | |||
1293 | GLAPI void GLAPIENTRY glClearStencil( GLint s ); | ||
1294 | |||
1295 | |||
1296 | |||
1297 | /* | ||
1298 | * Texture mapping | ||
1299 | */ | ||
1300 | |||
1301 | GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); | ||
1302 | GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); | ||
1303 | GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); | ||
1304 | |||
1305 | GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); | ||
1306 | GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); | ||
1307 | GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); | ||
1308 | |||
1309 | GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); | ||
1310 | GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); | ||
1311 | GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); | ||
1312 | |||
1313 | |||
1314 | GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); | ||
1315 | GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); | ||
1316 | |||
1317 | GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); | ||
1318 | GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); | ||
1319 | |||
1320 | GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); | ||
1321 | GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); | ||
1322 | |||
1323 | |||
1324 | GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); | ||
1325 | GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); | ||
1326 | |||
1327 | GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, | ||
1328 | const GLfloat *params ); | ||
1329 | GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, | ||
1330 | const GLint *params ); | ||
1331 | |||
1332 | GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, | ||
1333 | GLenum pname, GLfloat *params); | ||
1334 | GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, | ||
1335 | GLenum pname, GLint *params ); | ||
1336 | |||
1337 | GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, | ||
1338 | GLenum pname, GLfloat *params ); | ||
1339 | GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, | ||
1340 | GLenum pname, GLint *params ); | ||
1341 | |||
1342 | |||
1343 | GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, | ||
1344 | GLint internalFormat, | ||
1345 | GLsizei width, GLint border, | ||
1346 | GLenum format, GLenum type, | ||
1347 | const GLvoid *pixels ); | ||
1348 | |||
1349 | GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, | ||
1350 | GLint internalFormat, | ||
1351 | GLsizei width, GLsizei height, | ||
1352 | GLint border, GLenum format, GLenum type, | ||
1353 | const GLvoid *pixels ); | ||
1354 | |||
1355 | GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, | ||
1356 | GLenum format, GLenum type, | ||
1357 | GLvoid *pixels ); | ||
1358 | |||
1359 | |||
1360 | /* 1.1 functions */ | ||
1361 | |||
1362 | GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); | ||
1363 | |||
1364 | GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); | ||
1365 | |||
1366 | GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); | ||
1367 | |||
1368 | GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, | ||
1369 | const GLuint *textures, | ||
1370 | const GLclampf *priorities ); | ||
1371 | |||
1372 | GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, | ||
1373 | const GLuint *textures, | ||
1374 | GLboolean *residences ); | ||
1375 | |||
1376 | GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); | ||
1377 | |||
1378 | |||
1379 | GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, | ||
1380 | GLint xoffset, | ||
1381 | GLsizei width, GLenum format, | ||
1382 | GLenum type, const GLvoid *pixels ); | ||
1383 | |||
1384 | |||
1385 | GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, | ||
1386 | GLint xoffset, GLint yoffset, | ||
1387 | GLsizei width, GLsizei height, | ||
1388 | GLenum format, GLenum type, | ||
1389 | const GLvoid *pixels ); | ||
1390 | |||
1391 | |||
1392 | GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, | ||
1393 | GLenum internalformat, | ||
1394 | GLint x, GLint y, | ||
1395 | GLsizei width, GLint border ); | ||
1396 | |||
1397 | |||
1398 | GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, | ||
1399 | GLenum internalformat, | ||
1400 | GLint x, GLint y, | ||
1401 | GLsizei width, GLsizei height, | ||
1402 | GLint border ); | ||
1403 | |||
1404 | |||
1405 | GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, | ||
1406 | GLint xoffset, GLint x, GLint y, | ||
1407 | GLsizei width ); | ||
1408 | |||
1409 | |||
1410 | GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, | ||
1411 | GLint xoffset, GLint yoffset, | ||
1412 | GLint x, GLint y, | ||
1413 | GLsizei width, GLsizei height ); | ||
1414 | |||
1415 | |||
1416 | /* | ||
1417 | * Evaluators | ||
1418 | */ | ||
1419 | |||
1420 | GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, | ||
1421 | GLint stride, | ||
1422 | GLint order, const GLdouble *points ); | ||
1423 | GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, | ||
1424 | GLint stride, | ||
1425 | GLint order, const GLfloat *points ); | ||
1426 | |||
1427 | GLAPI void GLAPIENTRY glMap2d( GLenum target, | ||
1428 | GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, | ||
1429 | GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, | ||
1430 | const GLdouble *points ); | ||
1431 | GLAPI void GLAPIENTRY glMap2f( GLenum target, | ||
1432 | GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, | ||
1433 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, | ||
1434 | const GLfloat *points ); | ||
1435 | |||
1436 | GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); | ||
1437 | GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); | ||
1438 | GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); | ||
1439 | |||
1440 | GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); | ||
1441 | GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); | ||
1442 | |||
1443 | GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); | ||
1444 | GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); | ||
1445 | |||
1446 | GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); | ||
1447 | GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); | ||
1448 | |||
1449 | GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); | ||
1450 | GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); | ||
1451 | |||
1452 | GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); | ||
1453 | GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); | ||
1454 | |||
1455 | GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, | ||
1456 | GLint vn, GLdouble v1, GLdouble v2 ); | ||
1457 | GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, | ||
1458 | GLint vn, GLfloat v1, GLfloat v2 ); | ||
1459 | |||
1460 | GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); | ||
1461 | |||
1462 | GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); | ||
1463 | |||
1464 | GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); | ||
1465 | |||
1466 | GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); | ||
1467 | |||
1468 | |||
1469 | /* | ||
1470 | * Fog | ||
1471 | */ | ||
1472 | |||
1473 | GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); | ||
1474 | |||
1475 | GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); | ||
1476 | |||
1477 | GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); | ||
1478 | |||
1479 | GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); | ||
1480 | |||
1481 | |||
1482 | /* | ||
1483 | * Selection and Feedback | ||
1484 | */ | ||
1485 | |||
1486 | GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); | ||
1487 | |||
1488 | GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); | ||
1489 | |||
1490 | GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); | ||
1491 | |||
1492 | GLAPI void GLAPIENTRY glInitNames( void ); | ||
1493 | |||
1494 | GLAPI void GLAPIENTRY glLoadName( GLuint name ); | ||
1495 | |||
1496 | GLAPI void GLAPIENTRY glPushName( GLuint name ); | ||
1497 | |||
1498 | GLAPI void GLAPIENTRY glPopName( void ); | ||
1499 | |||
1500 | |||
1501 | |||
1502 | /* | ||
1503 | * OpenGL 1.2 | ||
1504 | */ | ||
1505 | |||
1506 | #define GL_RESCALE_NORMAL 0x803A | ||
1507 | #define GL_CLAMP_TO_EDGE 0x812F | ||
1508 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | ||
1509 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | ||
1510 | #define GL_BGR 0x80E0 | ||
1511 | #define GL_BGRA 0x80E1 | ||
1512 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | ||
1513 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | ||
1514 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | ||
1515 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | ||
1516 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | ||
1517 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | ||
1518 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | ||
1519 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | ||
1520 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 | ||
1521 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | ||
1522 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 | ||
1523 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | ||
1524 | #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 | ||
1525 | #define GL_SINGLE_COLOR 0x81F9 | ||
1526 | #define GL_SEPARATE_SPECULAR_COLOR 0x81FA | ||
1527 | #define GL_TEXTURE_MIN_LOD 0x813A | ||
1528 | #define GL_TEXTURE_MAX_LOD 0x813B | ||
1529 | #define GL_TEXTURE_BASE_LEVEL 0x813C | ||
1530 | #define GL_TEXTURE_MAX_LEVEL 0x813D | ||
1531 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | ||
1532 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | ||
1533 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | ||
1534 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | ||
1535 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | ||
1536 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | ||
1537 | #define GL_PACK_SKIP_IMAGES 0x806B | ||
1538 | #define GL_PACK_IMAGE_HEIGHT 0x806C | ||
1539 | #define GL_UNPACK_SKIP_IMAGES 0x806D | ||
1540 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | ||
1541 | #define GL_TEXTURE_3D 0x806F | ||
1542 | #define GL_PROXY_TEXTURE_3D 0x8070 | ||
1543 | #define GL_TEXTURE_DEPTH 0x8071 | ||
1544 | #define GL_TEXTURE_WRAP_R 0x8072 | ||
1545 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | ||
1546 | #define GL_TEXTURE_BINDING_3D 0x806A | ||
1547 | |||
1548 | GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, | ||
1549 | GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); | ||
1550 | |||
1551 | GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, | ||
1552 | GLint internalFormat, | ||
1553 | GLsizei width, GLsizei height, | ||
1554 | GLsizei depth, GLint border, | ||
1555 | GLenum format, GLenum type, | ||
1556 | const GLvoid *pixels ); | ||
1557 | |||
1558 | GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, | ||
1559 | GLint xoffset, GLint yoffset, | ||
1560 | GLint zoffset, GLsizei width, | ||
1561 | GLsizei height, GLsizei depth, | ||
1562 | GLenum format, | ||
1563 | GLenum type, const GLvoid *pixels); | ||
1564 | |||
1565 | GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, | ||
1566 | GLint xoffset, GLint yoffset, | ||
1567 | GLint zoffset, GLint x, | ||
1568 | GLint y, GLsizei width, | ||
1569 | GLsizei height ); | ||
1570 | |||
1571 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | ||
1572 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | ||
1573 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | ||
1574 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
1575 | |||
1576 | |||
1577 | /* | ||
1578 | * GL_ARB_imaging | ||
1579 | */ | ||
1580 | |||
1581 | #define GL_CONSTANT_COLOR 0x8001 | ||
1582 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | ||
1583 | #define GL_CONSTANT_ALPHA 0x8003 | ||
1584 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | ||
1585 | #define GL_COLOR_TABLE 0x80D0 | ||
1586 | #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 | ||
1587 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 | ||
1588 | #define GL_PROXY_COLOR_TABLE 0x80D3 | ||
1589 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 | ||
1590 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 | ||
1591 | #define GL_COLOR_TABLE_SCALE 0x80D6 | ||
1592 | #define GL_COLOR_TABLE_BIAS 0x80D7 | ||
1593 | #define GL_COLOR_TABLE_FORMAT 0x80D8 | ||
1594 | #define GL_COLOR_TABLE_WIDTH 0x80D9 | ||
1595 | #define GL_COLOR_TABLE_RED_SIZE 0x80DA | ||
1596 | #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB | ||
1597 | #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC | ||
1598 | #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD | ||
1599 | #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE | ||
1600 | #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF | ||
1601 | #define GL_CONVOLUTION_1D 0x8010 | ||
1602 | #define GL_CONVOLUTION_2D 0x8011 | ||
1603 | #define GL_SEPARABLE_2D 0x8012 | ||
1604 | #define GL_CONVOLUTION_BORDER_MODE 0x8013 | ||
1605 | #define GL_CONVOLUTION_FILTER_SCALE 0x8014 | ||
1606 | #define GL_CONVOLUTION_FILTER_BIAS 0x8015 | ||
1607 | #define GL_REDUCE 0x8016 | ||
1608 | #define GL_CONVOLUTION_FORMAT 0x8017 | ||
1609 | #define GL_CONVOLUTION_WIDTH 0x8018 | ||
1610 | #define GL_CONVOLUTION_HEIGHT 0x8019 | ||
1611 | #define GL_MAX_CONVOLUTION_WIDTH 0x801A | ||
1612 | #define GL_MAX_CONVOLUTION_HEIGHT 0x801B | ||
1613 | #define GL_POST_CONVOLUTION_RED_SCALE 0x801C | ||
1614 | #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D | ||
1615 | #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E | ||
1616 | #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F | ||
1617 | #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 | ||
1618 | #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 | ||
1619 | #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 | ||
1620 | #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 | ||
1621 | #define GL_CONSTANT_BORDER 0x8151 | ||
1622 | #define GL_REPLICATE_BORDER 0x8153 | ||
1623 | #define GL_CONVOLUTION_BORDER_COLOR 0x8154 | ||
1624 | #define GL_COLOR_MATRIX 0x80B1 | ||
1625 | #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 | ||
1626 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 | ||
1627 | #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 | ||
1628 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 | ||
1629 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 | ||
1630 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 | ||
1631 | #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 | ||
1632 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 | ||
1633 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA | ||
1634 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB | ||
1635 | #define GL_HISTOGRAM 0x8024 | ||
1636 | #define GL_PROXY_HISTOGRAM 0x8025 | ||
1637 | #define GL_HISTOGRAM_WIDTH 0x8026 | ||
1638 | #define GL_HISTOGRAM_FORMAT 0x8027 | ||
1639 | #define GL_HISTOGRAM_RED_SIZE 0x8028 | ||
1640 | #define GL_HISTOGRAM_GREEN_SIZE 0x8029 | ||
1641 | #define GL_HISTOGRAM_BLUE_SIZE 0x802A | ||
1642 | #define GL_HISTOGRAM_ALPHA_SIZE 0x802B | ||
1643 | #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C | ||
1644 | #define GL_HISTOGRAM_SINK 0x802D | ||
1645 | #define GL_MINMAX 0x802E | ||
1646 | #define GL_MINMAX_FORMAT 0x802F | ||
1647 | #define GL_MINMAX_SINK 0x8030 | ||
1648 | #define GL_TABLE_TOO_LARGE 0x8031 | ||
1649 | #define GL_BLEND_EQUATION 0x8009 | ||
1650 | #define GL_MIN 0x8007 | ||
1651 | #define GL_MAX 0x8008 | ||
1652 | #define GL_FUNC_ADD 0x8006 | ||
1653 | #define GL_FUNC_SUBTRACT 0x800A | ||
1654 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | ||
1655 | #define GL_BLEND_COLOR 0x8005 | ||
1656 | |||
1657 | |||
1658 | GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, | ||
1659 | GLsizei width, GLenum format, | ||
1660 | GLenum type, const GLvoid *table ); | ||
1661 | |||
1662 | GLAPI void GLAPIENTRY glColorSubTable( GLenum target, | ||
1663 | GLsizei start, GLsizei count, | ||
1664 | GLenum format, GLenum type, | ||
1665 | const GLvoid *data ); | ||
1666 | |||
1667 | GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, | ||
1668 | const GLint *params); | ||
1669 | |||
1670 | GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, | ||
1671 | const GLfloat *params); | ||
1672 | |||
1673 | GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, | ||
1674 | GLint x, GLint y, GLsizei width ); | ||
1675 | |||
1676 | GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, | ||
1677 | GLint x, GLint y, GLsizei width ); | ||
1678 | |||
1679 | GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, | ||
1680 | GLenum type, GLvoid *table ); | ||
1681 | |||
1682 | GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, | ||
1683 | GLfloat *params ); | ||
1684 | |||
1685 | GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, | ||
1686 | GLint *params ); | ||
1687 | |||
1688 | GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); | ||
1689 | |||
1690 | GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, | ||
1691 | GLclampf blue, GLclampf alpha ); | ||
1692 | |||
1693 | GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, | ||
1694 | GLenum internalformat, GLboolean sink ); | ||
1695 | |||
1696 | GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); | ||
1697 | |||
1698 | GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, | ||
1699 | GLenum format, GLenum type, | ||
1700 | GLvoid *values ); | ||
1701 | |||
1702 | GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, | ||
1703 | GLfloat *params ); | ||
1704 | |||
1705 | GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, | ||
1706 | GLint *params ); | ||
1707 | |||
1708 | GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, | ||
1709 | GLboolean sink ); | ||
1710 | |||
1711 | GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); | ||
1712 | |||
1713 | GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, | ||
1714 | GLenum format, GLenum types, | ||
1715 | GLvoid *values ); | ||
1716 | |||
1717 | GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, | ||
1718 | GLfloat *params ); | ||
1719 | |||
1720 | GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, | ||
1721 | GLint *params ); | ||
1722 | |||
1723 | GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, | ||
1724 | GLenum internalformat, GLsizei width, GLenum format, GLenum type, | ||
1725 | const GLvoid *image ); | ||
1726 | |||
1727 | GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, | ||
1728 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, | ||
1729 | GLenum type, const GLvoid *image ); | ||
1730 | |||
1731 | GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, | ||
1732 | GLfloat params ); | ||
1733 | |||
1734 | GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, | ||
1735 | const GLfloat *params ); | ||
1736 | |||
1737 | GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, | ||
1738 | GLint params ); | ||
1739 | |||
1740 | GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, | ||
1741 | const GLint *params ); | ||
1742 | |||
1743 | GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, | ||
1744 | GLenum internalformat, GLint x, GLint y, GLsizei width ); | ||
1745 | |||
1746 | GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, | ||
1747 | GLenum internalformat, GLint x, GLint y, GLsizei width, | ||
1748 | GLsizei height); | ||
1749 | |||
1750 | GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, | ||
1751 | GLenum type, GLvoid *image ); | ||
1752 | |||
1753 | GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, | ||
1754 | GLfloat *params ); | ||
1755 | |||
1756 | GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, | ||
1757 | GLint *params ); | ||
1758 | |||
1759 | GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, | ||
1760 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, | ||
1761 | GLenum type, const GLvoid *row, const GLvoid *column ); | ||
1762 | |||
1763 | GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, | ||
1764 | GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); | ||
1765 | |||
1766 | |||
1767 | |||
1768 | |||
1769 | /* | ||
1770 | * OpenGL 1.3 | ||
1771 | */ | ||
1772 | |||
1773 | /* multitexture */ | ||
1774 | #define GL_TEXTURE0 0x84C0 | ||
1775 | #define GL_TEXTURE1 0x84C1 | ||
1776 | #define GL_TEXTURE2 0x84C2 | ||
1777 | #define GL_TEXTURE3 0x84C3 | ||
1778 | #define GL_TEXTURE4 0x84C4 | ||
1779 | #define GL_TEXTURE5 0x84C5 | ||
1780 | #define GL_TEXTURE6 0x84C6 | ||
1781 | #define GL_TEXTURE7 0x84C7 | ||
1782 | #define GL_TEXTURE8 0x84C8 | ||
1783 | #define GL_TEXTURE9 0x84C9 | ||
1784 | #define GL_TEXTURE10 0x84CA | ||
1785 | #define GL_TEXTURE11 0x84CB | ||
1786 | #define GL_TEXTURE12 0x84CC | ||
1787 | #define GL_TEXTURE13 0x84CD | ||
1788 | #define GL_TEXTURE14 0x84CE | ||
1789 | #define GL_TEXTURE15 0x84CF | ||
1790 | #define GL_TEXTURE16 0x84D0 | ||
1791 | #define GL_TEXTURE17 0x84D1 | ||
1792 | #define GL_TEXTURE18 0x84D2 | ||
1793 | #define GL_TEXTURE19 0x84D3 | ||
1794 | #define GL_TEXTURE20 0x84D4 | ||
1795 | #define GL_TEXTURE21 0x84D5 | ||
1796 | #define GL_TEXTURE22 0x84D6 | ||
1797 | #define GL_TEXTURE23 0x84D7 | ||
1798 | #define GL_TEXTURE24 0x84D8 | ||
1799 | #define GL_TEXTURE25 0x84D9 | ||
1800 | #define GL_TEXTURE26 0x84DA | ||
1801 | #define GL_TEXTURE27 0x84DB | ||
1802 | #define GL_TEXTURE28 0x84DC | ||
1803 | #define GL_TEXTURE29 0x84DD | ||
1804 | #define GL_TEXTURE30 0x84DE | ||
1805 | #define GL_TEXTURE31 0x84DF | ||
1806 | #define GL_ACTIVE_TEXTURE 0x84E0 | ||
1807 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | ||
1808 | #define GL_MAX_TEXTURE_UNITS 0x84E2 | ||
1809 | /* texture_cube_map */ | ||
1810 | #define GL_NORMAL_MAP 0x8511 | ||
1811 | #define GL_REFLECTION_MAP 0x8512 | ||
1812 | #define GL_TEXTURE_CUBE_MAP 0x8513 | ||
1813 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | ||
1814 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | ||
1815 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | ||
1816 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | ||
1817 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | ||
1818 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | ||
1819 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | ||
1820 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | ||
1821 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | ||
1822 | /* texture_compression */ | ||
1823 | #define GL_COMPRESSED_ALPHA 0x84E9 | ||
1824 | #define GL_COMPRESSED_LUMINANCE 0x84EA | ||
1825 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB | ||
1826 | #define GL_COMPRESSED_INTENSITY 0x84EC | ||
1827 | #define GL_COMPRESSED_RGB 0x84ED | ||
1828 | #define GL_COMPRESSED_RGBA 0x84EE | ||
1829 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF | ||
1830 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | ||
1831 | #define GL_TEXTURE_COMPRESSED 0x86A1 | ||
1832 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | ||
1833 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | ||
1834 | /* multisample */ | ||
1835 | #define GL_MULTISAMPLE 0x809D | ||
1836 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | ||
1837 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | ||
1838 | #define GL_SAMPLE_COVERAGE 0x80A0 | ||
1839 | #define GL_SAMPLE_BUFFERS 0x80A8 | ||
1840 | #define GL_SAMPLES 0x80A9 | ||
1841 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | ||
1842 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | ||
1843 | #define GL_MULTISAMPLE_BIT 0x20000000 | ||
1844 | /* transpose_matrix */ | ||
1845 | #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 | ||
1846 | #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 | ||
1847 | #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 | ||
1848 | #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 | ||
1849 | /* texture_env_combine */ | ||
1850 | #define GL_COMBINE 0x8570 | ||
1851 | #define GL_COMBINE_RGB 0x8571 | ||
1852 | #define GL_COMBINE_ALPHA 0x8572 | ||
1853 | #define GL_SOURCE0_RGB 0x8580 | ||
1854 | #define GL_SOURCE1_RGB 0x8581 | ||
1855 | #define GL_SOURCE2_RGB 0x8582 | ||
1856 | #define GL_SOURCE0_ALPHA 0x8588 | ||
1857 | #define GL_SOURCE1_ALPHA 0x8589 | ||
1858 | #define GL_SOURCE2_ALPHA 0x858A | ||
1859 | #define GL_OPERAND0_RGB 0x8590 | ||
1860 | #define GL_OPERAND1_RGB 0x8591 | ||
1861 | #define GL_OPERAND2_RGB 0x8592 | ||
1862 | #define GL_OPERAND0_ALPHA 0x8598 | ||
1863 | #define GL_OPERAND1_ALPHA 0x8599 | ||
1864 | #define GL_OPERAND2_ALPHA 0x859A | ||
1865 | #define GL_RGB_SCALE 0x8573 | ||
1866 | #define GL_ADD_SIGNED 0x8574 | ||
1867 | #define GL_INTERPOLATE 0x8575 | ||
1868 | #define GL_SUBTRACT 0x84E7 | ||
1869 | #define GL_CONSTANT 0x8576 | ||
1870 | #define GL_PRIMARY_COLOR 0x8577 | ||
1871 | #define GL_PREVIOUS 0x8578 | ||
1872 | /* texture_env_dot3 */ | ||
1873 | #define GL_DOT3_RGB 0x86AE | ||
1874 | #define GL_DOT3_RGBA 0x86AF | ||
1875 | /* texture_border_clamp */ | ||
1876 | #define GL_CLAMP_TO_BORDER 0x812D | ||
1877 | |||
1878 | GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); | ||
1879 | |||
1880 | GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); | ||
1881 | |||
1882 | GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
1883 | |||
1884 | GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
1885 | |||
1886 | GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
1887 | |||
1888 | GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
1889 | |||
1890 | GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
1891 | |||
1892 | GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
1893 | |||
1894 | GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); | ||
1895 | |||
1896 | GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); | ||
1897 | |||
1898 | GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); | ||
1899 | |||
1900 | GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); | ||
1901 | |||
1902 | GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); | ||
1903 | |||
1904 | GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); | ||
1905 | |||
1906 | GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); | ||
1907 | |||
1908 | GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); | ||
1909 | |||
1910 | GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); | ||
1911 | |||
1912 | GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); | ||
1913 | |||
1914 | GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); | ||
1915 | |||
1916 | GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); | ||
1917 | |||
1918 | GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); | ||
1919 | |||
1920 | GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); | ||
1921 | |||
1922 | GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); | ||
1923 | |||
1924 | GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); | ||
1925 | |||
1926 | GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); | ||
1927 | |||
1928 | GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); | ||
1929 | |||
1930 | GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); | ||
1931 | |||
1932 | GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); | ||
1933 | |||
1934 | GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); | ||
1935 | |||
1936 | GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); | ||
1937 | |||
1938 | GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); | ||
1939 | |||
1940 | GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); | ||
1941 | |||
1942 | GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); | ||
1943 | |||
1944 | GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); | ||
1945 | |||
1946 | GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); | ||
1947 | |||
1948 | GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); | ||
1949 | |||
1950 | GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); | ||
1951 | |||
1952 | GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); | ||
1953 | |||
1954 | GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); | ||
1955 | |||
1956 | GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); | ||
1957 | |||
1958 | GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); | ||
1959 | |||
1960 | |||
1961 | GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); | ||
1962 | |||
1963 | GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); | ||
1964 | |||
1965 | GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); | ||
1966 | |||
1967 | GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); | ||
1968 | |||
1969 | GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); | ||
1970 | |||
1971 | |||
1972 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | ||
1973 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); | ||
1974 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | ||
1975 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | ||
1976 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | ||
1977 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
1978 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
1979 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
1980 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); | ||
1981 | |||
1982 | |||
1983 | |||
1984 | /* | ||
1985 | * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) | ||
1986 | */ | ||
1987 | #ifndef GL_ARB_multitexture | ||
1988 | #define GL_ARB_multitexture 1 | ||
1989 | |||
1990 | #define GL_TEXTURE0_ARB 0x84C0 | ||
1991 | #define GL_TEXTURE1_ARB 0x84C1 | ||
1992 | #define GL_TEXTURE2_ARB 0x84C2 | ||
1993 | #define GL_TEXTURE3_ARB 0x84C3 | ||
1994 | #define GL_TEXTURE4_ARB 0x84C4 | ||
1995 | #define GL_TEXTURE5_ARB 0x84C5 | ||
1996 | #define GL_TEXTURE6_ARB 0x84C6 | ||
1997 | #define GL_TEXTURE7_ARB 0x84C7 | ||
1998 | #define GL_TEXTURE8_ARB 0x84C8 | ||
1999 | #define GL_TEXTURE9_ARB 0x84C9 | ||
2000 | #define GL_TEXTURE10_ARB 0x84CA | ||
2001 | #define GL_TEXTURE11_ARB 0x84CB | ||
2002 | #define GL_TEXTURE12_ARB 0x84CC | ||
2003 | #define GL_TEXTURE13_ARB 0x84CD | ||
2004 | #define GL_TEXTURE14_ARB 0x84CE | ||
2005 | #define GL_TEXTURE15_ARB 0x84CF | ||
2006 | #define GL_TEXTURE16_ARB 0x84D0 | ||
2007 | #define GL_TEXTURE17_ARB 0x84D1 | ||
2008 | #define GL_TEXTURE18_ARB 0x84D2 | ||
2009 | #define GL_TEXTURE19_ARB 0x84D3 | ||
2010 | #define GL_TEXTURE20_ARB 0x84D4 | ||
2011 | #define GL_TEXTURE21_ARB 0x84D5 | ||
2012 | #define GL_TEXTURE22_ARB 0x84D6 | ||
2013 | #define GL_TEXTURE23_ARB 0x84D7 | ||
2014 | #define GL_TEXTURE24_ARB 0x84D8 | ||
2015 | #define GL_TEXTURE25_ARB 0x84D9 | ||
2016 | #define GL_TEXTURE26_ARB 0x84DA | ||
2017 | #define GL_TEXTURE27_ARB 0x84DB | ||
2018 | #define GL_TEXTURE28_ARB 0x84DC | ||
2019 | #define GL_TEXTURE29_ARB 0x84DD | ||
2020 | #define GL_TEXTURE30_ARB 0x84DE | ||
2021 | #define GL_TEXTURE31_ARB 0x84DF | ||
2022 | #define GL_ACTIVE_TEXTURE_ARB 0x84E0 | ||
2023 | #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 | ||
2024 | #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 | ||
2025 | |||
2026 | GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); | ||
2027 | GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); | ||
2028 | GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); | ||
2029 | GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); | ||
2030 | GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); | ||
2031 | GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); | ||
2032 | GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); | ||
2033 | GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); | ||
2034 | GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); | ||
2035 | GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); | ||
2036 | GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); | ||
2037 | GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); | ||
2038 | GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); | ||
2039 | GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); | ||
2040 | GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); | ||
2041 | GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); | ||
2042 | GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); | ||
2043 | GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); | ||
2044 | GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); | ||
2045 | GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); | ||
2046 | GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); | ||
2047 | GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); | ||
2048 | GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); | ||
2049 | GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); | ||
2050 | GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); | ||
2051 | GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); | ||
2052 | GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | ||
2053 | GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); | ||
2054 | GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | ||
2055 | GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); | ||
2056 | GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); | ||
2057 | GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); | ||
2058 | GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | ||
2059 | GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); | ||
2060 | |||
2061 | typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); | ||
2062 | typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); | ||
2063 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); | ||
2064 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); | ||
2065 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); | ||
2066 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); | ||
2067 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); | ||
2068 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); | ||
2069 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); | ||
2070 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); | ||
2071 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); | ||
2072 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); | ||
2073 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); | ||
2074 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); | ||
2075 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); | ||
2076 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); | ||
2077 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); | ||
2078 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); | ||
2079 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | ||
2080 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); | ||
2081 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | ||
2082 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); | ||
2083 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); | ||
2084 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); | ||
2085 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | ||
2086 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); | ||
2087 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | ||
2088 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); | ||
2089 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | ||
2090 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); | ||
2091 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | ||
2092 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); | ||
2093 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | ||
2094 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); | ||
2095 | |||
2096 | #endif /* GL_ARB_multitexture */ | ||
2097 | |||
2098 | |||
2099 | |||
2100 | /* | ||
2101 | * Define this token if you want "old-style" header file behaviour (extensions | ||
2102 | * defined in gl.h). Otherwise, extensions will be included from glext.h. | ||
2103 | */ | ||
2104 | #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY) | ||
2105 | #include "SDL_opengl_glext.h" | ||
2106 | #endif /* GL_GLEXT_LEGACY */ | ||
2107 | |||
2108 | |||
2109 | |||
2110 | /* | ||
2111 | * ???. GL_MESA_packed_depth_stencil | ||
2112 | * XXX obsolete | ||
2113 | */ | ||
2114 | #ifndef GL_MESA_packed_depth_stencil | ||
2115 | #define GL_MESA_packed_depth_stencil 1 | ||
2116 | |||
2117 | #define GL_DEPTH_STENCIL_MESA 0x8750 | ||
2118 | #define GL_UNSIGNED_INT_24_8_MESA 0x8751 | ||
2119 | #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 | ||
2120 | #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 | ||
2121 | #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 | ||
2122 | |||
2123 | #endif /* GL_MESA_packed_depth_stencil */ | ||
2124 | |||
2125 | |||
2126 | #ifndef GL_ATI_blend_equation_separate | ||
2127 | #define GL_ATI_blend_equation_separate 1 | ||
2128 | |||
2129 | #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D | ||
2130 | |||
2131 | GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); | ||
2132 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); | ||
2133 | |||
2134 | #endif /* GL_ATI_blend_equation_separate */ | ||
2135 | |||
2136 | |||
2137 | /* GL_OES_EGL_image */ | ||
2138 | #ifndef GL_OES_EGL_image | ||
2139 | typedef void* GLeglImageOES; | ||
2140 | #endif | ||
2141 | |||
2142 | #ifndef GL_OES_EGL_image | ||
2143 | #define GL_OES_EGL_image 1 | ||
2144 | #ifdef GL_GLEXT_PROTOTYPES | ||
2145 | GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); | ||
2146 | GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); | ||
2147 | #endif | ||
2148 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); | ||
2149 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); | ||
2150 | #endif | ||
2151 | |||
2152 | |||
2153 | /** | ||
2154 | ** NOTE!!!!! If you add new functions to this file, or update | ||
2155 | ** glext.h be sure to regenerate the gl_mangle.h file. See comments | ||
2156 | ** in that file for details. | ||
2157 | **/ | ||
2158 | |||
2159 | |||
2160 | |||
2161 | /********************************************************************** | ||
2162 | * Begin system-specific stuff | ||
2163 | */ | ||
2164 | #if defined(PRAGMA_EXPORT_SUPPORTED) | ||
2165 | #pragma export off | ||
2166 | #endif | ||
2167 | |||
2168 | /* | ||
2169 | * End system-specific stuff | ||
2170 | **********************************************************************/ | ||
2171 | |||
2172 | |||
2173 | #ifdef __cplusplus | ||
2174 | } | ||
2175 | #endif | ||
2176 | |||
2177 | #endif /* __gl_h_ */ | ||
2178 | |||
2179 | #endif /* !__IPHONEOS__ */ | ||
2180 | |||
2181 | #endif /* SDL_opengl_h_ */ | ||
2182 | |||
2183 | /* vi: set ts=4 sw=4 expandtab: */ | ||