diff options
Diffstat (limited to 'vendor/SDL2/include/SDL_metal.h')
-rw-r--r-- | vendor/SDL2/include/SDL_metal.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/vendor/SDL2/include/SDL_metal.h b/vendor/SDL2/include/SDL_metal.h new file mode 100644 index 0000000..9ecaa81 --- /dev/null +++ b/vendor/SDL2/include/SDL_metal.h | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * \file SDL_metal.h | ||
24 | * | ||
25 | * Header file for functions to creating Metal layers and views on SDL windows. | ||
26 | */ | ||
27 | |||
28 | #ifndef SDL_metal_h_ | ||
29 | #define SDL_metal_h_ | ||
30 | |||
31 | #include "SDL_video.h" | ||
32 | |||
33 | #include "begin_code.h" | ||
34 | /* Set up for C function definitions, even when using C++ */ | ||
35 | #ifdef __cplusplus | ||
36 | extern "C" { | ||
37 | #endif | ||
38 | |||
39 | /** | ||
40 | * \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS). | ||
41 | * | ||
42 | * \note This can be cast directly to an NSView or UIView. | ||
43 | */ | ||
44 | typedef void *SDL_MetalView; | ||
45 | |||
46 | /** | ||
47 | * \name Metal support functions | ||
48 | */ | ||
49 | /* @{ */ | ||
50 | |||
51 | /** | ||
52 | * Create a CAMetalLayer-backed NSView/UIView and attach it to the specified | ||
53 | * window. | ||
54 | * | ||
55 | * On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on | ||
56 | * its own. It is up to user code to do that. | ||
57 | * | ||
58 | * The returned handle can be casted directly to a NSView or UIView. To access | ||
59 | * the backing CAMetalLayer, call SDL_Metal_GetLayer(). | ||
60 | * | ||
61 | * \since This function is available since SDL 2.0.12. | ||
62 | * | ||
63 | * \sa SDL_Metal_DestroyView | ||
64 | * \sa SDL_Metal_GetLayer | ||
65 | */ | ||
66 | extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window); | ||
67 | |||
68 | /** | ||
69 | * Destroy an existing SDL_MetalView object. | ||
70 | * | ||
71 | * This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was | ||
72 | * called after SDL_CreateWindow. | ||
73 | * | ||
74 | * \since This function is available since SDL 2.0.12. | ||
75 | * | ||
76 | * \sa SDL_Metal_CreateView | ||
77 | */ | ||
78 | extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view); | ||
79 | |||
80 | /** | ||
81 | * Get a pointer to the backing CAMetalLayer for the given view. | ||
82 | * | ||
83 | * \since This function is available since SDL 2.0.14. | ||
84 | * | ||
85 | * \sa SDL_MetalCreateView | ||
86 | */ | ||
87 | extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view); | ||
88 | |||
89 | /** | ||
90 | * Get the size of a window's underlying drawable in pixels (for use with | ||
91 | * setting viewport, scissor & etc). | ||
92 | * | ||
93 | * \param window SDL_Window from which the drawable size should be queried | ||
94 | * \param w Pointer to variable for storing the width in pixels, may be NULL | ||
95 | * | ||
96 | * \since This function is available since SDL 2.0.14. | ||
97 | * | ||
98 | * \sa SDL_GetWindowSize | ||
99 | * \sa SDL_CreateWindow | ||
100 | */ | ||
101 | extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w, | ||
102 | int *h); | ||
103 | |||
104 | /* @} *//* Metal support functions */ | ||
105 | |||
106 | /* Ends C function definitions when using C++ */ | ||
107 | #ifdef __cplusplus | ||
108 | } | ||
109 | #endif | ||
110 | #include "close_code.h" | ||
111 | |||
112 | #endif /* SDL_metal_h_ */ | ||