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/*
* cocos2d for iPhone: http://www.cocos2d-iphone.org
*
* Copyright (c) 2010 Neophit
*
* Copyright (c) 2010 Ricardo Quesada
* Copyright (c) 2011 Zynga Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* TMX Tiled Map support:
* http://www.mapeditor.org
*
*/
#import "CCNode.h"
@class CCTMXObjectGroup;
/** CCTMXObjectGroup represents the TMX object group.
@since v0.99.0
*/
@interface CCTMXObjectGroup : NSObject
{
NSString *groupName_;
CGPoint positionOffset_;
NSMutableArray *objects_;
NSMutableDictionary *properties_;
}
/** name of the group */
@property (nonatomic,readwrite,retain) NSString *groupName;
/** offset position of child objects */
@property (nonatomic,readwrite,assign) CGPoint positionOffset;
/** array of the objects */
@property (nonatomic,readwrite,retain) NSMutableArray *objects;
/** list of properties stored in a dictionary */
@property (nonatomic,readwrite,retain) NSMutableDictionary *properties;
/** return the value for the specific property name */
-(id) propertyNamed:(NSString *)propertyName;
/** return the dictionary for the specific object name.
It will return the 1st object found on the array for the given name.
*/
-(NSMutableDictionary*) objectNamed:(NSString *)objectName;
@end
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