diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp index 08c96ee..8e4dac5 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -163,6 +163,8 @@ bool Game::movePlayer(int x, int y) | |||
163 | moveProgress.start(1000/6); | 163 | moveProgress.start(1000/6); |
164 | dirtyLighting = true; | 164 | dirtyLighting = true; |
165 | 165 | ||
166 | std::cout << player_x << "," << player_y << std::endl; | ||
167 | |||
166 | int chunkX, chunkY, old_chunkX, old_chunkY; | 168 | int chunkX, chunkY, old_chunkX, old_chunkY; |
167 | toChunkPos(player_x, player_y, chunkX, chunkY); | 169 | toChunkPos(player_x, player_y, chunkX, chunkY); |
168 | toChunkPos(player_oldx, player_oldy, old_chunkX, old_chunkY); | 170 | toChunkPos(player_oldx, player_oldy, old_chunkX, old_chunkY); |
@@ -394,7 +396,7 @@ void Game::recalculateRender() { | |||
394 | 396 | ||
395 | if (wallRenders.at(renderDesc) == TilesetIndex(21, 12) && renderDesc != 255) { | 397 | if (wallRenders.at(renderDesc) == TilesetIndex(21, 12) && renderDesc != 255) { |
396 | //std::cout << renderDesc << std::endl; | 398 | //std::cout << renderDesc << std::endl; |
397 | std::cout << ((renderDesc & (1 << 7)) ? 'X' : 'O'); | 399 | /*std::cout << ((renderDesc & (1 << 7)) ? 'X' : 'O'); |
398 | std::cout << ((renderDesc & (1 << 6)) ? 'X' : 'O'); | 400 | std::cout << ((renderDesc & (1 << 6)) ? 'X' : 'O'); |
399 | std::cout << ((renderDesc & (1 << 5)) ? 'X' : 'O'); | 401 | std::cout << ((renderDesc & (1 << 5)) ? 'X' : 'O'); |
400 | std::cout << std::endl; | 402 | std::cout << std::endl; |
@@ -405,7 +407,7 @@ void Game::recalculateRender() { | |||
405 | std::cout << ((renderDesc & (1 << 1)) ? 'X' : 'O'); | 407 | std::cout << ((renderDesc & (1 << 1)) ? 'X' : 'O'); |
406 | std::cout << ((renderDesc & (1 << 2)) ? 'X' : 'O'); | 408 | std::cout << ((renderDesc & (1 << 2)) ? 'X' : 'O'); |
407 | std::cout << ((renderDesc & (1 << 3)) ? 'X' : 'O'); | 409 | std::cout << ((renderDesc & (1 << 3)) ? 'X' : 'O'); |
408 | std::cout << std::endl; | 410 | std::cout << std::endl;*/ |
409 | } | 411 | } |
410 | } | 412 | } |
411 | } | 413 | } |
@@ -562,8 +564,9 @@ void Game::processKickup() | |||
562 | } | 564 | } |
563 | 565 | ||
564 | void Game::loadMap() { | 566 | void Game::loadMap() { |
565 | int newChunksHoriz = std::ceil(static_cast<double>(curZoom) * ZOOM_X_FACTOR / CHUNK_WIDTH) + 4; | 567 | double zoomBasis = getZoomBasis(); |
566 | int newChunksVert = std::ceil(static_cast<double>(curZoom) * ZOOM_Y_FACTOR / CHUNK_HEIGHT) + 4; | 568 | int newChunksHoriz = std::ceil(zoomBasis * ZOOM_X_FACTOR / CHUNK_WIDTH) + 4; |
569 | int newChunksVert = std::ceil(zoomBasis * ZOOM_Y_FACTOR / CHUNK_HEIGHT) + 4; | ||
567 | int curPlayerChunkX, curPlayerChunkY; | 570 | int curPlayerChunkX, curPlayerChunkY; |
568 | toChunkPos(player_x, player_y, curPlayerChunkX, curPlayerChunkY); | 571 | toChunkPos(player_x, player_y, curPlayerChunkX, curPlayerChunkY); |
569 | 572 | ||
@@ -584,14 +587,14 @@ void Game::loadMap() { | |||
584 | 587 | ||
585 | void Game::setZoom(size_t zoom) | 588 | void Game::setZoom(size_t zoom) |
586 | { | 589 | { |
587 | if (zoom == curZoom) | 590 | if (zoom == curZoom || zooming) |
588 | { | 591 | { |
589 | return; | 592 | return; |
590 | } | 593 | } |
591 | 594 | ||
592 | /*zoomProgress = 0; | 595 | /*zoomProgress = 0; |
593 | zoomLength = std::abs(static_cast<long>(zoom - curZoom)) * TILE_WIDTH;*/ | 596 | zoomLength = std::abs(static_cast<long>(zoom - curZoom)) * TILE_WIDTH;*/ |
594 | zoomProgress.start(62 * std::abs(static_cast<long>(zoom - curZoom)) * TILE_WIDTH); | 597 | zoomProgress.start(62 * std::abs(static_cast<long>(zoom) - curZoom) * TILE_WIDTH); |
595 | oldZoom = curZoom; | 598 | oldZoom = curZoom; |
596 | curZoom = zoom; | 599 | curZoom = zoom; |
597 | zooming = true; | 600 | zooming = true; |