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//
// PauseLayer.h
// Cart Collect
//
// Created by iD Student Account on 7/20/11.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "GameLayer.h"
@interface PauseLayer : CCLayer {
CCScene* game;
}
+ (CCScene*)sceneWithScene:(CCScene*)scene;
- (id)initWithScene:(CCScene*)scene;
- (void)unpause;
- (void)newgame;
@end
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