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/*
* cocos2d for iPhone: http://www.cocos2d-iphone.org
*
* Copyright (c) 2009 Valentin Milea
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
// Only compile this code on iOS. These files should NOT be included on your Mac project.
// But in case they are included, it won't be compiled.
#import <Availability.h>
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
/*
* This file contains the delegates of the touches
* There are 2 possible delegates:
* - CCStandardTouchHandler: propagates all the events at once
* - CCTargetedTouchHandler: propagates 1 event at the time
*/
#import "CCTouchDelegateProtocol.h"
#import "CCTouchDispatcher.h"
/**
CCTouchHandler
Object than contains the delegate and priority of the event handler.
*/
@interface CCTouchHandler : NSObject {
id delegate;
int priority;
ccTouchSelectorFlag enabledSelectors_;
}
/** delegate */
@property(nonatomic, readwrite, retain) id delegate;
/** priority */
@property(nonatomic, readwrite) int priority; // default 0
/** enabled selectors */
@property(nonatomic,readwrite) ccTouchSelectorFlag enabledSelectors;
/** allocates a TouchHandler with a delegate and a priority */
+ (id)handlerWithDelegate:(id)aDelegate priority:(int)priority;
/** initializes a TouchHandler with a delegate and a priority */
- (id)initWithDelegate:(id)aDelegate priority:(int)priority;
@end
/** CCStandardTouchHandler
It forwardes each event to the delegate.
*/
@interface CCStandardTouchHandler : CCTouchHandler
{
}
@end
/**
CCTargetedTouchHandler
Object than contains the claimed touches and if it swallos touches.
Used internally by TouchDispatcher
*/
@interface CCTargetedTouchHandler : CCTouchHandler {
BOOL swallowsTouches;
NSMutableSet *claimedTouches;
}
/** whether or not the touches are swallowed */
@property(nonatomic, readwrite) BOOL swallowsTouches; // default NO
/** MutableSet that contains the claimed touches */
@property(nonatomic, readonly) NSMutableSet *claimedTouches;
/** allocates a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */
+ (id)handlerWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches;
/** initializes a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */
- (id)initWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches;
@end
#endif // __IPHONE_OS_VERSION_MAX_ALLOWED
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