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//
//  GameMode.h
//  Cart Collect
//
//  Created by Starla Insigna on 8/9/11.
//  Copyright 2011 Four Island. All rights reserved.
//

#import "CCLayer.h"
#import "Cart.h"

#define GAME_SCENE 436
#define GAME_LAYER 437

@interface GameMode : CCLayer {
    NSMutableSet* objects;
	int score;
	int lives;
    Cart* cart;
}

@property (readonly) Cart* cart;
@property (assign) int score;
@property (assign) int lives;
- (void)tick:(ccTime)dt;

@end