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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-23 21:28:29 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-23 21:28:29 -0400 |
commit | f545cf0276e95c9dca33d36d1a0cfe3b4995473a (patch) | |
tree | 7ff4023bd6c9e22f82a230a358eb70521f4c2306 /vendor | |
download | ether-f545cf0276e95c9dca33d36d1a0cfe3b4995473a.tar.gz ether-f545cf0276e95c9dca33d36d1a0cfe3b4995473a.tar.bz2 ether-f545cf0276e95c9dca33d36d1a0cfe3b4995473a.zip |
somethign
Diffstat (limited to 'vendor')
-rw-r--r-- | vendor/fov.c | 427 | ||||
-rw-r--r-- | vendor/fov.h | 245 |
2 files changed, 672 insertions, 0 deletions
diff --git a/vendor/fov.c b/vendor/fov.c new file mode 100644 index 0000000..74ed5c8 --- /dev/null +++ b/vendor/fov.c | |||
@@ -0,0 +1,427 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2006, Greg McIntyre | ||
3 | * All rights reserved. See the file named COPYING in the distribution | ||
4 | * for more details. | ||
5 | */ | ||
6 | |||
7 | #include <stdlib.h> | ||
8 | #include <string.h> | ||
9 | #include <stdio.h> | ||
10 | #define __USE_ISOC99 1 | ||
11 | #include <math.h> | ||
12 | #include <float.h> | ||
13 | #include <assert.h> | ||
14 | #include "fov.h" | ||
15 | |||
16 | /* | ||
17 | +---++---++---++---+ | ||
18 | | || || || | | ||
19 | | || || || | | ||
20 | | || || || | | ||
21 | +---++---++---++---+ 2 | ||
22 | +---++---++---+##### | ||
23 | | || || |##### | ||
24 | | || || |##### | ||
25 | | || || |##### | ||
26 | +---++---++---+#####X 1 <-- y | ||
27 | +---++---++---++---+ | ||
28 | | || || || | | ||
29 | | @ || || || | <-- srcy centre -> dy = 0.5 = y - 0.5 | ||
30 | | || || || | | ||
31 | +---++---++---++---+ 0 | ||
32 | 0 1 2 3 4 | ||
33 | ^ ^ | ||
34 | | | | ||
35 | srcx x -> dx = 3.5 = x + 0.5 | ||
36 | centre | ||
37 | |||
38 | Slope from @ to X. | ||
39 | |||
40 | +---++---++---++---+ | ||
41 | | || || || | | ||
42 | | || || || | | ||
43 | | || || || | | ||
44 | +---++---++---++---+ 2 | ||
45 | +---++---++---++---+ | ||
46 | | || || || | | ||
47 | | || || || | | ||
48 | | || || || | | ||
49 | +---++---++---+X---+ 1 <-- y | ||
50 | +---++---++---+##### | ||
51 | | || || |##### | ||
52 | | @ || || |##### <-- srcy centre -> dy = 0.5 = y - 0.5 | ||
53 | | || || |##### | ||
54 | +---++---++---+##### 0 | ||
55 | 0 1 2 3 | ||
56 | ^ ^ | ||
57 | | | | ||
58 | srcx x -> dx = 2.5 = x - 0.5 | ||
59 | centre | ||
60 | |||
61 | Slope from @ to X | ||
62 | */ | ||
63 | |||
64 | |||
65 | /* Types ---------------------------------------------------------- */ | ||
66 | |||
67 | /** \cond INTERNAL */ | ||
68 | typedef struct { | ||
69 | /*@observer@*/ fov_settings_type *settings; | ||
70 | /*@observer@*/ void *map; | ||
71 | /*@observer@*/ void *source; | ||
72 | int source_x; | ||
73 | int source_y; | ||
74 | unsigned radius; | ||
75 | } fov_private_data_type; | ||
76 | /** \endcond */ | ||
77 | |||
78 | /* Options -------------------------------------------------------- */ | ||
79 | |||
80 | void fov_settings_init(fov_settings_type *settings) { | ||
81 | settings->shape = FOV_SHAPE_CIRCLE_PRECALCULATE; | ||
82 | settings->corner_peek = FOV_CORNER_NOPEEK; | ||
83 | settings->opaque_apply = FOV_OPAQUE_APPLY; | ||
84 | settings->opaque = NULL; | ||
85 | settings->apply = NULL; | ||
86 | settings->heights = NULL; | ||
87 | settings->numheights = 0; | ||
88 | } | ||
89 | |||
90 | void fov_settings_set_shape(fov_settings_type *settings, | ||
91 | fov_shape_type value) { | ||
92 | settings->shape = value; | ||
93 | } | ||
94 | |||
95 | void fov_settings_set_corner_peek(fov_settings_type *settings, | ||
96 | fov_corner_peek_type value) { | ||
97 | settings->corner_peek = value; | ||
98 | } | ||
99 | |||
100 | void fov_settings_set_opaque_apply(fov_settings_type *settings, | ||
101 | fov_opaque_apply_type value) { | ||
102 | settings->opaque_apply = value; | ||
103 | } | ||
104 | |||
105 | void fov_settings_set_opacity_test_function(fov_settings_type *settings, | ||
106 | bool (*f)(void *map, | ||
107 | int x, int y)) { | ||
108 | settings->opaque = f; | ||
109 | } | ||
110 | |||
111 | void fov_settings_set_apply_lighting_function(fov_settings_type *settings, | ||
112 | void (*f)(void *map, | ||
113 | int x, int y, | ||
114 | int dx, int dy, | ||
115 | void *src)) { | ||
116 | settings->apply = f; | ||
117 | } | ||
118 | |||
119 | /* Circular FOV --------------------------------------------------- */ | ||
120 | |||
121 | /*@null@*/ static unsigned *precalculate_heights(unsigned maxdist) { | ||
122 | unsigned i; | ||
123 | unsigned *result = (unsigned *)malloc((maxdist+2)*sizeof(unsigned)); | ||
124 | if (result) { | ||
125 | for (i = 0; i <= maxdist; ++i) { | ||
126 | result[i] = (unsigned)sqrtf((float)(maxdist*maxdist - i*i)); | ||
127 | } | ||
128 | result[maxdist+1] = 0; | ||
129 | } | ||
130 | return result; | ||
131 | } | ||
132 | |||
133 | static unsigned height(fov_settings_type *settings, int x, | ||
134 | unsigned maxdist) { | ||
135 | unsigned **newheights; | ||
136 | |||
137 | if (maxdist > settings->numheights) { | ||
138 | newheights = (unsigned **)calloc((size_t)maxdist, sizeof(unsigned*)); | ||
139 | if (newheights != NULL) { | ||
140 | if (settings->heights != NULL && settings->numheights > 0) { | ||
141 | /* Copy the pointers to the heights arrays we've already | ||
142 | * calculated. Once copied out, we can free the old | ||
143 | * array of pointers. */ | ||
144 | memcpy(newheights, settings->heights, | ||
145 | settings->numheights*sizeof(unsigned*)); | ||
146 | free(settings->heights); | ||
147 | } | ||
148 | settings->heights = newheights; | ||
149 | settings->numheights = maxdist; | ||
150 | } | ||
151 | } | ||
152 | if (settings->heights) { | ||
153 | if (settings->heights[maxdist-1] == NULL) { | ||
154 | settings->heights[maxdist-1] = precalculate_heights(maxdist); | ||
155 | } | ||
156 | if (settings->heights[maxdist-1] != NULL) { | ||
157 | return settings->heights[maxdist-1][abs(x)]; | ||
158 | } | ||
159 | } | ||
160 | return 0; | ||
161 | } | ||
162 | |||
163 | void fov_settings_free(fov_settings_type *settings) { | ||
164 | unsigned i; | ||
165 | if (settings != NULL) { | ||
166 | if (settings->heights != NULL && settings->numheights > 0) { | ||
167 | /*@+forloopexec@*/ | ||
168 | for (i = 0; i < settings->numheights; ++i) { | ||
169 | unsigned *h = settings->heights[i]; | ||
170 | if (h != NULL) { | ||
171 | free(h); | ||
172 | } | ||
173 | settings->heights[i] = NULL; | ||
174 | } | ||
175 | /*@=forloopexec@*/ | ||
176 | free(settings->heights); | ||
177 | settings->heights = NULL; | ||
178 | settings->numheights = 0; | ||
179 | } | ||
180 | } | ||
181 | } | ||
182 | |||
183 | /* Slope ---------------------------------------------------------- */ | ||
184 | |||
185 | static float fov_slope(float dx, float dy) { | ||
186 | if (dx <= -FLT_EPSILON || dx >= FLT_EPSILON) { | ||
187 | return dy/dx; | ||
188 | } else { | ||
189 | return 0.0; | ||
190 | } | ||
191 | } | ||
192 | |||
193 | /* Octants -------------------------------------------------------- */ | ||
194 | |||
195 | #define FOV_DEFINE_OCTANT(signx, signy, rx, ry, nx, ny, nf, apply_edge, apply_diag) \ | ||
196 | static void fov_octant_##nx##ny##nf( \ | ||
197 | fov_private_data_type *data, \ | ||
198 | int dx, \ | ||
199 | float start_slope, \ | ||
200 | float end_slope) { \ | ||
201 | int x, y, dy, dy0, dy1; \ | ||
202 | unsigned h; \ | ||
203 | int prev_blocked = -1; \ | ||
204 | float end_slope_next; \ | ||
205 | fov_settings_type *settings = data->settings; \ | ||
206 | \ | ||
207 | if (dx == 0) { \ | ||
208 | fov_octant_##nx##ny##nf(data, dx+1, start_slope, end_slope); \ | ||
209 | return; \ | ||
210 | } else if ((unsigned)dx > data->radius) { \ | ||
211 | return; \ | ||
212 | } \ | ||
213 | \ | ||
214 | dy0 = (int)(0.5f + ((float)dx)*start_slope); \ | ||
215 | dy1 = (int)(0.5f + ((float)dx)*end_slope); \ | ||
216 | \ | ||
217 | rx = data->source_##rx signx dx; \ | ||
218 | ry = data->source_##ry signy dy0; \ | ||
219 | \ | ||
220 | if (!apply_diag && dy1 == dx) { \ | ||
221 | /* We do diagonal lines on every second octant, so they don't get done twice. */ \ | ||
222 | --dy1; \ | ||
223 | } \ | ||
224 | \ | ||
225 | switch (settings->shape) { \ | ||
226 | case FOV_SHAPE_CIRCLE_PRECALCULATE: \ | ||
227 | h = height(settings, dx, data->radius); \ | ||
228 | break; \ | ||
229 | case FOV_SHAPE_CIRCLE: \ | ||
230 | h = (unsigned)sqrtf((float)(data->radius*data->radius - dx*dx)); \ | ||
231 | break; \ | ||
232 | case FOV_SHAPE_OCTAGON: \ | ||
233 | h = (data->radius - dx)<<1; \ | ||
234 | break; \ | ||
235 | default: \ | ||
236 | h = data->radius; \ | ||
237 | break; \ | ||
238 | }; \ | ||
239 | if ((unsigned)dy1 > h) { \ | ||
240 | if (h == 0) { \ | ||
241 | return; \ | ||
242 | } \ | ||
243 | dy1 = (int)h; \ | ||
244 | } \ | ||
245 | \ | ||
246 | /*fprintf(stderr, "(%2d) = [%2d .. %2d] (%f .. %f), h=%d,edge=%d\n", \ | ||
247 | dx, dy0, dy1, ((float)dx)*start_slope, \ | ||
248 | 0.5f + ((float)dx)*end_slope, h, apply_edge);*/ \ | ||
249 | \ | ||
250 | for (dy = dy0; dy <= dy1; ++dy) { \ | ||
251 | ry = data->source_##ry signy dy; \ | ||
252 | \ | ||
253 | if (settings->opaque(data->map, x, y)) { \ | ||
254 | if (settings->opaque_apply == FOV_OPAQUE_APPLY && (apply_edge || dy > 0)) { \ | ||
255 | settings->apply(data->map, x, y, x - data->source_x, y - data->source_y, data->source); \ | ||
256 | } \ | ||
257 | if (prev_blocked == 0) { \ | ||
258 | end_slope_next = fov_slope((float)dx + 0.5f, (float)dy - 0.5f); \ | ||
259 | fov_octant_##nx##ny##nf(data, dx+1, start_slope, end_slope_next); \ | ||
260 | } \ | ||
261 | prev_blocked = 1; \ | ||
262 | } else { \ | ||
263 | if (apply_edge || dy > 0) { \ | ||
264 | settings->apply(data->map, x, y, x - data->source_x, y - data->source_y, data->source); \ | ||
265 | } \ | ||
266 | if (prev_blocked == 1) { \ | ||
267 | start_slope = fov_slope((float)dx - 0.5f, (float)dy - 0.5f); \ | ||
268 | } \ | ||
269 | prev_blocked = 0; \ | ||
270 | } \ | ||
271 | } \ | ||
272 | \ | ||
273 | if (prev_blocked == 0) { \ | ||
274 | fov_octant_##nx##ny##nf(data, dx+1, start_slope, end_slope); \ | ||
275 | } \ | ||
276 | } | ||
277 | |||
278 | FOV_DEFINE_OCTANT(+,+,x,y,p,p,n,true,true) | ||
279 | FOV_DEFINE_OCTANT(+,+,y,x,p,p,y,true,false) | ||
280 | FOV_DEFINE_OCTANT(+,-,x,y,p,m,n,false,true) | ||
281 | FOV_DEFINE_OCTANT(+,-,y,x,p,m,y,false,false) | ||
282 | FOV_DEFINE_OCTANT(-,+,x,y,m,p,n,true,true) | ||
283 | FOV_DEFINE_OCTANT(-,+,y,x,m,p,y,true,false) | ||
284 | FOV_DEFINE_OCTANT(-,-,x,y,m,m,n,false,true) | ||
285 | FOV_DEFINE_OCTANT(-,-,y,x,m,m,y,false,false) | ||
286 | |||
287 | |||
288 | /* Circle --------------------------------------------------------- */ | ||
289 | |||
290 | static void _fov_circle(fov_private_data_type *data) { | ||
291 | /* | ||
292 | * Octants are defined by (x,y,r) where: | ||
293 | * x = [p]ositive or [n]egative x increment | ||
294 | * y = [p]ositive or [n]egative y increment | ||
295 | * r = [y]es or [n]o for reflecting on axis x = y | ||
296 | * | ||
297 | * \pmy|ppy/ | ||
298 | * \ | / | ||
299 | * \ | / | ||
300 | * mpn\|/ppn | ||
301 | * ----@---- | ||
302 | * mmn/|\pmn | ||
303 | * / | \ | ||
304 | * / | \ | ||
305 | * /mmy|mpy\ | ||
306 | */ | ||
307 | fov_octant_ppn(data, 1, (float)0.0f, (float)1.0f); | ||
308 | fov_octant_ppy(data, 1, (float)0.0f, (float)1.0f); | ||
309 | fov_octant_pmn(data, 1, (float)0.0f, (float)1.0f); | ||
310 | fov_octant_pmy(data, 1, (float)0.0f, (float)1.0f); | ||
311 | fov_octant_mpn(data, 1, (float)0.0f, (float)1.0f); | ||
312 | fov_octant_mpy(data, 1, (float)0.0f, (float)1.0f); | ||
313 | fov_octant_mmn(data, 1, (float)0.0f, (float)1.0f); | ||
314 | fov_octant_mmy(data, 1, (float)0.0f, (float)1.0f); | ||
315 | } | ||
316 | |||
317 | void fov_circle(fov_settings_type *settings, | ||
318 | void *map, | ||
319 | void *source, | ||
320 | int source_x, | ||
321 | int source_y, | ||
322 | unsigned radius) { | ||
323 | fov_private_data_type data; | ||
324 | |||
325 | data.settings = settings; | ||
326 | data.map = map; | ||
327 | data.source = source; | ||
328 | data.source_x = source_x; | ||
329 | data.source_y = source_y; | ||
330 | data.radius = radius; | ||
331 | |||
332 | _fov_circle(&data); | ||
333 | } | ||
334 | |||
335 | /** | ||
336 | * Limit x to the range [a, b]. | ||
337 | */ | ||
338 | static float betweenf(float x, float a, float b) { | ||
339 | if (x - a < FLT_EPSILON) { /* x < a */ | ||
340 | return a; | ||
341 | } else if (x - b > FLT_EPSILON) { /* x > b */ | ||
342 | return b; | ||
343 | } else { | ||
344 | return x; | ||
345 | } | ||
346 | } | ||
347 | |||
348 | #define BEAM_DIRECTION(d, p1, p2, p3, p4, p5, p6, p7, p8) \ | ||
349 | if (direction == d) { \ | ||
350 | end_slope = betweenf(a, 0.0f, 1.0f); \ | ||
351 | fov_octant_##p1(&data, 1, 0.0f, end_slope); \ | ||
352 | fov_octant_##p2(&data, 1, 0.0f, end_slope); \ | ||
353 | if (a - 1.0f > FLT_EPSILON) { /* a > 1.0f */ \ | ||
354 | start_slope = betweenf(2.0f - a, 0.0f, 1.0f); \ | ||
355 | fov_octant_##p3(&data, 1, start_slope, 1.0f); \ | ||
356 | fov_octant_##p4(&data, 1, start_slope, 1.0f); \ | ||
357 | } \ | ||
358 | if (a - 2.0f > FLT_EPSILON) { /* a > 2.0f */ \ | ||
359 | end_slope = betweenf(a - 2.0f, 0.0f, 1.0f); \ | ||
360 | fov_octant_##p5(&data, 1, 0.0f, end_slope); \ | ||
361 | fov_octant_##p6(&data, 1, 0.0f, end_slope); \ | ||
362 | } \ | ||
363 | if (a - 3.0f > FLT_EPSILON) { /* a > 3.0f */ \ | ||
364 | start_slope = betweenf(4.0f - a, 0.0f, 1.0f); \ | ||
365 | fov_octant_##p7(&data, 1, start_slope, 1.0f); \ | ||
366 | fov_octant_##p8(&data, 1, start_slope, 1.0f); \ | ||
367 | } \ | ||
368 | } | ||
369 | |||
370 | #define BEAM_DIRECTION_DIAG(d, p1, p2, p3, p4, p5, p6, p7, p8) \ | ||
371 | if (direction == d) { \ | ||
372 | start_slope = betweenf(1.0f - a, 0.0f, 1.0f); \ | ||
373 | fov_octant_##p1(&data, 1, start_slope, 1.0f); \ | ||
374 | fov_octant_##p2(&data, 1, start_slope, 1.0f); \ | ||
375 | if (a - 1.0f > FLT_EPSILON) { /* a > 1.0f */ \ | ||
376 | end_slope = betweenf(a - 1.0f, 0.0f, 1.0f); \ | ||
377 | fov_octant_##p3(&data, 1, 0.0f, end_slope); \ | ||
378 | fov_octant_##p4(&data, 1, 0.0f, end_slope); \ | ||
379 | } \ | ||
380 | if (a - 2.0f > FLT_EPSILON) { /* a > 2.0f */ \ | ||
381 | start_slope = betweenf(3.0f - a, 0.0f, 1.0f); \ | ||
382 | fov_octant_##p5(&data, 1, start_slope, 1.0f); \ | ||
383 | fov_octant_##p6(&data, 1, start_slope, 1.0f); \ | ||
384 | } \ | ||
385 | if (a - 3.0f > FLT_EPSILON) { /* a > 3.0f */ \ | ||
386 | end_slope = betweenf(a - 3.0f, 0.0f, 1.0f); \ | ||
387 | fov_octant_##p7(&data, 1, 0.0f, end_slope); \ | ||
388 | fov_octant_##p8(&data, 1, 0.0f, end_slope); \ | ||
389 | } \ | ||
390 | } | ||
391 | |||
392 | void fov_beam(fov_settings_type *settings, void *map, void *source, | ||
393 | int source_x, int source_y, unsigned radius, | ||
394 | fov_direction_type direction, float angle) { | ||
395 | |||
396 | fov_private_data_type data; | ||
397 | float start_slope, end_slope, a; | ||
398 | |||
399 | data.settings = settings; | ||
400 | data.map = map; | ||
401 | data.source = source; | ||
402 | data.source_x = source_x; | ||
403 | data.source_y = source_y; | ||
404 | data.radius = radius; | ||
405 | |||
406 | if (angle <= 0.0f) { | ||
407 | return; | ||
408 | } else if (angle >= 360.0f) { | ||
409 | _fov_circle(&data); | ||
410 | return; | ||
411 | } | ||
412 | |||
413 | /* Calculate the angle as a percentage of 45 degrees, halved (for | ||
414 | * each side of the centre of the beam). e.g. angle = 180.0f means | ||
415 | * half the beam is 90.0 which is 2x45, so the result is 2.0. | ||
416 | */ | ||
417 | a = angle/90.0f; | ||
418 | |||
419 | BEAM_DIRECTION(FOV_EAST, ppn, pmn, ppy, mpy, pmy, mmy, mpn, mmn); | ||
420 | BEAM_DIRECTION(FOV_WEST, mpn, mmn, pmy, mmy, ppy, mpy, ppn, pmn); | ||
421 | BEAM_DIRECTION(FOV_NORTH, mpy, mmy, mmn, pmn, mpn, ppn, pmy, ppy); | ||
422 | BEAM_DIRECTION(FOV_SOUTH, pmy, ppy, mpn, ppn, mmn, pmn, mmy, mpy); | ||
423 | BEAM_DIRECTION_DIAG(FOV_NORTHEAST, pmn, mpy, mmy, ppn, mmn, ppy, mpn, pmy); | ||
424 | BEAM_DIRECTION_DIAG(FOV_NORTHWEST, mmn, mmy, mpn, mpy, pmy, pmn, ppy, ppn); | ||
425 | BEAM_DIRECTION_DIAG(FOV_SOUTHEAST, ppn, ppy, pmy, pmn, mpn, mpy, mmn, mmy); | ||
426 | BEAM_DIRECTION_DIAG(FOV_SOUTHWEST, pmy, mpn, ppy, mmn, ppn, mmy, pmn, mpy); | ||
427 | } | ||
diff --git a/vendor/fov.h b/vendor/fov.h new file mode 100644 index 0000000..b27f59c --- /dev/null +++ b/vendor/fov.h | |||
@@ -0,0 +1,245 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2006-2007, Greg McIntyre. All rights reserved. See the file | ||
3 | * named COPYING in the distribution for more details. | ||
4 | */ | ||
5 | |||
6 | /** | ||
7 | * \mainpage Field of View Library | ||
8 | * | ||
9 | * \section about About | ||
10 | * | ||
11 | * This is a C library which implements a course-grained lighting | ||
12 | * algorithm suitable for tile-based games such as roguelikes. | ||
13 | * | ||
14 | * \section copyright Copyright | ||
15 | * | ||
16 | * \verbinclude COPYING | ||
17 | * | ||
18 | * \section thanks Thanks | ||
19 | * | ||
20 | * Thanks to Björn Bergström | ||
21 | * <bjorn.bergstrom@hyperisland.se> for the algorithm. | ||
22 | * | ||
23 | */ | ||
24 | |||
25 | /** | ||
26 | * \file fov.h | ||
27 | * Field-of-view algorithm for dynamically casting light/shadow on a | ||
28 | * low resolution 2D raster. | ||
29 | */ | ||
30 | #ifndef LIBFOV_HEADER | ||
31 | #define LIBFOV_HEADER | ||
32 | |||
33 | #include <stdbool.h> | ||
34 | #include <stddef.h> | ||
35 | |||
36 | #ifdef __cplusplus | ||
37 | extern "C" { | ||
38 | #endif | ||
39 | |||
40 | /** Eight-way directions. */ | ||
41 | typedef enum { | ||
42 | FOV_EAST = 0, | ||
43 | FOV_NORTHEAST, | ||
44 | FOV_NORTH, | ||
45 | FOV_NORTHWEST, | ||
46 | FOV_WEST, | ||
47 | FOV_SOUTHWEST, | ||
48 | FOV_SOUTH, | ||
49 | FOV_SOUTHEAST | ||
50 | } fov_direction_type; | ||
51 | |||
52 | /** Values for the shape setting. */ | ||
53 | typedef enum { | ||
54 | FOV_SHAPE_CIRCLE_PRECALCULATE, | ||
55 | FOV_SHAPE_SQUARE, | ||
56 | FOV_SHAPE_CIRCLE, | ||
57 | FOV_SHAPE_OCTAGON | ||
58 | } fov_shape_type; | ||
59 | |||
60 | /** Values for the corner peek setting. */ | ||
61 | typedef enum { | ||
62 | FOV_CORNER_NOPEEK, | ||
63 | FOV_CORNER_PEEK | ||
64 | } fov_corner_peek_type; | ||
65 | |||
66 | /** Values for the opaque apply setting. */ | ||
67 | typedef enum { | ||
68 | FOV_OPAQUE_APPLY, | ||
69 | FOV_OPAQUE_NOAPPLY | ||
70 | } fov_opaque_apply_type; | ||
71 | |||
72 | /** @cond INTERNAL */ | ||
73 | typedef /*@null@*/ unsigned *height_array_t; | ||
74 | /** @endcond */ | ||
75 | |||
76 | typedef struct { | ||
77 | /** Opacity test callback. */ | ||
78 | /*@null@*/ bool (*opaque)(void *map, int x, int y); | ||
79 | |||
80 | /** Lighting callback to set lighting on a map tile. */ | ||
81 | /*@null@*/ void (*apply)(void *map, int x, int y, int dx, int dy, void *src); | ||
82 | |||
83 | /** Shape setting. */ | ||
84 | fov_shape_type shape; | ||
85 | |||
86 | /** Whether to peek around corners. */ | ||
87 | fov_corner_peek_type corner_peek; | ||
88 | |||
89 | /** Whether to call apply on opaque tiles. */ | ||
90 | fov_opaque_apply_type opaque_apply; | ||
91 | |||
92 | /** \cond INTERNAL */ | ||
93 | |||
94 | /** Pre-calculated data. \internal */ | ||
95 | /*@null@*/ height_array_t *heights; | ||
96 | |||
97 | /** Size of pre-calculated data. \internal */ | ||
98 | unsigned numheights; | ||
99 | |||
100 | /** \endcond */ | ||
101 | } fov_settings_type; | ||
102 | |||
103 | /** The opposite direction to that given. */ | ||
104 | #define fov_direction_opposite(direction) ((fov_direction_type)(((direction)+4)&0x7)) | ||
105 | |||
106 | /** | ||
107 | * Set all the default options. You must call this option when you | ||
108 | * create a new settings data structure. | ||
109 | * | ||
110 | * These settings are the defaults used: | ||
111 | * | ||
112 | * - shape: FOV_SHAPE_CIRCLE_PRECALCULATE | ||
113 | * - corner_peek: FOV_CORNER_NOPEEK | ||
114 | * - opaque_apply: FOV_OPAQUE_APPLY | ||
115 | * | ||
116 | * Callbacks still need to be set up after calling this function. | ||
117 | * | ||
118 | * \param settings Pointer to data structure containing settings. | ||
119 | */ | ||
120 | void fov_settings_init(fov_settings_type *settings); | ||
121 | |||
122 | /** | ||
123 | * Set the shape of the field of view. | ||
124 | * | ||
125 | * \param settings Pointer to data structure containing settings. | ||
126 | * \param value One of the following values, where R is the radius: | ||
127 | * | ||
128 | * - FOV_SHAPE_CIRCLE_PRECALCULATE \b (default): Limit the FOV to a | ||
129 | * circle with radius R by precalculating, which consumes more memory | ||
130 | * at the rate of 4*(R+2) bytes per R used in calls to fov_circle. | ||
131 | * Each radius is only calculated once so that it can be used again. | ||
132 | * Use fov_free() to free this precalculated data's memory. | ||
133 | * | ||
134 | * - FOV_SHAPE_CIRCLE: Limit the FOV to a circle with radius R by | ||
135 | * calculating on-the-fly. | ||
136 | * | ||
137 | * - FOV_SHAPE_OCTOGON: Limit the FOV to an octogon with maximum radius R. | ||
138 | * | ||
139 | * - FOV_SHAPE_SQUARE: Limit the FOV to an R*R square. | ||
140 | */ | ||
141 | void fov_settings_set_shape(fov_settings_type *settings, fov_shape_type value); | ||
142 | |||
143 | /** | ||
144 | * <em>NOT YET IMPLEMENTED</em>. | ||
145 | * | ||
146 | * Set whether sources will peek around corners. | ||
147 | * | ||
148 | * \param settings Pointer to data structure containing settings. | ||
149 | * \param value One of the following values: | ||
150 | * | ||
151 | * - FOV_CORNER_PEEK \b (default): Renders: | ||
152 | \verbatim | ||
153 | ........ | ||
154 | ........ | ||
155 | ........ | ||
156 | ..@# | ||
157 | ...# | ||
158 | \endverbatim | ||
159 | * - FOV_CORNER_NOPEEK: Renders: | ||
160 | \verbatim | ||
161 | ...... | ||
162 | ..... | ||
163 | .... | ||
164 | ..@# | ||
165 | ...# | ||
166 | \endverbatim | ||
167 | */ | ||
168 | void fov_settings_set_corner_peek(fov_settings_type *settings, fov_corner_peek_type value); | ||
169 | |||
170 | /** | ||
171 | * Whether to call the apply callback on opaque tiles. | ||
172 | * | ||
173 | * \param settings Pointer to data structure containing settings. | ||
174 | * \param value One of the following values: | ||
175 | * | ||
176 | * - FOV_OPAQUE_APPLY \b (default): Call apply callback on opaque tiles. | ||
177 | * - FOV_OPAQUE_NOAPPLY: Do not call the apply callback on opaque tiles. | ||
178 | */ | ||
179 | void fov_settings_set_opaque_apply(fov_settings_type *settings, fov_opaque_apply_type value); | ||
180 | |||
181 | /** | ||
182 | * Set the function used to test whether a map tile is opaque. | ||
183 | * | ||
184 | * \param settings Pointer to data structure containing settings. | ||
185 | * \param f The function called to test whether a map tile is opaque. | ||
186 | */ | ||
187 | void fov_settings_set_opacity_test_function(fov_settings_type *settings, bool (*f)(void *map, int x, int y)); | ||
188 | |||
189 | /** | ||
190 | * Set the function used to apply lighting to a map tile. | ||
191 | * | ||
192 | * \param settings Pointer to data structure containing settings. | ||
193 | * \param f The function called to apply lighting to a map tile. | ||
194 | */ | ||
195 | void fov_settings_set_apply_lighting_function(fov_settings_type *settings, void (*f)(void *map, int x, int y, int dx, int dy, void *src)); | ||
196 | |||
197 | /** | ||
198 | * Free any memory that may have been cached in the settings | ||
199 | * structure. | ||
200 | * | ||
201 | * \param settings Pointer to data structure containing settings. | ||
202 | */ | ||
203 | void fov_settings_free(fov_settings_type *settings); | ||
204 | |||
205 | /** | ||
206 | * Calculate a full circle field of view from a source at (x,y). | ||
207 | * | ||
208 | * \param settings Pointer to data structure containing settings. | ||
209 | * \param map Pointer to map data structure to be passed to callbacks. | ||
210 | * \param source Pointer to data structure holding source of light. | ||
211 | * \param source_x x-axis coordinate from which to start. | ||
212 | * \param source_y y-axis coordinate from which to start. | ||
213 | * \param radius Euclidean distance from (x,y) after which to stop. | ||
214 | */ | ||
215 | void fov_circle(fov_settings_type *settings, void *map, void *source, | ||
216 | int source_x, int source_y, unsigned radius | ||
217 | ); | ||
218 | |||
219 | /** | ||
220 | * Calculate a field of view from source at (x,y), pointing | ||
221 | * in the given direction and with the given angle. The larger | ||
222 | * the angle, the wider, "less focused" the beam. Each side of the | ||
223 | * line pointing in the direction from the source will be half the | ||
224 | * angle given such that the angle specified will be represented on | ||
225 | * the raster. | ||
226 | * | ||
227 | * \param settings Pointer to data structure containing settings. | ||
228 | * \param map Pointer to map data structure to be passed to callbacks. | ||
229 | * \param source Pointer to data structure holding source of light. | ||
230 | * \param source_x x-axis coordinate from which to start. | ||
231 | * \param source_y y-axis coordinate from which to start. | ||
232 | * \param radius Euclidean distance from (x,y) after which to stop. | ||
233 | * \param direction One of eight directions the beam of light can point. | ||
234 | * \param angle The angle at the base of the beam of light, in degrees. | ||
235 | */ | ||
236 | void fov_beam(fov_settings_type *settings, void *map, void *source, | ||
237 | int source_x, int source_y, unsigned radius, | ||
238 | fov_direction_type direction, float angle | ||
239 | ); | ||
240 | |||
241 | #ifdef __cplusplus | ||
242 | } /* extern "C" */ | ||
243 | #endif | ||
244 | |||
245 | #endif | ||