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* Rendering of level map moved to Level classKelly Rauchenberger2019-02-241-0/+1
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* Trains move on tracks to the beatKelly Rauchenberger2019-02-221-6/+3
| | | | Small implementation changes in various places, biggest thing is now we're using ranges, which is experimental and will be included for real in C++20.
* Restrictions for moving into a space a block is moving out ofKelly Rauchenberger2019-02-191-0/+19
An entity can only move into a space a block is moving out of if the time it would take the entity to move into the tile is at least the time remaining for the other block to finish moving out of the space. Also, crates can push each other now.