summary refs log tree commit diff stats
path: root/libs/cocos2d/CCActionPageTurn3D.m
blob: ee595005ee8c13dc25b62abd4a12e49436b9e7bd (plain) (blame)
1
2
3
4
5
6
7
8
.highlight .hll { background-color: #ffffcc }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888888 } /* Comment.Hashbang */
.highlight .cm { color: #888888 } /* Comment.Multiline */
.highlight .cp { color: #cc0000; font-weight: bold } /* Comment.Preproc */
.highlight .cpf { color: #888888 } /* Comment.PreprocFile */
.highlight .c1 { color: #888888 } /* Comment.Single */
.highlight .cs { color: #cc0000; font-weight: bold; background-color: #fff0f0 } /* Comment.Special */
.highlight .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .gr { color: #aa0000 } /* Generic.Error */
.highlight .gh { color: #333333 } /* Generic.Heading */
.highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */
.highlight .go { color: #888888 } /* Generic.Output */
.highlight .gp { color: #555555 } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #666666 } /* Generic.Subheading */
.highlight .gt { color: #aa0000 } /* Generic.Traceback */
.highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #008800 } /* Keyword.Pseudo */
.highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */
.highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */
.highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */
.highlight .na { color: #336699 } /* Name.Attribute */
.highlight .nb { color: #003388 } /* Name.Builtin */
.highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */
.highlight .no { color: #003366; font-weight: bold } /* Name.Constant */
.highlight .nd { color: #555555 } /* Name.Decorator */
.highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */
.highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */
.highlight .nl { color: #336699; font-style: italic } /* Name.Label */
.highlight .nn { color: #bb0066; font-weight: bold } /* Name.N
/*
 * cocos2d for iPhone: http://www.cocos2d-iphone.org
 *
 * Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */

#import "CCActionPageTurn3D.h"

@implementation CCPageTurn3D

/*
 * Update each tick
 * Time is the percentage of the way through the duration
 */
-(void)update:(ccTime)time
{
	float tt = MAX( 0, time - 0.25f );
	float deltaAy = ( tt * tt * 500);
	float ay = -100 - deltaAy;
	
	float deltaTheta = - (float) M_PI_2 * sqrtf( time) ;
	float theta = /*0.01f*/ + (float) M_PI_2 +deltaTheta;
	
	float sinTheta = sinf(theta);
	float cosTheta = cosf(theta);
	
	for( int i = 0; i <=gridSize_.x; i++ )
	{
		for( int j = 0; j <= gridSize_.y; j++ )
		{
			// Get original vertex
			ccVertex3F	p = [self originalVertex:ccg(i,j)];
			
			float R = sqrtf(p.x*p.x + (p.y - ay) * (p.y - ay));
			float r = R * sinTheta;
			float alpha = asinf( p.x / R );
			float beta = alpha / sinTheta;
			float cosBeta = cosf( beta );
			
			// If beta > PI then we've wrapped around the cone
			// Reduce the radius to stop these points interfering with others
			if( beta <= M_PI)
				p.x = ( r * sinf(beta));
			else
			{
				// Force X = 0 to stop wrapped
				// points
				p.x = 0;
			}
			
			p.y = ( R + ay - ( r*(1 - cosBeta)*sinTheta));
			
			// We scale z here to avoid the animation being
			// too much bigger than the screen due to perspectve transform
			p.z = (r * ( 1 - cosBeta ) * cosTheta) / 7; // "100" didn't work for
				
			// Stop z coord from dropping beneath underlying page in a transition
			// issue #751				
			if( p.z<0.5f )
				p.z = 0.5f;
			
			// Set new coords
			[self setVertex:ccg(i,j) vertex:p];
		}
	}
}
@end