diff options
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h new file mode 100644 index 0000000..1142efb --- /dev/null +++ b/src/game.h | |||
@@ -0,0 +1,104 @@ | |||
1 | #ifndef GAME_H_7D2B65AE | ||
2 | #define GAME_H_7D2B65AE | ||
3 | |||
4 | #include <tuple> | ||
5 | #include <set> | ||
6 | #include <random> | ||
7 | #include <list> | ||
8 | #include "map.h" | ||
9 | |||
10 | const int GAME_WIDTH = 640*2; | ||
11 | const int GAME_HEIGHT = 480*2; | ||
12 | const int TILE_WIDTH = 8*2; | ||
13 | const int TILE_HEIGHT = TILE_WIDTH; | ||
14 | const int INIT_ZOOM = 10; | ||
15 | const int ZOOM_X_FACTOR = 8; | ||
16 | const int ZOOM_Y_FACTOR = 6; | ||
17 | const int RADIUS = 8; | ||
18 | |||
19 | enum class Tile { | ||
20 | Floor, | ||
21 | Wall, | ||
22 | Dust, | ||
23 | Lamp | ||
24 | }; | ||
25 | |||
26 | enum class Source { | ||
27 | None, | ||
28 | Dust, | ||
29 | Lamp, | ||
30 | Player | ||
31 | }; | ||
32 | |||
33 | enum class LoseState { | ||
34 | None, | ||
35 | PoppingLamps, | ||
36 | PoppingPlayer, | ||
37 | Outro | ||
38 | }; | ||
39 | |||
40 | struct Input { | ||
41 | bool left = false; | ||
42 | bool right = false; | ||
43 | bool up = false; | ||
44 | bool down = false; | ||
45 | }; | ||
46 | |||
47 | using coord = std::tuple<int, int>; | ||
48 | |||
49 | struct Kickup { | ||
50 | int x; | ||
51 | int y; | ||
52 | size_t cur; | ||
53 | size_t radius; | ||
54 | size_t chain; | ||
55 | std::set<coord> done; | ||
56 | std::set<coord> front; | ||
57 | }; | ||
58 | |||
59 | struct MapData { | ||
60 | Tile tile = Tile::Floor; | ||
61 | bool lit = false; | ||
62 | bool wasLit = false; | ||
63 | size_t dustLife = 0; | ||
64 | Source lightType = Source::None; | ||
65 | int lightRadius = 0; | ||
66 | std::set<coord> litTiles; | ||
67 | }; | ||
68 | |||
69 | class Game { | ||
70 | public: | ||
71 | |||
72 | Game(std::mt19937& rng) : | ||
73 | rng(rng), | ||
74 | map( | ||
75 | -INIT_ZOOM * ZOOM_X_FACTOR / 2, | ||
76 | -INIT_ZOOM * ZOOM_Y_FACTOR / 2, | ||
77 | INIT_ZOOM * ZOOM_X_FACTOR, | ||
78 | INIT_ZOOM * ZOOM_Y_FACTOR) | ||
79 | { | ||
80 | } | ||
81 | |||
82 | std::mt19937& rng; | ||
83 | |||
84 | Map<MapData> map; | ||
85 | std::list<Kickup> kickups; | ||
86 | int litSpots = 0; | ||
87 | bool dirtyLighting = true; | ||
88 | size_t numLamps = 0; | ||
89 | size_t numDust = 0; | ||
90 | |||
91 | int player_x = 0; | ||
92 | int player_y = 0; | ||
93 | bool renderPlayer = true; | ||
94 | |||
95 | int curZoom = INIT_ZOOM; | ||
96 | int maxZoom = INIT_ZOOM; | ||
97 | |||
98 | bool zooming = false; | ||
99 | //size_t oldZoom; | ||
100 | int zoomProgress = 0; | ||
101 | |||
102 | }; | ||
103 | |||
104 | #endif /* end of include guard: GAME_H_7D2B65AE */ | ||