diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/editor.cpp | 13 | ||||
| -rw-r--r-- | src/editor.h | 17 | ||||
| -rw-r--r-- | src/main.cpp | 49 | ||||
| -rw-r--r-- | src/renderer.cpp | 103 | ||||
| -rw-r--r-- | src/renderer.h | 15 | ||||
| -rw-r--r-- | src/simulation.cpp | 43 | ||||
| -rw-r--r-- | src/simulation.h | 8 | ||||
| -rw-r--r-- | src/state.h | 19 |
8 files changed, 140 insertions, 127 deletions
| diff --git a/src/editor.cpp b/src/editor.cpp new file mode 100644 index 0000000..6e53ac3 --- /dev/null +++ b/src/editor.cpp | |||
| @@ -0,0 +1,13 @@ | |||
| 1 | #include "editor.h" | ||
| 2 | |||
| 3 | void Editor::tick( | ||
| 4 | double dt, | ||
| 5 | const Uint8* keystate) | ||
| 6 | { | ||
| 7 | |||
| 8 | } | ||
| 9 | |||
| 10 | void Editor::render(SDL_Renderer* ren) | ||
| 11 | { | ||
| 12 | |||
| 13 | } | ||
| diff --git a/src/editor.h b/src/editor.h new file mode 100644 index 0000000..aa137ec --- /dev/null +++ b/src/editor.h | |||
| @@ -0,0 +1,17 @@ | |||
| 1 | #ifndef EDITOR_H_8BB54FE3 | ||
| 2 | #define EDITOR_H_8BB54FE3 | ||
| 3 | |||
| 4 | #include "state.h" | ||
| 5 | |||
| 6 | class Editor : public State { | ||
| 7 | public: | ||
| 8 | |||
| 9 | void tick( | ||
| 10 | double dt, | ||
| 11 | const Uint8* keystate) override; | ||
| 12 | |||
| 13 | void render(SDL_Renderer* ren) override; | ||
| 14 | |||
| 15 | }; | ||
| 16 | |||
| 17 | #endif /* end of include guard: EDITOR_H_8BB54FE3 */ | ||
| diff --git a/src/main.cpp b/src/main.cpp index c0ba15f..7c65e81 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
| @@ -1,17 +1,51 @@ | |||
| 1 | #include "renderer.h" | 1 | #include "renderer.h" |
| 2 | 2 | ||
| 3 | #include <random> | 3 | #include <random> |
| 4 | #include "renderer.h" | ||
| 4 | #include "simulation.h" | 5 | #include "simulation.h" |
| 5 | #include "level.h" | 6 | #include "level.h" |
| 7 | #include "editor.h" | ||
| 6 | 8 | ||
| 7 | int main(int, char**) | 9 | int main(int argc, char** argv) |
| 8 | { | 10 | { |
| 9 | std::random_device randomEngine; | 11 | std::random_device randomEngine; |
| 10 | std::mt19937 rng(randomEngine()); | 12 | std::mt19937 rng(randomEngine()); |
| 11 | 13 | ||
| 12 | Renderer renderer; | 14 | window_ptr win( |
| 15 | SDL_CreateWindow( | ||
| 16 | "dispatcher", | ||
| 17 | 100, | ||
| 18 | 100, | ||
| 19 | WINDOW_SIZE.w(), | ||
| 20 | WINDOW_SIZE.h(), | ||
| 21 | SDL_WINDOW_SHOWN)); | ||
| 22 | |||
| 23 | if (!win) | ||
| 24 | { | ||
| 25 | throw sdl_error(); | ||
| 26 | } | ||
| 27 | |||
| 28 | renderer_ptr ren( | ||
| 29 | SDL_CreateRenderer( | ||
| 30 | win.get(), | ||
| 31 | -1, | ||
| 32 | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)); | ||
| 33 | |||
| 34 | if (!ren) | ||
| 35 | { | ||
| 36 | throw sdl_error(); | ||
| 37 | } | ||
| 38 | |||
| 13 | Level level; | 39 | Level level; |
| 14 | Simulation sim(level); | 40 | |
| 41 | std::unique_ptr<State> state; | ||
| 42 | |||
| 43 | if (argc == 2 && !strcmp(argv[1], "--editor")) | ||
| 44 | { | ||
| 45 | state.reset(new Editor()); | ||
| 46 | } else { | ||
| 47 | state.reset(new Simulation(level)); | ||
| 48 | } | ||
| 15 | 49 | ||
| 16 | bool quit = false; | 50 | bool quit = false; |
| 17 | 51 | ||
| @@ -43,10 +77,13 @@ int main(int, char**) | |||
| 43 | } | 77 | } |
| 44 | } | 78 | } |
| 45 | 79 | ||
| 46 | const Uint8* state = SDL_GetKeyboardState(NULL); | 80 | const Uint8* keystate = SDL_GetKeyboardState(NULL); |
| 47 | 81 | ||
| 48 | sim.tick(frameTime / 1000.0, state); | 82 | state->tick(frameTime / 1000.0, keystate); |
| 49 | 83 | ||
| 50 | renderer.render(sim); | 84 | SDL_SetRenderTarget(ren.get(), nullptr); |
| 85 | SDL_RenderClear(ren.get()); | ||
| 86 | state->render(ren.get()); | ||
| 87 | SDL_RenderPresent(ren.get()); | ||
| 51 | } | 88 | } |
| 52 | } | 89 | } |
| diff --git a/src/renderer.cpp b/src/renderer.cpp deleted file mode 100644 index 286a530..0000000 --- a/src/renderer.cpp +++ /dev/null | |||
| @@ -1,103 +0,0 @@ | |||
| 1 | #include "renderer.h" | ||
| 2 | #include "simulation.h" | ||
| 3 | #include "consts.h" | ||
| 4 | #include "level.h" | ||
| 5 | #include "views.h" | ||
| 6 | |||
| 7 | Renderer::Renderer() | ||
| 8 | { | ||
| 9 | win_ = window_ptr( | ||
| 10 | SDL_CreateWindow( | ||
| 11 | "dispatcher", | ||
| 12 | 100, | ||
| 13 | 100, | ||
| 14 | WINDOW_SIZE.w(), | ||
| 15 | WINDOW_SIZE.h(), | ||
| 16 | SDL_WINDOW_SHOWN)); | ||
| 17 | |||
| 18 | if (!win_) | ||
| 19 | { | ||
| 20 | throw sdl_error(); | ||
| 21 | } | ||
| 22 | |||
| 23 | ren_ = renderer_ptr( | ||
| 24 | SDL_CreateRenderer( | ||
| 25 | win_.get(), | ||
| 26 | -1, | ||
| 27 | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)); | ||
| 28 | |||
| 29 | if (!ren_) | ||
| 30 | { | ||
| 31 | throw sdl_error(); | ||
| 32 | } | ||
| 33 | |||
| 34 | SDL_SetRenderDrawBlendMode(ren_.get(), SDL_BLENDMODE_MOD); | ||
| 35 | SDL_SetRenderDrawColor(ren_.get(), 255, 150, 255, 255); | ||
| 36 | SDL_RenderFillRect(ren_.get(), nullptr); | ||
| 37 | } | ||
| 38 | |||
| 39 | void Renderer::render(const Simulation& sim) | ||
| 40 | { | ||
| 41 | texture_ptr canvas( | ||
| 42 | SDL_CreateTexture( | ||
| 43 | ren_.get(), | ||
| 44 | SDL_PIXELFORMAT_RGBA8888, | ||
| 45 | SDL_TEXTUREACCESS_TARGET, | ||
| 46 | WINDOW_SIZE.w(), | ||
| 47 | WINDOW_SIZE.h())); | ||
| 48 | |||
| 49 | if (!canvas) | ||
| 50 | { | ||
| 51 | throw sdl_error(); | ||
| 52 | } | ||
| 53 | |||
| 54 | SDL_SetRenderTarget(ren_.get(), nullptr); | ||
| 55 | SDL_SetRenderDrawBlendMode(ren_.get(), SDL_BLENDMODE_NONE); | ||
| 56 | SDL_SetRenderDrawColor(ren_.get(), 255, 150, rand() % 255, 255); | ||
| 57 | SDL_RenderClear(ren_.get()); | ||
| 58 | |||
| 59 | const Level& level = sim.getLevel(); | ||
| 60 | |||
| 61 | for (size_t y = 0; y < level.getSize().h(); y++) | ||
| 62 | { | ||
| 63 | for (size_t x = 0; x < level.getSize().w(); x++) | ||
| 64 | { | ||
| 65 | int val = 255 - level.at(x, y) * 10; | ||
| 66 | |||
| 67 | SDL_SetRenderDrawColor(ren_.get(), val, val, val, 255); | ||
| 68 | |||
| 69 | SDL_Rect rect { | ||
| 70 | static_cast<int>(x * TILE_SIZE.w()), | ||
| 71 | static_cast<int>(y * TILE_SIZE.h()), | ||
| 72 | TILE_SIZE.w(), | ||
| 73 | TILE_SIZE.h() | ||
| 74 | }; | ||
| 75 | |||
| 76 | SDL_RenderFillRect(ren_.get(), &rect); | ||
| 77 | } | ||
| 78 | } | ||
| 79 | |||
| 80 | constexpr Layer renderOrder[] = { Layer::track, Layer::object }; | ||
| 81 | |||
| 82 | ranges::for_each( | ||
| 83 | ranges::view::for_each( | ||
| 84 | renderOrder, | ||
| 85 | [&] (Layer layer) { | ||
| 86 | return sim.entityRange() | views::isOnLayer(layer); | ||
| 87 | }), | ||
| 88 | [&] (const Entity& entity) { | ||
| 89 | SDL_SetRenderDrawColor(ren_.get(), entity.colorVal, entity.colorVal, 65, 255); | ||
| 90 | |||
| 91 | SDL_Rect rect { | ||
| 92 | static_cast<int>(entity.pos.x()), | ||
| 93 | static_cast<int>(entity.pos.y()), | ||
| 94 | static_cast<int>(entity.size.w()), | ||
| 95 | static_cast<int>(entity.size.h()) | ||
| 96 | }; | ||
| 97 | |||
| 98 | SDL_RenderFillRect(ren_.get(), &rect); | ||
| 99 | }); | ||
| 100 | |||
| 101 | //SDL_RenderCopy(ren_.get(), canvas.get(), nullptr, nullptr); | ||
| 102 | SDL_RenderPresent(ren_.get()); | ||
| 103 | } | ||
| diff --git a/src/renderer.h b/src/renderer.h index dd3498f..ac20ec2 100644 --- a/src/renderer.h +++ b/src/renderer.h | |||
| @@ -108,19 +108,4 @@ public: | |||
| 108 | 108 | ||
| 109 | using texture_ptr = std::unique_ptr<SDL_Texture, texture_deleter>; | 109 | using texture_ptr = std::unique_ptr<SDL_Texture, texture_deleter>; |
| 110 | 110 | ||
| 111 | class Renderer { | ||
| 112 | public: | ||
| 113 | |||
| 114 | Renderer(); | ||
| 115 | |||
| 116 | void render(const Simulation& game); | ||
| 117 | |||
| 118 | private: | ||
| 119 | |||
| 120 | sdl_wrapper sdl_; | ||
| 121 | img_wrapper img_; | ||
| 122 | window_ptr win_; | ||
| 123 | renderer_ptr ren_; | ||
| 124 | }; | ||
| 125 | |||
| 126 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ | 111 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ |
| diff --git a/src/simulation.cpp b/src/simulation.cpp index a43a4e8..317e010 100644 --- a/src/simulation.cpp +++ b/src/simulation.cpp | |||
| @@ -233,6 +233,49 @@ void Simulation::tick( | |||
| 233 | } | 233 | } |
| 234 | } | 234 | } |
| 235 | 235 | ||
| 236 | void Simulation::render(SDL_Renderer* ren) | ||
| 237 | { | ||
| 238 | for (size_t y = 0; y < level_.getSize().h(); y++) | ||
| 239 | { | ||
| 240 | for (size_t x = 0; x < level_.getSize().w(); x++) | ||
| 241 | { | ||
| 242 | int val = 255 - level_.at(x, y) * 10; | ||
| 243 | |||
| 244 | SDL_SetRenderDrawColor(ren, val, val, val, 255); | ||
| 245 | |||
| 246 | SDL_Rect rect { | ||
| 247 | static_cast<int>(x * TILE_SIZE.w()), | ||
| 248 | static_cast<int>(y * TILE_SIZE.h()), | ||
| 249 | TILE_SIZE.w(), | ||
| 250 | TILE_SIZE.h() | ||
| 251 | }; | ||
| 252 | |||
| 253 | SDL_RenderFillRect(ren, &rect); | ||
| 254 | } | ||
| 255 | } | ||
| 256 | |||
| 257 | constexpr Layer renderOrder[] = { Layer::track, Layer::object }; | ||
| 258 | |||
| 259 | ranges::for_each( | ||
| 260 | ranges::view::for_each( | ||
| 261 | renderOrder, | ||
| 262 | [&] (Layer layer) { | ||
| 263 | return entityRange() | views::isOnLayer(layer); | ||
| 264 | }), | ||
| 265 | [&] (const Entity& entity) { | ||
| 266 | SDL_SetRenderDrawColor(ren, entity.colorVal, entity.colorVal, 65, 255); | ||
| 267 | |||
| 268 | SDL_Rect rect { | ||
| 269 | static_cast<int>(entity.pos.x()), | ||
| 270 | static_cast<int>(entity.pos.y()), | ||
| 271 | static_cast<int>(entity.size.w()), | ||
| 272 | static_cast<int>(entity.size.h()) | ||
| 273 | }; | ||
| 274 | |||
| 275 | SDL_RenderFillRect(ren, &rect); | ||
| 276 | }); | ||
| 277 | } | ||
| 278 | |||
| 236 | id_type Simulation::emplaceEntity() | 279 | id_type Simulation::emplaceEntity() |
| 237 | { | 280 | { |
| 238 | id_type nextId; | 281 | id_type nextId; |
| diff --git a/src/simulation.h b/src/simulation.h index abff3da..1502a70 100644 --- a/src/simulation.h +++ b/src/simulation.h | |||
| @@ -1,8 +1,8 @@ | |||
| 1 | #ifndef SIMULATION_H_7BF6EEA4 | 1 | #ifndef SIMULATION_H_7BF6EEA4 |
| 2 | #define SIMULATION_H_7BF6EEA4 | 2 | #define SIMULATION_H_7BF6EEA4 |
| 3 | 3 | ||
| 4 | #include "state.h" | ||
| 4 | #include "entity.h" | 5 | #include "entity.h" |
| 5 | #include "renderer.h" | ||
| 6 | #include "schedule.h" | 6 | #include "schedule.h" |
| 7 | #include <range/v3/all.hpp> | 7 | #include <range/v3/all.hpp> |
| 8 | #include <vector> | 8 | #include <vector> |
| @@ -11,7 +11,7 @@ | |||
| 11 | 11 | ||
| 12 | class Level; | 12 | class Level; |
| 13 | 13 | ||
| 14 | class Simulation { | 14 | class Simulation : public State { |
| 15 | public: | 15 | public: |
| 16 | 16 | ||
| 17 | // Constructor | 17 | // Constructor |
| @@ -19,7 +19,9 @@ public: | |||
| 19 | 19 | ||
| 20 | void tick( | 20 | void tick( |
| 21 | double dt, | 21 | double dt, |
| 22 | const Uint8* keystate); | 22 | const Uint8* keystate) override; |
| 23 | |||
| 24 | void render(SDL_Renderer* ren) override; | ||
| 23 | 25 | ||
| 24 | id_type emplaceEntity(); | 26 | id_type emplaceEntity(); |
| 25 | 27 | ||
| diff --git a/src/state.h b/src/state.h new file mode 100644 index 0000000..3c3cfb4 --- /dev/null +++ b/src/state.h | |||
| @@ -0,0 +1,19 @@ | |||
| 1 | #ifndef STATE_H_86BFEF59 | ||
| 2 | #define STATE_H_86BFEF59 | ||
| 3 | |||
| 4 | #include "renderer.h" | ||
| 5 | |||
| 6 | class State { | ||
| 7 | public: | ||
| 8 | |||
| 9 | virtual ~State() = default; | ||
| 10 | |||
| 11 | virtual void tick( | ||
| 12 | double dt, | ||
| 13 | const Uint8* keystate) = 0; | ||
| 14 | |||
| 15 | virtual void render(SDL_Renderer* ren) = 0; | ||
| 16 | |||
| 17 | }; | ||
| 18 | |||
| 19 | #endif /* end of include guard: STATE_H_86BFEF59 */ | ||
