#ifndef EDITOR_H_8BB54FE3 #define EDITOR_H_8BB54FE3 #include "state.h" #include "vector.h" class Editor : public State { public: void tick( double dt, const Uint8* keystate) override; void render(SDL_Renderer* ren) override; private: texture_ptr background_; vec2i bgSize_; }; #endif /* end of include guard: EDITOR_H_8BB54FE3 */