summary refs log tree commit diff stats
path: root/libs/cocos2d/Support/ccCArray.h
blob: 20d9633777c5d273986f8d1cd355fc9f725e7209 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
/* Copyright (c) 2007 Scott Lembcke
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

/** 
 @file
 Based on Chipmunk cpArray.
 ccArray is a faster alternative to NSMutableArray, it does pretty much the
 same thing (stores NSObjects and retains/releases them appropriately). It's
 faster because:
 - it uses a plain C interface so it doesn't incur Objective-c messaging overhead 
 - it assumes you know what you're doing, so it doesn't spend time on safety checks
 (index out of bounds, required capacity etc.)
 - comparisons are done using pointer equality instead of isEqual
 
 There are 2 kind of functions:
 - ccArray functions that manipulates objective-c objects (retain and release are performanced)
 - ccCArray functions that manipulates values like if they were standard C structures (no retain/release is performed)
 */

#ifndef CC_ARRAY_H
#define CC_ARRAY_H

#import <Foundation/Foundation.h>

#import <stdlib.h>
#import <string.h>


#pragma mark -
#pragma mark ccArray for Objects

// Easy integration	
#define CCARRAYDATA_FOREACH(__array__, __object__)															\
__object__=__array__->arr[0]; for(NSUInteger i=0, num=__array__->num; i<num; i++, __object__=__array__->arr[i])	\


typedef struct ccArray {
	NSUInteger num, max;
	id *arr;
} ccArray;

/** Allocates and initializes a new array with specified capacity */
static inline ccArray* ccArrayNew(NSUInteger capacity) {
	if (capacity == 0)
		capacity = 1; 
	
	ccArray *arr = (ccArray*)malloc( sizeof(ccArray) );
	arr->num = 0;
	arr->arr =  (id*) malloc( capacity * sizeof(id) );
	arr->max = capacity;
	
	return arr;
}

static inline void ccArrayRemoveAllObjects(ccArray *arr);

/** Frees array after removing all remaining objects. Silently ignores nil arr. */
static inline void ccArrayFree(ccArray *arr)
{
	if( arr == nil ) return;
	
	ccArrayRemoveAllObjects(arr);
	
	free(arr->arr);
	free(arr);
}

/** Doubles array capacity */
static inline void ccArrayDoubleCapacity(ccArray *arr)
{
	arr->max *= 2;
	id *newArr = (id *)realloc( arr->arr, arr->max * sizeof(id) );
	// will fail when there's not enough memory
    NSCAssert(newArr != NULL, @"ccArrayDoubleCapacity failed. Not enough memory");
	arr->arr = newArr;
}

/** Increases array capacity such that max >= num + extra. */
static inline void ccArrayEnsureExtraCapacity(ccArray *arr, NSUInteger extra)
{
	while (arr->max < arr->num + extra)
		ccArrayDoubleCapacity(arr);
}

/** shrinks the array so the memory footprint corresponds with the number of items */
static inline void ccArrayShrink(ccArray *arr)
{
    NSUInteger newSize;
	
	//only resize when necessary
	if (arr->max > arr->num && !(arr->num==0 && arr->max==1))
	{
		if (arr->num!=0) 
		{
			newSize=arr->num;
			arr->max=arr->num; 
		}
		else 
		{//minimum capacity of 1, with 0 elements the array would be free'd by realloc
			newSize=1;
			arr->max=1;
		}
		
		arr->arr = (id*) realloc(arr->arr,newSize * sizeof(id) );
		NSCAssert(arr->arr!=NULL,@"could not reallocate the memory");
	}
} 

/** Returns index of first occurence of object, NSNotFound if object not found. */
static inline NSUInteger ccArrayGetIndexOfObject(ccArray *arr, id object)
{
	for( NSUInteger i = 0; i < arr->num; i++)
		if( arr->arr[i] == object ) return i;
    
	return NSNotFound;
}

/** Returns a Boolean value that indicates whether object is present in array. */
static inline BOOL ccArrayContainsObject(ccArray *arr, id object)
{
	return ccArrayGetIndexOfObject(arr, object) != NSNotFound;
}

/** Appends an object. Bahaviour undefined if array doesn't have enough capacity. */
static inline void ccArrayAppendObject(ccArray *arr, id object)
{
	arr->arr[arr->num] = [object retain];
	arr->num++;
}

/** Appends an object. Capacity of arr is increased if needed. */
static inline void ccArrayAppendObjectWithResize(ccArray *arr, id object)
{
	ccArrayEnsureExtraCapacity(arr, 1);
	ccArrayAppendObject(arr, object);
}

/** Appends objects from plusArr to arr. Behaviour undefined if arr doesn't have
 enough capacity. */
static inline void ccArrayAppendArray(ccArray *arr, ccArray *plusArr)
{
	for( NSUInteger i = 0; i < plusArr->num; i++)
		ccArrayAppendObject(arr, plusArr->arr[i]);
}

/** Appends objects from plusArr to arr. Capacity of arr is increased if needed. */
static inline void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr)
{
	ccArrayEnsureExtraCapacity(arr, plusArr->num);
	ccArrayAppendArray(arr, plusArr);
}

/** Inserts an object at index */
static inline void ccArrayInsertObjectAtIndex(ccArray *arr, id object, NSUInteger index)
{
	NSCAssert(index<=arr->num, @"Invalid index. Out of bounds");
	
	ccArrayEnsureExtraCapacity(arr, 1);
	
	NSUInteger remaining = arr->num - index;
	if( remaining > 0)
		memmove(&arr->arr[index+1], &arr->arr[index], sizeof(id) * remaining );
	
	arr->arr[index] = [object retain];
	arr->num++;
}

/** Swaps two objects */
static inline void ccArraySwapObjectsAtIndexes(ccArray *arr, NSUInteger index1, NSUInteger index2)
{
	NSCAssert(index1 < arr->num, @"(1) Invalid index. Out of bounds");
	NSCAssert(index2 < arr->num, @"(2) Invalid index. Out of bounds");
	
	id object1 = arr->arr[index1];
    
	arr->arr[index1] = arr->arr[index2];
	arr->arr[index2] = object1;
}

/** Removes all objects from arr */
static inline void ccArrayRemoveAllObjects(ccArray *arr)
{
	while( arr->num > 0 )
		[arr->arr[--arr->num] release]; 
}

/** Removes object at specified index and pushes back all subsequent objects.
 Behaviour undefined if index outside [0, num-1]. */
static inline void ccArrayRemoveObjectAtIndex(ccArray *arr, NSUInteger index)
{
	[arr->arr[index] release];
	arr->num--;
	
	NSUInteger remaining = arr->num - index;
	if(remaining>0)
		memmove(&arr->arr[index], &arr->arr[index+1], remaining * sizeof(id));
}

/** Removes object at specified index and fills the gap with the last object,
 thereby avoiding the need to push back subsequent objects.
 Behaviour undefined if index outside [0, num-1]. */
static inline void ccArrayFastRemoveObjectAtIndex(ccArray *arr, NSUInteger index)
{
	[arr->arr[index] release];
	NSUInteger last = --arr->num;
	arr->arr[index] = arr->arr[last];
}

static inline void ccArrayFastRemoveObject(ccArray *arr, id object)
{
	NSUInteger index = ccArrayGetIndexOfObject(arr, object);
	if (index != NSNotFound)
		ccArrayFastRemoveObjectAtIndex(arr, index);
}

/** Searches for the first occurance of object and removes it. If object is not
 found the function has no effect. */
static inline void ccArrayRemoveObject(ccArray *arr, id object)
{
	NSUInteger index = ccArrayGetIndexOfObject(arr, object);
	if (index != NSNotFound)
		ccArrayRemoveObjectAtIndex(arr, index);
}

/** Removes from arr all objects in minusArr. For each object in minusArr, the
 first matching instance in arr will be removed. */
static inline void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr)
{
	for( NSUInteger i = 0; i < minusArr->num; i++)
		ccArrayRemoveObject(arr, minusArr->arr[i]);
}

/** Removes from arr all objects in minusArr. For each object in minusArr, all
 matching instances in arr will be removed. */
static inline void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
{
	NSUInteger back = 0;
	
	for( NSUInteger i = 0; i < arr->num; i++) {
		if( ccArrayContainsObject(minusArr, arr->arr[i]) ) {
			[arr->arr[i] release];
			back++;
		} else
			arr->arr[i - back] = arr->arr[i];
	}
	
	arr->num -= back;
}

/** Sends to each object in arr the message identified by given selector. */
static inline void ccArrayMakeObjectsPerformSelector(ccArray *arr, SEL sel)
{
	for( NSUInteger i = 0; i < arr->num; i++)
		[arr->arr[i] performSelector:sel];
}

static inline void ccArrayMakeObjectsPerformSelectorWithObject(ccArray *arr, SEL sel, id object)
{
	for( NSUInteger i = 0; i < arr->num; i++)
		[arr->arr[i] performSelector:sel withObject:object];
}


#pragma mark -
#pragma mark ccCArray for Values (c structures)

typedef ccArray ccCArray;

static inline void ccCArrayRemoveAllValues(ccCArray *arr);

/** Allocates and initializes a new C array with specified capacity */
static inline ccCArray* ccCArrayNew(NSUInteger capacity) {
	if (capacity == 0)
		capacity = 1; 
	
	ccCArray *arr = (ccCArray*)malloc( sizeof(ccCArray) );
	arr->num = 0;
	arr->arr =  (id*) malloc( capacity * sizeof(id) );
	arr->max = capacity;
	
	return arr;
}

/** Frees C array after removing all remaining values. Silently ignores nil arr. */
static inline void ccCArrayFree(ccCArray *arr)
{
	if( arr == nil ) return;
	
	ccCArrayRemoveAllValues(arr);
	
	free(arr->arr);
	free(arr);
}

/** Doubles C array capacity */
static inline void ccCArrayDoubleCapacity(ccCArray *arr)
{
	ccArrayDoubleCapacity(arr);
}

/** Increases array capacity such that max >= num + extra. */
static inline void ccCArrayEnsureExtraCapacity(ccCArray *arr, NSUInteger extra)
{
	ccArrayEnsureExtraCapacity(arr,extra);
}

/** Returns index of first occurence of value, NSNotFound if value not found. */
static inline NSUInteger ccCArrayGetIndexOfValue(ccCArray *arr, void* value)
{
	for( NSUInteger i = 0; i < arr->num; i++)
		if( arr->arr[i] == value ) return i;
	return NSNotFound;
}

/** Returns a Boolean value that indicates whether value is present in the C array. */
static inline BOOL ccCArrayContainsValue(ccCArray *arr, void* value)
{
	return ccCArrayGetIndexOfValue(arr, value) != NSNotFound;
}

/** Inserts a value at a certain position. Behaviour undefined if aray doesn't have enough capacity */
static inline void ccCArrayInsertValueAtIndex( ccCArray *arr, void *value, NSUInteger index)
{
	NSCAssert( index < arr->max, @"ccCArrayInsertValueAtIndex: invalid index");
	
	NSUInteger remaining = arr->num - index;
	
	// last Value doesn't need to be moved
	if( remaining > 0) {
		// tex coordinates
		memmove( &arr->arr[index+1],&arr->arr[index], sizeof(void*) * remaining );
	}
	
	arr->num++;	
	arr->arr[index] = (id) value;
}

/** Appends an value. Bahaviour undefined if array doesn't have enough capacity. */
static inline void ccCArrayAppendValue(ccCArray *arr, void* value)
{
	arr->arr[arr->num] = (id) value;
	arr->num++;
}

/** Appends an value. Capacity of arr is increased if needed. */
static inline void ccCArrayAppendValueWithResize(ccCArray *arr, void* value)
{
	ccCArrayEnsureExtraCapacity(arr, 1);
	ccCArrayAppendValue(arr, value);
}

/** Appends values from plusArr to arr. Behaviour undefined if arr doesn't have
 enough capacity. */
static inline void ccCArrayAppendArray(ccCArray *arr, ccCArray *plusArr)
{
	for( NSUInteger i = 0; i < plusArr->num; i++)
		ccCArrayAppendValue(arr, plusArr->arr[i]);
}

/** Appends values from plusArr to arr. Capacity of arr is increased if needed. */
static inline void ccCArrayAppendArrayWithResize(ccCArray *arr, ccCArray *plusArr)
{
	ccCArrayEnsureExtraCapacity(arr, plusArr->num);
	ccCArrayAppendArray(arr, plusArr);
}

/** Removes all values from arr */
static inline void ccCArrayRemoveAllValues(ccCArray *arr)
{
	arr->num = 0;
}

/** Removes value at specified index and pushes back all subsequent values.
 Behaviour undefined if index outside [0, num-1].
 @since v0.99.4
 */
static inline void ccCArrayRemoveValueAtIndex(ccCArray *arr, NSUInteger index)
{	
	for( NSUInteger last = --arr->num; index < last; index++)
		arr->arr[index] = arr->arr[index + 1];
}

/** Removes value at specified index and fills the gap with the last value,
 thereby avoiding the need to push back subsequent values.
 Behaviour undefined if index outside [0, num-1].
 @since v0.99.4
 */
static inline void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, NSUInteger index)
{
	NSUInteger last = --arr->num;
	arr->arr[index] = arr->arr[last];
}

/** Searches for the first occurance of value and removes it. If value is not found the function has no effect.
 @since v0.99.4
 */
static inline void ccCArrayRemoveValue(ccCArray *arr, void* value)
{
	NSUInteger index = ccCArrayGetIndexOfValue(arr, value);
	if (index != NSNotFound)
		ccCArrayRemoveValueAtIndex(arr, index);
}

/** Removes from arr all values in minusArr. For each Value in minusArr, the first matching instance in arr will be removed.
 @since v0.99.4
 */
static inline void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr)
{
	for( NSUInteger i = 0; i < minusArr->num; i++)
		ccCArrayRemoveValue(arr, minusArr->arr[i]);
}

/** Removes from arr all values in minusArr. For each value in minusArr, all matching instances in arr will be removed.
 @since v0.99.4
 */
static inline void ccCArrayFullRemoveArray(ccCArray *arr, ccCArray *minusArr)
{
	NSUInteger back = 0;
	
	for( NSUInteger i = 0; i < arr->num; i++) {
		if( ccCArrayContainsValue(minusArr, arr->arr[i]) ) {
			back++;
		} else
			arr->arr[i - back] = arr->arr[i];
	}
	
	arr->num -= back;
}
#endif // CC_ARRAY_H
pan class="cm"> * Use this function to read 16 bits of big-endian data from an SDL_RWops and * return in native format. * * SDL byteswaps the data only if necessary, so the data returned will be in * the native byte order. * * \param src the stream from which to read data * \returns 16 bits of data in the native byte order of the platform. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadLE16 */ extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src); /** * Use this function to read 32 bits of little-endian data from an SDL_RWops * and return in native format. * * SDL byteswaps the data only if necessary, so the data returned will be in * the native byte order. * * \param src the stream from which to read data * \returns 32 bits of data in the native byte order of the platform. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadBE32 */ extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src); /** * Use this function to read 32 bits of big-endian data from an SDL_RWops and * return in native format. * * SDL byteswaps the data only if necessary, so the data returned will be in * the native byte order. * * \param src the stream from which to read data * \returns 32 bits of data in the native byte order of the platform. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadLE32 */ extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); /** * Use this function to read 64 bits of little-endian data from an SDL_RWops * and return in native format. * * SDL byteswaps the data only if necessary, so the data returned will be in * the native byte order. * * \param src the stream from which to read data * \returns 64 bits of data in the native byte order of the platform. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadBE64 */ extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src); /** * Use this function to read 64 bits of big-endian data from an SDL_RWops and * return in native format. * * SDL byteswaps the data only if necessary, so the data returned will be in * the native byte order. * * \param src the stream from which to read data * \returns 64 bits of data in the native byte order of the platform. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadLE64 */ extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src); /* @} *//* Read endian functions */ /** * \name Write endian functions * * Write an item of native format to the specified endianness. */ /* @{ */ /** * Use this function to write a byte to an SDL_RWops. * * \param dst the SDL_RWops to write to * \param value the byte value to write * \returns 1 on success or 0 on failure; call SDL_GetError() for more * information. * * \since This function is available since SDL 2.0.0. * * \sa SDL_ReadU8 */ extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value); /** * Use this function to write 16 bits in native format to a SDL_RWops as * little-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in little-endian * format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteBE16 */ extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value); /** * Use this function to write 16 bits in native format to a SDL_RWops as * big-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in big-endian format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteLE16 */ extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value); /** * Use this function to write 32 bits in native format to a SDL_RWops as * little-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in little-endian * format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteBE32 */ extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value); /** * Use this function to write 32 bits in native format to a SDL_RWops as * big-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in big-endian format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteLE32 */ extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value); /** * Use this function to write 64 bits in native format to a SDL_RWops as * little-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in little-endian * format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteBE64 */ extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value); /** * Use this function to write 64 bits in native format to a SDL_RWops as * big-endian data. * * SDL byteswaps the data only if necessary, so the application always * specifies native format, and the data written will be in big-endian format. * * \param dst the stream to which data will be written * \param value the data to be written, in native format * \returns 1 on successful write, 0 on error. * * \since This function is available since SDL 2.0.0. * * \sa SDL_WriteLE64 */ extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value); /* @} *//* Write endian functions */ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* SDL_rwops_h_ */ /* vi: set ts=4 sw=4 expandtab: */