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authorStar Rauchenberger <fefferburbia@gmail.com>2022-03-20 08:44:01 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2022-03-20 08:44:01 -0400
commit9458529e94ec3135a5a6fa0fbaf7e0ce1459168b (patch)
tree88561e15364a4d3fa95c964a66c5206955543738 /src
parent915226cba15a78767647ae37868881a47dd47c10 (diff)
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fixed bug that restarts game & doubles music if you press esc while fading in
Diffstat (limited to 'src')
-rw-r--r--src/game.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index caa465c..a3aa7be 100644 --- a/src/game.cpp +++ b/src/game.cpp
@@ -749,7 +749,9 @@ void Game::updatePlaying(size_t frameTime) {
749 { 749 {
750 case SDLK_ESCAPE: 750 case SDLK_ESCAPE:
751 { 751 {
752 if (losing != LoseState::None) 752 if (losing == LoseState::NewGame) {
753 // Do nothing.
754 } else if (losing != LoseState::None)
753 { 755 {
754 if (quitting) { 756 if (quitting) {
755 quit = true; 757 quit = true;